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Shadowman: Unused Content (Pt. 1.) 

Karrot250
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(Apologies in advance for such low-quality editing, I'm not the best at it, but I tried!.)
After about a year of digging around, I was able to finally view the game's models and textures. Unfortunately about 70% of the models have broken textures, cause the game to crash upon loading or they appear rather big when held. (Weapons, mostly.)
In the second video (coming soon), we'll look at what most of these things look like with in game footage. I hope you enjoy this short mess of a video, and again I apologize I'm not the best at this editing stuff :)
I do not own the music used in the video. All rights belong to music composer, Tim Haywood.

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4 фев 2018

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Комментарии : 46   
@fosko7494
@fosko7494 3 года назад
For we are many.
@StanleyYelnats123guy
@StanleyYelnats123guy 3 года назад
Its amazing to see such an awesome game still have unused content. I thank you for discovering these unused stuff and sharing it with us.
@karrot250
@karrot250 6 лет назад
I forgot to mention: The boat scene at the start of the video can only be accessed via modifications to the script files. I was unable to spawn outside of the boat and around the water. The game doesn't seem to like it.
@jamieisjabba
@jamieisjabba 4 года назад
looks like you'll have more to check out soon, shadow mans getting the Nightdive treatment they say cut content will be re-added into the game on 2020 release.
@karrot250
@karrot250 4 года назад
@@jamieisjabba *cough* Oh I'm very much aware of what's going on with the remaster *cough* *cough*
@agamaz5650
@agamaz5650 4 года назад
this could be in the Shadow Man Remastered
@alejandrotejeda3695
@alejandrotejeda3695 16 дней назад
Its is now
@BaconSoda1602
@BaconSoda1602 3 года назад
Very fun coming back here, and seeing what made it back into the remaster and in what form. Very cool. Congrats on your role with the remaster btw, I think we spoke during my friends live of the original PC game. Can’t wait to play the remaster again when the content update goes live.
@DarkSoulJah
@DarkSoulJah 3 года назад
I luv this game so much, can’t wait for the remastered!
@robmorris4056
@robmorris4056 3 года назад
Some content in this video where added back into the game with the 20th mod there's videos on my channel
@hundkebab2433
@hundkebab2433 Год назад
this game is highly underrated - barely any clicks on shadow man videos or topics
@kirateufel
@kirateufel 4 года назад
Thanks for your hardwork, this game is still one of my favorites after all these years and it's nice to see new/unused stuff from it.
@karrot250
@karrot250 4 года назад
If you haven't checked out my 20th anniversary mod that upscales the original textures and restores unused content/patch please do so! It should be on moddb or in the shadowman facebook groups :)
@kirateufel
@kirateufel 4 года назад
@@karrot250 Of course I'll do it, thank you!
@KorenLesthe
@KorenLesthe 3 года назад
Well, there's a lot of this that have be restaured in the Remastered version ! Hell, there's three entirely new levels and even a new boss (the giant flesh thing). The part about fire isn't from the prison but one of the restaured level and it makes a lot more sense in the context. In the Remastered, each of the five boss have its own dedicated level instead of having three in the prison and two in their own levels.
@Slechy_Lesh
@Slechy_Lesh 4 года назад
The fetus seems to be an alternate calabash
@karrot250
@karrot250 4 года назад
Ah I haven't made the video yet, but as it turns out the fetus is actually part of deadside marrow gates. It's supposed to sit a little up ahead of the starting area with the deadsiders inside a bubble and three spinning rings. There's a picture of it in one of the n64 preview magazines and it's also detailed in a development cut document in which the "Anomaly Sequence" would play at the end of the end game credits. The camera would zoom into the fetus as it whispered, "Asmodeus.. Asmodeus.. Asmodeus.."
@uhby6297
@uhby6297 3 года назад
Just found this vid. Great work!. I'm glad to find new things to this game. I hope it continues getting life breathed into it.
@Mezmorize99
@Mezmorize99 6 лет назад
Cool stuff, keep up the good work :-)
@godrilla5549
@godrilla5549 Год назад
I honestly liked this better than Zelda 64.
@Takuumon
@Takuumon 3 года назад
I dont know if it was mentioned by someone before but: I think the Fetus model and the Bubble/Ring model would work together good floating.
@onassisjavierdiazestrada3767
@onassisjavierdiazestrada3767 2 года назад
When the part 2?
@deadrising2488
@deadrising2488 4 года назад
Donde conseguiste esto?
@CaptToilet
@CaptToilet 3 года назад
Were the extra bosses added specifically for the remaster? The boss I fought in the life temple was definitely not in the original but I didn't see it listed here either.
