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Star Citizen Dev Response - CitizenCon Edition - 1.0 Features, NPC Crews, Base Building & Roads 

BoredGamer
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24 окт 2024

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@BoredGamerUK
@BoredGamerUK 9 часов назад
Star Citizen Dev Response - CitizenCon & Star Citizen 1.0 Edition - NPC Crews, Base Building & Roads Tobii Eye Tracker 5 + 15% Off | tobii.gg/boredgamer Tobii Sweepstake | engage.tobii.gg/citizencon Get NORDVPN Discount | nordvpn.com/boredgamer Become a Channel Member | ru-vid.comjoin Get a Star Citizen Account & Bonus | boredgamer.co.uk/enlist Try Incogni 60% Off - Take Control Of Your Privacy | www.boredgamer.co.uk/incogni Support On Patreon | www.patreon.com/BoredGamer Get GameGlass | www.boredgamer.co.uk/gameglass Donate To The Channel | www.boredgamer.co.uk/donate Direct Paypal Donations | paypal.me/boredgamer Discord | discord.gg/boredgamer Twitch | www.twitch.tv/boredgameruk Twitter / X | twitter.com/BoredGamerUK Reddit | www.reddit.com/r/BoredGamer/ Podcast | soundcloud.com/boredgameruk Checkout Hasgaha's Screenshots | www.hasgaha.com/gaming-screenshots/ LATEST STAR CITIZEN PATCH ALPHA 4.0 EVOCATI
@MidwestGamer3150
@MidwestGamer3150 6 часов назад
Shit I just want them to fix the degraded performance in the PU! It’s been 5 days. I can’t even get into the verse
@r92871
@r92871 6 часов назад
Yeah and seeing them run their videos and ads on Facebook is absolutely tone deaf. Like we can't even log in...who could you possibly be inviting to come experience this right now?
@MidwestGamer3150
@MidwestGamer3150 6 часов назад
@@r92871seriously….. CIG is like “ look what your missing”
@yungsofa8084
@yungsofa8084 6 часов назад
not to mention im geting like 20-30 fps in cities and like 40-50 fps in space
@criticalchai
@criticalchai 5 часов назад
@@r92871 yeah of all times to advertise they get people to buy a ship spend ages downloading 100gbs only to not be able to play. talk about feeding the scam feel of the game. they are going to have a lot of refunds this week.
@TheGlassSword
@TheGlassSword 5 часов назад
I think the “fix” is in the 3.24.3 patch this is dropping into PTU today… I think they need to do more than hotfix… the entity and command structure of 4.0 code base is definitely stressed
@MysterianX
@MysterianX 4 часа назад
As a space lone wolf, I'm really looking forward to a NPC crewmate taking the copilot seat.
@capt_bear
@capt_bear 4 часа назад
But then you'd be an accompanied wolf!
@Glathgrundel
@Glathgrundel 3 часа назад
I'm OK with blades for my remote turrets, since my Zeus is seriously undergunned for a solo guy, but I am keen to one day have a Tevarrin copilot ... a cross between Chewbacca and Long John Silver's parrot.
@Argonox
@Argonox 5 часов назад
Funny, that some people think, NPC are only for solo players. It is essential for orgs and „simple“ coop players, as well. How to staff all those boring ship positions with disciplined players on regular basis. LOL… at least you should be able to have a hybrid crew (some real ones on the bridge and the rest NPC)
@ryebreadreturn1
@ryebreadreturn1 3 часа назад
I keep seeing comments like this and I don't get it. Can't AI blades or other forms of automation take care of those positions? What am I missing here? I get that NPC crew will be nice for role playing, but in terms of a game where the ships can be operated and gameplay loops can be completed, what do you get from NPC crew that AI blades or other automation (auto loading cargo for example, which already exists) don't get you?
