Something I see no one talking about is when AmaNEk missed picking up a molly at 0.58 . S1mple was just 8hp so had AmaNEk had that molly the round was unwinnable for s1mple. I guess that's just what happens when you're in a 1v1 down from a 4v1 though, little mistakes are just so much harder to avoid due to the pressure.
Yeah 100% I like that you pointed out the pressure. Definitely shouldn’t have been winnable but the pressure must have been ridiculous after that 3k and you’re in a 1v1 for the series.
It was called out s1mple was low hp. Even if he did pick up the molly, it'd be a pretty dumb play to pull out a molly when all he needs is 1 body shot with a tec9
This is so unreal no matter how many times I watched it. 0:17 left on the clock with the bomb dropped out in the open, the timing and peek selection made by S1mple is unreal, no doubt the GOAT of CSGO
Bro this just shows me that Amanek is underrated as fuck. Imagine deciding to just stick it first thing after you got 3 guys killed in a 1v4 against s1mple. It nearly worked there were 0.24 seconds, he wasn't the problem on that team
I'm not a "s1mple clip" expert, but I think this is the only time I saw him really nervous, which brings the idolized idea that he's a god or "built different" a little bit down to us mortals.
Been really into valorant. but recently got into cs. and the movement in this game is so crazy it just feels so much cleaner. I am a big fan now and i realize why this game is so special
I really tried and still try to get into valorant. But I can't help but feel really frustrated because of the slow accelaration of the movement and how it is so hard trying to retake a spike plant from hiding players since most characters don't have smoke.
@@berkin4820 Are u kidding me? U need team play in valorant. U have to be someone fuckin crazy like aceu to try to play solo and rank up. About smoke agents, they are also for team plays except for jett. Valo is different than csgo. Gun play in cs is better than in valo. It's just abilities that makes it feel refreshing
@@garunack4664 I don't see why I must be kidding you? You did not understand my point yet you reply. Most of the rounds end with clutch situations where it is 1v1 or 1v2 where you are trying to retake the site against hiding players waiting to hear the spike defuse sound and peek you.