Never thought about this but the Symbiote Suit is actually a parallel for addiction where the first hit makes you feel good and trusting and you are in control but more and more you use it, the less you can control what ever it is.
Doesn’t really work in this game though does it? They essentially just give Peter all of that stuff with none of the drawbacks later in the game, essentially undermining the entire addition allegory.
@Joel-sc2ee Think about it like this: It says more about Peter being strong enough to separate from it than it is to keep attached to what it does for you.
@@TaiAngel01 Not really, because unlike other adaptions, Peter needed someone else to snap him out of it. Like someone else in these comments that made the comparison to Spider-man 3. In that Film, Peter himself realised what the Symbiotes done to him, and how far it’s driven him and made the conscious decision to rip it off of him because it wasn’t worth the extra power it gave him. In this game, it’s because of Miles, Miles beats the shit out of Peter and weakened the symbiote’s hold on him, allowing Peter to try and break free. So no, it doesn’t even do that well, especially seeing as if we are using a parrellel for addiction the plot essentially gives Peter a form of Cocain with ALL of the benefits and good feelings, and none of the drawbacks actual drugs have, The game completely and utterly flubbed the Black suit and Venom conflict in just about every way. The entire idea of Peter Vs Venom is that Peter doesn’t defeat Venom by matching him power for power (like this game essentially turns the conflict into) but instead uses his cunning and intelligence to overcome and out smart venom. The game essentially admits that Peter’s feelings of inadequacy about not being good enough, and needing the symbiote were in fact the correct ones to have, as the plot gives Peter essentially all those same abilities with none of the drawbacks to stand a chance against venom. I don’t think Peter as Spider-man gets a single victory in this game at all, he either needs the symbiote or the other symbiote.
I think it has to do with playstyle. I also struggled but when the story was done and I realized I haven't upgraded anything because I didn't get the materials from doing the side quests I realised the difficulty was self inflicted. After my spiderman was lvl60 fully geared up I was walking thought the symbiotes. Nothing seemed scary anymore. @@DeadlyBeast205
I didn't. I played this game on spectacular for my first play through and 100% the game, and i only died twice during the whole game I also noticed the big enemy's don't hit you out of the air any more at least for my playthrough and also all the attacks that you have to parry you can just be in the air and they for the most part can't hit you even during boss fights Plus the only time I parried the whole game was when we played as the "other character" in that Boss fight because I wasn't in the air
I love that Insomniac didn't pull a RockSteady Arkham Knight with the Venom reveal. In the lead up to Arkham Knight's release, Rocksteady kept saying that Arkham Knight was a brand new character who they wrote specifically for the game, only for it to be Red Hood rebranded. Insomniac tells us who Venom is in the first scene, and makes us invested all the same, without the mystery aspect. Great job Insomniac.
The second one was much more challenging for me. I played the first on the hardest difficulty, and had less deaths than I had on amazing in Spiderman 2. I also played the main story before touching any side content, so maybe the challenge was due to that.
I play the original on ultimate regularly and almost never die(humble brag) and I played 2 on spectacular and died multiple times, but I did put everything into traversal so I was probably under leveled. Edit: But on my Ultimate Playthrough I somehow just beat all four phases of scream first try!?!
I don’t understand how people didn’t know Harry was Venom if you played the first game. I don’t know if this is a special scene or not but it shows him in the tank with Norman and he touches the glass and on the side where harry is in a dark tentacle comes out and touches the glass back. I saw this on my first play through and have known for years at this point.
@@crimsonghoul8983 Heck, Sebastian Stan's face was in the promotional posters for Cap 2, yet many were still surprised to find out that Bucky is the Winter Soldier.
