It seems like even for Nintendo, from now on, it wouldn't be so easy. With Switch 2, their game development costs and time to make a game will go up too.
Capcom, a well-known Japanese game company, has seen increased sales by making their games multiplatform. Square, on the other hand, should also expand their reach.
“Increases sales by making multiplatform”. More like HAVE ALWAYS BEEN MULTIPLATFORM. Resident Evil OG trilogy saw most of its sales on PlayStation actually. But later they tied exclusivity with Nintendo. But that backfired cause RE4 and Remake 1 failed at first until they were multiplatform. The last lesson of Capcom being a bad company was selling out to appease the west. With DMC Devil May Cry killing Dante and Re6 sucking by being a western appeasing disaster. Re7 and going back to creativity was the spark that lead to modern Capcom love.
this is more apparent when comparing Final Fantasy 15 which launched on all Platforms (PC, PS & XBOX) sold over 15 million units while Final Fantasy 16 which was a PS5 exclusive sold a measly 3 million units
@@dapperfan44 Only? That's still huge and we don't even know how many PC units it's sold but it's definitely sold quite well on PC. Putting the percentages together it's probably close to around 50%
Take a drung that gives consious dreams thst mske things look real. People may call u crazy but....those people hate gamers and think we are crazy anyways so...who cares it be fun for u.
I don't think it was ever about sales numbers. I think the console benefits from the exclusivity by selling more consoles and the dev or publishers maybe receives some kinds of kickbacks. A dev or publisher would never want to limit their reach like that unless they were receiving money on the back end
I never did for the game producers. It means good sales for the hardware, or Sony. Exclusivity is necessary for hardware. Nintendo taught us this. But yeah, the game makers make way more making the game available anywhere.
True but it still will be kind of disappointing and Nintendo switch 2 might benefit more with this then any other console also every game will have to be graphically the same for every console as well
Yep. I've wanted to play their games but literally can't. I got the series x for gamepass because I skipped the Xbox one. I had a ton of "new" games to play. I don't want to buy a whole console for Square
@@MightNight99 Considering the two main consoles right now are almost identical and any future consoles will remain the same power wise I don't see this as a issue.
I have said this time and time again but the Fanboys always want to argue with me. If a game cost 95 million to make it doesn't break even unless it sells 5 million copies, and you can't simply multiply the cost of the game versus how many copies sold. There's advertising, licensing fees, taxes, retail fees unless it's all digital only, there's lots of expenses.
The larger final fantasy games would sell like hot cakes on Nintendo Switch. Nintendo crowd eat those kinda games up. Hopefully they can do it with the switch 2. I imagine they could port ff15 and ff7 remake at least to it. Those would sell so well
@@prismatic9890if I was Nintendo I would make companies doing PS exclusives (and having not very good sales on them) pay an extra % if they want to make their games on next switch (at low costs) 😁
Would sell amazing on the switch, but with the demanding graphics of ff7 & ff16 it wouldn’t even be able to run on the current switch. Hoping the switch 2 bumps the horsepower to run these games, even if they have to downscale it a bit to run smooth
I've worked in the entertainment industry for over 16 years. The ONLY time I've seen anything like we're seeing now is during the 2008 recession. Politicians INSIST on not calling our current economic situation a recession but with the closing of Banks that would lend money to entertainment companies, weak dollar, rising development costs and general uncertainty around personal finances, the FIRST thing that takes a hit is the entertainment industry. The industry however does have to not rely on bloated budgets and infinite growth to fuel their decisions so, there has to be a change in strategy as well
@@dragendorff7090 Big Mac 1986 NES era $1.60, milk $1.12, eggs $0.84 cents, $0.50 cents. Video games can be a $10 $30 difference from the 80s and 90s however, food is what you need to survive not video games. So yes, the economy plays a huge role
Because everyone likes licking the boot of Sony. Sony actually released their own games as well. Which softens that blow a bit. They had 5-6 actual releases from their own studios. Whereas MS released a console and had…Forza on it. Yay… Then shoved everything to GamePass and wondered why they’re hurting financially.