@Argonox
@Argonox 3 часа назад
@@ryebreadreturn1 AI blade slot are limited. Because of missing crew, you need block them for those WW2 style manned turrets. As you may know, there are a lot of other tasks, you need to perform as crewmember on a multicrew ship. Maintenance and cargo loading for example. Role play is the last thing I was thinking about. Multicrew ships in star citizen require crew. A lot of people pledged for multicrew ships and want to jump into their own multicrew ships as captain of their own ship, whenever they have spare time and start adventures they want. If other players want to join… great… but like I said… find enough crew on a regular basis… at times you have time… and have at least a littlebit discipline…… is simply… not that simple. ;-)
@124thDragoon
@124thDragoon 3 часа назад
@@ryebreadreturn1 They of course haven't actually explained how any of that stuff will work (because I suspect they don't really know, yet), but I have always assumed that AI blade "slots" will be limited. So choosing to semi-automate some turrets via blades will come at the opportunity cost of not being able to improve you ship's loadout via other "blade" methods, and this could be pretty huge. On the flip side, AI crew members will require a salary. So assuming the options are equally effective at their jobs, one will hurt your ship's performance compared to what it would be otherwise, and one will hurt your wallet.
@ryebreadreturn1
@ryebreadreturn1 3 часа назад
​@@ArgonoxI think we can assume the game will allow enough ai blade slots at launch to allow you to fully man your turrets, if the aim here is to get around having to have the NPC crew fully working and still have the game functional. That's such an easy thing to change and there's no reason at all they wouldn't change it (literally it would be just increasing a value in a database). I think it's disingenuous to use a limit they stated would exist a while ago (which was clearly intended to work alongside NPC crew and encourage you to hire NPC crew) as a reason why not having NPC crew will wreck them game, when they can definitely just change that temporarily now that they're thinking NPC crew might have to wait a bit. Like that decision clearly will require other decisions they made previously to be changed and it doesn't make sense to me to assume they won't make those changes in order to have a working game. Cargo loading is already able to be automated so... no don't need NPCs for that, unless I missing something? Maintenance, yes, you need someone to go replace a relay or other part. But, I can imagine CIG developing a temporary game mechanic to get around this (eg having a "drone" auto-replace parts "magically" while no one is looking).
@ryebreadreturn1
@ryebreadreturn1 3 часа назад
​@@124thDragoonlimiting ai slots is an arbitrary thing that can absolutely be temporarily changed. Maybe in the end state yes that's what they want, but day 1 there's no reason why they would cripple your ships by not letting you have enough blades to run them. Ditto for any other penalties caused by AI blades vs NPCs. All those are just numeric values that can be modified whenever they want to suit the state of the game at that moment in time.
@The_Fallen_1
@The_Fallen_1 6 часов назад
I'm a little disappointed that NPC crews won't be in 1.0 as it seems like a pretty big feature, but at least we'll have blades to act as some to a basic extent.
@elcockroach7328
@elcockroach7328 6 часов назад
Without stable servers NPC crews are certainly not sensible, but AI blades are a good middleground IMO.
@GozXz
@GozXz 5 часов назад
Ai vs physicalized Ai 😂
@cptcarot
@cptcarot 6 часов назад
Great catching up at CitizenCon. Really enjoyed the experience of meeting other backers. Now to rewatch the panels.
@jewbond119
@jewbond119 5 часов назад
They prolly have a ton of realistic features planned for NPC crews. They used to talk about being able to make extra game packages on your acct into npc characters. I guess we'll just have to wait and see... 👀
@barnigranero5882
@barnigranero5882 6 часов назад
CIG do need to confirm what we can do with NPC crews before 1.0. Especially NPC character slots and how they relate to game packages etc.
@cywulf4391
@cywulf4391 4 часа назад
The crafting and resource gives me SWG vibes! Make me excited as I enjoyed playing back in the day!
@cavecastscorch
@cavecastscorch 5 часов назад
Not surprised on the roads front since last time roads was brought up they said "roads? I fail to see why anyone would want roads." Not surprised, still somewhat disappointed. With the density of locations that they showed off at CitCon, roads would actually be useful and viable to use. And they would make ground vehicles a bit more worth using over any ship.
