Not only that, but if you ask him about veitnam and say it was hard, he is like what do you mean it was hard for you, wait what am i saying, you were there too.
And also, aside from the fact that they're split, the American side is in the foreground, making it look like it's hiding the rest of the Russian side.
Which is surprising as Call of Duty npc’s don’t even notice the player most cases you have to place yourself in a set location for the character to seem like their talking to you lol Hell games like Halo life 2 and Halo 1 to 3 had npc’s which made eye contact with the protagonist and noticed where the player was even moving backwards to speak to the player... maybe Half Life spoiled us back in 2004 lol
@@masteryi3683 even though bell’s brainwashed he still doesn’t exactly trust him. They’re using mk ultra on him to manipulate bell into thinking he’s been a longtime ally of Adler. But at any moment bell can snap out of it and report back to his former superiors or go rogue. Adler doesn’t want to lose his pet I mean asset
@@bartosz9144 oh shit yh, for some reason i was thinking it was the CIA with Hudson interrogating Mason and shit. Tbh it was like 5am when I made that comment so I wasn’t rly thinking straight
@@bartosz9144 he got brainwashed in vorkuta by russians and they also made it so he would try to kill jfk but reznov uno reverse carded it and made it so he would try to kill kravchenko and steiner and dragovich
If you pick an ex-KGB background you get a conversation with Lezar before the headquarters infiltration. He asks if you've ever been inside the KGB Headquarters before and your character says it's really strange that he can't remember. That is a huge red flag
If you pick MI6, you get a conversation with Adler with a dialogue choice that’s something like “Park seems familiar, how come we never crossed paths?”
@@alphaasianjosh damn, I had that KGB dialogue choice too but why did I never wonder how Bell couldnt remember anything about the headquarters? I must be stupid but one would never even think about being brainwashed and all
Yeah that's actually cool that they put that in. When I played once I decided not to eavesdrop on the phone call and when I asked what the phone call was he said it was Langley and nothing to worry about. It's pretty cool they coded the AI to make different responses depending on if you eavesdropped or not.
Funny enough the npc’s in call of duty games don’t have the ability to look or notice the player unlike Halo 1 to 3 and Half Life 2 you basically need to place yourself in the set location where you should be or the characters will be talking to the open air lol
@@spartacussmith7070 I have and in my experience only in set cutscenes where I can’t move the characters body for example being in a vehicle or after interacting with something. Ingame feels like the NPCs are on a set path unlike a game like Halo pre Halo 4 and Half Life 2 where they’ll look at the player and even walk backwards if you’re behind them all Call of Duty games suffer this this unfortunately but I do think MW has fantastic set animations it’s just funny when a character talks to you but you just ran pass the point where the developers want you to stand so it ends up with the character talking to the air.
@@CaptainAmercia if you play clean house, Price will follow your movements, and in the one with the butcher's family, Nikolai follows you as well. It's also noticeable in Black Ops 3 with Hendricks and Kane but that campaign was ass and one of the first to implement head tracking.
BO1: "The numbers, Mason. What do they're mean?" BO2: "Come suffer with me!" BO3: "Imagine you're in the frozen forest." BO: Cold War: "We've got a job to do."
When I replayed I believe the third time you are at the basement with the evidence board and stuff, the dialogue with Adler changed unlike with any of the other characters. I talked to them again, all of them, to remember what they said, but ended up finding out that Adler tells a completely different story when you ask him about his scar. First, he said a tiger did that to him while hunting in Africa. When I replayed it, he claimed that he fell with the face down while jumping from buildings.
Another small detail I appreciate is that the first time you enter the safehouse you get to toggle the stations on the radio beside Adler, if you toggle it enough a russian station comes up and after a few seconds Adler will scooch over and change the channel back to a Reagan speech or something like that
If you understand viet, those VC in the last mission when u decide to go right to the waterfall instead of left as Adler instructions, they were talking about Bell being brainwashed like they knew him before.
Dude, that part in the next to final mission where you're replaying a Vietnam battle, and you wander into the hide hole and fall into the zombie cave. That was legit scary
Jo Miles BRO that happened to me yesterday when I finished the campaign. I felt like I was in a horror game. I was scared shitless I’m not even gonna lie
Sims had a conversation that literally shows you you got brain washed. He talks about the vietnam thing and bell reply with "is weird, i felt like i was there but i dont remember much of it" and sims reply"what you talking about? We were awesome(or something like that) in there. Right there i Knew i was either a sleeping agent or brainwashed by Adler and his team.
yeah, as if reznov appearing in random places out of thin air with people asking you questions like "who are you talking to" didn't give you a hint something wasn't right
@@andrewp.8278 yea and also in usdd there was a LOT of screwy shit going on and if that didn’t hint to you that something wasn’t right then I don’t know what will
Midway through the campaign I noticed how often Adler would say “we’ve got a job to do” at the start of the missions. I immediately took it as a development flaw and now I feel stupid for not reading into it. It really is the insignificant things that matter.
