Тёмный

Sonic 3's Launch Base: Music Theory 

Alex Yard
Подписаться 42 тыс.
Просмотров 222 тыс.
50% 1

A look inside the music theory of Sonic 3's Launch Base Zone.
Viewer rewards include getting your name in the credits, sheet music library, and vgm soundtrack of the week: / alexyard
Clips:
2:18
Madden Gameplay by RU-vid user VideoGaming4U
John Madden Football (Sega Genesis) - Denver Broncos at San Francisco 49ers
• John Madden Football (...
2:48
SSX Intro by RU-vid user SuperButterBuns
Do You Remember: SSX Tricky?
• Do You Remember: SSX T...
2:48
SSX Intro by RU-vid user Hero in Hell
SSX Tricky - Intro (PS2)
• SSX Tricky - Intro (PS2)
3:16
TV turn off by RU-vid user Daesongguree
tv turn off effect
• tv turn off effect
3:26
Hank’s Ringtone by Sony Pictures Television / AMC
S3 E6: “Sunset”
3:39
Jesse and Brock playing Sonic by Sony Pictures Television / AMC
S4 E11: “Crawl Space”
4:31
Michael Jackson’s Sonic 3 by RU-vid user QJimbo
Michael Jackson's Sonic 3 (2006) - Part 1 of 2
• Michael Jackson's Sonic 3
12:19
Zoolander by Village Roadshow Pictures / Paramount
13:13
Rocket Crash by RU-vid user Last Fails
ROCKET LAUNCH Failure Compilation - HEAVIEST Rocket Accidents & Crash
• ROCKET LAUNCH Failure ...
14:10
Ray Launch Base Gameplay by RU-vid user campbellsonic
Ray vs... Launch Base Zone!? - Ray in Sonic 3 A.I.R. Mod
• Ray vs... Launch Base ...
----Audio----
0:01 & 0:43 & 1:24 & 3:00 & 13:21
Launch Base Act 1, Composer: Michael Jackson, Brad Buxer, et al.
1:59 & 3:11 & 3:51
Launch Base Act 2, Composer: Michael Jackson, Brad Buxer, et al.
2:24
John Madden Football - Title Theme, Composer: Rob Hubbard
2:37
Run DMC, “Peter Piper” - Profile Records
2:52
SSX Tricky - Title Theme, Originally by Run DMC
4:47
Prototype Carnival Night Act 1, Composer: Sega
4:54
Prototype Carnival Night Act 2, Composer: Sega
5:40 & 7:33 & 7:54 & 8:20 & 9:54 & 12:36
Prototype Launch Base Act 1, Composer: Sega
5:55 & 10:22 & 11:06 & 13:06 & 14:10
Prototype Launch Base Act 2, Composer: Sega
7:07
Marble Garden Act 1, Composer: Miyoko Takaoka
10:52
Death Egg Act 1, Composer: Sega
13:44
Launch Base Act 2 MIDI Remix by Влад Фед
---------------
Illustration @ 14:08 by Kitt
/ @kittanimations
Alex Yard Adventure channel:
• VGM Visual Radio: Outr...
Sheet Music Transcription Conventions:
docs.google.co...

Опубликовано:

 

2 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 717   
@josephwilson3180
@josephwilson3180 3 года назад
Now which tracks is Sonic Origins gonna use?
@SyntaxTsundere
@SyntaxTsundere 3 года назад
Prototype most likely.
@someobscuremusicchannel
@someobscuremusicchannel 3 года назад
@@SyntaxTsundere It'd be cool if they made whole new tracks for the levels though
@PhirePhlame
@PhirePhlame 3 года назад
I mean, they probably know how hype Sonic 3's return is, so I don't see them using the prototype music. That's just a reflection of how I think, though. If I was calling the shots there, then using the proto songs would just feel like a massive cut corner.
@josephwilson3180
@josephwilson3180 3 года назад
@@PhirePhlame People are gonna be so mad and confused if their childhood music is gone. Especially in ice cap.
@triiodide7762
@triiodide7762 3 года назад
@@josephwilson3180 -"If it's good" please don't say you mean the others are bad...- Edited cause it was a typo and was meant to be "if it's gone"
@Cybershell13
@Cybershell13 3 года назад
Great vid, I agree that proto Launch Base is a cool track but it doesn't fit the mood of the level.
@Remour
@Remour 3 года назад
I’d disagree, I think it fits well.
@BladeShadowWing
@BladeShadowWing 3 года назад
Same here.
@jakeupl8615
@jakeupl8615 3 года назад
:)
@ar62000
@ar62000 3 года назад
I feel it depends on the palette. The prototype has a pink sky and groggy green Death Egg, signifying it's morning, with the music sounding similar to a wake up call for soldiers. The final game uses a bright blue sky with a brighter brownish color for the Death Egg. The music and the palette in this case help create the mood of the sun beating down on you and the rest of the level.