One thing that made a pretty big impact on me from this game was the deeply connected emotions between the side characters; mj and miles had conversations about things while swinging through the city just like genke and peter do. I really love that cause it feels more organic the way the wrote miles into peters story and now its both of their stories told together. SM2 is my game of the year idc lol
Yeah this is game of the year for me, even if it doesn’t win, it’s gotta get at least a few awards maybe best story or something cause the story was way more then I expected and exceeded my expectations and some
I did two playthrus, one on spectacular, then one on Ultimate difficulty. One of the things I really loved was the dialogue for Peter was completely different when doing the base take downs. If you had the symbiote on, Peter was very uncaring about Kraven's family conflict. But if you had the symbiote off Peter's dialogue was much more that of Peter.
I haven’t beaten the game yet but I’m close. I thoroughly appreciated the scene with Miles and Martin Li.His arc was really good and it actually brought me to tears.Great lessons about forgiveness and redemption.
I just beat it about ten minutes ago. Playing as Venom was more than I could have asked for as short as it was. It felt great ripping through everyone.
I played on the harder difficulty and the boss battles were certainly challenging I thought the Kraven and eventual Peter boss battle were two of the best boss battles I’ve ever played. Especially Kraven with the flash bangs and invisibility and the bell. Game was very fun but short
@@NoCluYT I disagree, not all of us play overly padded RPGs from Bethesda. And if length is a sign of quality or value then we fundamentally disagree about what a fun game should be.
Played the game on spectacular was really challenging, but now trying the game on ultimate difficulty, is a lot more tougher, even the most basic enemies can easily gang up on you, the Parry system is also extremely precise which is frustrating, unless you decide to extend the window longer.
@@mareklonestar7053 it is, for me added a huge layer of difficulty, which leaves me to believe that Jeremy played on normal, cause I died multiple times in the boss encounters (which is a little disingenuous to say this game is easy; especially when you get to the Venom part of the game).
Yeah I played on Spectacular directly and there's not a single boss I beat in one try. Also I died on some basic crime missions because of the parry. After playing FFXVI which was really easy (for me), that's actually really refreshing that you can have a hard mode without beating the game.
I gotta say in terms of emotion and story I prefer the first game, like Jeremy said it had moments of emotional depth all throughout while Spider-Man 2 did also have them, they were more spread throughout but in between it was filled with great combat gameplay so it kind of depends if you want the emotional story or fun gameplay I thought 2 pulled it off very well. Felt like a comic book storyline while the first one felt a bit more grounded. They are both amazing games I see no flaws honestly.
First game is better. Second game is good but needed more fleshing out story wise and would have been goated. Story could have had 5 more hours added on easily. Considering the fact that I platinumed this game in three days. Also no one going to say it but Miles story line was boring asf. Should have had Kraven chase after Miles instead of the super villians.
Agreed. The best comparison I've been able to come around to is that the first one felt like a really good movie and very cinematic whereas this one felt more like a wacky comic book run. They definitely have a different feeling from each other but I loved both.
I agree. While I’m personally very bias towards this installment due to my favorite Spidey stories almost always incorporating venom/symbiote suit spidey and my favorite Spidey game being Web Of Shadows, I really enjoyed the rollercoaster on display here and the game really felt nostalgic to me at times playing WOS back when I was a kid.
The move away from secret identities is part of what’s killing the superhero genre. They may be improbable, especially in the Information Age. But, secret ID’s serve the purpose of marrying the fantastical to the every day. You can relate to the stuff Peter Parker deals with at work and in his personal life. So, when he’s in costume and saving the day, you have an “in” into that. Because you have gone through the same things he has, or know someone who has, it makes the impossible seem not so far away. They also add loads of dramatic tension. How is Pete going to stop Chameleon without revealing the secret of his double life? Green Goblin’s found out Parker and Spidey are one and the same. What is he going to do now? When the secret ID’s are done away with, there really isn’t anything for people to lock on to. All that’s left is high flying spectacle and derring do, without any significant emotional tether. And, a large portion of needed dramatic tension just goes “pfft.” Before too long, the stories get boring and sales start to drop. If the superhero genre is to survive in multimedia, the secret identity desperately needs to make a comeback. Just my take on the matter.
