I don't remember Warcraft 2 being THIS hard lol what happened?! ----------------------------------------------------------------------------- ★Watch live on Twitch: / day9tv ★Check out my Website: day9.tv ★Day[9] Merch: shrsl.com/2g4l1
One thing I like a lot about the maps in Warcraft 2 and Starcraft is just the asymetry and weirdness of these maps. In Starcraft 2 in particular, maps feel like they were built to be easy to play with clearly outlined spots for expansions. It feels a little... artificial in some ways. In warcraft 2, the completely bizarrely placed gold mines and weird lumber spots forces you to think a little more about where and how you want to expand. It's not as neatly laid out for you, sometimes you have to chop trees around the mines to even build a town hall near them, and it's just a bit more interesting and appealing to look at. The SC2 campaigns are my favorite RTS campaigns of all time, but I did really enjoy the counterintuitive weirdness of some of the earlier game maps. It just feels like I'm playing in a natural landscape as opposed to playing in an area designed around my structures.
New starcraft 2 maps kinda put the same idea back, with paths blocked by low amount of minerals and the like, it's just much less organic and more deliberate. Good sides and bad sides to it.
@@Socragames actually if he would just use the goblin sappers it's quite easy to make any area into a good expansion on top of a gold mine easy to tuck it into the trees for defense as well
Yes, this! Even Warcraft 3 followed suit on some of those missions with really risky expansion locations that made you weigh the cost/benefit, all of course in real time. It's a lot of fun! Makes the world feel much more organic.
Love how at 1:27:00 he finally figures out to build the farms during building the great hall instead of making it faster, which only wastes food and gold and delays the building of the first peon even more, to only immediately stop doing that.
I have to agree about the Wilhelm Scream. It will IMMEDIATELY take me out of whatever movie I'm watching, no matter how immersed I had been previously.
"I don't wanna be efficient I just wanna make a bunch of shit". Spoken like a true Starcraft player :P. That was one thing I really liked about warcraft 2, you had to monitor your resources so much more than Starcraft or the later iterations of warcraft. Figuring out the right balance of worker count and getting max efficiency out of your units were always necessary to win (especially in the later levels of the game).
I remember having to restart scenario because i mined the entire map and was stupid with my management, though in my defense i was like 7 years old lmao. Still to this day some of the maps especially the Dark portal ones seem damn near impossible! I dont think ive beaten the Dark portal without cheats to this day. CHEATER! rank was always a fun easteregg lol
I always felt like I sucked at RTS games because I never could complete the Warcraft II campaign without cheat codes, but seeing Day9, a professional RTS gamer who has won championships, struggle through it makes me feel better about myself.
@@SilverKnightPCs i suck at RTS and my APM is abysmall, but i can with the campaigns with a finger stuck in my nose, dunno why u all think its that hard... there are few nasty missions, but its intensive just few early minutes
@@Quitarstudent I'm talking about the multi-player lordy. Not to mention the original campaign is not that hard but the beyond the Dark World campaign does test some people's limits. Hop in a multiplayer sometime if you want to see what level of play you have to have to be successful
There was a human mission, where you have to destroy oil derricks and shipyards only. I tied myself in knots trying to beat it. I DREAMED of this damn mission(in it I had found a secret tunnel underwater that somehow led me to get the big turtle sub) Horde unit I know, it was a dream. In any case I tried using the starting navy and was able to beat in like five minutes:]
it was actually a really workable "pirate raider commander" simulator. Like this scenario is a great chance for a player to raid a large stronghold from a tiny coastal base. its really good roleplay.
That ice level where you start with the sappers is the most infamous level from my childhood. Could NOT figure it out until years later, at which point I was SO proud of myself! Glad to see Day9 having trouble with it, too. I searched for this level SPECIFICALLY to see how he did. 😂
I played through the campaign for the first time without cheat codes last year, the difficult surprised me as well! It gets RIDICULOUS on some levels in Beyond the Dark Portal. Keep it up! 🔥🔥⚔⚔🙌🏻🙌🏻
about those dreadnoughts, they were always my favourite unit in the game - for various reasons. I was so sad warcraft 3 mostly did away with naval units. and I was sooo hype back in the day in vanilla wow when I first went into the Deadmines dungeon.
