Credits and huge respect to the goat, ChaosX. Hope that after he finishes the break, he would return to the game to update it for remade cutscenes, new bosses, last story and its boss, instructions page and a free open world where you can play each character you want to get used to the character’s movement, abilities, etc (you know what I mean).
Really like the style of animation in these, not as uncanny as 06 but also not the cheesy cartoony style of animation from the games that came after. Perfect middle ground.
If Sega would back ChaosX and actually pick this project up for mass release, Sonic would be able to get the redemption he deserved from the failure that was the original
Aprecio lo que hace ChaosX, se nota que está haciendo que 2006 Desate todo el Potencial que ocultaba, ya que este juego si tenia potencial pero Sega no lo Aprovechó. Además que esté juego es de mis favoritos de Sonic (y con este remake me parece mejor) y es lo mas cercano a SONIC ADVENTURE 3. I appreciate what ChaosX does, it shows that it is making 2006 Unleash all the Potential it was hiding, since this game did have potential but Sega did not take advantage of it. In addition, this game is one of my favorite sonic (and with this remake it seems better to me) and it is the closest to SONIC ADVENTURE 3
And also the boss fights and remade cutscenes but now i'm imagining that chaosx will add a unique and powerful moveset to the boss fights of the hedgehog trio egg cerberus and mephiles to make them even more challenging than before
@@wellingtonafonsodecarvalho9842 and as an added bonus, ChaosX would give Blaze her own burning form, that I would love to see in the next update #BurningBlazeinSonicP06
@@aganthonygoody254 but i'm really hyped not only for more super characters but also to see if the hedgehog trio will get a unique and powerful moveset in their boss fights along with Mephiles and the Egg Cerberus
It is, but it's still unfinished, just the action stages for Sonic Shadow and Silver, no bosses, hard versions of stages, cutscenes, story mode, hubs, or sidequests yet. But, bosses are coming in the next release.
I'm gonna be a contrarian asshole and say I really do not like Silver's Tropical Jungle opening, but only because of the squash and stretch applied. It's too cartoony, it doesn't at all match the tone and setting of the game, especially compared to all the other new cutscenes, like the glorious Sonic and Silver Kingdom Valley intros. But I don't even like the minimal bounce on Silver's head during his Crisis City and Kingdom Valley intro. None of this game should have squash and stretch, but it sticks out with Silver especially because he's such an angsty and powerful character. Would you give Anakin Skywalker or Prince Zuko bouncy animations? The animation here is all fantastic, but the cartoony bounce used is just too exaggerated, it's too strange and clashes with the vibe of the game and story.