Тёмный

Seven Hottest Features in Blender 4.2 

DECODED
Подписаться 194 тыс.
Просмотров 34 тыс.
0% 0

Save 20% on the Interior Masterclass using the code MODULE2 at checkout here- decoded.gumroad.com/l/interio...
Also available on Blender Market - blendermarket.com/products/th...
You can watch the original Interior Masterclass trailer here - • The Interior Mastercla...
Support this channel and get access to exclusive content on Patreon- / decoded
Twitter - / decodedvfx
Facebook - / blenderdecoded
#Blender #DECODED #b3d
MUSIC
Light Awash by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
Source: incompetech.com/music/royalty-...
Artist: incompetech.com/
Chapters:
00:00 Intro
00:13 EEVEE Raytracing
02:00 Ray portal
03:24 Thin film
04:30 Khronos PBR
06:15 Compositing timer
07:12 Interior Masterclass update
08:04 Blender extensions
09:18 Modifier pin

Опубликовано:

 

27 июн 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 102   
@DECODEDVFX
@DECODEDVFX 7 дней назад
Wow. Thank you to all the people buying the course. This update is getting more attention than the original launch. ❤
@ReadyMack-g
@ReadyMack-g 4 дня назад
wow nice vid!
@thekingofmars8858
@thekingofmars8858 7 дней назад
Just wanted to say thanks for these regular Blender update videos. It's really useful getting a quick overview of what's new without having to do any digging myself.
@DECODEDVFX
@DECODEDVFX 7 дней назад
No problem. It's definitely a lot of effort to keep up with all the changes, and I still often miss something.
@apersunthathasaridiculousl1890
@@DECODEDVFXand thank you for keeping them under 25 minutes 😭
@PolyRidge
@PolyRidge 7 дней назад
a bigger feature i think you missed (unless its being delayed again) is the compositor now using GPU compute, so it is much MUCH faster, and actually intuitive to use! We already had GPU for the viewport composite, but finally it is coming to the render pipeline as well 👍
@DECODEDVFX
@DECODEDVFX 7 дней назад
Yeah I was supposed to mention that when I talked about the compositor timings overlay. That's what I get for not scripting videos. 🤷‍♂️
@simonzhang3D
@simonzhang3D День назад
I just want the GPu Glare rendered in the final render. Thats all i want for christmas
@chryssdale5747
@chryssdale5747 6 дней назад
Im even more excited about eevee's realtime displacement
@gfok
@gfok 6 дней назад
Global illumination sounds like a new religious mantra
@WaterShowsProd
@WaterShowsProd 6 дней назад
I think the Ray Portal could be useful for things like TV screens, or windows in spaceships and other vehicles; places where you would've used a pre-rendered frame sequence as an image texture. This way you can animate what's going on in-scene, and off to the side, so any changes to the timing can be done right then and there. Imagine a character in a video call with another character, for example. You could create both scenes on one set with 2 rooms and use the Ray Portal to put both sides of the conversation onto the screens of both characters. Or if you had a moving shot of a building and there's an animation happening on a large LED screen and you wanted a certain action to happen at a specific framing, you could take care of that all in one scene.
@Frigus3D-Art
@Frigus3D-Art 3 дня назад
The performance hit somethig different compared to a image sequence. I assume there is no difference to importing the whole thing direkt to the scene
@WaterShowsProd
@WaterShowsProd 3 дня назад
@@Frigus3D-Art Yes, it would have a performance hit for certain, as it would be rendering two scenes simultaneously, though it probably wouldn't be much different than having to render one scene separately and then render it as an image sequence texture in the other scene, when you tally the two render times together. As the background of whatever would be seen on the screen would be flat anyway, you could use an image texture backdrop for the character on the screen, which would save on render time.
@DECODEDVFX
@DECODEDVFX 2 дня назад
Yes. I was going to use the example of a scene I made a year or two ago with a bank of TVs showing CCTV images. At the time I had to pre-render each feed, but now I could just make each screen a portal showing the same scene from different angles.
@Outmind01
@Outmind01 6 дней назад
I'm most excited about Khronos PBR. AgX was cool & all but felt undersaturated. This looks like it's taking the best of both AgX & Filmic worlds and smashing it together into something better.