@SECONDQUEST
@SECONDQUEST 3 года назад
I disagree, when I was in elementary school and playing this stage this music helped me feel the intensity and artificial nature of the stage. The "go" pushes you along to destroy the egg. But I also don't play music and am filled with nostalgia prolly.
@JPBrooksLive
@JPBrooksLive 3 года назад
The "instructions on how to beat the level" bit got me! lol
@cutman3931
@cutman3931 3 года назад
same
@polkadi
@polkadi 3 года назад
But... how does one perform the action of "GO! GO! GO! GO! GO! GO! G-G-GO GO"?
@olds86307
@olds86307 2 года назад
@@polkadi by going
@GolfClash2718
@GolfClash2718 2 года назад
@@olds86307 Did you mention going? Lol
@olds86307
@olds86307 2 года назад
@@GolfClash2718 what
@AlexYardZone
@AlexYardZone 3 года назад
Hey everyone, good news! The gaps between episodes have been getting longer, but that won't be the case anymore. Multiple major announcements coming very soon. This is gonna be fun. Thank you as always! Let's go get some rings.
@benmontey3438
@benmontey3438 3 года назад
It's so good to see you back dude. I'm a musician myself and grew up with these games. I have always been very enthralled by Sonic music and how it works. It's cool to see someone else with that same spirit!
@silversobe
@silversobe 3 года назад
Hell yeah :D
@unity6926
@unity6926 3 года назад
yahoo weeehehehe
@benmontey3438
@benmontey3438 3 года назад
@@unity6926 Okay Goofy
@vaporwaveskeleton9224
@vaporwaveskeleton9224 3 года назад
Woo Hoo! thanks for the informative and cool vids dude
@VideoGameAnimationStudy
@VideoGameAnimationStudy 3 года назад
Oh my, I've never been so exited for a video to release! Fantastic stuff as always. You produce videos at your own pace, as long as you enjoy doing them!
@solidgamer6160
@solidgamer6160 3 года назад
Not even joking I’ve waited months for you to upload I’m so happy
@TheRealHotVanilla
@TheRealHotVanilla 3 года назад
The editing is amazing, that's probably why it took so long.
@BladeShadowWing
@BladeShadowWing 3 года назад
I always felt Launch Base (both versions) is one of the most underrated tunes in the franchise. Great video!
@SECONDQUEST
@SECONDQUEST 3 года назад
Me too, launch base has killer tunes. It feels fast and artificial which goes along with the fast paced "random" path feel you get your first time playing the stage.
@SECONDQUEST
@SECONDQUEST 3 года назад
"Random path" I mean like you're going through a building who's construction and layout are unknown to you. Those tubes are important, but you don't know why. It feels purposeful, but the purpose is unknown to the player and Sonic.
@RoshiBro08
@RoshiBro08 5 месяцев назад
So your saying the released version is "underrated"? Boy.. Launch Base is probably the most loved song from Sonic 3
@skld-xm
@skld-xm 2 месяца назад
The used S3 version makes me feel like there's something coming up ahead more than anything
@Qjimbo
@Qjimbo 3 года назад
4:28 Oh hey, it's me! :) Awesome video and breakdown of the songs and timeline, it is incredible that those PC songs were the originals not the replacements. Such a fascinating story all round.
@MattTOB618
@MattTOB618 2 года назад
O.o Wait, you're still active?!
@granderondeproductions3286
@granderondeproductions3286 2 года назад
I saw your video AGES ago when it FIRST came out! awesome to see you still around!
@jackscalfani555
@jackscalfani555 2 года назад
Qjimbo, you are the reason why Sonic Origins are using the prototype tracks. If it wasn’t for your breakthrough discovery about MJ’s connection with Sonic 3, we would be having the MJ tracks in Sonic 3 in Origins today. So it’s all your fault.
@Leonard_Wolf_2056
@Leonard_Wolf_2056 2 года назад
@@jackscalfani555 actually it's the fault of all the fans who refused to shut up about MJ. Legit, I know of no other person who plays... Any other game in any other franchise that talks about MJ.
