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Survive with me #9 - Cargo drone set-up (Space Engineers) 

Lunar Kolony
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Hello everyone! Welcome back to a new series, in this series of videos, I will be taking you through the full vanilla Space Engineers survival process. Teaching the basics all the way through to advanced game mechanics to turn you into a true Space Engineer.
My aim with the series is to easily introduce new players to the game via a walkthrough guide of it's features. If you have any questions or need help, leave a comment and I'll get back to you when I can!
If you enjoyed, please like comment and subscribe to support the channel :)
In this episode we create a basic ship printing system which will allow us to more quickly and easily create small grid vessels. We build our first cargo drone which will be used to ferry ice from the drill rig to the outpost.
Splitsie's a.i guide: • Docking and Launching ...
Light cargo drone: steamcommunity.com/sharedfile...
Ship tug: steamcommunity.com/sharedfile...
Join the channel! : / @lunarkolony
Discord: / discord

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26 апр 2024

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Комментарии : 31   
@nycos84
@nycos84 2 месяца назад
Hi Lunar, For the miner you can add an event controller trigger : connector lock action 1 : (connector lock)) recharge battery on/off - (connector unlock)) all thruster on action 2 : (connector lock) all thruster off - (connector unlock) recharge battery on/off I am following this nice gameplay.
@theodor5480
@theodor5480 2 месяца назад
Great Video! helped me on understanding the SE AI blocks a bit more, hope to see more. love how you said ,,Braincells have kicked in" and it almost crashed 2 seconds later (:
@Chernobyl3279
@Chernobyl3279 3 дня назад
I love that your playing the game but doing tutorials at the same time
@JeffreyBlakeney
@JeffreyBlakeney 2 месяца назад
You might want to add another battery to your drone. The power usage kept red lining while it was flying. If it tries to avoid an obstacle by using too many thrusters, not having enough power will mean it won't be able to maneuver as fast so it might end up crashing.
@JeffreyBlakeney
@JeffreyBlakeney 2 месяца назад
Your system does work but it could be simplified somewhat using event controllers. No need to use a timer block delay to let the connectors "settle", just use an event controller to check to see if the connector is ready to lock. You can also use an event controller to check the fill level of your cargo and disconnect the connector when it is greater than a certain amount (best not to use 100% as it might not get there, 95% would give some wiggle room) rather than using a delay as well. If you need to check multiple states before doing something (ie. waiting for cargo to be filled by 95% and batteries to be charged to 95%) it can be done but requires a little extra work.
@johndee2990
@johndee2990 2 месяца назад
I'm glad I got here early, nice Robot. 14:10 BTW, the Left and Right indicators are the correct colours for Navigation lights. [Red] Left [Green] Right if you want Nav Lights, set the Center [White] lights to blink first followed by Left [Red] then Right [Green]. (I use a blink setting of 3 seconds, 10% blink length, with 0 [White], 10 [Red], 20 [Green] offsets respectively.) 22:30 As a Failsafe you can also set the delay to 0 seconds just in case. (unless you are using the delay) 27:00 In Survival I made mine to both serve a patrol Drones when I don't need them, or Caravan Cargo Drone that Follow Player at a set height and distance. 29:05 Yeah, sometimes for absolutely no reason at all, my Drones will all simultaneously fall out of the sky. I call it the Clang Tax. 32:35 May I suggest putting a Solar Panel on it when you remove the Control Seat? This would allow for better autonomy with only the need for periodic check-ins.
@eshfwog
@eshfwog 2 месяца назад
for your second point, pretty sure the minimum timer delay is 1 second clang tax lol
@johndee2990
@johndee2990 2 месяца назад
@@eshfwog Reprinting Drones gets expensive.
@gentledrednought
@gentledrednought 2 месяца назад
This is the first video I've been eagerly anticipating since watching the previous episode of a streamed series, can't wait to watch it!
@dylanvh9465
@dylanvh9465 17 дней назад
Wait, what other base? lol I have completely missed episode 7 derp. Here I have my welder wall and first cargo drone standby :P Love your vids o/
@JeffreyBlakeney
@JeffreyBlakeney 2 месяца назад
Another thing you need to keep in mind is that the AI blocks, if you use a regular GPS marker, try to get the AI block itself to the marker. If the AI block is to the side, things might not line up as you'd like. Use the "Add waypoint" action of the recorder block sets the waypoint where the recorder block is so that usually lines up okay. However, it is usually best to try to keep your AI block (I can't remember if it is the move or recorder block) aligned to the center of your connector. If it is off to the side and the grid ends up changing facing (ie. pointing west instead of north), then the connector probably won't line up correctly.
