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Source 2 Skyboxes 

3kliksphilip
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I take a look at the Source 2 skyboxes and how they compare with their Source 1 CS:GO counterparts.
0:00 - Skyboxes
0:34 - 2D skyboxes
2:14 - 3D skyboxes
2:39 - CS:GO skybox
3:04 - CS2 skybox
3:52 - Exploring Vertigo's skybox
5:12 - Overpass skybox
7:18 - Which skybox will be CS2's best?

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1 июн 2024

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Комментарии : 526   
@eli.k9190
@eli.k9190 10 месяцев назад
Another needlessly deatiled CS video about something 0.0001 percent of humans care about. Love it keep it up
@CodeF53
@CodeF53 10 месяцев назад
This is precisely what I watch this man for!
@carl-classic
@carl-classic 10 месяцев назад
well I CARE ABOUT IT!!!!
@nilsebaer3717
@nilsebaer3717 10 месяцев назад
I don't even care about some stuff he makes videos about, but everything he talks about somehow becomes interesting. It's just so nice to listen to this man talk :D
@dulcebelluminexpertis4147
@dulcebelluminexpertis4147 10 месяцев назад
I haven't played the game in 6 years, and yet it is still one of my favorite things to watch/keep track of thanks to these videos.
@iCookCrystalMeth
@iCookCrystalMeth 10 месяцев назад
less than that lmao
@cyberced180
@cyberced180 10 месяцев назад
As a german i'll have to give valve credit. The cranes doing nothing for the whole day is very realistic in Germany.
@manupainkiller
@manupainkiller 10 месяцев назад
For a german, you are pretty humourous...to the point of almost, denying the fact that you are actually german ! :P
@ali_alami
@ali_alami 9 месяцев назад
😂
@JohnPaulBuce
@JohnPaulBuce 8 месяцев назад
💀
@lampionmancz
@lampionmancz Месяц назад
It always baffled me that Overpass, a map based on Berlin, had Prague as it's skybox
@jojojoko4757
@jojojoko4757 10 месяцев назад
loving how regardless of how much fancy tech we get, it still all boils down to flat 2d textures if you get out far enough
@tarabelle7716
@tarabelle7716 10 месяцев назад
sprites will never die!
@Frying1Pans
@Frying1Pans 10 месяцев назад
game design is all about smokes and mirrors
@GraveUypo
@GraveUypo 10 месяцев назад
that's because this game is a billion years outdated out of the box. unreal engine 5 doesn't need to do this shit
@yakkuuu
@yakkuuu 10 месяцев назад
@@GraveUypo yeah right because fuck optimizing your game
@Frying1Pans
@Frying1Pans 10 месяцев назад
@@GraveUypo game devs still do this. why? it's cheap to render and its convincing from a distance
@Sandbowl
@Sandbowl 10 месяцев назад
5:08 This transition is more advanced and realistic than source 2 could ever be
@Corzappy
@Corzappy 10 месяцев назад
Rotoscope the edge of the Vertigo geometry, add a blur transition around the edges, and then slowly shift the whole clip to the left. Very fancy looking, very satisfying, but surprisingly simple.
@misguided8975
@misguided8975 10 месяцев назад
@@Corzappy shup
@duudiiss
@duudiiss 10 месяцев назад
@@Corzappy brother, just admire it
@Corzappy
@Corzappy 10 месяцев назад
@@duudiiss I am admiring it, it's a nice transition. I'm just explaining that it can be both beautiful and simple.
@HeretixAevum
@HeretixAevum 10 месяцев назад
It was very slick and unexpected. A nice touch
@maximilianbrunner1203
@maximilianbrunner1203 10 месяцев назад
0:33 i cant decide whether i never want to hear phillips asmr again or want a 10 hour version of it
@fiddlebender88
@fiddlebender88 10 месяцев назад
I hate it but I keep coming back to it. Help.
@gominho9424
@gominho9424 10 месяцев назад
ASMR | Salivating over Source 2's new Graphics Binaural (Wear headphones)
@most7922
@most7922 10 месяцев назад
That was so mad lmaoo
@w04h
@w04h 10 месяцев назад
I... I don't think it's asmr. It's the sauce 2 coming out of him.