@greenswag7763
@greenswag7763 Год назад
@@jackscalfani555 Actually, it's not Qjimbo, nor the fans' fault, but Sega who didn't paid MJ's team properly. Cirocco clearly stated this to a Sonic retro member back in 2012: "I believe that there is a lawsuit going on or about to go on. Sega owes a lot of people money from the Sonic stuff. Speak with Bobby Brooks. He may tell you a LOT more about everything....." Bobby never answered anyone who contacted him about Sonic stuff, until this moment: "what do u want? from me ? why do u want to know? you can contact my lawyer first off I don't know who u are or what you really want you don't have anything to do with my personal biz so why would I just give info to a stranger while *im in the middle of some legal shit .* tis is my personal biz so if you don't mind quit asking me about my biz" The most likely reason for this *(speculation, but it does makes sense),* is that Sega executives at japan were tired of paying royalties to Masato Nakamura, literally the reason why they resorted to their in-house team for compositions. Since royalties *are not obligated by law and depends on the contract,* Jackson probably signed a contract without thinking much (the false allegations and everything at the time), for which Sega could use these tracks, but only on sonic 3, and not have to pay royalties. Why japanese executives and not the Sega of america ones? Tom Kalinske said "If Jackson was involved or not, it's none of my knowledge." Considering Jackson was not credited, it's difficult to know if his estate is involved into this or not, but it seems the contract expired when he sadly passed away. Jackson died in June 2009, sonic 3 had *three more rereleases after this, with the songs intact.* Sonic PC Collection, a compilation that bundles various sonic games released exclusively in PAL territories in 2009, Sonic Classic Collection on the Nintendo DS in 2010, and finally, for Steam in 2011. Jackson's team could finally sue sega, demanding the money they always owed them for. Sadly, Sega choose the cheapest way, and that's why I'm not buying Sonic Origins, or any future rereleases if they don't get the MJ team's tracks on it again.
@carpathia808
@carpathia808 3 года назад
Amazing work as always, love seeing these come up in my subscription box!
@Shroom-Mage
@Shroom-Mage 3 года назад
I'd love to see coverage of one of Sonic 2's most oft-forgotten stage, Hill Top Zone. It has a sort of "harmonica" sound to it that is pretty unusual for the series.
@youisiaint
@youisiaint 3 года назад
I think they were going for a country type tune there. Really creative when it seems like most of the other tracks have these funky, western-style themes
@tinyguy9398
@tinyguy9398 3 года назад
I believe it was AVGN who called it something akin to the “Roseanne harmonica” and I haven’t been able to unhear it since.
@SQUIDWORD15
@SQUIDWORD15 3 года назад
The continue screen uses the same harmonica
@MmmMmph1968
@MmmMmph1968 2 года назад
I didn't know harmonicas make my my ears bleed
@deletedTestimony
@deletedTestimony 2 года назад
Thank God someone else hears the Hill Top synth as harmonica, it seems like every remix/remake uses trumpets and it drives me nuts
@JohnnyVector
@JohnnyVector 3 года назад
I remember seeing rumours that the "Go!" sample in Launch Base was taken from Michael Jackson's "Speed Demon". Although that's not the case, it would've been a cool fit.
@jveepozitron
@jveepozitron 3 года назад
I see a slight mistake there, the "Go"! sample comes from a cd in the early 90s called "Zero-G Datafile 1", that sample cd was also used for Sonic CD but mostly for the second release of the cd called "Datafile 2", coming back to the topic, the sample was recorded and pitched up 9 semitones to fit in the hardware limitations (the higher the sample is pitched up, the shorter it is).
@AlexYardZone
@AlexYardZone 3 года назад
Thank you for watching with an attentive eye! Mistakes are certainly possible, and with a source backing it, corrections can definitely be added to the description.
@AlexYardZone
@AlexYardZone 3 года назад
Well, a data sheet isn't a source in itself, and it's hard to reconcile that with the multiple search results that indicate Run DMC's Peter Piper. I'm not super familiar with the industry of sample CDs, but could it be possible that the clip was taken from the song itself and put on that sample CD? PS This isn't meant to be defensive, I do appreciate people pointing out things like this!
@MasteredRealm
@MasteredRealm 3 года назад
Not a mistake at all. The ZeroG compiler took samples from a multitude of sources. The Go sample featured there indeed comes from Run DMC's song, which was already out for at least 5 years. Some people think it's the opposite as some samples there are dry without effects, but the guy took them from the multitracks he had of the original songs. I believe he had acess to studio tapes or similar. A guy uncovered the origin of many of the Zero G samples here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-mnx7EBUHv_s.html
@Toju2Blame
@Toju2Blame 2 года назад
Hello
@xamit1u
@xamit1u 3 года назад
Your references always make the Sonic nerd in me smile!
@notaprogamer2782
@notaprogamer2782 3 года назад
"The voices in the background tell you what to do" "Go!" *a penny saved is a penny saved*
@rie55
@rie55 3 года назад
Launch Bass Zone
@brokenscart7989
@brokenscart7989 3 года назад
I’m just getting into music composition.. and this is really helpful, especially since the info is all based around Sonic..
