Always amazing to me how even despite dominating they can counter so hard and with significant armor. Well played! Also playing with a friend new to the franchise but not going as smooth. I’m USF and he is Brits. Played same map 3x in a row and only won once. Always pushing to get better.
Yeah, Axis late game does feel very strong in team modes. We needed more AT and artillery to shore up the center and punish spearheads like that. My uncle had armor up in the north, which could swing down for a flank, but we needed a stronger center position. And It’s awesome you’re playing with your friend freebordor, love to hear that. It’s very hard for new players to gain entry into the game and having a buddy to play with helps a lot. The team game experience in CoH, and especially with family and friends, has been one of the best experiences in gaming for me personally. 🫡 Wishing you guys the best in your team journey, keep up the practice!
😂 This is hilarious. I guess everyone feels the same. Still annoys me that I lost it so quickly. I needed to push up and then reverse, while sending the rifleman around the back to finish the flank without committing the Jeep itself.
Grasshopper has no cost, you can use it on cooldown. The upgraded version actually gives true vision, too. Worth upgrading the air support center imo. I typically run that center with that battleplan. Great vid as usual.
Oh no way!? The upgrade gives true vision? This is new to me lol. That’s a late game upgrade I’ll be incorporating into my play for the team. Overall, the Grasshopper has been one of my favorite abilities in team games. Appreciate the insight Cup! Thank you
@@SargeGGthe upgrade only costs 75 MP and 15 Fuel. Doesn't even need to come late. Only a two minute cooldown, but it does reset your other air support options cooldowns.
@@2ClutchGamers Oh that’s way cheaper than I thought it would be. I was assuming about 30 fuel. Geez, it helps to load up a skirmish and just digest everything haha…the air support center is awesome tho, and will be receiving a general buff in the Brass leopard update.
Id definitely like to see the Jeep get a small bump to health, i feel its very VERY weak and someone focusing it down are usually able to destory it. In lieu of the Jeep i usually go 4x Rifles and 1 engineer for flamethrower but it hurts somegames on the bigger maps whem you dont have the speed of the jeep to cap.
Yeah, that would be really nice. Jeep does feel very weak but I’m still annoyed that I lost it so quickly haha. I needed to push up and then reverse, while sending the rifleman around the back to finish the flank without committing the Jeep itself. But yeah, I like your build a lot too. Especially because there’s so much utility for the engineer that the rifleman lack. I’m going to try that opening build, as it will allow me to use mines, Barbwire wire, sandbags, caches/bunkers, etc… while also having extra combat strength with the flame throwers. The Jeep is great for the reasons you stated: speed, map control, and reconnaissance but definitely not as reliable. Still going to try and find a better way to incorporate it in my play.
well played, but you should take and use your vet 1 ability more often. it can be quite useful with the M8 scott to use the white phosphorous barrage on infantry and at gun. rifle squad can either sprint or suppress and engineer can repair faster. in most of your games on this channel, i dont see you pick vet1 ability a lot.
Yeah 100% agreed, mindrust. Those abilities are game changing throughout the course of a match and are often not utilized. I appreciate these constructive comments, as it’s very helpful, and I will be implementing this next game. I have to avoid using the standard attack of the M8 and opt for the abilities as much as possible against static units and support weapons. The sprint ability is absolutely huge for closing the gap and routing enemy positions.
I would say to the House, as I said to those who have joined this government: 'I have nothing to offer but blood, toil, tears and sweat. We shall go on to the end, we shall fight in France, we shall fight on the seas and oceans, we shall fight with growing confidence and growing strength in the air, we shall defend our island, whatever the cost may be.
@@DustyPazner Haha thanks Dusty! I am actually not too disheartened. Many companies across the board are laying off employees right now. Gaming companies in particular suffer layoffs after the release of games, appropriately downsizing after launch and especially if the revenue is not very high from initial sales. This reminds me somewhat of CoH2s launch, except both CoH3 and Relic are in a better state compared to 2013-2014. CoH survived then and it will survive now. It is the core franchise of Relic and I believe they will continue to support it with a long-term mindset. I think the game still has a lot of potential and will continue to see dramatic improvements every update. I’m looking forward to Brass Leopards new camera zoom, flight system, and quality of life improvements among other things. Just thinking about the future of the game gets me excited because I love the franchise, as I know you do as well, and cannot wait for the game to be in an optimal state. It’s just going to take time and perhaps a little longer than we hoped, considering the economic circumstances. There is no game quite like CoH. It’s the best. We will get there!