@charliekill88
@charliekill88 10 месяцев назад
@@fiddlebender88 what is wrong with us
@beszmi
@beszmi 10 месяцев назад
5:10 that transition was smooothhh! Good job! :)
@sapphire4310
@sapphire4310 10 месяцев назад
the way old skyboxes made everything look gigantic and incredibly far away just gives some specific kind of atmosphere that i love so much. i wish people carried that feeling over in some way to modern games more often
@wtfboom17
@wtfboom17 10 месяцев назад
Same, they feel like fuzzy paintings or how you'd remember what skies looked like in your dreams, and whenever I have a nostalgia trip regarding my older gaming days of playing Half Life and Counter Strike, the first and foremost thing I always remember is the skybox. Its hard to explain but the low quality of them really does give it a hazy memory/dream effect.
@Vinicantstopcrying
@Vinicantstopcrying 10 месяцев назад
Ancient CSGO has that amazing Skybox atmosphere and Militia. Its not only the old games that have it
@Vinicantstopcrying
@Vinicantstopcrying 10 месяцев назад
​@@wtfboom17 It's like Painting. So low Res really doesn't matter. It is bound to make a long lasting impression.
@resserection1
@resserection1 10 месяцев назад
There's some really amazing city skyboxes in SiN and its expansion
@Skididi_theft
@Skididi_theft 10 месяцев назад
To me,these low res distant scenery on CS.1.6 holds a nostalgic early 2000's vibe...is cozy and makes you want to visit them...i am the only one who get this?
@HolyOllie
@HolyOllie 10 месяцев назад
i can already see the huge grin you got on your face when you made the transition at 5:08, philip
@Thundy
@Thundy 10 месяцев назад
That transition at 5:09... I had to rewatch it a few times. Stunning.
@VerboseToast
@VerboseToast 10 месяцев назад
Philip, your content is second to none. I rarely comment and I think there are many who silently share my enthusiasm. I never miss a video on any of your channels (at least all the ones I know of). Thanks for the high effort, high quality stuff
@cammeron-648
@cammeron-648 10 месяцев назад
+1
@kafi2579
@kafi2579 10 месяцев назад
+108
@Killberty
@Killberty 10 месяцев назад
same
@offspringfan89
@offspringfan89 10 месяцев назад
I have always had a soft spot for GoldSrc skybox textures, they had an eerie, liminal and desolate vibe to them. Fascinating stuff, it's uncanny how Philip can create content from thin air. I love these breakdowns of Source engine and Counter-Strike levels that he makes, I could watch him talk about it all day long.
@KRUSH-R
@KRUSH-R 10 месяцев назад
6:35: So you're telling me the plane is a plane?
@AbeTweakin
@AbeTweakin 10 месяцев назад
0:42 been so long since I've heard that sound that I almost forgot it even existed
@spongebobfan78
@spongebobfan78 10 месяцев назад
6:03 Not CS-related, but I really missed when racing games used that kind of method of selling the size of the world. Games like earlier Need for Speed games like Underground 2, Most Wanted and Carbon made it feel like it has a bigger world than the recent entries despite being objectively smaller. Meanwhile, modern racing games like the recent NFS ones have bigger worlds with towering buildings but somehow feel emptier and barren, no matter how hard they try to make it lively.
@mastershooter64
@mastershooter64 10 месяцев назад
Fuel
@Notd0not
@Notd0not 10 месяцев назад
5:29 something i find very interesting is that despite de_overpass being set in Berlin, the 2D row of buildings is actually from Prague in czech republic. You can literally see the Prague castle on the image. Also the tower is not even from Berlin, its the Nuremberg TV Tower.
@viljom
@viljom 10 месяцев назад
Vůbec jsem nečekal že bych tě tu našel :D , ale jo taky jsem si říkal že mi to jaksi až moc připomíná Prahu.
@eichen97
@eichen97 10 месяцев назад
5:10 gorgeous seamless transition phillip.
@floriuszz
@floriuszz 10 месяцев назад
5:09 transition felt nice
@ShonkV
@ShonkV 10 месяцев назад
i am so excited to see what they will do to the huge DangerZone maps in source 2
@Kaktanternak
@Kaktanternak 10 месяцев назад
0:34 "way back before most of you were born". Man, I'm old...
@jvilleneuve
@jvilleneuve 10 месяцев назад
Vertigo to overpass transition was so chef's kiss.
@unhelpful-harry
@unhelpful-harry 10 месяцев назад
For some reason skyboxes/background art have always been of particular interest to me in games. I think it’s how they used to fire my imagination as a kid in terms of “what’s out there” Thanks for continuing to make videos which speak to such parts of my nerdy and sentimental psychology, Mr Kliks :)
@EduardoProa
@EduardoProa 10 месяцев назад
I NEED more source 2 skybox analysis, they look incredible.
