The Truth is I like to find the person shouting "HEART OF THE CARDS! HEART OF THE CARDS!" whenever he/she draws a card and absolutely destroy his/her will to play with a shutdown/denial deck. The look on their face when their plans are dashed and they can't play anything is delicious. Even better if you can make it a loooooong drawn out game without slow playing them.
Aye men i already forgot everything they said already, who wanna play my blue eyes synchro deck? 1,000 bucks if you beat me but only stipulation is you gotta use no decks newer than the synchro summon mechanic basically your limited to cards between late 2002 and early 2012 good luck kiddies
@@thekevin654 Bring it man. I know you're meming, but I'm a solo Synchro player, and I know every obscure little tech with old Synchro cards. New support is nice, but I don't need it to spit out Quasars 😉
It doesnt negate after a spell/trap has been activated it has to but used while the spell or trap is facedown so they can't activate it in the first place
Another hard truth: if you run an old deck that is just way too slow or not as great in this format, and lose to a certain card over and over, doesn't mean it is broken. You're deck just isn't that great, you gotta use something more current. (But if you play casually and say I want to play the deck I like for fun, why complain about losing?)
That Konami won't make a casual Metagame or previous Master Rules still have some Tournaments for a more diverse player base because they only care about who gives them the most money at any given time, so I will always have to play with my friends.
I’ll give you a hard truth and a nice truth: Hard truth: extra deck has always been better than rituals except for necroz, and that’s it. Nice Truth: Mirror Force traps plus counter traps and fairies shut down turn 1 gouki :D
As someone who's recently returned this is what I've learned the hardest: 1) that card does not do what you think it does 2) punctuation is now everything 3) just because games are fast doesn't mean they're long. The game rarely go past 5 turns anymore 4)if you can't go through at least half your deck in two turns, scrap it 5) extra deck is everything, main deck is just a way to access it. 6) this is the hardest pill to swallow since I have left and returned (I went from master rule 2 to master rule 4), powercreep is real, and it is powerful. When I left my gravekeeper deck was a force to be reckoned with, I come back and I'm getting otkd almost everytime. It was my wake up call to how much the game has changed since I left and made me learn more about the new mechanics. At first I was hesitant but after learning and practice I really like this new game. Currently I run an abc sky strike deck.
I learned a hard truth once a long time ago. When I was in middle school there was this kid . The only deck he would play was variations of Yugi's deck. I was in 6th grade at the time, I think he was in 8th, me and a few other guys would duel him every week no matter what spells, traps, synchro, fusion, etc. Or any other combo we would prep ourselves for he would always win. Never lost a single match. He always drew the cards he needed. One time somebody accused him of layering his deck or not shuffling it properly, so he told him to shuffle it then. He still won. The only thing I remember about him is that he had a good memory, and after losing to him so much, even with new cards, new combos, we just decided to quit. Not to put another players down, but locals, regionals, I don't attend those, not just because I don't have time, but I've already seen the best player. The hard lesson I had to learn was this: sometimes you just don't win no matter how hard you try, there are just better players out there - respect them.
I would say: 1) People with bad hygiene! Nerds are famous for being stinky as hell. 2) Thieves! Watch your stuff. 3) Bullying young players! If your child, younger sibling, etc. wanna get into Yu-Gi-Oh make sure to be around them when they are battling!
@@aaronmoreton Konami's only "gameplan" is to keep Yu-Gi-Oh! players buying cards. This is a gambling product, and "victories" in the metagame are determined by your opening hand. But unlike poker, you can't bluff your way out. So in that sense poker is still a much deeper game, since YGO is based solely on dice rolls. Even all of the cartoons since GX (after DM concluded) have just been commercials for product, and that has only escalated further with the reboot era (Zexal/Arc-V/VRAINS).
I understand it's competitive but some players need to realize that this game should be for fun, the ones who take this shit too seriously are the toxic ones. You're not going to get an NBA type contract playing Yu-Gi-Oh lmao
Jacob Pieffle that's not the issue, you should always want to win but if you get to the point where no one wants to associate or talk to you at locals, then you're definitely toxic
Fun and competitiveness go hand in hand in any game. People don't just play pro ball for competition, they do it because its fun and they enjoy it. Otherwise they wouldn't be doing it.
Justin Depina toxic players hate kindness most of them act like Masochists the more you insult and belittle them the more pleasure they get. So just be kind and calm you’ll soon make them frustrated for nothing
Its not always that we smell. Since he didnt talk about it in this video either 2 things happened. Either he hasnt gone to a shop for a bit or we finally took baths and doing a good job. Keep it clean players.