I’m not really familiar with Chameleon so I’m not sure how he’d need to reveal his secret identity? How does he take on Spider-Man’s form and Peters without seeing Peters face? Genuine question. Also Green Goblin will keep Peters secret the same reason that Doc Oc did (basically.) Just so he can hurt him later. I agree with your comment but this games universe is very comic booky and not like the movies. Norman will keep Peters secret so he can probably try and kill MJ and will probably kill Miles’ mom
I agree I hate that as well. It really creates this awkward and cringe dynamic between the hero and the people who know their identity. Your forced to balance work and life and it starts to feel more like a job with no meaning behind it. Not only that but including friends and family always gives the villains an easy target.
The problem I have is that the secret identity gets old after a while too. Between a bunch of characters it’s always the same plot points over and over and the same fake drama for tension sake.
@@Plasmacat1 - everyone has a public life, a private life and a secret life. When you take away the secret ID’s, you reduce a character to just having one of those-the public persona. They’re always in costume, even when they’re not, because everyone knows who they are. That gets boring a lot faster than the drama created by said character harboring their secret life from those they know.
@on33r4jo3 - I partially blame the Snyder movies - 3 runs at superman and the audience still thinks he’s boring? Yea failed as a director and storyteller of that happens
@Jellybob69 no the hype was never like this.. he was always immensely, extremely popular but hes hit another level with Spiderverse, NWH and r he video games in recent years
Played all of SM1, MM, and SM2 on the hardest difficulty and I actually had the hardest time with combat in SM2, especially the bosses. My biggest problem was parrying the yellow attacks. After putting in over 100 hours between the other 2 games and DLC, my reflex to seeing the spidey sense is to dodge and I couldn't kick the habit. I just never got the parrying down. Amazing game though. It totally lived up to my expectations after the first game being one of my favorites of the last gen consoles.
The parry system was fine. You just had to know when to use it. Wait for the big yellow or red power moves the bosses throw at you and parry those. You can’t parry the blue attacks, you have to dodge those. When you fight Venom, he throws so many hits your way you have to pick and choose the best ones to parry. If you try to parry a round of three attacks, your character will be too stunned to throw up his hands to parry the third. So dodge, dodge, parry.
I have a voice acting background and have to say that Yuri Lowenthal's performance has been such an inspiration for me since the Prince of Persia Trilogy. The vocal training was really tough, sometimes without noticeable results for months but actors like him and the late Kevin Conroy are a great impulse to not give up. You almost saw me as Leon in those new RE games :) Great review!
I liked the streamlined combat and the fact that boss battles were actually challenging in this game, but now that you mention it the fights against grunts were a lot easier. I remember how intense it was to clear out the Sable bases where you’d fight a huge horde of enemies that could throw a variety of attacks at you and inflict DOT effects. I feel like the next game needs to give us the harder combat combined with the harder boss fights. That being said, I still like the new game better, but that might be because I’m such a Venom fan.
Maybe try on the harder difficulty where you die with 3 hits. I played a few hours and spiderman 2 is way harder than 1. Sm1 was a cake walk on the hardest difficulty. There was little variety and the only real danger where guns from off screen. In sm2 you gotta parry stuff now. The fire guys in sm2 destroy anything there was in sm1. But don't get me wrong, sm2 on the hardest difficulty feels like a 3 or 4/10 on a difficulty scale still. Sm1 was just a 2/10. I'm just talking relative difficulty, sm2 is still easy AF and a baby could finish it on the hardest difficulty.
@@kato093 might have to take my comment back; forgot I was on Amazing the whole time…. That makes a lot more sense. 😂 I’ll have to give it a try and thanks for the tips!
The one notable change during combat is the healing ability. In the previous games, you used to be able to heal at anytime as long as you have at least a partially full bar, so this helped with keeping your health up during fights and made combat more streamlined. But now, you have to have a completely full bar in order to heal. While I can see that they most likely did this to up the challenge, it did make me have to adjust my gameplay style a bit from the previous games. I was so used to how those mechanics worked that it was a bit jarring at first. All about balance I guess.
