Fun fact on how to stop any Ascended Ash Heretic: Just push a welding fuel tank (High capacity from atmos, if you want to be really sure.) into their route, the problem will solve itself on impact.
@@televized1781 In theory yeah, but if they got the fireball active it really can be used against them, really just bolas and lethals also would work as being set on fire in itself isnt too scary and the heretic is easy to spot as a target. Gaining regeneration via xenobio like he did here was the right choice.
then just add the hand tele to the mix to setup on of the beacons via the teleporter, just use two tanks in a corner with the beacon. just makes sure they cant teleport into a wall.
yes, fulp reaction times are non existent and most players are asleep or half asleep. Its refreshing to be able to disposals all of security as a clown. It is also laggy as fuck at high pop. The motto seems to be if you cant react attack, at least clicking on spacemen is something they can get behind.
welcome to fulp. the only players that are there still are either super new to ss13, or use admins to defend themselves instead of calling sec. this is the first time they've ever encountered an antag
The worst part was when he murdered the detective, in front of security, with 4 other people just hanging around, AND THEN JUST BODY BAG AND WALK AWAY WITH NO RESISTANCE is fucking insane. Coming from tg and seeing this is absurd.