@vuurkip2491
@vuurkip2491 10 месяцев назад
Would be interesting to see a video on the train of overpass, since it looks like they changed the model and colour to make it more accurate to the Berlin u-bahn (even though the model is a british class 150 complete with diesel exhaust pipes which the electric u-bahn shouldn't have)
@TheCreator1337
@TheCreator1337 10 месяцев назад
5:09 that transition was really sick ngl
@eirgel38
@eirgel38 10 месяцев назад
I appreciate the transition at 5:10
@glitchy_weasel
@glitchy_weasel 10 месяцев назад
5:08 you know, it's little details like these that make your videos shine philip!
@cannellofglory6968
@cannellofglory6968 10 месяцев назад
Whilst the bumper on the police car has a negligible effect on performance alone, this sort of design choice across the board has a huge impact on performance.
@brickstonesonn9276
@brickstonesonn9276 10 месяцев назад
I actually love how they dont move when you do. They feel so much more massive because of it, and it gives the map such an incredible atmosphere i dont feel in any other game. Like, in most games mountains & such are actually really small, and you really feel that they're small especially if you've seen big mountains irl before. But these 2d skyboxes really make these distant mountains feel as massive as they should, and it applies that massive feeling to things that arent typically as massive as mountains; like skyscrapers for example. I dunno, i just really like it. Maybe its just my nostalgia.
@Ocer.
@Ocer. 10 месяцев назад
Since everyone else has chose this video to tell Philip how much they appreciate his work, I'll just say that I also absolutely love it. And whenever I hear the classic song Steventhedreamer's music kick in, it just lifts my mood, also, I've never ever felt that the quality of the videos has been subpar. This isnt the first time I've made an appreciation comment, but it doesn't hurt to write another, does it?
@AureliazPC
@AureliazPC 10 месяцев назад
Transition at 5:09 from Vertigo to Overpass so well put together, i was actually frightened for a sec as my brain was not capable of comprehending how the video was suddenly taking place in Overpass
@BigJ_404
@BigJ_404 10 месяцев назад
The transition at 5:12 was amazing.
@ghost963cz
@ghost963cz 10 месяцев назад
5:30 lmao apparently old overpass used Prague as its skybox, which has the complete oposite vibe to berlin
@AntonioZL
@AntonioZL 10 месяцев назад
i think the old overpass wasn't definitively set in Berlin, more like 'generic european town'. Could be wrong, tho.
@TitanKaempfer
@TitanKaempfer 10 месяцев назад
@@AntonioZL The description they dropped when releasing overpass descripted the map as being set in Berlin, but it used the Praque skyline and the Nuremberg TV tower. At least they got the language of the signs right... Almost, as there was an uncommon use of a transkripted Umlaut on one, prior to some update. Whatever, felt like the Berlin thing was really just an afterthought thrown in just for the maps description that many people probably didn't even read to begin with.
@S4NSE
@S4NSE 10 месяцев назад
I love you so much man, I watch these videos while eating and it's so cozy to dive into a well loved videogame
@differentone_p
@differentone_p 10 месяцев назад
i loved cs 1.6 and css skyboxes. always watched them in spectator mode. i didn't know it was generated. i thought about how it was photographed and processed. i thought there are places in real life like that.
@Pluvillion
@Pluvillion 10 месяцев назад
St. Marc and Lake are perhaps the only two maps in which we can see how L4D2 would look like in S2. The more I watch these videos the more I get envious as if there’s a game that would *_really_* showcase Source 2’s prowess, it’s Left 4 Dead.
@Akkbar21
@Akkbar21 10 месяцев назад
I hope CS2 renews my love of CS. I haven’t played in many, many years. I’m looking forward to the clean gun play and motion I remember from 1.6. Hope it lives up to the hype.
@M.One.XJ6
@M.One.XJ6 10 месяцев назад
This is why I bought your music kit when it came out last year August! I love your videos, your dad's soundtracks and your love for Counter Strike. Thank you for over a decade of great content
@starlight_garden
@starlight_garden 7 месяцев назад
5:08 One shot with an awesome transition and I'm hooked. Give us more, please.
@XanderNiles
@XanderNiles 10 месяцев назад
Despite the limitations, CS1.6 skyboxes are so atmospheric and add a ton of to the maps they're attached to.
@worldgeographer1360
@worldgeographer1360 10 месяцев назад
cool transiiton and cool edit for the lake water, good work phillip
@Historicalsidequests
@Historicalsidequests 10 месяцев назад
That transition is devilishly good bro
@Multijee1
@Multijee1 10 месяцев назад
Seriously thank you for making seriously detailed videos about a game i have not played (in 5 years) i just love the way how you make your videos. Thats why i am still subbed.