@@sjue316 The amount of hate xbox gets is laughable. When Starfield came out, they had made the largest amount of revenue in their divisions history for Q1. Keep hating.
@@acdoob According to who? Starfield bombed and was put on Gamepass. I don't even think you could find it in a store. MS hasn't been making money for a while.
@@deadringer8050yeah I’m guessing he’s being sarcastic. Either that or he’s literally the entire Xbox market that would purchase these games 😂 not many out there.
@@akg7873 I'm being dead serious. I also bought Baldur's Gate 3 on Xbox. There are some of us who actually buy the games and not just what is on Game Pass. Besides if the game is made and it won't cost you that much to port... they would be stupid to leave that money on the table.
@@Five4Friday-tr5pg yah jokes aside I still think it’s worth it to port it over to Xbox. I’m actually surprised they weren’t doing that already I’ve been out of the loop I guess.
We'll definitely buy them if third parties would stop treating us like 2nd class citizens. They fanboys tell us that they would release more games on our system of choice if we went out and bought them, but we can tell when a company only does it half assed. I t's not like we don't see the releasing weaksauce spinoffs and remasters, when the full course meals get served to the other guy. Why would I spend money on a company like that?
True these game companies need to start going back to basic. Stop making games look realistic and go to great gameplay and good story for games. And also stop these multiple players live game and come up with good single players games that 30 hrs and good
The main reason I don't have a PS5 yet, as much as I want to get one, is the prices of games. 70 dollars with almost no game getting a price drop is crazy. It means that every game I'll buy have to masterpiece in order to justfie the purchese, which is very unrealistic.
I don’t buy games new anymore. Just get it used for half the price at least. I’m always behind because my backlog is huge which helps with the cost because I’d buy a game way later when I can find it used for a fraction of the new price. Also ps plus extra is a good value.
I wanted to say something similar . With tech advancing it won't be necessary to be tied to home consoles anymore if there are other ways to play aaa games outside there respective eco systems .
@therealjaystone2344 I think that's exactly what's going to happen . In a few years pc handhelds should be playing undocked at 60 fps. If not very soon already. And mini pcs are a thing for some people as well. No need for full rigs unless your a serious competitor or want all the bells and whistles.
@therealjaystone2344 yes I agree . Rog 2 or 3 ,legion go 2, steam deck 2 . Mini pcs. I mean even the future of cpu chips and integrated graphics getting better without a need for a gpu. The newer chips for pc handhelds allowing for ai upscaling and fps performance uplifts for better performance . The tech is getting better every few years.
The thing about the initial launch window is that Final Fantasy is the Flagship franchise for Square. Once those games are out, they become demystified so down the line when they launch for PC and other platforms, people know what to expect and are either not buying or going to buy. Those FOMO sales get lapped up by games such as Like a Dragon and Shin Megami Tensei games. Square isn't the only one in town when it comes to big RPG and they need to realize what other companies are doing. Its not the end all be all but it certainly is a step in the right decision to have access to more consumers with your flagship titles.
It's clear that Sony and Microsoft went into this generation thinking on scooping up as many exclusivity deals as possible, and that plan isn't panning out. Be expecting more news like this on both sides.
I knew they would eventually suffer from making Remake and Rebirth exclusives. These companies keep making deals with Sony and losing so much money. The same happened to Street Fighter 5 when it was exclusive to Playstation. 3rd party companies should for the most part stay multiplatform, unless it's a franchise owned by the specific platform and their in a deal for developing the game for them. That should be the only exception.
Oh, so Squeenix just realized that they can make more money by reaching a bigger audience & that us Nintendo & X-Box users might actually want to play their tentpole releases too? 🤯
FF7 remake started on PS4, but FF7 Integrade made it to PC 20 months later. Releasing two FF games in less than a year then have two dlc releases for FF16 in that time is too much for many fans. Definitely, adding the games day 1 to PC and getting them on Nintendo in the future can help sales. If you make bad games like Forspoken having multi platforms won’t necessarily save you either.
