Aprion same here, and i wanted it to be great but the first person made me nauseous as fuck, with that repetitive soundtrack and aawwww i just... It sucked ass
I’m 7 years old again. Damn do I miss the days of going to my local video store to rent SNES and N64 games. I guess everyone is nostalgic about their early years but the 90s were truly a special time for gaming.
This is strangely one of my favorite games I've ever played on SNES. I've never beat it though. Not back in the day and I have yet to since. I should REALLY consider getting back to trying to beat it.
So, you made it to the end after 4 years ? Same here, it was one of my favorites too and I never really understand... I just finished it, what a really nice game ! My old myself would be proud.
My most vivid memory of this game was because of the lack of a save option. My brother spent weeks playing it, slowly working his way through by trial and error, pausing it and leaving the SNES on perpetually so he wouldn't lost his progress. Then one day a lighting bolt struck a power line outside our house and put the whole street into a blackout, erasing the game. He was so disgusted he didn't try again.
I loved (and still love) this game SO much. There's something about the graphics that just speaks directly to me, especially in the overworld sections. It has that gorgeous 16-bit era look that just can't be properly recreated anymore. How many hours I spent playing this game..I cannot say. And that music? Fantastic.
The "stop the raptors from entering the visitors center" was VERY unfair. The objective for every OTHER quest in the game were CLEARLY visible (i.e. the power generator was CLEARLY visible, and the computer that rebooted the park system was CLEARLY visible once you found the right key card). But pushing a crate in front of a door? Especially since the game didn't even give HINTS, how were you supposed to know (1) from WHERE the raptors were entering and (2) HOW to stop them. And then there was the last raptor egg. Hidden in an area of trees that you can walk through? Come on! That was COLD...
Oh the nostalgia feels! :) The soundtrack alone is worth it and one of the few games back then that was in surround sound though i never really used it.
Oh man, I LOVED this game as a kid (as a rental, never owned it sadly), but I never got even remotely close to beating it back then. This is cathartic.
Yeah, the game could be beaten in an hour if you knew where everything was and exactly what to do. If not, this was a 6-8 hour game....with no way to save your progress. I remember renting it and actually leaving my SNES with the game paused on from 11pm on a school night all the way until about 6pm the following evening just so I could resume my game where I left off and finish it. Great game, but what the hell were they thinking by not including a save feature. It didn't make things more challenging, it just made them more annoying.
I was always so intimidated by it as a kid, but still loved it, as I loved dinosaurs. Still do. But anyway, I liked the second one alot more, me and my best friend growin up played the heelllll outta that game. Then I got it years later as like 14 year olds and we played it some more.
James Garland Yeah, I remember the "What the fuck am I supposed to do!?" feature all too well. If you got stuck in a game, you had to either ask a friend who had beaten it (if you had one), buy the strategy guide (if the game had one, and 99% of games didn't), or dial Nintendo's $1.99 per minute hint line. There was no such thing as an internet walkthrough back then.
this game had some great ideas in it,FPS indoors,item collection,Elevator music,and some great tunes overall,like Before Time which you can hear starting at 1.55.
I like how many commenters say "I have no idea how to play this game. It's great!" Just because we played something when we were ten doesn't mean it's great. :P
i miss those old nintendo games because they were so much fun but sometimes they get pretty old after a while but you'd be amazed how many people still know ho play the games without getting killed instantly.
This game DESTROYED my childhood. I spent YEARS trying to beat it (remember...this was before the days of readily-available online walk-throughs and strategy guides). But I COULD NOT figure out how to complete the "stop the raptors from entering the visitors center" quest and how to find the last raptor egg. I lost sleep over it, and God only knows how many constructive things I COULD have accomplished. I ALMOST gave up hope of beating the game entirely. BUT, by the grace of GOD, I stumbled into the solutions for each. I felt as if I'd just avenged the dearth of my father as I watched the credits roll...
Seriously that about sums it up for me too freakin hard game when you're 7 even going back now 20 years later if you didn't know what to do it's the same
+Jon Murphy - Lately I've been reading posts that were was / is a 1-800 number you could call for hints. So...I guess freemium games really AREN'T all that new
+Chesco I disagree with the notion that the game was poorly designed. I love it's open sprawling world. To me, it really captured the feel of Jurassic Park. But no, I never beated it myself. Not yet anyhow.
+Zeithri - I can see your point and I agree with you. It WAS kind of cool to have an open-world map and plot points that sometimes made backtracking a must. It's just that some of the objectives were unfair. I mean, c'mon! I would understand if you could "walk" through trees EVERYWHERE, but that ONE area where the last egg was? How was ANYBODY supposed to see that!?
I get you. Those claustrophobic labyrinths where raptors pounce on you from nowhere, and then happily walking through trees only to have a triceratops speeding after you!
given how difficult it was, it's safe to say that Ocean's programmers responsible with this game were so preoccupied with whether or not they could that they didn't stop to think if they should add a much better ending.
I agree. I loved this game great graphics and inside the work houses and visitor centers it was great and with suspense. But I think they should have done a better ending with a cool animation. Hello from México City. Alex
Yes, another one of Speilberg's treasures was made into a video game. Though this game was quite difficult. I had this myself, I got up to the ship. I never knew how to complete that mission.
It would. Forcing you to travel all over to compelete the ship wouldn't be to bad if you could turn it off and return and could navigate the ship well.