Honestly forgot about partial heals whilst playing the remaster on PC whilst watching a playthrough of SM2. Probably a good thing for me to not reacclimate to if the PC port happens any time soon.
@@mcflufferkins So do you mean the PC version of SP remastered didn’t allow partial healing? Or did you just not needed to heal often during combat that you forgot that partial healing was possible? I’ve never played it on PC so I wouldn’t know.
There are definitely some aspects of this game that make it harder than the first. Not being able to heal until a full bar is filled makes your focus bar even more valuable. The parry only attacks can catch people off guard since everyone is so used to dodging and if you use your abilities and gadgets too fast you can get overwhelmed pretty fast
This and the first game are GOAT'ed. Like Arkham Asylum and Arkham City. Loved making the symbiote as you pointed out a parasite, a better Web Of Shadows than the original game itself, Kraven wrecked shop, and I initially raised my eyebrows when Insomniac announced it wasn't Eddie Brock, and the new person who would be Venom was pretty obvious if you think about it, but I did appreciate and liked the Venom change for what it was in the game.
Combat is definitely tougher on here, but I'm playing on Spectacular too. Not as easy to dodge some attacks, some you have to parry some you can't just dodge or parry at all. Once Venom comes in, combat gets even tougher with all this.
I think the reason the combat feels a bit worse for me this time is that the parry isn’t super responsive and the perfect dodge indicator isn’t always in time with attacks
This is now one of my favourite Jeremy Jahns videos. Really great when you talk about Spiderman dude... i really relate from memories of playing Spiderman on Ps1 and Ps2.
I absolutely love this game. For me it’s better than the first. Everything was improved from traversal, combat, story, world, voice acting, etc. And the teases for the next game I found in the side missions was so awesome.
Absolutely love this interpretation of Spider-Man. Much more than the past movies. The dynamic when first meeting Harry was more compelling than the whole Amazing Spider-Man 2 movie.
I was a bit worried how the symbiote powers would look without the black suit but honestly it works better than I expected, and I like that rage mode still has it overtake your choice with full on black suit.
One thing i likes about the symbiote part of the story is that after a while, you see peters personal monologue start to change..until eventually you really just here venoms voice for brief moments telling peter to "do it" like palpatine....if ya know what i mean
venom is the biggest victim of the move away from secret identities. i remember in the 90s tv show, what made venom a literal juggernaut of tension is that he knows peter parker is spider-man, and despite having removed the symbiote suit the threat to you and all your loved ones is constant. it's almost like the worst break-up imaginable, still trying to get back at you. seeing aunt may with eddie brock and having him smile at peter makes for fantastic tension. besides, that's also what made venom imo the prime spidey antagonist as he's a direct opposite of peter or a warning of what may have been if he had kept the suit, as opposed to the "twisted mentor" relationships with doc-oc or green goblin
What difficulty did you play this game on? Because I can't for the life of me see how this could be easier than the first game. The first game also let you heal regardless of how much focus you have as long as you have some.
I have to say I disagree a bit on how they balanced the spider-men dynamic. It was certainly good but it really felt a lot of times they had Peter messing up a lot more so Miles had a reason to help. Like the amount of times Peter got his butt kicked in situations he wouldn't have in the first game is crazy. And to further drive in the point (spoilers) the final phase of the final boss has you play as miles which is crazy given the personal context between peter and the final boss.
@@bll1 they definitely aren’t getting rid of Peter. If you listen to what is said at the end Peter isn’t retiring he’s just taking a break. There’s no way Insomniac would make Spider-Man 3 and include green goblin without Peter. I’m guessing we’re gonna get another .5 game like Miles Morales with Miles training Silk and then we get the 3 of them in the 3rd game
I enjoyed the game a lot, it's always fun to be spidey and fight some bad guys. It's obviously not the deepest game in the world, but at the end of the day, if you ask yourself if you had fun and the answer is yes, then it's worth it!