@perry686
@perry686 3 года назад
awesome vid, im personally not a huge fan of the launch base tracks but this is still a sick video and frankly its awesome hearing someone talk about music theory about any song
@_SSGB_
@_SSGB_ 3 года назад
The one thing that makes me prefer the MJ version of the tracks over the protos is that, unlike the rest of the act 2 tracks in the game that feel like a continuation of the act 1 songs, the act 2 proto songs feel almost TOO different to their act 1 counterparts, except Ice Cap which is the same except it's in a higher tone. Though I guess some people might argue that the MJ tracks have the oppossite issue, being too similar to their act 1 counterparts, I personally prefer that over them being too different.
@someobscuremusicchannel
@someobscuremusicchannel 3 года назад
I think Angel Island Zone has the best balance of the 2 Act themes, not too similar, but not too different, and it tells a story with the music
@triiodide7762
@triiodide7762 3 года назад
Yep. The only tracks I like better is Carnival Night 2, and the Super theme
@nthgth
@nthgth 3 года назад
Ice cap Act 2 is Act 1 with different parts (bass, percussion, etc) coming in and out at different times. The four bars before the melody first comes in sound exactly like the first like 16 bars of Act 1. Personally I like the 1 to 2 music differences of all the zones except Carnival Night and Launch Base (final), they're just too similar. Maybe Marble Garden too.
@someobscuremusicchannel
@someobscuremusicchannel 3 года назад
@@nthgth marble garden's really different though
@satyamSaha
@satyamSaha 3 года назад
MJ Act 2's are far too similar to their act 1 versions and honestly makes me prefer the prototype Act 2 themes even more. Proto Carnival Night music should've made it into the final game.
@KittAnimations
@KittAnimations 3 года назад
Launch base is one the most interesting tracks as if somehow feels empty without the "go"
@CyberdustStudios
@CyberdustStudios 2 года назад
I like to think that Proto Launch base compared to it's final is like 2 different sides of launch base. The prototype being Sonic's side. With its cheery, bombastic sounding feel, it sounds like as if sonic is glad that he made it just in time to stop Robotnik's launch of the Death Egg. Meanwhile, the Final is Robotnik's side. With the more serious confidence, It sounds as if Robotnik is all set with his plan to get the Death Egg in the sky. He just has one more problem to deal with, Sonic the Hedgehog!
@somethingoriginal1707
@somethingoriginal1707 3 года назад
3:52 This is why I love S3&K. I didn't even know about that shortcut until just now
@ChilliusVGM
@ChilliusVGM 3 года назад
Ohhh damn another music theory video, hooray! :D
@PurPurDot
@PurPurDot 3 года назад
Who else prefers the prototype music over the original
@numburger
@numburger 3 года назад
I like the prototype act 2 theme. Regarding act 1's theme, I have to say, I prefer the one that ended up in the final release
@brunor.1127
@brunor.1127 3 года назад
I do actually! I love it's progression
@ethanparkes9730
@ethanparkes9730 3 года назад
Michael Jackson's Launch Base music is better than proto Launch Base
@futabamajima
@futabamajima 3 года назад
I do, but it's definitely the closest call for me with the choices. The final version is amazing also, but I think it fits less when you're playing through the entire S3K
@riqopowpow
@riqopowpow 3 года назад
I don't Proto Launch Base sounds like clown music and IceCap 2 hurts your ears. CNZ its cool tho
@lamenwatch1877
@lamenwatch1877 3 года назад
Your use of metaphor is great! Thanks for the insightful video!
@futabamajima
@futabamajima 3 года назад
I'm so happy to see the proto soundtrack get so much love still even though the prototype came out a while back. I think LBZ2 proto is my favorite song of the 10 unused tracks, so this was an even bigger treat than usual
@pygmybrain5868
@pygmybrain5868 3 года назад
God, showing the piano keys themselves is so much better the. Just the sheet music alone, imo. Thank you very much for that.
@martinauld670
@martinauld670 2 года назад
The part of proto launch base that represents the death egg launching and falling is brilliant. I’ll never unhear that now
@NoahNCopeland
@NoahNCopeland 3 года назад
1:25: "4 to 1 sounds abrupt" me: hold my plagal cadence
@aleksavasic2612
@aleksavasic2612 Год назад
Yes, Mr Copeland!
@OPL3music
@OPL3music 3 года назад
Not a lot of people realize the OPL3 is the intended hardware for the PC soundtrack, so props for getting the right one! I grew up with the PC version of S3&K, so it blew my mind when I found out the Genesis had different music many years later. The prototype songs are near & dear to my heart.
@zephadusjoltspark6951
@zephadusjoltspark6951 3 года назад
I actually learned about the "proto" tracks back in the day when the game was released for PC. We never owned Sonic 3 for the Genesis, and our local rental shop no longer had it, so this was the next best thing. Let me tell you, it was totally jarring hearing these tracks for the first time. I actually thought the game must be some kind of bootleg! Thanks to this video, I now know there are sweet Genesis soundchip versions. And now I need them.