Would be nice if old school players could follow that advice instead raging and insulting people because they can't win against modern decks. You can't stop people from playing what they want. Including meta decks.
I hate to admit it....I’m addicted to it too. I’ve been playing it for just as long as Trell has & I’m a 26 year old dude lol. I’ve took two small hiatus of like a year each back during the high school years.
Just started playing a year ago, I’m 15 and have invested a lot of money and I have like a whole entire cart full of cards, in also constantly bugging my parents for cards and stuff like that (plus all of my friends play and I do good at locals) so yeah I’d say I’m addicted
"Play new stuff to win". I have a friend who refuses to play unless we play 2006 rules and he can play Heroes full power (with Stratos) and complains when he gets beat.
when it's a format full of U boards and watching ur opponent playing solitaire, super easy to quit lol i'm enjoying my time off from the game right now
Yugioh is like life. It may not go as you always want it to go, sometimes its more expensive than it should be and sometimes you may get upset or tired with it. But like life I dont think I could ever give it up.
Honestly since the new master rule and link summoning I've only moved to casual duels. Me and literally everyone of my friends haven't and probably won't get back into it sadly.
"It's never gonna be the game you want" oh I guess me making 70% of my locals run anti pendulum cards, anti life gain cards and anti banishing cards isn't the meta I've molded my locals into.
I tried to come back to this game 1st match I played I went first played a faced down monster watched someone played 15 cards in one turn and OTK me next round he literally repeated the same play like he had the same hand. I shook his hand walked out the card shop put my deck away like my child hood memories and realized somethings should just die.
People still want chrono banned, like wtf are pms even doing right now, focus on the actual problems, not hit a card cause it's good, hit the cancer cells [Firewall]
Link monsters are not a problem. They create a standard for how people should strategize with their extra deck. You cant just summon any extra deck monster first anymore. You have to think about the chain of monsters you want and that in itself determines the cards you need from your main deck. I feel like before links it was just seeing who can cover their field in monsters first and summon the most extra deck monsters in one turn
I think people have a hard time dealing with powercreep in yugioh because the promise of “no set rotation” makes people think it’s the other extreme, that it’s genuinely true that any deck ever can win at any time.
Im one of those players that enjoys weird gimmicky decks that not many people really play anymore, and I also have to like the card art of a deck to play it, Ill never play a deck just because its good if I dont like how it looks XD I never really built any link or pendulum decks because none of them, at least so far have appealed to me... but Im super hyped for the link deck thats like made from musical instruments, ophregal? if Ive spelt that right
When I think about it, as infuriating as it can be sometimes to lose things based on a die roll *cough crits in pokemon* I think that it's not really all that bad because everything has a little bit of luck to it. For example playing competitive pokemon, some sets definitely have an advantage over others, or generate advantage by changing priority. Or even in sports, a team wont always have its best lineup, sometimes due to an injury or other things and with some players missing from a lineup they lose games that they could have won. It's a bummer to lose, especially to a die roll/coin flip or other factors out of your control.
I agree with all this. But I still stick to my guns about how link format ruined extra deck play. That's my opinion personally. I don't feel like my arm should be twisted to buy a new summoning mechanic just to play my extra deck "normally". But again, That's how I feel.
Here's a hard truth that kind of branches off from your point of playing the new stuff to win. It's the point when you realize that no matter how good you are at the game, you won't win unless you are playing the strongest cards and even someone who is bad at the game but competent enough to know how to win can use the strongest deck and win. If someone has been playing ice barriers for over 10 years and goes against a Skystriker player who's been playing for a month, you think the Ice Barrier person will win because he has "more experience" than the Skystriker deck? It's at this point we can come to realize that we can't judge our skill if we are only working through the limits of our instruments and that is something I am finding really hard to deal with while playing this game.
I have been playing yugioh since it came out with legend of the blue eye white dragon set .I took a break back in 06 since I quit school and didn't have anyone to play with but I always kept up with what's new then I started to get back into it two years ago
"You've gotta play new stuff to win", I just started back about 2 months ago and learned this pretty quickly. Luckily the deck I wanted to return to was Blue-Eyes and it's still playable but I also just finished my cyberse deck which i'm using to try to teach me a little bit about how the new play style is.
I think a good discussion for you guys to do (when I thought of it I immediately thought you guys would be the best for it) might be to talk about how to give advice to newer players. I work in education and a problem I've noticed occasionally for both casual and competitive players is there's a tendency to not differentiate between bad and beginner. Whether it's to the game in general or just specific decks, I've seen beginners who want advice be treated as if they should already know good deck building strategies. This is especially notable when they do things like build decks that haven't been meta for a bit so many deck lists are too old to fit the current meta. It can be very discouraging for newer players of all ages when they're basically made to feel dumb, and when I see it happen to a newer player I'm not surprised if they wind up dropping a deck they were building or even the whole game entirely.