Jeremy must’ve played on easy. Spectacular and ultimate will make you rethink your choices in life lol I died sooooo many times bro! The window for executing a perfect timed parry is so small (you have to press is as soon as your spider sense turns red but on hard difficulty it turns red at the VERY LAST SECOND for only a millisecond) so I found myself getting clapped at least twice in every fight because the parry-attacks take away like 75% of ya health bar. Not only that but they implement ways to stop you from spamming combos and gadgets. If you just spam square on an enemy, after like the fourth or fifth punch they will counter you and knock you back/or roll out the way. And the hunters have mechanical dogs the send out Emp waves to stop you from using gadgets. And even when you stop the emp you have to wait for ya gadget to refill all over again. It was very difficult but very rewarding once you balance out and switch up your attack methods and learn your parry timing
Doesnt sound right even though I havent played the game, but what Ive seen so far the game looks much easier. Heck even miles morales was much easier than the first because of the venom abilities so it makes sense this would be easier. Oh and trust me, theres no way Jeremy played it on easy knowing him.
@@HM-hd7up Jeremy probably played on normal, that’s the difficulty most casual players play on because they want to enjoy the story and not die repeatedly. But if you played both the previous games and mastered general gist of the combat, then I would recommend starting on higher difficulty. The reason most people will say the first game is harder is because of the learning curve. There’s no learning curve in this game , we all basically know how to fight. So plying on easy or normal will feel like child’s play
Insomniac made it as such to ensure that the previous spidey games doesn't feel redundant, and is very different in certain aspects. The traversal is very2 much improved, its part of what makes it fun, The random encounters are much more enjoyable Combat is tougher, NGL, i platinumed both previous games by playing it on easy modes first, then complete it the 2nd time on ultimate difficulty, The only difficult part was those silver fox bases in the DLC , stealth mission in miles morales Here in sp2, combat is alot tougher as you go along, with more varieties, and all abilities and gadget is a must , I didn't meddle with difficulty settings this time around and set everything to amazing, got abit more confident after platinuming Armored core 6 Story wise, its epic, Its right up there with the best games out there, Just when you thought things are at a plateau, it escalates more and more and more, the writing is top notch, A must play And one of the best if not the best spiderman game currently
I enjoy the combat and how if you manage your cool downs on things, you can keep an enemy stunlocked, but I certainly would’ve liked them to have added an immunity state like they did with runic attack immunity in Ragnarok.
It was weird, I ran through the first game a week before this came out and got platinum, and just loved the ride. There were a few things that hit differently though. I think I felt a bit more invested in miles’ arc with Li. I lost my dad around this time last year, and I’m still working through my feelings about that, but it felt almost therapeutic to process the grief miles had in the game as well as Peters grief like while playing the mission in peters head I had to stop because it resurfaced a lot but it was really good. I think it’s great even if the first does some things better but I guess for me I just felt their pain more in this and it immersed me so much more. My wife and I loved it. I did feel like at a certain point though I found myself just wondering where the ceiling was. It just felt like the boss fights just kept getting bigger and I disconnected slightly.
I don't like that everyone important to miles knows his secret. For me a big part of being Spider-man is juggling the responsibilities of being a man and a superhero while doing your best to keep those lives from bleeding into each other. It's part of the whole carrying the weight of the world on your shoulders thing.
this is one of the many reasons Miles just isn't spiderman or a interesting character - he has no strife in his life or reason to EVEN BE SPIDERMAN and it shows
Great review! I share most of the same thoughts although it wasn't till you said it that I am now thinking that the first game's game play was more challenging and that was a good thing
I actually found myself a little disappointed in the writing for Peter's whole black suit arc. I genuinely feel like Spiderman 3 told a more compelling story of Peter and the Symbiote in a much shorter time frame than the game did. It mostly comes down to how, in the game, Peter physically can't remove the suit at all. Which is done for plot reasons, I understand. But I much prefer how Spiderman 3 portrays it, because it shows that Peter can take the suit off, but he chooses to keep wearing it again. It's more like Peter is giving in to an addiction, which is a very human problem to face, as opposed to just slowly being brainwashed by an alien that you can't take off. Anyway, I loved the game. This was just a small nitpick I had about the story. The rest is pretty much perfect.