2:27:37 when I tried to play wc2 the last time, I tried two different versions, and it felt like one of the versions had my units be very. very passive. Annoyingly so. The other version had some stuttering in unit movements when issued commands, which was annoying as well, so I ended up not playing :P.
I find it funny that he didn't bother to build towers in a mission which the base is literally set up to be defended by towers (the one around 2 hours in). lol
Blizzard will never make a regular RTS game ever again, just looking at how WC3 Reforged got mishandled I cannot imagine they'd want that backlash again.
I agree they'll never make a RTS again but there's absolutely no backlash left for them to face. They blew it on every angle that exists for them. At most they'd get a dull "still sucking" response.
Right, I can imagine most ppls response if they heard they were starting production of wc4 or sc3 to be like, "stay away from our childhood franchises!!" Like I don't trust blizzard with their own IPs at this point, just let them fade into memory
I just imagine like, there being that guy in the studio recording the orc voice dialogue at Blizzard for the descriptions of the missions and like... The rest of the team meanwhile laughing their asses off hearing it outside... Like I really hope the person who did that voice just went around the office randomly speaking to people in that voice... I could totally see that happening... I doubt they rlly used legit voice actors in this game, feel like they just were like "Hey, who can do a good orc impression? You? Well congratulations, you get a lil bonus pay to go do that goofy af voice for us for a few hours..." I mean an actual legit VA would probably try hard to sound serious, not like "Hello, me dumb orc but me have good heart!"
So, am I mistaken, or does the mission that he starts at about 2:38:10 sound eerily like the whole Gul'dan/Tomb of Sargeras plot line that is hinted at in Warcraft III in flashbacks? If it is the same plotline, that's really cool that Blizzard circled back to it in Warcraft III. Sort of brings those who didn't play Warcraft II or didn't play this specific mission up to speed about who Gul'dan is and what he did. (Mind you, I'm writing this before I actually watch Day9 play the mission, so I don't know if any of my suspicions are talked about or answered in this very video.)
As someone who played a lot of warcraft 3, I found warcraft 2 to be an extremely easy game to come back to. I think it's because warcraft 3 is all about efficiency. You couldn't just throw away units in that game and micro'd as hard as possible to keep everything alive. The death of a few key units could cost you the game. Also I think Day9's relative lack of tower usage ends up costing him more in the long run. In a game with very little healing you take what few healable units you can get.
ok so to all the old folks here, shouldn't day9 play master of magic next? I recently got into it and I absolutely adoooore it (it is like a mix of magic the gathering and civilization).
100% agree with Day9 on layoffs. They are almost always caused by mismanagement and poor investment choices by upper level executives who are never the ones that end up unemployed for their actions. They're not just in gaming either.
for anybody interested, in my channel you can find out plenty of new generation WAR2 MODS. Plenty of playthroughs while testing the mods I've been doing since 2020, including playlists with proof of the featues. Please feel free to join the live broadcasts!!!!!!!
serious thought, why aren't there any rts with retro graphics? (retro graphics are quite popular these days) wc2 is in the fundamentals so good but much can be improved! Aught to be so much cheaper to make a 2d rts like this.
like, wc2 with good ai, formations etc. It could be so cool. I want this so bad :D. Like, lets be real, wc2 looks better than stormgate. There, I said it.
Depending on where their mine is you can also just safely camp their workers at the mine and they burn all their gold in nothing but workers never bothering to investigate why no one comes back from the mine 😂😂
2:00:56 I remember a match of Heroes of the Storm I played on Towers of Doom where the enemy beat us 0-40, literally a perfect game. My team was complaining about it and I said "They did us a favor, they gave us a masterclass on how to play this map, and the game saves replays so we can study it."