@Mr402TA
@Mr402TA 2 месяца назад
Thanks for the clear explanation on the AI blocks. I've not used them yet, as I've been doing mainly rover playthroughs, so the explanation really helped.
@JeffreyBlakeney
@JeffreyBlakeney 2 месяца назад
Having a minimum altitude of 0 is just asking your drone to crash. You just need it set to a minimum value slightly lower than your lowest docking point. Your drill base you connect at 10 or 11 meters. The other base was 15 or 16 meters so 10 meters would be an okay limit and you don't need to change it if you don't want to. If you do want to adjust the minimum altitude, you can use multiple toolbars in your timer blocks to increase/decrease it multiple times for it to have a greater effect.
@Major-Dan
@Major-Dan Месяц назад
Looking forward to the build video for this. Thanks.
@BrianRonald
@BrianRonald 2 месяца назад
Instead of toggling collision avoidance and precision, use two flight blocks. You can have a precise one with no collision avoidance and a zero height limit for docking, and an imprecise one with collision avoidance and a good minimum height for the open flight stages. Enabling AI behaviour on one automatically disables it on all the others. This way, you have a couple of simple presets that you can trigger at your waypoints.
@hippiedude2232
@hippiedude2232 18 дней назад
It definitely needs another battery or two. The AI maxed out the draw quite a bit when cargo is full.
@eshfwog
@eshfwog 2 месяца назад
the straight and curved conveyers take the same resources, so you dont really need to differentiate between them on the build planner, unless you want to use it to remind you how you were going to build it
@dennisklaus7188
@dennisklaus7188 2 месяца назад
Just a bit of logic improvement, Use an event controller, EC, for loading and unloading instead of a timer. Have the ECs do a trigger now on your timers. These ECs should have the AND Gate on, and is looking at all your cargo fill levels. You'll need two of them, one for loading and the other for unloading. After that setup the battery logic you mentioned. I'd also put on a dedicated cargo for ice on the home base so then you can have some logic for sending this drone out when needed over just constantly making trips.
@voarexxx
@voarexxx 11 дней назад
Can this be elaborated on?! I have his build, I attached an EC that is for charging batteries, but can you explain this a little further so I can implement it on my drone. Also, the 2nd part too so my AI isn't just constantly flying for stuff if it is not needed.
@mailleweaver
@mailleweaver 2 месяца назад
Waypoints mark the way, and the way you've marked tells it to go through the hill instead of over it. You could set another waypoint above the hill and put it before the dock approach waypoints in your move blocks. That way it wouldn't have to poke its nose at the hill repeatedly to find its way over it. It would first aim for the waypoint over the hill, then only aim for the target base after it has reached that point over the hill.
@LunarKolony
@LunarKolony 2 месяца назад
Yeah that was the little note at the end of the vid, I'll be doing that
@mailleweaver
@mailleweaver 2 месяца назад
@@LunarKolony Ahh, okay, I missed that. I stopped watching when you said you were done. The end of most RU-vid videos is usually just interaction reminders and other small talk that I don't care about, so I stop them at the end of the main content.
@Benjisan-dn8kw
@Benjisan-dn8kw 29 дней назад
So i just watched this vidéo, very helpful btw thank you, i tried reproducing the same patern with my cargo drone. Somehow its able to make 4 Trips back and Forth but then it refuses to go down on the last waypoint and i find myself having to redo the recorder path over and over again. Any tips on why this happens and how to fix it? Also would love for you to show us how to set Up an évent controller to charge it by itself. It would be really appreciated as i cant Seen to find a helpful vidéo on this and my set Up doesnt seem to work. Cant Wait for the suite of your playlists, great gameplay, very resourceful! Thank you😊
@artzehnhoffman8282
@artzehnhoffman8282 2 месяца назад
Lunar, do you still play on that map in Pertam that you don't record?
@rxgdemonic4055
@rxgdemonic4055 Месяц назад
On your last episode, what are the blueprints called?
@EclipseEngCorp.
@EclipseEngCorp. 2 месяца назад
im worried, does it have time to recharge?
@gentledrednought
@gentledrednought 2 месяца назад
Thank you for cleaning up your language in this series from your solo survival series you made two years ago, the quality of your content has dramatically improved, well done!
@jjcraft9099
@jjcraft9099 2 месяца назад
When will you go over guns?
@Zoivod
@Zoivod 2 месяца назад
The ai is far more "a" than " i" - Internethistorian
@fredpryde8555
@fredpryde8555 2 месяца назад
i think it is going to take a bit more studying this b4 i understand us old farts find technology hard lol i think it still be quicker for me to just go get a load lol
@turtlesupremeanditscooltur1090
@turtlesupremeanditscooltur1090 2 месяца назад
Lunar I need your help please with you discord server
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