@TheXev
@TheXev 3 года назад
3:21 I always felt that the stop in the Launch Base song was more to emulate CD music of the time and how if you repeated it, there would be a pause while the track cycled back to the start. You don't hear these pauses anymore because streaming music can perform the change much faster then a CD drive that had to seek back to the position to play the music from the start.
@ohiorushbaby
@ohiorushbaby 3 года назад
I clicked on Alex Yard's new video faster than Sonic could say the words "chili dog"! Woohoo!
@ProwerPlaysSega
@ProwerPlaysSega 3 года назад
I freaking love these videos. I don't know much about music but i get so intrudged with all your music theories
@AlinaAniretake
@AlinaAniretake 2 года назад
7:30 nah, that was cool
@Tamamo-no-Bae
@Tamamo-no-Bae 3 года назад
As someone who grew up with the PC versions, hearing this music in Genesis quality is amazing. It will always be my childhood Launch Base. The Final Sonic 3 one has always been foreign to me.
@bsharpmajorscale
@bsharpmajorscale 3 года назад
No way! Music theory and/or attention to the S&K Collection Launch Base?! I always had a soft spot for it, since that PC collection was a big part of my child/teenhood. Nice to see a theory video about it. I'd wanted to do one myself but was too lazy.
@TricBrosStudios
@TricBrosStudios Год назад
These versions: Borderline Mission Impossible as you try and infiltrate an enormous battleship of mechanization- Prototype version: You are now Superman for some reason.
@Masterslam999
@Masterslam999 2 года назад
4:04 AMOGUS
@AjnZ132
@AjnZ132 2 года назад
Hahah you are so funny, i will laugh in november 69 9022
@Checkado
@Checkado Год назад
Thankfully knuckles ended amogus's life 🥶
@cringeman7169
@cringeman7169 2 года назад
That last big the cat frame man 😂, good video!
@finderrio
@finderrio 3 года назад
Phenomenal video, your explanations of music theory terms are the best I've seem on RU-vid.
@PedroSoaresLou
@PedroSoaresLou 3 года назад
THANK GOD YOU'RE BACK
@ardklaw
@ardklaw 3 года назад
They just keep getting better and better! Keep up the amazing work!
@x-mighty7602
@x-mighty7602 3 года назад
The act 2 of Proto Launch Base felt like a satisfying conclusion to the first half. It's like the song is saying: You already got past the first part, you got through all these levels, it makes us remember something has already passed an that it's the end of something.
@Ellzia
@Ellzia 3 года назад
I absolutely adore these videos. Probably my favorite videos to watch on youtube right now. I get so excited every single time a new one comes out :)
@Sovic91
@Sovic91 3 года назад
I love every single one of these vidoes.
@mh123_yt
@mh123_yt 3 года назад
I've watched this 7 times and it hasn't even been 2 days since this came out
@GaboGammerEnLoL
@GaboGammerEnLoL 3 года назад
I was hoping for months you would make this, this is my favorite S3&K track. Thaaannks for dissecting this legendary soundtrack bro.
@ianwhite7389
@ianwhite7389 2 года назад
As a life long Sonic fan who grew up to be a musician, this series is absolute gold!
@JakeArnet
@JakeArnet 3 года назад
This is one of those videos that make you aware of a subject that you never knew existed, and you stick around because the content is well presented.
@RadianceMarluxia
@RadianceMarluxia 3 года назад
The bass countdown at 12:36 can also be heard in...Sonic generations! The made a small reference to it in the HUB version of Rooftop Run :)
@SolarChip
@SolarChip 3 года назад
Went into this video thinking "how can you possibly talk about the music in launch base zone for 15 minutes" and by the end I'm "wait, no tell me more, come back!" (good video, will watch again)
@34r343
@34r343 3 года назад
I wasn't expecting to see breaking bad references awesome
@rollingbecks7047
@rollingbecks7047 2 года назад
This video pop up in my recommendations after watching some videos about sonic origins songs replacements, a great channel. PD: SEGA is going to use the prototypes for origins which sucks.
@Shayzis
@Shayzis 3 года назад
I hope the composers of the original soundtracks lived long enough to get the recognition they deserved. This is amazing what good instrumentation can do to a melody (ahem Sonic 4). Amazing and incredibly entertaining video as always!
@ericsmith1783
@ericsmith1783 3 года назад
Ikr I love the mcihael jackson tracks!
@Shayzis
@Shayzis 3 года назад
@@ericsmith1783 Yeah me too but I was talking about the prototype music
@Epsilonsama
@Epsilonsama 3 года назад
I think Proto Launch Base theme is telling the audience that it's a fake final level. Like it starts sounding like a Final Level but it's playing with your expectations kinda like how the level itself plays with the idea of it being the Final Level only show that it's not the end yet and you fall down to Mushroom Valley. In the original stage order After Launch Base you go to Mushroom Valley aka Mushroom Hill then Sandopolis then Lava Reef, Hidden Palace, Sky Sanctuary and then Death Egg. So Launch Base was the mid point of the adventure like a false climax in a story. Mushroom Valley was the cool down for the final gauntlet of difficulty that was to come. Its sad that the original release did not play like such cause that was pretty original for a game. Most games have a gradual progression of difficulty but Sonic 3 devs wanted to tell a story not just make some levels and it shows. The music being part of said story.
