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SGB Play: Super Mario Bros. Wonder - Part 4 | Everyone Wants To Be the Hero 

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It's multiplayer, only one of us gets all the glory.
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12 окт 2024

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Комментарии : 73   
@HappyPotat
@HappyPotat 10 месяцев назад
It's always been a personal critique I've had of most of the newer Mario games that the bosses are only Bowser, Bowser Jr. and the Koopalings. I'd like to see more variety like Goomboss or Petey or King Bo-bomb, especially since the wonder seeds could have given us more interesting takes on those bosses as well.
@warioskapelli3100
@warioskapelli3100 10 месяцев назад
Yeah it would have been fun to see them do something like in Yoshis Island, where a regular enemy gets super via magic and now you have to fight them in a different way.
@BryonYoungblood
@BryonYoungblood 7 месяцев назад
Agreed. There can be so much fun to work with those as well as Bowser, Jr., Kamek, and the Koopalings for sure! Maybe in a future game...
@supersonicmario56
@supersonicmario56 10 месяцев назад
That level gave off Poochy Ain't Stupid vibes... 18:40 Don't piss off Mario, folks
@esmooth919
@esmooth919 10 месяцев назад
26:19 Of course Mario and Luigi would know what Los Angeles is. They're from USA! Brooklyn, to be exact.
@lightyoshiman
@lightyoshiman 10 месяцев назад
the only character in this game who has a unique character trait is yoshi with his flutter jump and the fact he eats enemy's instead of just stomping them or picking them up (though he can still do these things) I heard nabbit can also turn items into more coins but I'm not sure because I didn't play as him
@neroheart34
@neroheart34 10 месяцев назад
Yoshi can also carry one of the players, so if you ask me, one of them should play Yoshi to help with platforming
@dr6559
@dr6559 10 месяцев назад
19:10 They were in New Super Mario Bros 2. You’d be forgiven for not remembering them.
@punch6482
@punch6482 10 месяцев назад
The dry galoombas actually appeared in NSMB2 but not in anything else till Wonder
@SonicmaniaVideos
@SonicmaniaVideos 10 месяцев назад
Bone Goombas... They're primarily in the recent Paper Mario games.
@UltimatePhantasm
@UltimatePhantasm 10 месяцев назад
Luigi: You hear that, bro? I'm the big man in charge now!
@esmooth919
@esmooth919 10 месяцев назад
I can't fault you for taking as long to get to the first boss as you did, because I wanted to find every level in every world. It took me an hour and a half to get to the first castle
@Ardomew
@Ardomew 10 месяцев назад
I like the concept of the Bowser Jr boss fights, but he shouldn't have been the ONLY boss you ever fight! Just imagine how a brawl with Kamek, Navel Piranha, or Gooper Blooper using Wonder Effects would play out!
@u.dplaythroughs8486
@u.dplaythroughs8486 10 месяцев назад
Or Kamek supersizes the new enemies like the Wubba and turn him into Mario's take on the Yellow Devil from Megaman, the boss of world 5 The Outmaway kicking enemy as Bashmaster 2.0 from Tropical Freeze except a boxing Yeti, boss of world 2 The Condart being Storm Eagle in Organic form, boss of the Petal Isles The Raarggh enemy being a Lion Cerberus on fire like the Fire Lion miniboss from Kirby, the boss of world 6 The Bulrush standing up and being a Minotaur with two big axes, the boss of world 1 with Bowser Jr using him as a Ramming machine. An Anglefish being a Great White Shark, the boss of world 3. The Armadillo enemy becoming a Mechanized Panzer Tank boss of world 4..
@BlackangelKatakuri
@BlackangelKatakuri 10 месяцев назад
Now that I know this I'll be skipping the game
@smashers6971
@smashers6971 10 месяцев назад
8:22 I prefer the Timon and Pumbaa version where they sang about eating bugs, yes that’s real look it up.
@Kingdom850
@Kingdom850 10 месяцев назад
taste like chicken
@u.dplaythroughs8486
@u.dplaythroughs8486 10 месяцев назад
Get used to seeing Bowser Jr everywhere, the only sour point of this Wonderful game. Galaxy, NSMB DS, 3D World and Odyssey to an extent didn't have this issue. Cosmic Hoppos Wonder section is a reference to Space Zone from Super Mario Land 2: Six Golden Coins well stage 2 with Mario floating over the freaking Sun, no Rosalina cameo unfortunately. Bounce Bounce Bounce, Bounce on left side of Giant Hoppo to go right and right side to go left, but with multiplayer that level is utter hell. Game Over in World 1 at least it wasn't World 1-1, this truly is the dark souls of platformers, this is why you do the Special World late into the game when you have a good amount of lives. Greed was indeed the enemy so I'll cut them some slack for that terrible fate.
