I'm pretty sure you only put a scavenge token down if you succeed at scavenging, not when you make an attempt. So you can make an attempt multiple times, but can only succeed once per tile.
Thanks for the video! A couple rules things -- if monsters and heroes have same initiative (happened a few times with the orphan's 4 init), the monsters get to roll first (unless orphan has an ability that breaks that, but I don't think so?). Also if you have monsters in melee with a hero, you have to ranged attack them first (in preference to non-adjacent targets) -- again unless they have an ability that breaks this. Also Bandit Shootout should target them equally, so with 4 bandits and 2 heroes, they would always do 2 on each. At least once you put 3 on Gunslinger and only on one Orphan. At ~56min, catch your breath, the Orphan didn't get to act that round so she gets to roll a D6 for healing or take a Grit (she rolled a 1 anyway). I think also forgot to do her free heal at the beginning of that round (the round when Gunslinger killed them). And you should have drawn 2 loot cards each (all at once without shuffling) at end of Bandit/Tentacle fight, because you fought 2 threat cards. It is 1 loot card per threat card, max of 3 loot cards per fight.
I think it goes: getting into Eldritch Horror last year led to getting back into Arkham Horror which led to seeking out more games vaguely like them which led to Fortune and Glory which eventually led here 😀 and in 2020 I read all of The Dark Tower series and about 30 related Stephen King books and so the theme of Shadows of Brimstone was very appealing
Thank you for doing this playthrough. I'm so happy you are playing this game, I hope you will have more plays. I've watched many playthroughs and yours has been the most informative for beginning players. Great job!!
Ah, I'm so pleased that you're doing SoB! For some strange reason, I love to watch this game. I have (nearly all of ...) the Forbidden Fortress content; but I was never very interested in the Alt West theme of Brimstone. Still, the mechanics are basically the same, and I enjoy watching you play through the adventure (and I enjoy that you are the one handling the rules overhead, the set up, the clean up, and all the bitty management steps - lol).
Always love watching a good SoB's playthrough and this one is up there. Great to see someone run an Orphan in a playthrough as well. Couple of points I picked up (and apologies if they were picked up in the subtitles as I didn't have them on). When you drew Loot cards following the Bandit/Tentacle fight each character should draw two cards as you get one Loot card for each instance of an Enemy being added to the fight and you had the Bandits from the Low Threat and the Tentacles from the Darkness card. Also you only place the scavenge token when a tile has been "successfully scavenged". You had one placed the first time following an unsuccessful scavenge. This owul dhav elet you tru=y to search that tile again (not a big deal as you moved on from there pretty quickly) The last one, and I don't think it impacted more than one round of combat, but when enemies are in base contact they need to be targetted first by Range combat so you would need to kill all the Tentacles first before unloading on the Bandits unless you move clear with an Escape. Looking forward to more in the future.
You shot a bandit with the gunslinger but the rules state "If there are Enemies adjacent to you, you must always assign and resolve Ranged Hits against them first. If your initial Hits kill all Enemies adjacent to you, you may then begin assigning subsequent Ranged Hits to other Enemies." I don't believe this was a legal move at 47:30 Excited to see the other episode! :)
I absolutely love this game. And this series of videos is one of the things that really sold me on it. Do you have any plans to return to it? I know it can really suck up a lot of game time but your first series here was so good it be great to see more! Also, I don't know if you have it but it would be cool to see some of the eastern forbidden fortress version played. While obviously similar there is enough theme, mechanics and visual differences that I think it would be worth seeing a series on this one too. Anyway, keep up the great videos. You play a ton of stuff that I love including the fantasy flight Arkham stuff. Cheers!
Thanks so much Travis, I’m so glad I could help to bring you to Brimstone!! I am so keen to make some more episodes, things are still really busy for the next couple of months but I’m hoping for a summer return and a longer run this time 🙂
Looking through the door (discovering a new map tile) gets the one doing it 5 XP. Just so you know. And you forgot to move the hero marker on the depth track when you discovered new rooms.
@@slickerdripsOh and I forgot something else you got wrong: scavenging. If you are unsuccessful in Scavenging, no Scavenged marker is placed and the next character can try again (or even the same character in the next turn). The marker is only placed (and the tile considered fully searched) if a character was successful in scavenging. Until then, you can try again and again.
It can! Some fights early on would be tougher along (you do get an extra revive) but people on Boardgamegeek have also come up with solo rules I haven’t tried myself that are apparently great
I'm new to SoB and I was thinking of expanding my enemies for City of the Ancients. I wanted to add Beli'al to the set but somebody said I needed Caverns of Cynder to add him. However, I've seen you add the Flesh Stalker and Flesh Drones to your game and they are for Derelict Ship so I don't understand the rule. Are the backs of threat cards all the same? If so, then why not add whatever I want to City of the Ancients?
A lot of the time enemies come with lots of cards to make them pop up in different places, so Beli’al comes with Otherworld Threat cards for Cynder so he’ll only appear in that otherworld, but he also comes with standard Mine threat deck cards so he might pop up there as a high or epic threat too. Thematically he belongs to the Caverns of Cynder and maybe his specific missions might require that expansion, but enemies can walk through gates too so he can pop up in the mines no problem. In general for Brimstone there’s tons of flexibility to get whatever you like the look of the most 🙂
@@slickerdrips That is the first clear answer I've gotten after asking this question a couple of times in a couple of other places. Thank you for that!
You can win with 2 for sure, but I don’t really feel like success matters either way in Brimstone. Whether the characters are victorious or had to run screaming, there will have been plenty of story moments in the middle
Maybe the gunslinger should carry the dynamite next time. I worry the Orphan may end up blowing herself up. I appreciated The Gunslinger reference. Would be cool if they could maybe find a way to include that universe into it.
It nearly happened! She threw it and fluffed the throw but I realised I'd skipped an enemy turn and had to take it all back before I saw where it bounced :D maybe next time There are kind of easter eggs and references to things in the encounters and other cards, I hope some Dark Tower stuff found its way in there! Although perhaps because I love that series so much I see it everywhere in the game :D
Wow. What a terrible game, but good RPG. I'm surprised you like this given the other games you like. Other than Grit I don't think you made a single meaningful decision. For reference my 3 favorite games are Mage Knight, Too Many Bones, and Marvel Champions. Glad i watched this before wasting a lot of money and time to build this thing. Thanks.
It's something a few years ago I never thought I would have liked, but since getting it last year it might be in my top 10 games now :D I get why it would be offputting though, and I'm glad if the videos can put you off a game as much as if they can make you excited for one :)