Yeah but he had no point in doing that since it would just fail there mission and in anyways Bell was a Russian agent so i don't know if he'd have compassion for Bell's true self
Yeah, but I guess the rest of his team kept the distance in between them. That and this was the difference between life or death for millions of people if he just went along with it.
Adler moving around to see what you are doing is actually so damn awesome, i honestly didnt think treyarch/Raven would put something that insignificant in the game especially with the whole working situation
Fr and it's so realistic too like if someone doesn't trust u that well and u go to an unknown place the person that doesn't trust u is gonna come over to where you're at to look at u and see what you're doing that's neat!
Another sign could possibly be when Volkov says “you’re damaged goods”. I thought it was because I chose ex-KGB for my profile, then I found out at the end.
Well Volkov probably thinks you've "flipped". (swapped sides by choice) But then again if that was true he'd just kill you since you know the entire plan. So then Volkov and "Perseus" as a whole knows you've been MKed.
@@imisioluwalawal2945 I mean Volkov would have just straight up killed you. No interrogation. But *plot* demands he keeps you alive. I'm also not sure what killing the Brit spy is supposed to prove. Since you're either a willing traitor or you've been MKed and don't remember shit.
I figured something was up when 'Bell' could mention he has trouble remembering Vietnam. Also I figured the name Bell probably tied into a pavlov dog experiment.
There is one where if you talk to Lazar, he asked if you are feeling okay. Your character responds with yes why and he says that he shouldn't talk about it in front of Adler and see you later. There's a lot of hidden detail like this. Really interesting
And if you pick ex-KGB member as your past and talk to Lazar about entering the KGB he will ask you if you ever been there which bell will respond with : "Yes... I think, but I can't remember it's strange" Lazar will then say "I shouldn't be asking these questions, it's your old life, it's behind you now" Probably realising he's breaking bell's programming
If you say Vietnam was was rough after Ripcord, Sims will act shocked before going back on it and saying, "you were there just like everyone else." But the way he says it is a massive flag.
Even the part about "you bouncing checks again?" "Collections?" is definitely CIA code, most likely that indicates the call is urgent and from someone high up, maybe even Reagan himself.
Another detail I noticed on a second run, the character creation menu's background is 4:59 from Adler's desk. The file you create is the one that one that Adler created for you.
Pissed that Mason wasn’t angry about the brainwashing of Bell [EDIT] It’s so cool how many of you have liked and started a discussion about this in the replies, love the opinions! Happy New Year all! To a hopefully bug free year for black ops cold war 08/02/2021 - And still my game is crashing mid zombies session on my series X. ):
He does act nicer to you though. Woods is somehow giving you the pissy attitudes. Guess he really didn't like 'Reds'. They most likey know about you getting brainwashed
An argument can be made that the inaccuracies in the first Vietnam mission (Fracture Jaw) was a huge hint, since the weaponry was ahead of it's time. Since Bell was never in Vietnam, he/she/they had no idea want kind of weapons were available at the time, and substituted with the weapons he has used or knows about to plug those gaps in his mind.
Also the fact that the firebase that was besieged in the mission (was a real firebase, and really was attacked) was actually attacked in 1970, not in 1968 like the game says. Operation Fracture Jaw ended a month or two after it started (in 1968). I think they got that timing right. Eitherway, they needed a reason for Bell to decrypt the Intel they captured when they got him (it's always a he when I play), so they created a Vietnam mission and cobbled together a bunch of facts to give Bell a reason to have the file without him realizing the real reason he had it. How would Intel from 1968 point out a gangster in 1981?
@@jackj9816 There's literally a moment just like that in Alien Isolation, when you pick up an item at the end of a long hallway and turnaround and there's a creepy Android just standing directly behind you and he says "can I help you?". Nearly pissed myself when that happened.
@@HOTD108_ Ah, yes, I remember that part. Great game, definitely a classic. You pick up a motion sensor in the engineering room at the end of a long hallway. When you pick up the motion sensor, you can bring it up and it pings motion behind you. You turn around and BAM! A Working Joe android asks you if you needed help haha. I wish SEGA would make a sequel, but they said because it didn't meet sales expectations they won't. Pricks.
