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Space Engineers Survival (Episode 31) - Hangar Extension! [2024] 

AndrewmanGaming
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Welcome back to Space Engineers Survival 2024!
If you like the video, be sure to leave comments and hit that like button! That's how I know to make more of these!
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23 сен 2024

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Комментарии : 46   
@TheMrIcke
@TheMrIcke Месяц назад
Hi Andrew, I'm a huge fan. Greetings from Germany. I have learned a lot from your videos and wanted to point this out to you. That you can also control everything with small grid timers and event controllers. You've stuffed your new hangar full of them. Put a rotor in the floor, use the small head and from then on only build with small grid. That will save you a lot of space.
@AndrewmanGaming
@AndrewmanGaming Месяц назад
Thank you for the tip! I usually prefer to use the large grid stuff because I like the look of a bunch of high tech looking blocks everywhere, but you're right that in this case where I'm running low on space, small grid would probably make things much easier!
@chadp6307
@chadp6307 Месяц назад
Large or small, the bridge deck on top of the Sandstorm will look fine as long as it's centered. It probably currently looks odd to you because of being off-center. Unless you're going to actually set up a "landing strip" on the Sandstorm roof, designing the bridge placement like an aircraft carrier would look odd. If I recall, the Aaron Transport hauls from SPAM to PAM, so ores can get refined at PAM. When you checked on it @ 9:00, was it on it's way to PAM, or SPAM? Editing cuts disoriented me, so unsure where it was headed at that time. If returning to SPAM, then being full wasn't a good thing. I learned something new today.. that you can set up events in the air vent. I'm no veteran player, but I haven't heard anyone else mention this before either. Thanks for including it in this episode.
@AndrewmanGaming
@AndrewmanGaming Месяц назад
Thank you for the tips!! The Aaron transport was heading to PAM at that time which is why I was happy it was full of previous materials :) And yeah I was surprised too that the vents had triggers for pressurized and depressurized. I just happened to see that on the event controlled wiki page while the game was booting back up after crashing!
@fredpryde8555
@fredpryde8555 Месяц назад
the event controllers etc in the new hanger actually make it look really cool and no as white and makes look like a technical panel wall
@AndrewmanGaming
@AndrewmanGaming Месяц назад
I agree! I love the look of the large grid event controllers and timers.
@Dennys854
@Dennys854 Месяц назад
Love it all! If you rebuild the Sandstorm insure you have under belly guns for base suppression missions. Bring the bridge forward just aft of the 3 turrets, angled up so you can see over front turret.
@DarksiderJon
@DarksiderJon Месяц назад
Something I always like to use when repairing a ship, especially a large one like the sandstorm is using a feature added by the multigrid projector plugin, if you tell it to highlight blocks it will tell you what blocks are still missing components. Which is very useful when repairing a ship because you can’t tell visually, welding all the blocks will still repair deformation even if not actually repairing the block
@mightybear2082
@mightybear2082 Месяц назад
PAM works for transport ships as well, if you don't want to hassle with all the ai blocks
@AndrewmanGaming
@AndrewmanGaming Месяц назад
Thank you for the tip! If the transport ship runs into any more issues, I might check that out :)
@hunnybunnysheavymetalmusic6542
@hunnybunnysheavymetalmusic6542 Месяц назад
Make the tower lean a bit forward. Give it a forward rake so it kinda has a 'cutting edge' to it.
@devonduncan6812
@devonduncan6812 Месяц назад
The bridge would look fine as is if you added a visual balance to the other side. Maybe a gun battery a little to the side and back.
@azzor4134
@azzor4134 Месяц назад
19:16 glad to see that I'm not the only one who spends a lot of time messing with event controllers, lights and timer blocks with the sole purpose of protecting myself from myself (when I could just not be stupid)
@Draail19
@Draail19 Месяц назад
You should add name plate lcd's on the new hangar for the barista and coffee grinder.
@commanderpower79
@commanderpower79 Месяц назад
Thats a complicated door. Well done! Still i would have used like 4 buttons.
@Vxiyan
@Vxiyan Месяц назад
I didn’t know it took this long for recording and editing a video! No pressure though, keep making great content!
@strixfiremind
@strixfiremind Месяц назад
Even without editing it takes a good bit. A 40 min video like this, at 1080p and 60fps, will take 40 minutes to 1.5 hours to record, depending on if you pause OBS or not - and then will take 2-2.5 hours to upload to RU-vid depending on your upload speed and RU-vid's current server load. Editing just adds another 1-8 hours depending on your edits. Lot of work, lot of waiting.