@mBluett
@mBluett 2 года назад
Lmao "Derek Zoolander's calendar shoot" your left field comparisons always leave me in stitches 😂
@ninten_draws
@ninten_draws 3 года назад
14:12 I SEE THE ILLEGALITY OF A VIDEO IN THE BACKGROUND
@yomifishery
@yomifishery 3 года назад
Absolutely terrifying. You know what i’m talking about.
@kahlilbt
@kahlilbt 3 года назад
OH SHITTTTTTTT MY FAVORITE SONIC JAM
@NunofYerbizness
@NunofYerbizness 3 года назад
As in Launch Base is your favorite music track from a Sonic game, or are you literally saying that Sonic Jam is your favorite?
@kahlilbt
@kahlilbt 3 года назад
@@NunofYerbizness 😂 lbz is my fave
@nellucnos8585
@nellucnos8585 2 года назад
I never understood how people got stuck in this zone the lyrics are so understandable
@tae-yunlee7658
@tae-yunlee7658 2 года назад
i am among those who grew up with the proto versions. this is the one stage i prefer the proto version
@vocaploid
@vocaploid 3 года назад
idk what key change is but i like sounds and noises.
@thealandude9146
@thealandude9146 3 года назад
I was just looking for a video yesterday lol
@CMM47
@CMM47 2 года назад
2:12 fun fact sonic x did the same thing spamming the words /f-f-f-f-faster/
@CMM47
@CMM47 2 года назад
5:50 Sega may have used it as an /robotnik's army approaches/ kind of thing
@MelodiesZone
@MelodiesZone 3 года назад
Incredible video. Never knew those launch base hints in regards to the level and music. So much love and passion were put into the original MD games
@lowfurts
@lowfurts 2 года назад
Lol I have no clue whats happening but I enjoy these videos
@mr.walters7864
@mr.walters7864 3 года назад
I love the Genesis sound chip
@spikerthedragonbear
@spikerthedragonbear 3 года назад
3:28 sounds more like groove valley, I mean green grove
@Axaul
@Axaul 3 года назад
It’s probably because my first exposure to this game was the PC Collection, but I much prefer the prototype compositions over the OG tracks.
@randyredreveal
@randyredreveal 3 года назад
So damn good. Incredibly informative and fun as hell. Alex Yard is getting after it! Well done, my friend.
@Waylon128
@Waylon128 3 года назад
I don't get music theory or composition at all, but this video was still very engaging and interesting
@DezorianGuy
@DezorianGuy 3 года назад
Love your analysis. All in all those proto-songs seem aweful (imho). No matter the sound chip.
@animegamingdude
@animegamingdude 2 года назад
wrong opinion bro
@abxy_real_official_since2020
@abxy_real_official_since2020 2 года назад
I completed Launch Base Act 2 in 9:37, thinking I'd get a time over.
@QuietWyatt2005
@QuietWyatt2005 3 года назад
BRO DO SONIC 3D BLAST
@sevilev5544
@sevilev5544 3 года назад
I noticed that at 6:16 you put Mushroom Hill in the group of zones that were only written in a single key, but Mushroom Hill tends to switch between keys a lot. Is this a mistake or are you going to talk about how Mushroom Hill is completely written in the same key in the potential Mushroom Hill video?
@Mark-tn6jm
@Mark-tn6jm 3 года назад
i swear, you need so many more subs and views 😭
@bat6353
@bat6353 3 года назад
Didn't even notice he only had 5k subs until I read this. I notice a lot of these small Sonic channels are surprisingly professional.
@protocetid
@protocetid 3 года назад
OMG this channel is amazing. You’re also looking at prototype Sonic music! Have you considered covering Sonic 2 and it’s musical peculiarities? Like how Oil Ocean Zone’s music sounds like stereotypically Egyptian because it was probably originally for an axed zone known as Sand Shower? Or how the multiplayer music also fits the themes of other cut zones?
@VincentGuillotine
@VincentGuillotine 3 года назад
if I keep watching these videos, maybe I too will one day understand what I'm doing when I make music
@calebbennetts3559
@calebbennetts3559 3 года назад
You mentioned Proto Launch Base has a sting that mimics a ship trying and failing to get off the ground. I thought that sting sounded a lot like a repeating melody in Doomsday Zone. Do you think that was intentional, maybe showing that Robotnik's once-faltering plans were finally coming to fruition?