"Bell, for real, I know you're a spy and everything but you don't have to do it here. Just trust me." >proceeds to spend every waking moment of time at base spying on Bell
Bro, the first time you walk back in the dark room, I happednt to look back through the door and saw Adler standing there staring straight at me for a few seconds. Honestly creeped me tf out. I had no idea what to make of it but it just felt weird. This was before I knew anything about eh story or plot twist too!
Goes to show that no matter what, you could never fully trust a Russian and a Russian could never fully trust you. That's why the good ending ended the way it did. Cold War must have a been a brutal time for all agents on both sides
ppl hating Adler don't understand how realistic this is, how much its close to the CIA behaviour, what he is doing is not bad, he is just doing his job, everyone in the CIA in today's world is doing EVERYTHING to get what they need , despite the causes
Sims has a conversation that literally shows you you got brain washed. He talks about the vietnam thing and bell reply with "is weird, i felt like i was there but i dont remember much of it" and sims reply"what you talking about? We were awesome(or something like that) in there. Right there i Knew i was either a sleeping agent or brainwashed by Adler and his team.
I had my suspicions right out of the gate, being a bit of a Cold War nerd the way others are WW2 nerds. But the bit where Bell asks Lazar if he's ever been to the KGB HQ and then is unsure about whether or not he himself has actually been there made it click for me. My Bell was Ex-KGB 'cause I thought that'd be a more interesting background, so it seemed off that he wouldn't remember if he ever set foot in his own former headquarters.
I didn't think about brainwashing stuff, but I started to get suspicious when I was talking with Sims about the vietnam flashback and he says something like "you actually had a hard time remembering?"(something among these lines). The first thought that came to me was "weren't you reliving these memories just now?". Some dialogues with park were a bit odd as well. But I didn't think about brainwashing stuff, to me I was a sleeping agent
I already suspected shit mildly when or shortly before you "create" your Character and when Bell's file is thrown on the table or sliding a bit across it, and Adler says something like "Don't remind me, I gotta watch this one closely". It's ominous and could also just refer to you being new in the team and being watched to be judged as would be expected, but at the same time it implies mistrust and ... well here we are now.
I think Activision has a thing for giving us trust issues, almost every COD I’ve played, in the end the person you trust the most becomes your greatest enemy “Keep your friends close, but your enemies closer”
Man, the writers and the actor for Adler really did an amazing job creating the character. I easily trusted him and actually thought he cared for Bell...
When I played the campaign I walked into the room and once I saw the tv I was like “huh that’s weird” and once I turn around and saw Adler staring at me I legit got goosebumps and mumbled “what the fuck” “somethings going on here”
@Nefomemes this is internet and everything can be anime >:D cold war will soon but slowly turn anime like you cant stop anime! ze anime nation will attack anyone! >:D
You missed a moment of Adler watching you, when you into the back room where the locked door is next to his office in base, you can turn around and he is still watching you
I thought it was really strange that bell didn’t recognize Simms at first even though they “served together” in Vietnam then I understood why at the end
If you talk to sims about Vietnam and say it was tough for you he replies “oh really, it was tough for you? Oh wait, of course it was you were there the whole time”. It’s as if he knew you were being brainwashed but forgot you were on the mission with him
There is something so ominous and creepy about this game and i don't know what it is. Like, BO1 dealt with the same subjects of brainwashing and manipulation of the main character but in that game it felt more like action sequences and plot (not that thats a bad thing) Here it almost felt like a horror game. I swear during the sequence where Adler is trying to get you to open the red door i almost forgot i was playing a CoD game. There was just something so surreal and just overall "off" about the whole thing. How characters acted around you and reacted to your actions. This game was great. A shame it was nearly as long as an old CoD campaing
When I was exploring around the debriefing area for the first time, I went into the red room and saw the TV go off. That's when I started believing something wasn't right in the campaign. I must say I love how they added these small hints throughout the story. Great attention to detail ^^
When I replayed I believe the third time you are at the basement with the evidence board and stuff, the dialogue with Adler changed unlike with any of the other characters. I talked to them again, all of them, to remember what they said, but ended up finding out that Adler tells a completely different story when you ask him about his scar. First, he said a tiger did that to him while hunting in Africa. When I replayed it, he claimed that he fell with the face down while jumping from buildings during a mission years back. That man sure must have an interesting past
@@LEGIONCABAL yeah but I'm sure both shot eachother in the end, meaning both probably survived, or less likely for Adler to survive since he probably would drown in the ocean behind him, or that's what you would believe until he comes back later on in the game in the next black ops. But the evil ending is a better path in my opinion, so much more satisfying.