This "go big or go home" mentality started in the PS3 era. Arguably it's what saved the PS3. But a lot has changed. These huge budget games, much like with film, were never sustainable. You need a huge audience just to break even, and that inevitably means watering down the game for mass appeal. It's gotten to the point where every AAA game feels the same. To put it into perspective, the estimated development cost for BOTW was $40-$60 million. Which is a lot for a Nintendo game. FFVII Rebirth is estimated to have cost SE three to four times that. Which sold more in the same time frame?
Rebirth tanking in sales has nothing to do with exclusivity, but everything to do with the game being infested with mini games. Sales should have doubled due to ff7 remake success but it didn't, guess why? Rebirth is literally a mini-game title, I never seen a game with so many mini games.
@@differentsame9402 yeah it’s also a bloated Ubisoft open world, messed up the most important scene in the franchises history, and the storyline is absolute fan fiction dogshit
I have seen this industry change so much in the past 6 yrs. Gamers are not cash cows we have families daily expenses gaming is a luxury and a hobby. I think these platforms are pushing the envelope a bit to much. Money isn't coming in as easily and quickly these days
I don't see why this is bad for console owners . If you want to play on Xbox, PlayStation, Nintendo, or PC just play there and enjoy. I have a PC and PlayStation . I may get a Nintendo if they made a game I wanted and couldn't get anywhere else. I even get some do the same games on PC and PS5 to enjoy where I can. No need for Xbox at the .moment as I get their games on PC . That works for me. The more people playing games where they want is a win for us, the consumer
That's exactly what I do. I have a powerful PC, a ps5 and a switch. Covers all the bases pretty much. I have more games than time on the planet I think :( Can't forget my 360, ps2, and ps1 either ;)
I miss Squaresoft games. Enix hasn't produced one that I've kept on my shelf. I have a ton of older jrpgs but nothing newer than ff9. They really need to look back on how they put games out back to back in the same year, year after year. Smaller budgets, more games, some won't be classics but also won't be a financial blackhole.
Same except I felt things started going downhill for Square after 2001's FFX , and felt the golden age of gaming as a whole was over after 2004 or 2005 , so shortly after Squaresoft died/merged.
They had to adjust it. I heard when Final Fantasy 7 Rebirth launched some higher ups were dissapointed. Why is our game only selling half as much as Final Fantasy 7 Remake did? It's simple math. Remake launched on the PS4. A system which at the time had an installbase of 100million. Rebirth launched on the PS5 which had around 50 million systems sold. The game selling half as much makes perfect sense. You cannot be suprised by that. Going multiplattform is the best choice for them. Launching games exclusive to PS5 or XBox Series makes no sense unless Sony and Microsoft pay for like 75% of development cost. I'm sure they get support but not that much I'm afraid.
The more games come to PC, especially if they're Linux/Steam Deck friendly, the better. I'm just done keeping 2-3 separate boxes under the TV to play the various different games I want to play. Being able to play thru Final Fantasy 7 Intergrade, God of War, Horizon Zero Dawn, etc. on my Steam Deck has been awesome. Sony has been releasing some absolute bangers on PC so I'm more than happy to give them my money for a game that I can keep basically forever and replay on whatever new PC I happen to have at the time.
Here I am with my wallet open for FF16 and FF7 Rebirth, but on PC. PS5, a far smaller platform, was never a smartly timed exclusivity idea, as I'm not alone.
That´s what you get when you release games digitally only (and leave the physical editions to Asia only) and, above all, not releasing CHRONO TRIGGER on the mighty Switch
I do wonder how this will affect the handheld market. I feel like game devs could develop beautiful games for handhelds that cost less to produce and cost less for the consumers to purchase. Like even back when I had a GBA, a GBC, and a DS, I was buying more games than I am now with regular standard consoles. I was even buying more games with the PSP and PSVITA than I am now. A lot of us even switched to PC because there's more access on PC to all the old games and the new games. It's like console exclusivity has switched from being intended for certain audiences to intended to sell consoles. I think the world needs handhelds and less bulky standard consoles to save the market or just switch to no exclusives and focus on PC sale for the big titles and you can have indie small-cost games on handhelds.