@WaterShowsProd
@WaterShowsProd 6 дней назад
Definitely some great improvements, as always. Every time I hear reference to the Pin To Bottom feature I think of a comment I saw where someone was complaining about the devs and saying what they need is a Pin To Top feature, completely oblivious to the fact that whatever modifier you have at the top stays at the top. 🤣
@apersunthathasaridiculousl1890
The ray portals for parallax seclusion is actually gonna be insane
@RonLemen
@RonLemen 7 дней назад
Thank you for putting out the content that you do, and thank you for being real in your videos. The one thing that Blender has brought to my attention over the years is the sense of community, and very human contributors that bring honest and sincere aid and assistance to the community as a whole. You have been nothing but top notch since the beginning, and very open and real about everything. I think I have seen every video you've put out now and I have to say that there is a short list of those who I recommend to anyone new to the program, and you are at the top of that list. Thank you once again, and I hope to meet you face to face someday to thank you personally.
@DECODEDVFX
@DECODEDVFX 7 дней назад
Thank you! That means a lot.
@Myzelfa
@Myzelfa 6 дней назад
I'm also excited about modifier pinning.
@khalatelomara
@khalatelomara 7 дней назад
I actually did a demo for the 4.2 parallax few weeks ago for my addon Nterior , and it will be a breakthrough for sure , probably going to use it if it is memory efficient
@demian5631
@demian5631 7 дней назад
I've been waiting years for EEVEE next. Still feels somewhat unreal to finally have it in my hands soon.
@zachhoy
@zachhoy 7 дней назад
agreed, I've become so accustomed to Cycles render times because I just need that accurate lighting (in my soul, ... I can't explain it...), I don't know what I'll do when we get GI in Eevee..... I'm almost afraid to think of it
@apersunthathasaridiculousl1890
You can have it now if you want too!
@michas4740
@michas4740 3 дня назад
Thank you for keeping us updated
@AleksandarPopovic
@AleksandarPopovic 3 дня назад
Very nice video! I love that kind of videos where like I trying to do that all these futures, but that feeling is really tough to point..very nice keeping goings, and good luck with your classes!
@sycomorah1380
@sycomorah1380 3 дня назад
Thank you for overview!
@zachhoy
@zachhoy 7 дней назад
somehow, until just today, I had not even considered themes for my Blender viewport... mind blown! Excited for 4.2
@GaryParris
@GaryParris 5 дней назад
well done! congrats!
@purest6523
@purest6523 3 дня назад
The eevee next looks nice.
@yanni2311
@yanni2311 День назад
Thing I wanna add: the Kronos PBR Neutral isn't necessarily a replacement for AgX. What this Transform is good at, is representing the actual sRGB from the materials in the final render. For example product renderings will benefit from it. Blender developer website has some good examples.
@chosenonemedia8337
@chosenonemedia8337 2 дня назад
Very Nice!!!
@markuszeller_official
@markuszeller_official 7 дней назад
<a href="#" class="seekto" data-time="620">10:20</a> you've created a real monster!!!
@jenovaizquierdo
@jenovaizquierdo 7 дней назад
Awesome 👏 video. Will check your interior course. Will like Blender to come out with a Text shade node 😫😩
@imleozx2808
@imleozx2808 6 дней назад
i would like to see some light blocker updates in future
@katherine2721
@katherine2721 3 дня назад
The ray portal looks like it be great for crowd sims. woah!
@DECODEDVFX
@DECODEDVFX 2 дня назад
Yeah it would probably work great for that
@krypto61
@krypto61 5 дней назад
Now this update really seems to be great like the compositing timer and the tone mapper. I kind of stopped using Blender since Geometry Nodes a while ago but the newer smaller updates seems to bring back the fun working with it :D Oh and I missed the new thickness option in the material output
@ege.the.engineer
@ege.the.engineer 4 дня назад
still waiting the official LTS release for Send2Unreal addon update
@Wyntrfang
@Wyntrfang 4 дня назад
I know Khronos wasn't in mind when the scene was made, but there's some crazy compression in the highlights, still feel like AGX with some grading looks pretty solid; Khronos from what I get is meant for more poppy stylized rendering to counter the realism of AGX, like It looks good, but it feels like it's meant for Mograph, commercial, and non-PBR projects because of how precise the colors have to be in that sort of scenario, right? It's tied directly to sRGB sorta feels like a more advanced replacement for Standard?