I’d like to think they don’t strictly stick to the bo-mw19 universe (although bo1 events preceded BOCW), and in the next BO game the bad ending is cannon. In a Soviet influenced Europe, you play as Mason’s son joining the resistance, hunting Perseus, Bell, Zakhaev and Menendez who Perseus is helping attack US from the South.
@@thelastroman7791 maybe but we are talking about an ultranationalist soviet agent who has probably spend his whole life bathing in soviet propaganda, and opting to abandon the state who he thinks as "mediocre" and follow Perseus for his twisted version of New soviet era. Same with Mason from BO1, brainwash may be undone easier than u think
The "scar" Adler's face story is something we could see after Black Ops Cold War. Something about Adler's past secret. He keeps lying about facts how did he get it but its something really important, something could be related to Perseus.🤔 The next game hopefully could explain his past. Edit: Another thing, there is a hidden redeemer gun behind a painting board in Cuba, there is a picture of a woman is similar to Evelyn Cross ( The Numbers Lady from Black Ops 1 ; "the name is in the computer terminal in BO1 with her selfpicture").
@@jetskii7000 He has 3 different responses, same as if you ask him about the call without spying on him. He’s clearly lying, meaning the scar must have something to do with Perseus
Let’s just be honest here: Adler is the true main character of the game. Bell was just a pawn that played her part (or didn’t) Adler is one of the best CoD characters is recent memory and I will defend that statement to my grave.
Dave Norton I sided with Adler becasue I shared his goals to stop the nukes. But Adler still brainwashed bell/you for an asset and is a dirtbag that should be taken out. Good character & antagonist though.
So bell had this meeting with Perseus before he got betrayed by that other guy Bell wouldn't give the info so Adler brainwashed bell making him to believe another story where he goes inside the red door and finds Perseus. Adler tries to connect the red door to a mission so bell can talk about it In reality bell entered the red door in their meeting which he met Perseus Who would put a red door in a cave anyways, of course it's Adler
Did you try to purposly do the OPPOSITE of what Adler was telling you to do in the brainwashing scenarios? He just starts slamming doors down everywhere
@@Brandon2940 I've seen gameplays where they disobey Adler's order to uncover the story. I also find disobeying Adler's order "dream like" since you can control your dreams by narrating it but one wrong move you could turn it to a nightmare. And no I couldn't get my hands on the game due to some issues But I hope soon I will
I noticed Adler looking at me whenever I went into the darkroom and thought it was creepy af. I only realized I was being brainwashed after I took the wrong path every time in the Vietnam flashbacks, and once I kept hearing him say, "We've got a job to do." I figured it was some kind of sleeper cell code for me, and I was right.
I had my suspicions when after deciphering one of the codes, I asked Park if there were more clues to be found, she said I'd know because I spent two hours looking through them, and one of the dialogie options was like Bell was super confused and couldn't remember doing it.
Adler be like: *”WE GOT A JOB T-“* Bell a second after: “Nah, Ima head to the bunker and visit the lads.” EDIT: I see we are building Van Der Linde followers
I kind of wish there was a secret ending where you tell them the truth, but kill Adler and flee the entire scene. Instead of just killing them or accepting them.
Don't know if anyone said it already or not but there is a TV in the German mission when you go inside the house to bug the briefcase that also shows the Vietnam flashback.
This game’s story was so Black Ops, it was amazing! Black Ops 2 and 3’s stories just lacked in that specific area that made World At War and Black Ops 1 so special. It had some chilling moments, realizations, and conclusions to certain things. It was like a type of mysterious horror game while also still just being call of duty. There were even a great amount of just pleasant surprises and twists. People may see it as a sort of rehash of Black Ops 1’s story but I don’t think that’s a bad thing. For the new future of the Black Ops story line, things are looking great from how this game turned out.
I definitely remember playing bo2 as a kid and feeling it was completely different than bo1. I even hated the idea of woods and Mason and Hudson getting screwed over by some cartel guy of all people. Now that I'm older I definitely respect the story more. It's very impressive, but it just... misses something the original had. Cold War definitely comes closer
@@celtarican630 Game itself and the multiplayer was iconic don't get me wrong. Something about that games story is just kinda whack. main antagonist completely stole the show though while the iconic team told a bit of a backseat and get dunked on and David's team isn't all that interesting
@@Silvio17mx bruva this man has 1 million subs, just cause he replied to you saying thanks, because you were early to congradulate him, does not mean he is going to play with you lol.
Bell can be either be whatever is in your mind. Just like Roach, they're both player-determined. Meaning its up to you to decide your character's fate will be.