1. Best way around it is only play casual MR3 with just your friends. 2. Refer to number 1. 3. Refer to Number 1. Side note, Smash competitive scene is even worse than Yugiohs, and I absolutely, lividly, hate the way the Yugioh Competitive Metagame is right now. Second side note about Trell on not playing new cards, I 10/10 do this. I haven't pulled a Link yet, but if I did I would just sell it. I'm currently trying to sell my Ash Blossom and Snow Ogre. 4. Why would I quit if I love the game because I don't waste my time on the parts of it I don't like? 5. Refer to number 1, but change it to whatever Master Rules or rules in general you wanna play and make it casual or competitive. You can make the game whatever you want if only you and your friends are playing at someones house all the time and there's nothing anyone can do about ir.
I'd like to address the second point of this video with 2 things that happened to me. The first comes from a Regional I won back in 2014. I was playing Lightsworn, a deck I've been playing for over 10 years now, before the Lightsworn Structure Deck was released. This happened in round 3 (I guess?) against Evilswarm. I think I won 2-0, but I might be wrong; anyway, in a Sideboard game I had a field with Wulf and Aurkus (the LV3 that prevents Lightsworn monsters from being targeted) and he had 1 S/T set. He Summons Kerykeion, brings back something and summons it. Then goes into Number 101: Silent Honor ARK and tries to attach Wulf to it. I say that he can't because Aurkus is on the field and he stops, thinking for some seconds. "Then I'll activate Torrential". I called the Judge and he said that I was the one who could choose. Given that he made a legal play in Summoning 101 and only after I said what Aurkus' effect is tried to do something else, I didn't let him activate the Torrential. The second thing happened in the early Zoodiac format, I was playing Antimeta, opponent activates Twin Twister and I chain Starlight Road. Then, he activates Dark Hole, I chain Stardust Dragon (obviously tributing it for cost) and he tries to activate Forbidden Chalice on it. Illegal play, I let him take the Chalice back. You have to be fair when considering things like these. I would've been unfair to myself in the first scenario or unfair against my opponent in the second one if I did the opposite of what I ended up doing. If you make a legal play that ends up being a mistake, you have to live with it and learn from it. If you try an illegal play (without trying to cheat), than you made a mistake, but the game must continue in the proper way.
"People cant deal woth power creep in yugioh over anything else." Ive played many a card game and their are people who complain about power creep no matter where you go.
First point is like cricket. Both teams decide who bats/bowls first with a coin toss, and depending on the weather conditions being more favourable towards batting or bowling, if a team's captain loses the toss, they more or less lose the game, or at least have to work much harder to win on the field.
Hard to quit? I quit about two months ago and I'm doing just fine.. Though to be fair it was mostly the community and current scene of the game being g the majority of why I left. I'm just bored in link era, I got so used to the ping pong style of dueling in arc-v era where we could play just about anything and compete and have fun to this stagnant current style of game play.. I don't hate the game it just currently bores me.. and I'll be coming back when it shapes up a little more, as for the community, someone stole my 1st edition firewall that I pulled day 1 code of the duelist and no one would own up and the manager didn't do crap... Yeah screw all those sticky fingers with more money they and or there parents know what to do with...
I came into this game with an open mind, and I agree with your points. I get the meta is powerful, but it's more like the fact that I don't want to play a deck that everyone will use. Otherwise it'll be a diceroll outcome, like Sky Striker vs Sky Striker. I really want to build a Cyberverse deck, but I know it isn't competitive. Yusei support is coming out, but I'm not sure if it will help. Yu-Gi-Oh is still fun for me, but it's hard to play after getting overwhelmed on the first turn and it lasted for twenty minutes until it was my turn. I hope I can play the game for fun again. For now, I will lay low.
I played yugioh last time with the sacred beasts. Im a Hardcore magic fan still enjoying your content. Many things you are saying are right for every tcg
Honestly, glad you brought up Yugs as an addiction. I finally quite after years of playing, and came back during Zoo cause it gave me something to do after class at college to rest and hang with friends. And I was able to quite because my friends have quit. Its really the friend and social aspect thats more addictive than the game itself. Its kinda why when you quit drinking, or doing any drug, they tell you to get a new friend group, because it isn't just the alcohol, or just the heroin, or just the coke, its everything around it, its the environment, its the anticipation (Which is really what addiction is, dopamine getting released in anticipation for a particular action or behavior). I miss playing cause driving out far with friends knowing youre gonna be gone all day not a care in the world with your friends for 6,7,8, hours a day. I wasn't addicted persey, but it certainly was unhealthy, all of my money transactions got translated to, "What card should I be getting instead of this this I'm getting", and we played 5-6 days a week cause of all the locals that were close and not so close to us where all of us would mob to and where there would be friends or cool people to kick it with. Its a fun game, and honestly cherish those 4 years from 17-21 from Evilswarm to Kozmo, where it was fun as shit, it was just school and yugioh, with your friends with not a care in the world, BUT, quitting is a bitch.
