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[SIGGRAPH 2022] Penetration-free Projective Dynamics on the GPU 

Minchen Li
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We present a novel GPU simulation algorithm based on projective dynamics (PD) with the penetration-free guarantee. This is achieved by incorporating barrier constraints into the PD framework. A faster GPU solver, named aggregated Jacobi, and a new CCD algorithm are also designed to further push the simulation performance on the GPU.

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4 май 2022

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Комментарии : 7   
@triode3582
@triode3582 Год назад
Amazing!
@zergidrom4572
@zergidrom4572 2 года назад
OP AF
@schrottiyhd6776
@schrottiyhd6776 10 месяцев назад
Impressive
@Aldraz
@Aldraz 2 года назад
Woah this is really impressive. I wonder if this could be used for skeletal meshes as well one day. Like when in animations hands can unfortunately clip through the body, etc.
@alexluo868
@alexluo868 2 года назад
Cool paper. It's amazing to see these running in real time! Will the example code be public?
@marianobasti
@marianobasti 2 года назад
Fantastic results! On what specs were the demos run on? Can we expect the paper to be public?
@minchenli2292
@minchenli2292 2 года назад
It's on an 8-core i9 CPU + 3090 GPU. The Paper will be public soon!
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