@AndrewmanGaming
@AndrewmanGaming Месяц назад
My usual video recording pipeline is about 2-3 hours of recording, and then 3ish hours of editing. I try to cut videos at the 2 hour recorded mark because the longer I go, the more time editing will take too, but sometimes I go over! For instance, the one with the signal block receiver setup took 5 hours to record. Some creators are more efficient recording for an hour per episode, or doing minimal edits and leaving more of the footage in, but my current way of doing it takes 5 hours on average to produce a normal survival video.
@naimadprogamer2863
@naimadprogamer2863 Месяц назад
⁠@@AndrewmanGaming yikes, normally for me, A hour of recording takes me 15 minutes to edit.
@DarksiderJon
@DarksiderJon Месяц назад
I don’t know if you saw it but I commented on the last video to use status lights to fix the gerfaso maniac or however it’s spelled. I thought it was funny to see you use the idea but not the way I expected
@Sasaking999
@Sasaking999 Месяц назад
Great work this one! or the hangar doors i like to use the same doors as your but i put an oldschool hangar door in the middle. It makes it a 2x3x1 instead of 2x2x1 and it looks cool lol
@Newman3jw
@Newman3jw Месяц назад
Hey, Andrew, something to try with the maniac ship. When printing event controllers from projections, sometimes they just don't work, and nothing will fix them. This happens A LOT with my event controllers for connectors. The only thing I've found to fix it is to remove it and put a brand new one (not from the blueprint) in there.
@AndrewmanGaming
@AndrewmanGaming Месяц назад
Thank you for the tip! I'll give that a try. The ship just won't take off!
@ady2848
@ady2848 Месяц назад
You should put all the timer blocks and the event ones in the server room ( the one with the tunnel ) Edit: You should redesign or reorder the inside of amg snowstorm in my opinion and maybe make the used space more useful
@astonmartin0468
@astonmartin0468 Месяц назад
first redo lookd good...the raised platform. could definitely improve upon it though
@Cryolemon
@Cryolemon Месяц назад
Love your pressurisation work.
@noahcorlett6023
@noahcorlett6023 Месяц назад
you should put the cockpit for the sandstorm in the middle instead of the back it would make it look not as weird having the cockpit all the way in the back and nothing in the front somthing to play with
@TheWanderingtraveller
@TheWanderingtraveller Месяц назад
You should make the cockpit like the U.S.S. Cygnus from the black hole.
@olderlink0
@olderlink0 Месяц назад
18:40 door opens when not switch locked door closes when switch locked you should do that
@stevenvanloggerenberg7035
@stevenvanloggerenberg7035 Месяц назад
Can't wait for nex one
@einfachtoll3912
@einfachtoll3912 Месяц назад
Do you know the mod "rotary airlock"? These doors are always airtight
@the-scrap-gamer
@the-scrap-gamer Месяц назад
I liked the old bridge design tbh
@randogame4438
@randogame4438 Месяц назад
Yeah, I think you could've just added in some of the new console block. Also, Captains Quarters are always just aft or below the Bridge.
@AndrewmanGaming
@AndrewmanGaming Месяц назад
We can make it better! And if not, I'll just rebuild something similar to the old one with the console blocks
@yeetboiaug9615
@yeetboiaug9615 Месяц назад
As much as I love the amg sandstorm, please make a Europa based large grid ship
@Literally_Me_RyanGosling
@Literally_Me_RyanGosling 26 дней назад
Maybe a double bridge like on the venator from Star Wars kind of
@nickygames8245
@nickygames8245 Месяц назад
make door for the hangar for sandstorm
@loftgaming5031
@loftgaming5031 Месяц назад
Hey Andrew love your videos and I just have one question? Why do you sound like cavemanfilms
@hunnybunnysheavymetalmusic6542
@hunnybunnysheavymetalmusic6542 Месяц назад
YAAAAAAAAAAAAYYY SANDSTORM!!! \(^_^)/
@theinnocenttomato9836
@theinnocenttomato9836 Месяц назад
I feel like a sensor could have help with the hangar
@davidcrosier3857
@davidcrosier3857 Месяц назад
Hey bud can you post the script for your solar tower display
@Gravedigger933
@Gravedigger933 Месяц назад
I would love to play this game, but I will not because the UI is the worst I've ever seen.
@droppedpasta
@droppedpasta Месяц назад
Cool
@OssiJrgensen
@OssiJrgensen Месяц назад
Ay i wanna say if you get it It will get better
@Newman3jw
@Newman3jw Месяц назад
There are many mods that can fix that. Many of which can be loaded client side with a plugin. That allows you to use cosmetic UI fixes on official servers and other servers. Hope that helps.
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