@elin111
@elin111 10 месяцев назад
Big Fat Elephants curbstomping Sonic by knowing how to do multiplayer co-op
@infernomaster4438
@infernomaster4438 5 месяцев назад
4:46 Damn Elliot-
@Ability-King-KK
@Ability-King-KK 10 месяцев назад
I wonder how long it'll take before they realize they're missing some Wonder Seeds in the first world.
@christopherwebster6354
@christopherwebster6354 8 месяцев назад
I love how this playthrough is turning into 'Let's shit-talk Sonic Superstars.'
@blivveries
@blivveries 10 месяцев назад
Of all the references you were reminded of in the floating space segment, no one thought of Balloon Trip?
@OathKeeperRiku07
@OathKeeperRiku07 10 месяцев назад
That's right, Luigi's party cleared world 1
@goni2493
@goni2493 10 месяцев назад
I say it might be time to to get the triple crown lives.
@Errox025
@Errox025 10 месяцев назад
I agree that the bosses are sadly one of this game's few weak points (except for the final boss which I'm willing to defend). I'm happy to see Bowser Jr being given more to do but I think having a different boss like Petey Piranha, King Boo, King Bob-Omb or some new original minions for Bowser being souped up on Wonder power like Jr was at the end of each worlds would've been more fun and interesting
@u.dplaythroughs8486
@u.dplaythroughs8486 10 месяцев назад
Even Kamek doesn't do anything in this game and that's a crime, Imagine him enlarging or using wonder powers on bosses.
@jaretco6423
@jaretco6423 10 месяцев назад
They do have enemies turn giant in some levels with the wonder effect. But they are more like obstacles to avoid rather than an boss fight. Like King Boo for example. Why couldn't they be the boss?
@BlackangelKatakuri
@BlackangelKatakuri 10 месяцев назад
That Hippopotamus song was produced an elaborate suicide note. If he got the Hippopotamus he'd be dead.
@TemporalZack
@TemporalZack 7 месяцев назад
New Super Mario Bros on the DS actually had some pretty interesting boss fights, despite also having Bowser Jr be an recurring boss. Feels like Wonder kinda just gave up on trying to have interesting boss fights except for the Bowser fight at the end... some worlds don't even HAVE boss fights. So weird.
@selder_7
@selder_7 10 месяцев назад
What could’ve been cool for the bosses is if one of the new enemies ate the royal wonder seed and turned into the boss.
@Bluedino152
@Bluedino152 10 месяцев назад
I'd say mario world kind of has a half hub world in that yellow switch, donut plauns, vanilla secrets, twin bridges, forest fortress, and choco island all share a map screen
@johnlindsay8171
@johnlindsay8171 10 месяцев назад
And thus, Troll Toad made it through the Pipe Rock Plateau, with no new personality traits in sight. Whilst finding other ways to fill the void left from his passion for trolling being gone, these would only be temporary. With the adventure only just beginning, Troll Toad had plenty of time to find some personality trait to distinguish himself from the generic bland boring Toads everyone laughed at in the modern Paper Mario games
@seroujghazarian6343
@seroujghazarian6343 10 месяцев назад
22:49 daisy's trait was double jump
@Sgt-Wolf
@Sgt-Wolf 10 месяцев назад
It begins!
@kriswingler1963
@kriswingler1963 10 месяцев назад
Toad is dummy thick 😅
@darkcat282
@darkcat282 10 месяцев назад
I think you guys are still missing a seed all the way back at the beginning area.
@ChipsCST
@ChipsCST 10 месяцев назад
Ahhhhh now I see why people complained about the boss fights: if it's JUT Bowser Jr then I agree. They should have been WAYYY more ambitious with the bosses, cause Just Bowser Jr when we already know who it is isn't gonna suffice. Maybe Miyamoto pulled an Adam and didn't authorize any other bosses besides father-son koopas. But for goodness sakes, a PIRAHNA wraps around these held castles! Might as well have had Jr just fly around the cas- oh wait, Mario 3 reference. Miyamoto wouldn't authorize.