@danielrodriguez3087
@danielrodriguez3087 3 года назад
Its a sketch in the book of shadows
@dreamcastzero
@dreamcastzero Год назад
I noticed there's this added bit of torque when you move. Is that added in or??? Because I think it'd help so much if it were a part of the original game.
@DethronerX
@DethronerX 6 лет назад
so many times, fans started re-making this game, but without funding its impossible. I would love a version of this game with the same maps, but more detailed and by today's standards, without changing maps and basic look of everything
@karrot250
@karrot250 6 лет назад
One can only hope. Maybe one day :)
@psionic_steel5226
@psionic_steel5226 6 лет назад
Without the rights it wouldn´t work out anyway. I think it´s owned by Vailant.
@DethronerX
@DethronerX 6 лет назад
it is indeed and they have new Shadow Man comics since some years and they changed a lot of the backstory, so its all been rebooted, with great storylines and artwork, but its not the Shadow Man history we know, where Nettie selects the right Shadow Man and in the new Universe, Jaunty is a monkey (at least in the first reboot around 2012 or something. But i haven't checked the recent ones. If Valiant does a game, it might be in the rebooted Universe. We may need a fan-remake with Kickstarter, but then, we can't sell those, unless Valiant comes in. Eitherway, just hoping isn't enough, unless the fans unite to collaborate on a a giant online project. Keeping original audios and I think Tim Haywood, the composer and SFX person, could be talked into revamping the score, as he has already done some of his versions, including the new ShadowGun sound (or lack of sound) : D Guy Miller has also written or was writing the continuation from the 1999 game and Tim has his story, from the "bad" ending. It's all up to us, if we want this to happen.
@Manny______
@Manny______ 4 года назад
It’s happening guys!
@DethronerX
@DethronerX 4 года назад
@@Manny______ So far, a remaster of the same game, but it includes stuff that was cut out due to limitations at the time, but it's not a new build. We need something on Unity or Unreal 4 or better and if with VR support, that would be badass
@oniibakachan3541
@oniibakachan3541 5 лет назад
Is it possible to tinker the files and get the weapons "the five" have ?
@karrot250
@karrot250 5 лет назад
The weapons they have are a part of their models so it's not possible... technically. I have been working alongside someone over on the shadowman facebook groups that has created a model\level converter that lets us import higher poly count models. One could always just extract the weapon one of the Five uses and just model swap, but it would be impossible to script the weapon to act the same.
@oniibakachan3541
@oniibakachan3541 5 лет назад
@@karrot250 the reason I asked is cuz when I was young I had dreams of obtaining these weapons I played the game literally no stop. But in my opinion nowadays I think it can be possible , that's if the game gets a remake the company night dive studios actually brought some games from the company acclaim back in service idk if shadow man is on they're list ?
@karrot250
@karrot250 5 лет назад
@@oniibakachan3541 They're open for a remaster, but they needed the source code. The PS1 source code has been found, but... now they kinda want the source code for the second game for a PC port. No one knows where that one is. Shadowman is just kinda in the void as of now. I used a couple of AI image enhancing tools to upscale the game's textures, reworked most of the enemy AI scripts and reintroduced unused objects\sounds as well as some high resolution textures from the never released NVIDIA version for some of the intro\asylum tower. If you're not familiar with the facebook group (some of the people who worked on the game are in there) feel free to join! My texture pack\fixes should make its way there by tomorrow or Monday: facebook.com/groups/smvgfc
@4ndrew4guirre
@4ndrew4guirre 2 года назад
Wasn't there a part 2 video? What happened to it?
@karrot250
@karrot250 2 года назад
Never got around to it because it was just around the time night dive contacted me to help them with the remaster
@4ndrew4guirre
@4ndrew4guirre 2 года назад
@@karrot250 Oh, I could have sworn there was a second video 😅
@conexoesmultiversais
@conexoesmultiversais 3 года назад
what software was used to view the models?
@karrot250
@karrot250 3 года назад
I used 3D object converter for this!
@conexoesmultiversais
@conexoesmultiversais 3 года назад
@@karrot250 Oh sorry kkk, the name of the software that is 3d object converter kkkk, thanks for the help :)
@karrot250
@karrot250 3 года назад
@UCNP7re1ikMiVzP8PdcBGjig You can use 3D object converter to import the models, view, and export them to any file format you'd like. You cannot, however, convert the model back to its original game format.
@conexoesmultiversais
@conexoesmultiversais 3 года назад
@@karrot250 thanks for this information, it will be very useful in my studies. :)
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