I’ve been saying that first point for years now, the game hit a point of an extended Rock Paper Scissors a while back, it’s just gotten worse over time
My issue about the power creep is players hate on a card when it comes out and years later that card somehow gets popular and the same people that shitted on that card becomes its best friend and rubs it in everyone’s face
I genuinely believe that the only deck out there that can combat the whole Going First vs Going second scenario is Psyframes. I ran them for over 2 years, and i found that going first can benefit you cause its filled with handtraps, but you can also definitely benefit from going second cause you can bring out your Field Spell so you can synchro advantage and prevent your drivers from getting banished. :).
I was clean for almost 5 years, but I relapsed a few months ago. And now I'm back to playing at weekly local tournaments, and I'll be going to Regionals for the first time in April.
The reason that it's easier to adjust to video game power creep than yugioh power creep, is because you don't have to pay for each update to a video game. Sure, you may have to buy dlc, but you could buy a season pass for half the price of an impermanence.
Matty_P_Memes true it is cheaper but will your pass buy u the ability to basically cheat your opponent out of play? Like in a fighting game not let them move or in a driving game force them to crash every 5 seconds. Or a shooting game that forces their guns to jam and takes a mintue to fix the gun and then jams again.
Its a bit more than that. It does that and more. If the card was used on field it stuns not only what card is in the same column but the column for the turn. So if a player plays 3 3 zones are taken out of play for the turn. Just taking a zone out of play for any amount of time is broken.
1st of all, it only negates spell/traps in the same column as it was activated... so just don't activate them there. Also, you should'nt be activating 3 cards in the same column because of these things called mekk-knights. Thirdly, blocking zones isn't OP otherwise Ojamas, ground collapse and cursed fig would be tier 1.
Omg thank you Trell for mentioning those "NO LINKS SPAM NO PENDULUMS NO XYZ NO SYNCHRO ETC" rooms on YGOPRO Percy xD. I don't think it's wrong to want to play the game as it was in it's original form but I personally enjoy learning the new strategies. It's the reason why I've enjoyed this game so much because there's always a new way to play in some way.
One of my friends is down on his Luck and telling me he is on a Losing streak. What I want to ask is How do I help him out so he can get his confidence back? The Deck he use is the one Play Maker used from Yu-Gi-Oh Vrains.
Hard truth I've learned, very few players are kind to old school collectors. I don't think there was a single week that I went to my local card shop for Yugioh night where I didn't have to explain to somebody that I don't play I just collect old cards.
When it comes to quitting any type of card game is almost never gonna happen it just creeps back up on you u see a game and it brings u back and u just want to play again magic the gathering is the exact same way
Madolche is why I got back into playing, I'm still running Madolche + Ghostrick because the way the deck plays makes me feel happy, even when I lose. I've only recently come to you guy's videos but I've loved everyone of them and you've gotten me back into the game. Now I need to get TCG copies of a lot of the OCG cards I had X3
The Google thing in my house never works, doesn't work for me or anyone else in my family. At this point I think we all just forgot it existed. But when you said "hey google" it piped up and started talking about controversy. Technology is crap.
I have 2 friends,1 plays Gouki the other plays Mermail With Gumblar combo, whoever wins the die role wins the game , if gouki goes first they extra link, if mermail goes first he gets rid his hand with gumblar and moulinglacia.
At my locals (and I'm NOT the only one this applies to), one of the reasons I stopped going was because a few of the other players were asses. It stopped being fun. I know at least one person on Team APS has been to my locals and would know what I'm talking about.
I used to play Heroclix, spent more money on that plastic crack than I would ever want to admit but I got out of it after Fear Itself event back in 2013? I was just obsessed with team building even now I still look at new sets that come out feel that itch to buy a case or random boosters.
Im a return player. I found my old deck and my first time in a shop i had to face the truth! My card were obsolete and i knew i needed to upgrade but wanted to keep a lot of my old school card but need a new way to summon them cause the old tribute summon just doesn't work. At that point i had found out that konami had come out with the pendulum cards and when i saw that i knew it was a great way to not only improve on older cards but can help when an old school player is going up against syncro an x/z card users just because you can now summon as many monsters as they can if not more. I think i have a good deck now but i know i can still make it better. I hope this helps other return players like myself and i hope this is worth mentioning in your next video.
