Abyssal hunters are Gladiia, Skadi, Andreana, and Spectre. None of them has a factory skill, so with Gladiia in control center and the rest in one factory each, it will be 30% bonus for each factory. Which is close the max you can get from a single operator. She will only last 10 hours like that.
Skadi: I will give you an attack buff Andreana: I will give you aspd buff Gladiia: I will give you self-healing buff Spectre: *UNLIMITED POWEEEEEEEEERR*
I kinda wish they would give Specter a "buff" to her talents just so she's not left out and can give back to them. Maybe a def buff or something. It's funny treating her like Exodia, but still.
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Honestly, I'd build her SIMPLY because she's my type of woman, even if she wasn't that good of an operator (Legit, the first operator I'd M3 was Ch'en). I've become a complete sucker for the Abyssal hunters, oh noooooo.
Gladia S3 is in fact amazing for locking one 'boss' type enemy so you have extended time to do dmg before the 'boss' charge into your defense line. It's also a great aoe dmg source too (and it recharges quite fast)
@Umar Abdul Aziz also her s1 deals 1900+ to enemies that are 3 weight or less and 1400+ on 4 weight or more. And it has charges so she could easily hold a lane with this skill
Literally just Swordfish Lady Maria! REEEEEEE! Seriously though, she has been surprisingly good! With Kal'pog now on my team, I thought I wouldn't use her as much outside of specific stages but she sure showed her worth so far. And God damn, that thigh gap...no wonder Gehrman was such a simp.
The best part about her S3 is that Bind is unaffected by enemy weight, so she can Bind bosses and heavy enemies while pulling in mooks around them. Definitely some potential for a W or Firewarch wombo combo. Gladiia? More like Zarya.
Aegir’s character design just keeps winning, they’re some of my favorites across the board and Gladiia is no exception. I will definitely find the resources to spare for her later. But that time is not now, as I am already running low from working on Kal’tsit and Skadi Alter and I grabbed Surtr from the paid six-star pack so she is the next project.
I feel that this analysis is missing a major point, namely I feel that it's coming from the perspective of someone that has a large roster of high end units already. If you've got Mountain, Thorns, etc yeah she can come across as 'niche', but if you're a newer or F2P guy who doesn't have high level options for every role or doesn't have enough for some maps, she jumps up WAY higher in my view. She effectively has the stat block of a Ranged Guard as mentioned (but without the ranged damage reduction), but the cost of a Vanguard (since she can be max Potentialed), WITH significant self-sustain from her talent. This means that she can function as a rather strong lane holder, particularly early on due to her low cost, and she'll out fight and out last almost any vanguard option. There is a reason she's often mentioned in the same class as Mountain and if you lack him she can be a very appealing alternative. The fact that raising her also nets you a puller that you'll want to have anyway and her other skills can open up some interesting options makes her for newer or smaller roster players at least a very strong candidate to raise who is well beyond "niche" you'll use her on many maps and keep using her likely for quite awhile. Almost permanently perhaps presuming you can't get your hands on some of the few high level alternatives that are significantly better.
because Gladiia can be placed on the high ground, she actually can use her S1 charges to stall an enemy. you simply need to place her at a point where the enemy would be going the opposite direction. there are many such places on the event, as well.
Pretty hyped for the Under Tidepods rerun, since I wasn't yet playing when it happened at first, but have already cleared it in Intermezzi, so grinding it will be easy.
Im really hoping that either the event re runs or they add her in with the recoverable rewards in the version we have available now in the permanent events.
I had no time to build her during Under Tides since I got Kal'tsit and grew her to E2 LVL 75 S3M3. I just started building her and currently at S3M1 and I'm having lots of fun with this thicc washing machine. 😤♥️
Being the only Shifter with a pulling S1 that has multiple charges, a S2 that is like Chiffheart’s S2 but has a duration, and a S3 that does damage and pull enemy continuously? Yep definitely worth it in my book. S3 has a few uses, but I definitely see more uses for S1 and S2 with holes.
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You should now make a part 2 since Gladiia's module is busted for Abyssal Hunter squads: Should you build Gladiia. Short answer: Hell yes. Long answer: Both the 1st & 2nd videos.
I was lucky enough to get shark nun through recruitment last week, So iIl definitely give her a shot. Also i love my welfare ops so its an instant build anyway.
In her final cutscene of Under Tides, she stared in the mirror calling herself an ugly bitch, i just wanna build her to show her how i appreciated her beauty
So... which skill do we need to m3? Is it s1, s2 or s3? The s1 maybe fun to use to bully enemies, the s2 are useful if you're trying to pull multiple enemies towards a trap, the s3 are fun to use if you got weedy s3m3 behind her and w's s3m3 beside her coz it would be fun as hell like 777ucky did in his video
I'm the type of Dokutah that use pullers as High Tile Guards, pulling skills are just bonus. With gladia, she's a proper 6 star high tile guard with long range and also a pull. I have AoE guard but on my separate account, I don't really used AoE guards unless if it's my main, because I try to challenge myself not to use brain dead OPs again. I'm having fun trying to go playing arknights again with my new account, and gladia is a welcome addition to the roster.
Gladiia is everything i want a puller to be. S1 with 3 charge, s2 with expanded range and a duration, and powerful aoe s3. Too bad they didnt make her s2 have unlimited duration like weedy, it would be perfect for her. Further more the fact that puller can deploy both range and melee tile also can attack drone make me love her even more. She is like cheaper and more versatile version of range guard.
Her S3 is great for AoE caster especially Dusk who need stack buff but yeah if Gladiia managed to kill it first then it's better to deploy someone else xD Also can Gladiia bully Crownslayer?torturing her with no gravity weight would be great hehe
I'm a new player who's interested in Gladiia, I read that you can still get her in 2023 by completing SV-5 of "Under Tides" event in the Intermezzi section of the terminal which I did but I still don't have her. Am I missing something or was that site lying to me?
She's a pretty solid upgrade over the lower rarity pushers in most situations. Doesn't redefine the role the way Weedy does for pushers, but she's still good.
Already had all the stuff to E2 her on the spot, was looking forward to her for so long As of rn she's at E2 pot6 and I'm probably gonna to waste tons of resources M3ing all of her skills lol Only the best for resident fish wife
Why would you _not_ want -Lady Maria of the Astral Clocktower- **ahem** .... Lady Gladiia of the Abyssal BossFlower on your team? As always: Cheers everyone! ^_^
Being 6 star is a huge surprise for welfare. Gladiia is very expensive to build but is pretty close to Bibeak and Scene amongst the strongest free to obtain operators. Pull is even more rarely used than Push but Gladiia just does far more DPS than Cliffheart