@NunofYerbizness
@NunofYerbizness 3 года назад
7:25 I'll be honest, it actually sounded like you were going somewhere with that key change. Kinda Kirkhope-esque.
@exelierxe.e
@exelierxe.e 3 года назад
Nobody: Music: *GO GO GO!* _Thing that made me dont give up on this zone_
@DSG965
@DSG965 Год назад
I gotta admit this zone confused me as a kid. It never felt like a final showdown. Actually, whole Sonic 3 emotionally is kinda peaceful ride and there's none of huge mood swings like lava reef to hidden palace, sky sanctuary, death egg, doomsday... Then I've got Sonic & Knuckles, and started suspecting that Sonic 3 and Sonic & Knuckles are meant to be one game. At some point it clicked in my head that I saw some S&K level names in Sonic 3's level select, even though my S&K cartridge didn't have a slot on top of it (I don't think we've had any proper cartridges in my country, I didn't know something like this would be even possible). That mystery is probably one of the biggest ones from my childhood that still gives me some bothering vibes even though I already know all the details. Anyway, I've always thought Sonic 3 & Knuckels should be counted as one when comparing it to anything even if it's a bit unfair, so I've never understood why Sonic 2 was always called THE CLASSIC of Sonic the Hedgehog. Sonic 3 & Knuckles has the best mute storytelling of that entire era, period. And now I realize how big of a part these tracks took in that, apart from simply being bangers.
@kingalastor936
@kingalastor936 Год назад
Sonic 2 had way more levels than either s3 or s&k(despite the levels being rather short and linear) and... Nobody really cares about story or storytelling, espesually when such storytelling falls flat for 1996 games.
@DSG965
@DSG965 Год назад
It's rather way less than the intended S3&K, of course it's more than one of two halfs of the game that was cut in half lol. But I guess you're trying to say that not everyone realized this or don't want to call a two cartrige pyramid a single experience. I don't think Sonic 2 was too linear, but half of Sonic 2 zones are generally way less perfected in terms of game design and visual appeal, obviously because of time constraints and a bit less experience at the time. Also, Sonic 2 too did a nice step into mute storytelling with last, unfortunately, crude zones, and I completely disagree that nobody cares about this, as I see people admiring such touches to a lot of games even from NES era, where the game gets more intense and has a logical conclusion to the adventure, nicely paced and spiced up with visual and sound design specifically to convey the mood.
@kingalastor936
@kingalastor936 Год назад
@@DSG965 not every one wants or wanted to call two cathridges a single experience due to Sonic 3 costing the same amount as Sonic 2. Same goes for sonic & knuckles. That just ain't cool. Sonic 2 levels aren't that linear, but they are short. Short in terms there isn't much to do and you can just speed to the end without too many obstacles. Take chemical plant for an example. It's big but is basically a speedway. Subjectively speaking, due to nostalgia "mute storytelling" which Sonic 2 & sonic 3 have might have some value. Some fanboys and kids who grew up with it might care. But the general population could care less as the general population are not nerds/fanboys. And when you get past nostalgia and don't have much care for "limitations", you realize any type of story telling, competitively does not matter as it comes off as almost nothing when compared to the games which were released on the playstation 1.
@ProjectElementsOEAB
@ProjectElementsOEAB 3 года назад
Wow, this was absolutely well worth the wait! This was really good!
@quanthebronxny3996
@quanthebronxny3996 2 года назад
You're one of the only youtubers who actually knows the prototype music IS THE ORIGINAL.
@SpeedySteedyYT
@SpeedySteedyYT 3 года назад
Before the Sonic 3 prototype dropped, I used to listen to the Sonic 3 complete’s version of the PC songs. So, I was a fan of these songs before late 2019
@TheMariolover10
@TheMariolover10 3 года назад
Finally
@flygonbreloom
@flygonbreloom 3 года назад
I'm over a week late, but I do have a small thing to say. Remember that the PC version MIDIs probably weren't composed with the soundfont supplied with Windows in mind. I've been doing some research regarding this over the past... well, honestly, years. But realised fairly recently that the "FM" MIDI tracks supplied tend to sound very, very smooth with the SC-55 of all things. And I wouldn't be surprised if it was composed with that in mind. The volume levels are much much more balanced (albeit, still not perfect), and everything just snaps into place. It's quite remarkable. The "GM" tracks sound nicer with the Windows soundfont, but... they're much flatter sounding than the "FM" tracks with a proper synthesiser. Still, it's much better than what a lot of people were probably listening to if they weren't going around fiddling with the options. I know this doesn't mean anything to you or your viewers by this point, but I figure the trivia involved might be interesting. Also, yes, I'm aware the SC-55 isn't an FM synthesiser. But the "FM" tracks don't exactly sound quite right like they do using the SC-55 either. :D
@superrayman3
@superrayman3 3 года назад
Do you have an SC-55 and would you be able to upload a video with an FM track when playing through it? I'd be very interested in comparing the SC-55 FM version to the FM MIDI when played through a Yamaha OPL3 because the OPL3 version sounds pretty respectable when compared to the Genesis originals (for what they are).