The 3 point i have a hard time agree with you but. You are right about power creep. But some poor player like me don't have the money to buy new deck with all the powerful cards
Hey Paul and Trell I didn't even quit because of the game it was my local store continuously being rude for being a casual, but when I used a meta deck, I was considered "too good". I also didn't appreciate how bad the player community online was with the "break my board" mentality. I'm back in the game a year and a half later to turn my pure dino deck into the true king variant.
It's funny I'm watching this today, I'm selling my collection to a vendor later on. But, having loved Predaplants, it makes me mad we're missing three cards that the deck NEEDS to hope to win, in their last fusion, Predaplast, and Frightfur Patchwork (Edge Imp Chain is super good in the deck as the Dark fodder).
For the last point metioned in the video: I liked Lightsworns so much that I realy quit the game for 3 months completly before touching anything Yu-gi-oh related after that damn Ban. Poor LS.... :( but now that Im back into it i feel home so much I cant imagine myself without this whole atmosphere anymore. Still a more rouge'ish player, but the meta just took so much influence at my locals that maybe one day I'll spend a hell lot of money just to get a topcut in a YCS or something :D *Hahhaha* and personally I'd enjoy it
At my last OTS, before Christmas, I played Pendulum Magician. In the second third place round, I was against a thunder dragon player. He won the dice roll, he basically ended his board with triple colossus. I was playing pendulum magician and even if I couldn't search I managed somehow to end my board with a decode taleker, a cerberus and a dark rebellion with an harmonizing on my scale considering those three can deal, I won. After basically he wasted game 1, his excuse for losing against me was "You won, because I didn't summon a Titan". He was the first player I knew who admitted that he lost because he did a mistake.
The only fun you get in Yu-Gi-Oh is the duel itself and when you take that away trying to beat your opponent in one turn as fast as possible that’s where the fun gets taken away. It’s a real shame.
Im only a causal player and I only really get back into it when friends pick it up again for whatever reason. I think its probably harder to quit when your more involved in locals or have a decent sized friend group that always plays it still
Just don't know where to begin with as a returning player, all these new cards have 2 pages worth of card text. There are so many archtypes I don't know of. Every duel I'm just watching people special summon & searching cards for 2 minutes and then their hand size doesn't take a hit. On board I don't know what monsters are more threatening cause I forgot most of the effects I just read and probably skipped over the card text of threats lurking in the gy. I just don't seem to learn anything about new cards cause I can't stay in a duel long enough.
What I have had the hardest time with is the fact that I don't know anyone who plays yugioh so I'm never interested enough to play new strategies or even care all that much about the game. It has a huge place in my heart, but I haven't played in paper since nekroz was part of the meta.
I came back to yugi after an 8yr break in December 2017 because my fav deck since 1997, Dark Magician, got crazy good. I built the fusion version with DM the Dragon Knight and Secret Village along with 2 Droll and 3 Ash. I made it as competitive as I could but I faced the fact that my fav deck couldn't help me win consistently. So in June I took a break and waited for Palladions aka Crusadia to come out and surprise it is just as fun as my DM deck. One day when the meta slows down my old deck will return but for now I'll have fun with my other Rogue deck that just happens to OTK!
Also, I was about to quit... And it wasn't the cards that brought me back... Or rules... Or anime.... They... They released Duel Links, 2 months before I decided to stop.... I never left.
Well, about that one truth about "not being able to quit yugioh", i find it really hard to keep playing for the reasons you said but in the opposite way: -ALL MY FRIENDS stopped playing almost a half a year ago -I really don't have any interest on the newer cards, my last hope to bring back my passion for the game was Cybernetic Horizon and it failed horribly because i realized how fast the powercreep works -Konami doesn't support any of the archetypes i used to play a lot (U.A., Ice Barrier, Deskbots, Thunder Family) so there isn't any nostalgia bringing me back to play -I'm broke as a joke, which means No Cash=No irl Yugioh only Ygo Pro, but once again, i don't have friends to play with anymore The funny thing is i haven't quit yugioh already because i make memes on a yugioh FB page, i have to keep up with the new stuff to make content including the new anime, and i make yugioh fandub covers... My question is, does this count as quitting yugioh, or it just means i stopped playing yugioh? For me at least quitting yugioh would mean doing absolutely nothing yugioh related
Sometimes I wake up, start ygopro, start a duel, first turn extra link gouki for my opponent but I can't help but smile seeing Onuncu in my hand with enough banishing materials :3