PTSD was simulated.
A couple of sequences and highlights from a round on good old Logar, first time playing the map this year outside of seeding.
Showcases some good low-level teamwork (i.e. without vehicle support and commander assets) to secure a compound with enemy FOB.
Not shown in the vid; this round was a push-pull where either side would keep losing and gaining the same point, so both teams had good offensive capability. What I've noticed with most rounds in Squad now is a lack of ability to defend a point properly once gained to maintain map control and momentum.
27 июн 2024