@DECODEDVFX
@DECODEDVFX 2 дня назад
Yeah the highlights are blown out here. I think that is probably due to pretty aggressive exposure and gamma settings used in the original scene.
@Wyntrfang
@Wyntrfang 2 дня назад
@@DECODEDVFX That's fair, wasn't sure if it was me or what, and thanks for your experimentation and explanations on these topics, it really helps sort things out Random question, sorry in advance but I gotta know; I get that your course is more along the liens of ArchViz, but are you possibly contemplating adding a paid extension to your course about EEVEE Next, and optimizing for feature animation?
@DECODEDVFX
@DECODEDVFX День назад
@@Wyntrfang It's quite possible that I'll add some content about EEVEE next once it's officially released.
@AbsurdShark
@AbsurdShark 3 дня назад
Ty for the information! Will the ray portal work in Eevee(next or otherwise)?
@DECODEDVFX
@DECODEDVFX 2 дня назад
I haven't checked yet but I highly doubt it.
@wingwalker007
@wingwalker007 2 дня назад
The thin film rainbow is called iridescence
@Chloe2ndLife
@Chloe2ndLife 4 дня назад
I wish they’d add a decent toon shader & outline
@phonix6494
@phonix6494 7 дней назад
The new tone mappers and all are great. But when will we just get ACES on default, that would fix basically everything
@Arjjacks
@Arjjacks 6 дней назад
Probably not any time soon, AgX was chosen as groundwork for Cycles eventually becoming a spectral renderer, which AgX just colour manages better than ACES. But thanks to the new compositor updates across the board, you can now just set the colour management in the render settings to Raw, and then use the Convert Colourspace node in the compositor to set ACES as your colour management.
@martinmalmquist
@martinmalmquist 6 дней назад
@@ArjjacksThis sounds interesting! Gotta try it
@othoapproto9603
@othoapproto9603 День назад
Good to know there's nothing worth the fuss. As usual BF adds more feature with out fixing the old.
@robsonhenrique4346
@robsonhenrique4346 6 дней назад
One thing that no one noticed is that dnoise completely ruins the image. I think blender's dnoise is very heavy.
@DECODEDVFX
@DECODEDVFX 2 дня назад
You mean the course trailer? Yeah I was very pressed for time and this is a very noisy scene at the best of times, so I had to render out a very noisy sequence. You'd be impressed if you saw the state of the frames before denoising.
@andallicansayis
@andallicansayis 6 дней назад
blender seriously needs to rethink how they prioritize features for new releases
@monarchfilmspx0955
@monarchfilmspx0955 21 час назад
It's free bro...lmao
@RaffoVFX
@RaffoVFX 4 дня назад
is time for you to make a new jurassic park scene with eevee next :)
@DECODEDVFX
@DECODEDVFX 2 дня назад
One of my background projects is an original JP short movie.
@Crazics666
@Crazics666 4 дня назад
When is the stable release?
@DECODEDVFX
@DECODEDVFX 4 дня назад
July 16th
@Zayfod
@Zayfod 7 дней назад
Is the Eevee Next raytracing limited to graphics cards with hardware raytracing acceleration?
@zachhoy
@zachhoy 7 дней назад
good question, echo
@sebbosebbo9794
@sebbosebbo9794 5 дней назад
Performance vise maybe ,,yes" ATI vs. NVIDEA / INtel Dev. target is that Evee features are crossplatform stable... CuDa is full suported vs. Vulcan/ HiP is in Experimental Phase
@Hazy_Colors
@Hazy_Colors 3 дня назад
Wow dude your blender skills are fuckin insane! I'm currently learning the software right now lol, wish me luck
@DECODEDVFX
@DECODEDVFX 2 дня назад
Thanks! Good luck.
@user-rt6pt7fw2v
@user-rt6pt7fw2v 5 дней назад
Me waiting for the Blender 4 series LTS.
@DECODEDVFX
@DECODEDVFX 2 дня назад
I think 4.2 is an LTS release
@jkartz92
@jkartz92 6 дней назад
why not native ACES OCIO yet!