@MSFTJustice
@MSFTJustice 4 часа назад
Right, more so with sooner or later cycles coming in. I personally don't understand how roads won't be a thing in 1.0. With Terra being a system to be released in 1.0. I feel like "earth", is going to look like crap or extremely dumb down
@cavecastscorch
@cavecastscorch 3 часа назад
@@MSFTJustice without roads I feel like every planet is going to look like a colonial rimworld instead of the seat of a civilized system. Better than Starfield, haha, but that’s neither here nor there.
@Glathgrundel
@Glathgrundel 3 часа назад
Roads ... but more importantly, STREETS in the cities, connect the separate POI sites. We have river tech, so roads should not be that much more difficult.
@tambustarfire1115
@tambustarfire1115 3 часа назад
Planetary Rotation has been in for a long time. Orbital Movement of Planets and Moons is what is in there but inactive because of problems.
@averybowles5953
@averybowles5953 4 часа назад
AI blades and NPC crew will be awesome. It'll make mid size ships viable for solo players.
@hueykratos
@hueykratos 6 часов назад
i would think npc crew would be a priority because i think the majority of players are solo, i would like to see some stats on that
@throdwobblermangrove6200
@throdwobblermangrove6200 5 часов назад
I think servermeshing is more important. And All ships have to be reworked. So...maybe priority C?
@protoni6996
@protoni6996 5 часов назад
i mean definitely should not be priority. first i would fix bugs and focus server meshing.and those are gonna be dumb anyways. i can't wait them to sit my turret and me screaming shoot piece of 💩 😂
@TrackMediaOnly
@TrackMediaOnly 5 часов назад
Do you mean in reference to AI blades first or in general? If you mean over the blades it is easier to just make them do things over the structure of what they want a player to do all the things required to get an NPC to do it. I'm not surprised NPC crew is still down the road given where they are with everything. Given they will have both it make sense the easier thing would be in first. I do think NPC crews will be more fun.
@MKDAWUSS
@MKDAWUSS 5 часов назад
IIRC they were going to sell customizable NPC slots (and I think some were even supposed to be included with select ship packages)
@sanctred
@sanctred 4 часа назад
I think npc crew are way more important to the game than just for solo players.
@Dethsturm
@Dethsturm 4 часа назад
Having AI Blades taking care of certain functions will be nice depending on the scope.
@invalidData
@invalidData 5 часов назад
I think they should do a "release 1.0 view" in the roadmap menu. This should include all feature cards for 1.0 and those already released in blue.
@cnolan1290
@cnolan1290 6 часов назад
Can't wait to see how robust our NPC crew will end up being.
@SpaceDad42
@SpaceDad42 6 часов назад
I would be ok with visible NPCs being delayed as long as the blades offered all the same functionality, but with “invisible” NPCs. They would do this through wingman type commands or something similar.
@foiblegilneas1777
@foiblegilneas1777 4 часа назад
If NPCs are going to be delayed, does that mean that some jobs can only be done by human players? The ones that come to mind is the Engineer and the Janitor.
@little-wytch
@little-wytch Час назад
I've already got an idea for the sand worms... I don't know if it would be considered cheese, as you'd still do the fight as intended, you'd just make the fight a bit faster by having 1 or 2 additional ships that are well away from the worm, and that ship would be the Inferno and/or ion to snipe the worm while the rest of the team keeps it occupied lol.
@jordandsimons
@jordandsimons 2 часа назад
All I want is functional mini games - billiards, arcade games - give us the mini games! Also, I hope you can go on luxury cruises piloted by NPC's
@Lucascraft
@Lucascraft 4 часа назад
Thanks for the clarifications and summaries of 1.0. Sometimes it's hard to figure out exactly what their stated intentions are in those panels.