@flygonbreloom
@flygonbreloom 3 года назад
@@superrayman3 There's a fairly accurate SC-55 soundfont out there (thanks to the fact the instruments can't be directly programmed - they're all baked in in their settings), but I've been needing to save up and pony up for the truly real thing. I expect results to be 99.7% the same anyway. I was admittedly hoping Alex Yard had access to one.
@kitsulolicon
@kitsulolicon 3 года назад
as someone who's learning the music theory, and sonic 3&k's ost being one of my all time favorites, i absolutely adore your videos!!
@Denji2006
@Denji2006 2 года назад
MJ's version will always be "Launch Base" to me. You can really tell, even from the proto tracks, that MJ's involvement really kicked the tracks to another level.
@GavGaming15
@GavGaming15 Год назад
Proto launch base is one of my favourites but I agree that it doesn’t fit with this level
@mogueraguh
@mogueraguh 3 года назад
Launch base completion instructions: Go Go Ggo
@FranNahu
@FranNahu 3 года назад
Como siempre, básicamente no entiendo nada. Está todo en inglés y hay MUCHA teoría musical en profundidad, pero como todo fanático de Sonic y la Música, disfruto mucho este video. MÁS O MENOS (MUY POR ARRIBA) puedo suponer que "te entiendo" (poco y nada).
@AlexYardZone
@AlexYardZone 3 года назад
Si está mirando en una PC de escritorio, puede utilizar la traducción automática de subtítulos en la configuración para convertir los subtítulos a su idioma. Ojalá eso ayude.
@melvinstevens3237
@melvinstevens3237 2 года назад
I dont know why but the mj launch base theme fits to some energy plant o some like sonic spinball the machine Meanwhile the other launch base fits a level with the death egg defeated because is so cheerful For me none of them fit at all
@CammieRacing
@CammieRacing 3 года назад
I know nothing about music, but I'm hooked on these videos.
@retromaster6163
@retromaster6163 3 года назад
Really enjoy your videos which are insightful. I like the presentation.
@mangoblade3877
@mangoblade3877 2 года назад
I would pay you money to talk about Hydrocity act two it’s literally my favorite sonic track of all time next to lava reef zone
@Swifty_Shifty
@Swifty_Shifty 3 года назад
I like how the "GO" sound sample is basically saying "hey you need to go as fast as possible to stop eggface"
@IAmElectrospecter
@IAmElectrospecter 3 года назад
Man the editing and production in this video is superb. Lots of little clever graphics and sound effects. Also I love the cacophony of color alliteration lol
@MaladyKayjo
@MaladyKayjo 3 года назад
Great video, idea like to mention though that 4 to 1 actually has a name, that being the plagal cadence, it’s considers a secondary resolution to the perfect cadence (5 to 1) in western classical styles, but its actually more common in styles like rock which the sonic sound track seem to take more from than classical, so moving from four to one isn’t saying that much, atleast in my view. Second at one point you said that you can’t change the key suddenly, Because it might be jarring to the audience. The thing is sometimes that’s the point. And in music you can do anything as long as long as it fits your emotional intention. That’s all I wanted to say
@rodiroddude6204
@rodiroddude6204 3 года назад
yes a new one finally
Далее
Sonic 3's Flying Battery: Music Theory
10:29
Просмотров 283 тыс.
Учёные из Тринидад и Тобаго
00:23
I Took An iPhone 16 From A POSTER! 😱📱 #shorts
00:18
Сколько стоит ПП?
00:57
Просмотров 127 тыс.
Sonic 3's Hydrocity: Music Theory
18:04
Просмотров 121 тыс.
Sonic 3's Mushroom Hill: Music Theory
12:31
Просмотров 172 тыс.
The Strange Sonic Advance 3 Team Names
6:08
Просмотров 168 тыс.
How Sega Almost RUINED Sonic 2
13:27
Просмотров 149 тыс.
Sonic 3's Carnival Night: Music Theory
18:18
Просмотров 181 тыс.
Harmonic Rhythm in Sonic the Hedgehog's Music
12:42
Просмотров 1,1 млн
Sonic 3's Marble Garden: Music Theory
10:45
Просмотров 136 тыс.
The Definitive Way to Play Sonic 3 (And More)
28:41
Просмотров 622 тыс.
Sonic 3's Angel Island: Music Theory
11:35
Просмотров 179 тыс.
Music Theory: Sonic CD's Stardust Speedway
18:34
Просмотров 76 тыс.