@sebbosebbo9794
@sebbosebbo9794 5 дней назад
....I see it so... the low hanging fruits first & a lot of stuff is & must tackled first.... otherwise back & forth time wasting development smashed the whole b3d gaining process while more & more devs. are tangled in ongoing repetetiv task... Hope that makes sens to you ... p.s. its mostly one dev.(filmic, etc) that handle the overall experimental develeoping stuff and he is well informed in that topic and work since the begining for the institute with some breaks but he is back in the game and with some great implementation that help ppl. like now f.e.commercial product content creator & he forced not the whole team( features) to stop or to hold some development back (f.e.EVEE)...
@DECODEDVFX
@DECODEDVFX 2 дня назад
Beyond me. I've looked into this many times without a satisfactory answer.
@sudd3660
@sudd3660 3 дня назад
a lot of nice features, but we need HDR in viewport. right now the checkbox is non interactive, and the apple shit massed this up so please revert the apple support and give us hdr.
@Nova-sama420
@Nova-sama420 3 дня назад
EEVEE still can't handle aplha Zfighting (game hair cards) ?
@Satanic_Disciple
@Satanic_Disciple 5 дней назад
I wish with "pin to last" we could also "pint to first" or "top"
@DECODEDVFX
@DECODEDVFX 2 дня назад
A modifier that's placed first should always be first unless you manually move it down the stack.
@Satanic_Disciple
@Satanic_Disciple 2 дня назад
@@DECODEDVFX I don't always add things like weighted normal until later in my workflow.. I just think being able to pin top and or bottom would be nice. Maybe you don't.
@Marhoektube
@Marhoektube 6 дней назад
Sculpting...anybody?
@eitantal726
@eitantal726 7 дней назад
And yet, radial array still sucks
@eitantal726
@eitantal726 7 дней назад
I'm looking forward to a better array modifier: Built-in support for radial array, and built-in support for optional instancing (rather than duplication)
@NicCrimson
@NicCrimson 7 дней назад
@@eitantal726 Can't you do all that in geo nodes?
@eitantal726
@eitantal726 7 дней назад
@@NicCrimson Of course I can, I just don't want to
@alexanderhandjiev2845
@alexanderhandjiev2845 6 дней назад
The beauty of open source is that if you want a feature, you can build one yourself. Now, not everybody is a programmer, but Antine Baggatini made Baga pie addon, which has better array and is free
@sebbosebbo9794
@sebbosebbo9794 5 дней назад
Hardops array features are well thought out and not that hard to use...
@PrinceWesterburg
@PrinceWesterburg 2 дня назад
So I have a plugin BUT! The client who doesn’t use Blender paid for it, so the new plugin system stops me working, hmmm….
@DECODEDVFX
@DECODEDVFX 2 дня назад
Why would that happen?
@misanthrope_01
@misanthrope_01 7 дней назад
just 7? Have you seen Houdini 20.5 video... A LOT MORE.. A LOT BETTER.
@atoaster2070
@atoaster2070 7 дней назад
So.....use Houdini then.
@cazmatism
@cazmatism 6 дней назад
....there's obviously a lot more than just 7
@Arjjacks
@Arjjacks 6 дней назад
Seven "hottest", not seven total.
@askeladden450
@askeladden450 6 дней назад
last time I checked, houdini didn't even have anything comparable to eevee. There are many things that houdini does better than blender but there are many things that houdini straightup can't do that blender can.
@sebbosebbo9794
@sebbosebbo9794 5 дней назад
a tiny Swiss knife vs. a special full fledged million $ Dollar tool... come on ... grow up.... Trolls dont live a happy life...
Далее
Blender 4.2 Beta Is Here with New Features!
26:13
Просмотров 132 тыс.
Good Topology: What is it, and Why Does it Matter?
11:20
АСЛАН, АВИ, АНЯ
00:12
Просмотров 1,1 млн
The Key to Beautiful Lighting in Blender
14:49
Просмотров 16 тыс.
Best Alternative to Every Adobe Program
18:57
Просмотров 87 тыс.
6 Best Unreal Engine Plugin [FREE]
6:02
Просмотров 21 тыс.
Why Do Video Game Studios Avoid Blender?
6:49
Просмотров 313 тыс.
Blender is EASY with these Four Tips
11:56
Просмотров 15 тыс.