@Multijee1
@Multijee1 10 месяцев назад
@eladgez2754
@eladgez2754 10 месяцев назад
I had goosebumps from that transition in 3:49, it was so clean and magical. Thank you Phillip for being a god.
@vibaj16
@vibaj16 9 месяцев назад
You mean 5:08?
@Theuniversearch
@Theuniversearch 10 месяцев назад
Ayy. Midtown madness! Loved hearing that classic game get mentioned.
@thegenericnerd6832
@thegenericnerd6832 10 месяцев назад
awesome transition at 5:10 very polished
@user-ot8wl7oh9s
@user-ot8wl7oh9s 10 месяцев назад
I love source 2 approach on realism it isn't in your face like unreal engine, it's mostly things that you won't notice very subtle and i really love that.
@d3r4zz
@d3r4zz 10 месяцев назад
That transition to overpass cured my depression
@Fadezz
@Fadezz 10 месяцев назад
I’m just glad they’re focusing on core gameplay because when youre unnaturally in the zone, you dont notice the background. Especially on Overpass but its cool to learn about all of this stuff
@nadantagaming2276
@nadantagaming2276 10 месяцев назад
Another banger video! Keep 'em coming!
@jaxon_hill
@jaxon_hill 10 месяцев назад
I love these videos! I work on games alot, and they're genuinely interesting (also helpful)
@starseed-
@starseed- 10 месяцев назад
You’re the only channel I religiously follow and watch all uploads, across all three channels too.
@_Devil
@_Devil 10 месяцев назад
Easily accessible skyboxes are my favorite thing about Source 1 Valve games ngl. Often times they can tell alot of environmental storytelling without shoving it in your face, you really have to go out of your way to analyze it
@NormAlTheEnd
@NormAlTheEnd 10 месяцев назад
I really liked this video. Great work
@PMARC14
@PMARC14 10 месяцев назад
Its crazy how big the city in vertigo is if you compare the skybox to real cities
@jspirit1337
@jspirit1337 10 месяцев назад
congratulations with 1kk subscribers!🎉
@sorosh78
@sorosh78 10 месяцев назад
I love watching you talk about skyboxes
@MrTHEO9911
@MrTHEO9911 10 месяцев назад
5:10 top 10 cleanest movie transitions
@ColossalWastle
@ColossalWastle 10 месяцев назад
I watch your videos for the music alone, the cool source 2 stuff is just a bonus for me.
@stagnator459
@stagnator459 10 месяцев назад
What a transition from vertigo to overpass holy smokes, nice
@Killbayne
@Killbayne 10 месяцев назад
i admire philip's ability to go in such detail on something little to no one except us cares about
@LeventK
@LeventK 10 месяцев назад
0:25 he even timed the van back there, true dedication.
@IgnobleAmanuensis
@IgnobleAmanuensis 10 месяцев назад
philips videos have such a cozy, soothing quality to them -~-
@kalinauskask
@kalinauskask 10 месяцев назад
Wow, what a transition 5:08
@Blaizen88
@Blaizen88 10 месяцев назад
As an avid Lake enjoyer back in the day, that ending was beautiful.
@Forotosh
@Forotosh 10 месяцев назад
I would love to see a video about the progression of Vertigo's changes over time!
@matthewrussell8590
@matthewrussell8590 10 месяцев назад
Love to see you doing so well Philip. Watched you for years when you would roam around in a dressing gown in what appeared to be shared accommodation. I would Imagine that would be a distant memory now. For what it's worth well done
@alonsodiaz3705
@alonsodiaz3705 10 месяцев назад
That transition at 5:12 was fantastic!
@jetx8716
@jetx8716 10 месяцев назад
That transition 5:10 from vertigo to overpass was super clean!
@Sflreaction
@Sflreaction 10 месяцев назад
We love nice skyboxes round here 😎
@Crowald
@Crowald 10 месяцев назад
okay philip you really got my ass at 5:10 with that transition between Vertigo and Underpass. I was zoned out and still looking at my monitor and when I zoned back I shook my head a bit and said "when the fuck did THAT happen"
@wild6642
@wild6642 10 месяцев назад
Love your videos bro ❤
@ooaaoooao
@ooaaoooao 10 месяцев назад
5:10 transition is awesome
@feschber
@feschber 10 месяцев назад
I love that you can now view the whole ongoing match from above in casual / pro matches (I think? dont have access yet)
@mmuurrxx2
@mmuurrxx2 10 месяцев назад
That transition to Overpass...holy shit nice!