Ultimately it’s software sales that keep you afloat, and if you’re restricting yourself to just one platform then that platform better be helping out with the expenses that come along with the growing costs of game development. This is precisely why console exclusivies will mostly be a thing of the past in the future.
Sega and capcom were going through the same thing now look at them they are both killing it square needs to start putting things on switch/switch 2 xbox series x and pc now becuase its clearly not working just on ps5 i just hope they actually find their brain and start porting stuff soon so they can make money and people who dont own a ps5 can finally play these games.
💐💐 In My Opinion , It’s About Damn Time Square Enix , You Should Have Done This Ages Ago !!!! . I see Square Enix Going Multi-Platform As A Smart And Excellent Idea Because I Believe Cross-Platform Is The Way Of The Future !!!! . I think Exclusives are Outdated and only hurt the gaming industry not help it !!!! . 💐💐
My whole life was sony . I had my buddy for a few years telling me to go the pc route . I finally did. And i see that since the pc handhelds came out you dont really need a full rig anymore to play aaa games. So i dont know the number of ppl going the pc route but i dont think the exclusive route is the way to go in the future . I remember consoles use to be the only way to play aaa and modern titles . Now there are alternative ways outside the console eco systems to do that . Of course if you have some extra cash to break away from the home console.
The problem isn't that games budgets are increasing(unless the game doesn't make back that) it's just that these companies focus on JUST those size games/games with that budget. If more of these companies started to fund smaller games alongside these big budget games we would see them doing ok or being able to sustain such high costs. Making smaller sprite/ 8 bit Final Fantasy or Dragon Quest games or help smaller IPs get greenlit.
There were some smaller games (Octopath e.g.) made by SE, which were primarly made for Switch. But they did seem to not sell that well. Didn't help that they never really marketed them outside of the Switch. I just learnt today, that these games released on Steam.
@@LG555 But see a game like Octopath probably only has to sell maybe half a million to break even and start making a profit. Thats the reason it's smart to invest more in games like OT. They have quicker turnaround and can profit much quicker and essentially function like an indie game. Indie games can have huge success fairly quickly because of budget restraints. Big companies like SE should start putting value on small games and what can be made from them than just the heavy hitters. Also I realize there are smaller games made by these companies but not enough focus is put on them especially when you look at advertising.
Square released more smaller and AA games then their big AAA, problem is the games were mostly crap and didn’t sell well, all of their big directors want to make the big games, Star ocean, valkyrie elysium, octopath, Babylons fall, livealive… not like they can spend big money marketing these games too if they spend as much as those big titles on marketing and they still don’t sell they are in a bigger hole… I don’t think they need smaller games they don’t seem to be great in the AA space, and only ok in the 16bit octopath style games, they need to focus on what they are good at and release at least on pc at the same time with the big titles and they will be ok.
I’m a PS5 guy but even I see they need to go multiplatform. Why limit your fan base when you can reach them on multiple consoles & PC Both final fantasy 16 & FF7 should be enjoyed by many, not just limited to the PS5
The average budget of a 16bit 2D game in 1992 was $200,000 Games now are costing up to $300 Million Something has to change soon or there will be another crash.
@kirbstomp4484 I wanted to try to lend additional morale support for. RGT. I do look forward to Hart and Donte coming off the bench to bolster the depth.
Where I live there has NEVER been any PS5s in stock in the stores since it came out. They still just have signs up that say if you want a PS5 you need to make an order online, they don't have the ability to stock them for in person purchases lol.
I’m just one gamer but I primarily play on Xbox and am thrilled about this news. Hope to be able to buy FF7R on Xbox soon. Knowing that the next DQ will for sure come to Xbox is also very exciting.