The problem in this game is that everyone knew he was acting different because of suit, so that whole arc was rendered null essentially once he took it off and faced no consequences.
@@HarrisonVoglExactly, it would’ve been much more compelling drama if his friends didn’t know he had the symbiote on and they just notice he’s acting out of character. Now idk how he would’ve hidden that considering the context of the story but it definitely would’ve been better
In every other piece of media, he can’t take off the suit. Which honestly was my biggest gripe about Spider Man 3. Like he shouldn’t be able to take off an organism that’s bonding with him and that’s sentient. The suit being able to transform into clothes is only useful because then it removes the need to take it off. It’s the symbiote trying to prove its usefulness.
i liked this Spiderman 2 way more than i liked Soiderman 1 ans Spiderman Miles Morales. Kraven is a good character on this game in my opinion. and Venom is a phenomenal character in my opiniin. i think it was nice to hear your on this game, Jeremy. i wish you and everyone that see this message a great new year.
Dude, I could not disagree more with the difficulty thing. I’ve played the first game a million times on ultimate, and this game is definitely harder. It felt just as hard on spectacular if not harder in many spots. Boss fights are WAY harder this time, there’s just no comparison. They were almost no challenge at all in the first game. I can only assume Jeremy must have been playing on easy if he made that assessment. Puzzles are a little harder and better. The only things I would agree with are the platinum is easier and there are less rocket launcher enemies, but I felt like with four gadgets and four supers that all expire, at times I had less answers than the first game. However while I felt that made this one a feel a little harder overall, I do think the combat in the first game felt a hair more varied in some ways, which was a strength
@@systemofadown945 😭😭😭 the yellow ones are brawlers, Green: very weak but dodge like crazy Purple: ranged attacks. Shoot stuff at you and lay mines that explode: Red: grabbers they love to grab you. And the big ass behemoth whose tanky as fuck
As someone who blazed the main story on amazing, this game was almost frustratingly hard but it made all your abilities and gadgets really matter. I can definitely see if you grind side content and on a lower difficulty, this game does become cake. But the first one you could spam spider bots so I feel like this one is easily harder. Some of the boss fights kicked my ass in this one.
I agree i thought this one was way harder lmao. Having to Parry/Dodge made the combat more clunky to me at first but once you get the hang of it it looks and feels and flows cleaner it’s just more intense
Yeah majority of comments here agree that this game is definitely harde than the first, don’t know why Jeremy found it so easy, maybe he just was appropriately leveled his entire playthrough, but it took me time to get to that point so I found this game much more challenging than the first, and boss fights are definitely way harder.
What difficulty did you play on? You're the only person I've watched who said this game was easier than the first. I played it on Spectacular and it almost felt a bit souls-like at times. I got my ass whooped very frequently at some sections
I only wished they had more stealth missions in this, I feel like if there was more at the start, the symbiote violence at the end would be even more impactful
This feels like a significant step up on a technical level, other than the far away detail I'm quite taken aback how fast you can swing and the distance you can cover compared to the previous games. I'm actually glad they limited how much they showed pre release. Looking forward to getting stuck into this proper tomorrow after work.
Dude the story legit like make this GOTY it’s freaking awesome and I loved it on my second play through, one tip I have especially if your in higher difficulty is do more side things even photos and the sandman crystals especially around mid game or when you get the venom suit use it as much as possible get as much side stuff done with it that was my mistake first time
Outstanding game. I'm wondering where the next one will go. Obviously the green goblin will be a part of it. Will the superior SpiderMan make an entrance as well?