Nostalgia surged through me as soon as the video started. DX I couldn't figure out a thing about the goals. lol remembered this when playing it at my grandpa's house when I was 7 . ^_^
Additionally, this game completely ruined my childhood understanding of what bolas actually are and how they work. I went around for a long time thinking they were basically railguns that pierce through and explode everything. I don't know what the game designers were thinking!
My cousin used to have this. Never finished it, it was hard and scary. I remember the music and it being different in how the view change from 3rd to 1st person going in building. They don't make em like this no more
Back when The Super Nintendo was the thing, back in the 1990's I rented this game five or six times. (Probably should have bought it) By then I had most of the game memorized. I had to sit there for two hours straight to see the worst ending, no ending, it was shocking. Not that I cared but I didn't expect that. I guess they figured nobody would play it long enough to see the ending that's why it doesn't have one. I guess you could call a reverse intro an ending if you consider it to be a real intro. Still a great game though. Probably the best Jurassic Park game of the time. One of the best action adventure games of the time. The most useful weapons are the bolos, rockets and slugs. But you'll use the slugs more than the rockets due to abundance. The tranqs and gas grenades are good as well BUT the tranqs are rare and the gas grenades come with a handicap therefore the preference of use is limited. If I remember correctly the Tranq darts are the best weapon against the T-Rex, that's if I remember correctly.
Good memories. I finished this game at 14. Took me 7 hours, but it was worthy. Crappy ending thou! I´ve been looking for the soundtrack and FINALLY someone uploaded in youtube. Look for it. All songs are there. The last hidden egg was a pain in the ass. For pure luck I found the last one :D And pure luck also the secret level :D Good games those of the past. Not that actual shit of crappy videogames today. Music kicks ass! :D
This game was for SNES. I believe they also made a Genesis version as well. I would always rent the SNES one since i didnt have a Genesis. Man I LOVED this shit. I was about 6 or 7 when I'd play this shit.
Something to consider is that it doesn't make sense to expend many resources on an ending that the vast majority of people who play your game won't experience.
I sat through the better part of the whole video, watching anxiously as I knew there would be exposition to decades of curiosity. And then.... he gets to a helipad and it reverts the intro island map (except in reverse!). We don't even see the fucking helicopter. And that's it. I'm so disappointed right now.
@cubex55 I tried with Dynamite Headdy, but the trouble is I have no idea how emulators work, and when I attempted to save the video, my laptop froze and wouldn't work again without having to switch it off. I once recorded a video of Taz in Escape From Mars on DVD, and I did it in just over an hour, and there were no deaths. I would have thought that the quality would be fine so long as people could clearly see what was going on in the video, but I understand what you're going for in the end.
"Do not trust everything you read, Some people may not be who they seem." Those words made me so paranoid reading it in the booklet that came with the game.
Told me that this game is very difficult to zero. I already rented when had the snes and could not reset. But I had a curiosity know how is the end game. And you finishing this game killed my curiosity. Thank you.
my favorite game at the time. when I was young I never finished the game, no save. I really love to play this game because of the zelda III aspect seen in high tribal style music, but the end of the game is a heresy.
@cubex55 Never mind. The playlist is still awesome anyway. I've done two longplays myself on my account, but I doubt they're of the quality standard you guys use. You guys wisely use emulators for your videos, but mine are recorded from the real games onto DVDs, and the ripped with a primitive program. They're watchable, but not up to your work. I hope the RU-vid encoder doesn't damage any of the future ones I have planned.
At 21:08 after you kill both raptors, instead of pushing the crate in front of the door, you can go through it as long as you have the night vision goggles as you already did and inside you'll find a series of tunnels like the ones in the raptor nest, occupied by a group of raptors. At the end, you'll find bolas snare ammo and an extra life.
It's too bad this game didn't originally have a save feature. The idea of an open world Jurassic Park game on SNES that had both top-down and first-person shooter sections is absolutely ingenious. This game is like The Legend of Zelda: A Link to the Past and Wolfenstein 3D rolled into one, but with dinosaurs and lots of guns. If Ocean would've bothered to include a save feature or at least a password system, this game would've been much better received. Thank god for the Jurassic Park Classic Games Collection with its quality of life improvements (like a save feature). I guess you can say Limited Run really *saved* this game.
It’s funny that all the other characters are messaging him like they’re sitting pretty somewhere and he’s off to collect eggs or whatever you’re supposed to do.
You are right,the difficulty is quite high if the player doesnt know what they are doing(it was almost hopeless in the begining) but knowing(later) that they can gather near infinite amount of bullets makes it a cake walk,though looking for eggs is quite tedious.Also the inside area aimming was quite easy when the player knew how...and that is also one flaw in it...not on the spot for smooth turning and fine aim.
whoa,I remember this. the furthest Ive ever gotten was finding the nerve gas at some point, having no idea what to do with it. also made it to that ship part. ( I was unable to kill all rapters on that ship. easily got lost & killed instead. LOL ) and I also had like 9 eggs left to find but couldnt find the other ones. the buildings were annoying af . went in and got lost, took 30+ mins to find the exit. ; - ; also finding the ID cards were also a pain. D: anyways I was highly curious what the final part was like and how it ends. a bit disappointed at that ending though but the gameplay was excellent nonetheless !
I always hated the comments that blocked the screen, especially Dennis Nedry's... Tim Murphy trys to warn you from so many things, like the Spitters, and you are being attacked while he is blocking the screen!
I remember finishing this game just to find out the ending is the inroduction in reverse. That's what we got for spending our time searching for cards and fumbling through those barely playable first person sequences.