What a lot of people seem to overlook is literally how long these AAA games take to create and make playable! These games are taking TENS of MILLIONS of dollars and many many years to make! But that’s what makes it hard as a consumer because we want the next best thing now!
i feel like this is something they've should've done a long time ago, KH on epic was already arguably eyebrow raising enough and then when it dropped on switch that's where i feel like alot of people really started to question their choices, crisis core remake on switch but not FF7R has never really sat right with me, crisis core from what i've heard is one of those hit or miss games, but it's just odd to have the remake on switch and not FF7R, people will probably say "just play the og FF7" and i have it's my fav game of all time now, but my point is there's another argument to be made here as well which is "they should've ported the og crisis core", but me rambling somewhat only proves how odd it is when it comes to square's recent choices
Thank you, I'm glad some one else agrees with me that putting FF7 Rebirth on Xbox would have hardly made a difference in sales. The switch is too weak to play it, so Nintendo fans would have to wait until next year to play it. So the logical choice was to release it on PC day one so they could've had a profit. As popular as FF franchise is, it is NOT God of War or Spiderman levels of popularity, so square are a bunch of morons if they were expecting that high level sales for FF 16 and Rebirth on PS5 alone.
I adore Rebirth, just been busy with work since it came out but almost 100 hours and in the final chapter. Also Pacers fan here 💀 what a game last night, but it’s far from over - the first three games have been back and forth and close
This isn’t a crash, it’s a response and Square has been laying this foundation for months. They have new leadership, have promoted key management, reorganized their studios/business units, and focused their development on producing high quality titles - not cancelling your Final Fantasy’s of the world, but hopefully green lighting fewer Valkyrie Elysiums or even Forspokens which were given a lot of latitude with little oversight or direction across a formerly very fractured and siloed organization. Unlike other devs that are folding or panicking or turtling, SE is at least trying to respond to not only the current economic climate but the calls for them to improve their gaming output and let creativity and fun be at the forefront of their efforts. Going multiplat and focusing on making better games is what I would have hoped to see from them
This is good news! I am a fan of the ps5 sure. But only for the exclusives. I HATE exclusives. I have everything so I can play everything. I am also a pc user, and switch occasionally. Time and time again when companies go multi plat they immediately see success. Look at Atlus for example. They have received a huge influx of players for their games when they went multi plat. It does drive success. Idk what these devs are doing. 🤷♂️
If the industry would sell these AAA games at $50 they would sell twice as many. When you price these games at $70 you price out a whole lot of people.
As a ps5 owner that bought octopath traveler 2 and ff7 rebirth, i don't give af. console exlcusivity wars are stupid and those product should just be distributed to the maximum amount of people as possible
“We’re hemorrhaging money, what do we do? Fix what’s wrong with our titles? Ditch consumer unfriendly elements gamers don’t want, stuff like NFT’s??” *Devote time, effort and resources to port games to a platform where the userbase has been conditioned to not buy games and instead wait for a gamepass drop or else not play it at all.*
What are you talking about? PS Plus Premium is $160 a year and doesn't have any of the games in their "Classics" catalog to even come near justifying that price. 99% of my PS games are Physical and that isn't changing any time soon. Really need to get off those Sony hating PC Bro forums. It's clearly rotting your brain, for lack of a better word.
$70 for games is expensive. I have a large backlog of games to catch up on, and so I’m not always in a rush to buy. Instead I wait for price drops or sales.
What are the chances SE gets acquired sooner than later? If they are pumping out games, turning a profit while having exclusives, and whoever has capital right now is drooling.
PS5 exclusives will make them go broke. Just make Dragon Quest Monsters, Octopath Traveler, Star Ocean: The Second Story R and HD 2D remasters instead.
I'm tired of people saying Xbox players don't buy games. Plenty of people bought Elden Ring and Hogwarts: Legacy. This notion that people don't buy games on Xbox has no scientific backing. People keep pointing to "sales charts" but ignore the fact that the only publicly available charts are physical only in the United Kingdom. Xbox is predominantly digital.
@@jackstover1439if that’s the case why is Activision having a huge issue with putting Cod on gamepass, why is most publishers shying away from Gamepaas