Miles is *exactly* the DLC guy. Doesn't have his own villains, band-aided to the canon story, pushed into Peter's legacy story as if he was always there.
Prowler was a Peter Villain? I don’t remember a lot. But what would you want them to do in a game where you play as both spider-men? Unique villains for both is pretty unreal when they co-exist in the same map, city etc.
@@magdieldexter 1994 cartoon s4 ep11. And what would I want? Check out Ultimate Spider-Man game. Half Peter as Spidey, half Brock as Venom. That's how you do a game about two Spider-Men. If that's not good enough, there's Edge of Time - future Spider-Man and current. If that still aint it - go into this god-awful multiverse stuff. No need to make another brand-new alt Spider-Man who's basically Robin.
I found the combat pretty challenging especially later in the game. Now you have two main defense mechanics and the game did a good job of not letting you rely on the one you were most familiar with. The MJ portions were “better” than 1, I guess, but still felt unnecessary. I just wanted to kick ass as one of the spidermen, not be Jane Wick.
My feline companion passed in august, this game was the only thing i kept thinking of for brightsides, this game lived up my expectations and even surpassed them, thankful for grade a entertainment during this hard time for me ❤
So happy with the way you titled the video so many RU-vidrs just want to post these videos with spoilers in the title people whom I’m not even subscribed to showed up on my feed with spoilers on the title, such as the fate of leaven the hunter, I know who venom is because of these videos and few other plot points. Can’t go on RU-vid any more for new releases.
Man, thinking Spider-Man 2 is easier than 1 is insane to me. I think I died once or twice throughout Spider-Man 1, but in 2 I died tens of times to each boss..
Same here. I thought spiderman 2 was WAY harder. I went through a play through of Spider-Man on ultimate mode without dying. I died in almost every boss fight in spiderman 2, and it was only Spectacular mode
I just got PS4 slim and I got the Spider Man game , I'm like 5-6 h in to the game , looks and feels great . Maybe some day I'll get ps5 and this game 🙂
I thought the combat against the hunters could get kind of challenging. There are moments where the game throws just so darn many at you, they're depleting your charges, there's snipers way out of range of your abilities that won't let you catch a breath let alone get into a rhythm of air combat... so yeah, those fights were tougher than most boss fights.
What I missed about the first Spider-Man game were all the gadgets. The trip mine that you can plant was great, I didn't enjoy the stealth as much without it.
I’m glad somebody mentioned that dialogue in the lizard fight! I was literally saying the same thing whenever he was saying that mean stuff to the lizard I was like damn Peter that’s a little Savage don’t you think. I mean he hit him hard with some really mean things.
Spider-Man: Web of Shadows had the most interesting and fun take on the symbiote. Letting you choose to be good, or bad. These decisions were definitely enhanced by the zombie apocalypse scenario where the Symbiote took over the people of New York like a virus.
Mary Jane is taking out Karvens hunters. Riiiiiiiight..... the same hunters that Kraven himself kills if you can't detect him hunting you, but she can take them all out with a taser.
I think the first game was more challenging just on the fact that when you're playing it the first time you are still learning the controls compared to the sequel where you already know the majority of what the combat can do so it makes it easier.
SPOILER! I love how Insomniac tried to tell us from the very beginning (literally in the very first teaser trailer for the game over two years ago) that Venom ends up killing Kraven. Kraven: Will one of you FINALLY give me what I desire? Venom: YES! WE WILL! He wasn't talking about the two Spider-Men, he was talking about the Symbiote and the host, in this case being Harry. Also, remember what Kraven wanted. He was looking for someone or something that not only was his equal in combat, but could also best him and give him a death be deemed worthy and Venom gave him that.
