Cantilever snap joint design for box enclosure in Fusion 360. Easy to design and use joint to combine two 3D printed parts together. Detailed guide on design considerations for snap joints: fab.cba.mit.edu/classes/S62.12...
Not only a good explanation of using snaps, but also a good explanation (for someone who doesn't know fusion360) of the design process, e.g. the difference between sketches and bodies
Interesting idea, nicely done, but a few observations from my amateur point of view: Inner and outer rectangular lips would be better than the bevel (so the original swept rectangle but on the inner or outer edge of the bottom unit) as square edges are better defined in 3d printing. Draught between parts would give a bit of clearance when mating (certainly necessary for that bevel!) Not sure what the pigtail on the arm is for as it's inaccessible to use as a release lever. The clips are in the Z-axis which is the weakest direction to try and bend a 3d print as layer lines are prone to rip apart.
Pull and perhaps jiggle it a bit. Not the best performing part. I think if you size all the aspects of the joint precisely it should work quite well (see the fab.cbd.mit.edu link).
I k ow the vid is 4y old, but, instead of extruding ur joint on all 4 sides, u could have used sweep ( for squares, or revolve for circles), it does all the hard work for you.
Make a 45 degree angle at the bottom portion in the cantilever that snaps into the recess so it's easier to pull otrather than trying to pull itn out with a 90 gegree connection
It has been a while, but did you manage to do this in Freecad? I'm looking into other CAD programs now that Fusion 360 pricing has shifted so drastically.
Would've been a nice tutorial, had you gone slow enough and explained what you were doing. For a complete "noob" such as myself, this was very difficult for me to follow
Adjust your playback speed, or accustom yourself with f3d some more before watching such tutorials. I've only been using f3d for a month and I get the idea and also the things mentioned to refer to the documentation for. TBF I've been using 3d programs for concept art but never CAD
There is quite a learning curve involved. I intended to go into an area that isn't discussed in other videos. But search around, there are wonderfull Fusion 360 tutorials around. And I might get around to doing a few beginner videos as well.