@Sarsour_
@Sarsour_ 10 месяцев назад
Your content is awesome!
@ult1873
@ult1873 10 месяцев назад
Nice transition!
@classerne
@classerne 10 месяцев назад
That transition from vertigo to overpass was crisp!
@renegadeoffunk2588
@renegadeoffunk2588 10 месяцев назад
That transition to Overpass was smoooooth
@LESLEYYY0
@LESLEYYY0 10 месяцев назад
I really hope we get the Italy map in CS2!! Really fun to play
@WayStedYou
@WayStedYou 10 месяцев назад
They already said they are doing italy when they annouced CS2
@Nikolajnen
@Nikolajnen 10 месяцев назад
I'm making a game for fun in Unity and this was very informative and valuable information, thanks!
@joebloggs8785
@joebloggs8785 10 месяцев назад
That flat plane joke. Split my sides.
@leitinhofresquinho8869
@leitinhofresquinho8869 10 месяцев назад
5:10 this transition lives rent free in my brain
@Sanguinaryyy
@Sanguinaryyy 10 месяцев назад
Thank you for asking the most important question about planes. How do we know if planes aren’t flat? We flat-planers have proof that when you spot a plane from the ground, they are in fact just flat and rendered to the real life skybox.
@Dikucow
@Dikucow 10 месяцев назад
Watched the whole video and I'm confused as to why I share your enthusiasm on the topic But it is cool!!!
@mrattapuss
@mrattapuss 10 месяцев назад
5:09 god that was smooth
@mastergame1311
@mastergame1311 10 месяцев назад
That transition between maps filled me with awe.
@SavageChaos
@SavageChaos 10 месяцев назад
That midtown madness comment shot me back in time. That was pretty funny
@leonardoraele
@leonardoraele 10 месяцев назад
05:08 What a nicely done transition
@vadnegru
@vadnegru 10 месяцев назад
I used to be interested in mapping for cs. I made a map for Source where crow were flying in skybox. Also rocks were falling in the beginning of the round. Also it were fy map with Famases.
@AltShad0w
@AltShad0w 10 месяцев назад
3:51 Midtown Madness: Vertigo Edition.
@curvy8301
@curvy8301 10 месяцев назад
finally a video I can watch while eating
@LiamGerst
@LiamGerst 10 месяцев назад
3:50 I can't believe I just heard a reference to Midtown Madness. It's been so long since I've heard anyone else mention that game.
@Lg2K
@Lg2K 10 месяцев назад
Ikr, now I want to play MM and MM2 again 😂
@blanke_bolster
@blanke_bolster 10 месяцев назад
6:59 I really love his attention to detail
@yashedpotatoes
@yashedpotatoes 10 месяцев назад
5:10 OH MY GOD THAT TRANSITION WENT SO HARD
@lokeshmohanty9898
@lokeshmohanty9898 10 месяцев назад
00:44 This is counter strike condition zero, my man. Played this my whole childhood. Can't fool me
@GameplayUnboxed
@GameplayUnboxed 10 месяцев назад
Midtown Madness! Good old days, no graphics, performance madness, just used to install and play and actually enjoyed game.. Nowadays I mostly watch graphics, performance rather than actually enjoying game like old days. Really miss them😢
@videoskevin
@videoskevin 10 месяцев назад
6:25 i dont know if you read comments but i guarantee those cranes still do move in source 2. i was playing a match the other day and got distracted cause i saw a crane swinging until it rested.
@Ravenghast
@Ravenghast 10 месяцев назад
Another very well made video by the 3-klick-phil! Got to say that "they will realise they are talking to themselves" got a real laugh out of me 😛
@_mailer
@_mailer 10 месяцев назад
I agree that Lake would be a good candidate for making a terrifically improved looking skybox in Source 2, especially out towards the lake itself. In Sweden I've been to a few vistas from summer houses facing a lake that you can actually see the other end of, and it gives off a warm fuzzy feeling to look at. I wonder if they'll add other buildings neighbouring the same lake too.
@cesararnez7070
@cesararnez7070 10 месяцев назад
Hello, very good video. (I'm using google translator) I would love for you to make a comparative video of the vertigo and overpass maps like the ones you did for nuke (video name: CS2 DE_NUKE VS CS:GO) Please, no one better than you to see the graphic comparisons well. Thanks and regards.
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