I feel like this is exactly how new players see the game like its normal at first then some interpersonal drama happens that leads to someone getting throngled by someone with an infinity crown that gives them a plus 5 to everything and a resistance to bullshitery
the fewer words a magic sword has, the more dangerous it it. sure, you don’t want to be on the end of arthur’s excalibur of darkness, but you SURELY don’t want to be on the end of the throngler
-Invest in gambleing -Get rich (you never loose) -QM finds out -Get yelled at -Keep investing -Get throngler -QM is even more mad -Throngle his ass -become the QM -Security finds out -Throngle them too -Find the captain who orderd you'r execution -Throngle his ass too -Become captain -Sell the everything on the station exept cargo -Keep investing -CEO grindset
If you want infinite money - just ask for security techfab board, create the security techfab and anchor it in the shuttle, then you put a lot of steel in it and produce .35 ammo boxes that are worth 600 each. Done - now you have infinite money
As someone who has seen this happen, it does work, but if you do it I'd recommend being prepared in case CentCom takes offense to the money printing scheme. I still don't know how they managed to teleport enough plasma into the cargo shuttle to turn it into a pressure cooker, but they did, and I think I still have secondhand burn scars from the incident.
the funny thing here: The few times Cargonia has worked with the Independent Republic of Salvage Shuttle... We came out *way* the hell ahead money wise. Like the Head of Cargo had to ask the other heads what to do with the money after it passed ten zeroes.
I remember on a round as a newish cargo tech (who was also traitor), QM found me, declared me their personal lackey, and ordered me to unanchor every vending machine on the station so we could sell them. She then used those funds to start an arms deal where we supplied materials so security could make ammo for cargo to sell for more profit. It was a _very_ prosperous round, and she ended up commending my help on getting the starting funds to pull it off (I even got given a command comms headset, and a bulletproof vest we had lying around). Unfortunately, she left on the cargo shuttle, so my plans of sneaking into the evac shuttle command section as her right hand man didn't pan out.
its amazing how no matter how much changes between ss13 and ss14 (not to mention differences between various codebases), cargo will always be cargo and cargo techs are on the grindset, no matter how much of the station must be sold to facilitate it hail cargonia
I had buyed 4 lottery crates, and had seen the lone op getting very close too it with his shuttle. But he did go away with his ship because he didnt want to alert the station. In one of those crates where the Throngler. I gave it to sec and the poor lone op started blasting at the bridge next to sec, sec ran out and pulverised that lone op. Didnt even stand a second.
I was looking for a normal guide to a cargo tech job, since i'm new to the game and the only 3 non "RP based" jobs that are avaliable for me rn are janitor, servise worker and cargo tech, and this video is not what i was looking for, but that was the funniest thing i saw in last month or so. Now I want to learn this game even more!
Blud i did not believe the throngle would be a real thing that you would demonstrate I thought it was just part of the bit wait wait go back i didn't need to know this
Nanotrasen doesn't want you to know this, but the station is free, you can take them on the cargo shuttle. I have 958 stuff at home. Also, you can RIDE the cargo shuttle, ensuring that you get first access to any crates that are arriving before they ever get to the station
Me, the only cargo tech. The other three got bored and left. Doing my best to keep things organized. Making sure labels say who ordered and where they are going. Incoming crate here, things to sell there. Delivering crates myself when theres no line. QM appears for first time after leaving roundstart, orders a bunch of things without labels, throws all mats into a pile(they were for three different departments..) and takes the ripley science just gifted me. I hate QMs
Honestly you can get everything you need without tc, just ask for tools and people will give you them, if you need a space suit cut through the reinforced walls to the lockers containing them. Although trying to pull the CE's magboots off without destroying the entirety of engineering is beyond me.
OH YEAHHH, BADASS CARGO TECH GAMEPLAY btw those 5:36 moments really make me think that when u said "i dont play the clown for some reason" u didnt mean that u dont have a sense of humour.. its for stations safety
considering how overpowered it is. i feel it's only just if someone from sec is be able to counter it. by simply tossing a jelly or sprinkled donut at the person wielding it, assuming you can find/make one before the cargo techs speedruns his way. the new throngjamlin is no longer safe to wield by anyone if hit by a thrown rare kind of donut. i recon it would just put the jammed weapon into auto attacking mode, for anything near it. or god forbids try's to pick it up, again!
i feel like i learned something while watching this but i don’t know what how to gaslight my boss and give them an introductory course to thronglonomics? yeah sure okay. viva cargonia, and remember, you may be a traitor to the station, but your boss is a CLASS traitor!
there is like 8k spesos sitting in a useless machine (ClothesMate) in EVERY station, if you sell it round start the whole station will be thankful that you 1) freed up space 2) got use from something useless
The first time I played SS14, I was a cargo technician.. About 15 minutes into my shift, someone asked for steel... I took a while to respond since I didn't have infinite steel, it was my first shift... They jumped over the fucking counter, took a full stack of steel and jumped away. If it wasn't for me being so passionate about Engineering, I would've quit SS14 right away. Here's how I interpret things, being a cargo technician is the equivalent of being a Mcdonalds cashier, you shut up and do your job, or people will spit in your face.
4:11 I know for a fact that you were not going to take that slip lightly. You stood there for 4 minutes throwing the damn thing at the wall didn't you?
was the throngler just now added to the crates? ive been getting lotto crates non stop for a week and haven't gotten it (even then they have a lot of other cool stuff)
Nanotracen doesn't want you to know this, but anything in maint or not bolted down really, is free, you can just sell it. If anyone objects to this ignore them, they just don't know how real money is made.
Ok lilten, i know you said some of these lines as a exaggeration but the biggest joke by far is how none of this is false, at all, 4/5 salvage crews will die instantly and leave cargo in a constant state of acquisitions to fuel a crippling gambling and drip status, while also doing their minimum to fuel the LEACHES at sci to say we did our bare minimum so that NT doesn't send the deathsquads at us That is cargo, zero exaggeration, and the only thing wrong in the video is that the QM is usually in on it