*spoiler* One of the most heartbreaking things in this game is doing that side mission where you think kraven’s family is coming to the city… but they start dying off to each other or kraven’s hunters and by the end there’s nothing left of them. He doesn’t even care when one of his children or his wife calls him and begs him to call off the killing so they won’t die and they get killed anyways.
I really like the joint focus, but I wish the game was more decompressed. From the Coney Island mission onwards the story felt really rushed. Loving it so far, but it takes me out of the immersion when things go 0-100
*SPOILERS* (My thoughts on Kraven) Kraven is good, but I feel like he would have wanted the symbiote for himself. If only he knew it could prolong his life *AND* make him *THE* apex predator. Kraven pulled the same move on Peter as he did on Scorpion, so I feel like he would’ve figured out that the black suit was the reason he lived. If I found out that I was terminally ill and knew about the symbiote, I’d want to take it for myself. I wish Kraven was a version of venom in this game. It would’ve been different and awesome because it lines up with him wanting to be the greatest hunter. Going from wanting to be worthy enough to die at the hand of his greatest hunt to becoming the greatest hunt. Harry would probably die, but it would still set up Norman hating Spider-Man.
Idk. Kraven could work if written like that, but he’d also work as someone who feels like relying on symbiote would make him less of a Hunter. Kraven already has everything he needs to hunt properly. Your take is not bad by any means, but personally the motivation “I want to die a hunter’s death” hits way harder for me than “I want to save my own life and become the apex predator”.
@@Victor-qx3vx It would’ve landed better for me if they didn’t show the drugs he took to treat his cancer. They could’ve just shown documents to imply that he didn’t want the treatment. He also had potions that implied his increased strength, so I’m not sure he’d mind the symbiote as a crutch like Harry in the beginning. It would’ve been a better boss fight too. Venom’s boss fight in the end felt repetitive and stretched. They could’ve had Spider-Man fight Kraven and win, then the symbiote takes over his unconscious body. Spider-Man would have to decide whether he should kill him like Dr. Conners said or save him (just like Harry in the game, only this time the choice would be harder for him because it’s not his best friend).
I feel like Kraven is like the Predator (original, none of the latest bs) They want to hunt, to *be* the best. Not modify themselves through others Its the whole point. If they /use/ others to be the best, theyre not the best. Who theyre using is.
As a longtime comic book reader series like Insomniac's Spider-Man and Batman Arkham actively validate my fandom because they wear the source material on their sleeves and use them to their fullest extent. Glad to hear this is no different
Can't wait to start this up! Its already purchased and waiting, I'm just finishing up a Miles Morales playthrough to get refreshed on the story and playstyle.
@draGanix33 Okay, maybe, but a lot of it isn't commonly known lore, unless you've read every Spiderman comic ever made. They clearly do have some creative freedom, which was more my point, which keeps it kind of expected
@draGanix33 Okay, Okay, you win. Though about 90% of the comments I've seen are about how interesting it is that Harry is Venom and they have never heard those storylines before. So maybe, just maybe, it isn't as well know as you think it is. But for the sake of argument I'll let you have it
Yes! The only bad thing about Kraven is that he is not in the game enough. I wish there was an additional boss fight in which he hunted Miles through a maze of his design and we’d have to think of ways to escape rather than fight him.
Agreed on the difficulty. I had an incredibly hard time in the 1st Spiderman on the 2nd hardest difficulty. This one, I've been playing on Spectacular since the jump and have only died a handful of times.
Spider-Man fans really have been eating well in the last few years, the MCU Spidey, these games, the Spiderverse films, we live in a golden age of Spider-Man content
I'm glad you compared the fighting scheme of both games. I'm actually playing Spider-man 1 now. Yep, late to the party. And I'm having trouble as I get to bigger Fisk bases. I thought I might be complaining about it so I was staying quiet and playing away regardless, but I'm glad I'm not the only one. SM1 is no cakewalk.
Combat was challenging for me due to the fact that I only up my health once in the upgrade tree. I wasn't focused on that upgrade tree until I beat the game lol.