@BlackangelKatakuri
@BlackangelKatakuri 10 месяцев назад
Why not King Boo with a wonder flower.
@Poweranimals
@Poweranimals 10 месяцев назад
Part 5?
@jaretco6423
@jaretco6423 10 месяцев назад
Now comes to the main issue the game suffers. The bosses. If u thought 3D Land lacks any bosses, man you will be more disappointing here.
@TKG785
@TKG785 10 месяцев назад
Speaking of 3D Land, gotta love how the Koopalings have yet to get a proper appearance as bosses in a 3D Mario game. Restricted to 2D games. Which is odd yet annoying.
@jaretco6423
@jaretco6423 10 месяцев назад
@@TKG785 On one hand, that would be cool. But on the other hand, people will start complaining that they brought them being back again.
@TKG785
@TKG785 10 месяцев назад
​@@jaretco6423I feel as though they wouldn't be as restricted by a 3D setting and there's more to do. Since every 2D boss with them feels the same. Fans will still complain regardless.
@jaretco6423
@jaretco6423 10 месяцев назад
​@TKG785 Yeah. Same with bringing back Boom Boom. But that guy made it to 2D and 3D Mario games. And than they made her girlfriend counterpart; Pom Pom; who wasn't in an 2D Mario game still. Unless you wonna count Mario Maker 2.
@thenightmare9368
@thenightmare9368 10 месяцев назад
As a person who 100% 3D Land, the Bosses are the weakest point of Mario Wonder.
@averageguy3661
@averageguy3661 9 месяцев назад
So.... they do know that they titled the parts incorrectly, right? This should be Part 3, not 4. And Part 3 should be Part 4 instead.
@NoobLord9001
@NoobLord9001 6 месяцев назад
23:45 the what-now? Discord mods???
@masterofdoom5000
@masterofdoom5000 10 месяцев назад
Honestly I was hoping the WONDER effects for Bowser Jr might....transform him into the vehicle transformations from Yoshis Island as a cool callback. He could be a train, a helicopter, a submarine, a mole machine...thing! If we're doing weird transformations that game is where my mind goes to immediately.
@jaretco6423
@jaretco6423 10 месяцев назад
That's not an bad idea. Since this game also reference Yoshi's Island in some areas, you would think they can do that.
@u.dplaythroughs8486
@u.dplaythroughs8486 10 месяцев назад
Damn now I really wanted this to happen, Kamek transforms him into a machine.
@selder_7
@selder_7 10 месяцев назад
See this is why lives suck, it just delays you getting to try again, forced you to do stuff again that you already beat, and adds artificial pressure
@SonicmaniaVideos
@SonicmaniaVideos 10 месяцев назад
This level doesn't have a check point, which invalidates that point, so the only difference is that it takes 2 seconds longer to restart the level when you get a game-over. The "artificial pressure" you're referring to is just actually the requirement of developing skill at the game...? This isn't the 80's, getting a game over isn't sending you back to world 1...this is a Mario game that saves after every "relatively short" level. Having to replay a singular level again isn't the "burdensome" task people act like it is, it's mildly annoying at worst depending on the level. In older Mario games, dying in general would've forced you to re-grab those collectibles...because the challenge would've been to do it "without" dying. But 4 people dying and losing 4 times the amount of lives isn't exactly the common situation.
@selder_7
@selder_7 10 месяцев назад
It’s worth doing one special level so you can get that shop
@u.dplaythroughs8486
@u.dplaythroughs8486 10 месяцев назад
They should have waited until the Way of the Goomba as that one is manageable with four people.
@TheAwesomeHyperon
@TheAwesomeHyperon 10 месяцев назад
Why is this a Lewis Part?
@selder_7
@selder_7 10 месяцев назад
There are 4 bosses, you’ve beaten 1 of them and 2 of the others are pretty much the same. A bit lame Rather deal with a small number of underwhelming bosses than a ton of tedious obnoxious bosses shoved into the levels themselves…
@u.dplaythroughs8486
@u.dplaythroughs8486 10 месяцев назад
Then what's the point with bosses in general if they break the pace in any platformer for that matter or they are underwhelming, this is Nintendo's flagship title and I expect better from them, this is the reason I will not return to this game, yeah everything is great in Art, Animations, Enemy design but it could be so much more.
@infernomaster4438
@infernomaster4438 5 месяцев назад
4:46 damn Elliot-
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