@jshreyer
@jshreyer 4 часа назад
Can’t wait for all the content still to come this year!
@6holo9
@6holo9 3 часа назад
Blades are only for remote turrets. Hopefully, they can allow blades to run manned turrets temperory till npc is ready.
@vallah_sc
@vallah_sc 5 часов назад
Curious to see how they make the AI Blades work in comparison to the NPC crews they'll try to implement
@offsetstudio5673
@offsetstudio5673 5 часов назад
I hope CIG let's us clip building structures to terrain, wishing we can get batcave kinda vibe base
@RealGyouza
@RealGyouza 5 часов назад
I would like to see a bit more on how they plan to encourage people having positive or even neutral interactions. I know rep will be some of that so hopefully we will get to see something with it soon.
@kermkerm
@kermkerm 4 часа назад
In a way it’s a good sign that they’re able to say that AI crewmates are not planned for 1.0. BEFORE YOU SAY ANYTHING, HEAR ME OUT. The reason is because it shows that they truly are working towards 1.0 and that they actually have an idea as to how to get there and what they have left to do. I could see a beta/1.0 happening in 2026 with SQ42 or in 2027
@cyranobuckminster1970
@cyranobuckminster1970 4 часа назад
The great thing about AI blades is they can't mutiny, dump your body out of the airlock and steal your ship. Sure there was that whole 2001: A Space Odyssey thing, but that was only a movie, amiright?
@MSFTJustice
@MSFTJustice 4 часа назад
Coming from Destiny. There will definitely be a way to cheese that sandworm. The community will find a way
@slowshadow2669
@slowshadow2669 5 часов назад
I really wanted npc crew too but now that i have seen how easy and fun the org stuff is i dont mind so much. Plus we get blades for now. But i will probably joining orgs and be a crew member on a ship from time to time
@Betmonty
@Betmonty 2 часа назад
CiG probably has lots of senior designers, rather than one of them being "the" senior designer. In the old days you'd have tons of juniors, a few seniors, and a lead, but these days it's a handful of juniors, like a bazillion seniors, a principal or two, and a handful of leads, for most teams.
@Glathgrundel
@Glathgrundel 3 часа назад
I hope AI blades aren't made apparent to other ships scanning us. We need ship names, rather than player tags, (especially on huge ships w/ a lot of players aboard), which would just be clutter on our scanners. "All ships should have a name" - Void Dude
@GozXz
@GozXz 5 часов назад
Waittttttt didnt they say 1.0 would be no more tier 0 features? 🤔 npc crews has been an idea for a long time.
@catphonics
@catphonics 3 часа назад
Yes, this would mean that NPC crew would come out not in t0 but the full intended experience
@GozXz
@GozXz 2 часа назад
​@catphonics ay, i thought about it and cleared my misunderstanding. Thanks g
@sebastianowens
@sebastianowens Час назад
I’m really curious as to how hiring npc crew members will work. Can we hire them for ships and/or bases? Where could they be hired? Are they faction and lawful/unlawfully aligned? Will they have their own motives and could be potentially bribed? So many questions and so excited for it!
@dashady187
@dashady187 6 часов назад
I would love to hire an NPC crew to operate the elevators for me using a pulley system so that I dont have to wait on the broken ones in game.
@77Asilaydying
@77Asilaydying 5 часов назад
in the interview with benoit, did he mean rotation or orbit? i ask only because planetary rotation is in the game already is it not while planetary orbit is not
@dc8399
@dc8399 5 часов назад
I assume they have an internal idea of timing on 1.0, they must if they are open to saying "this will make it" or "this likely won't", so my question would be, if the whole thing takes longer than anticipated (which we all know it absolutely will) will they add more things into the release, or hold them back for subsequent .1, .2., .3, etc patches? I understand it's an unknowable, likely even for them at this point, but to me, it's an interesting thing to ponder on. I would love to see more than the originally pitched 5 systems, still seems like there is not enough there to justify a global release of a game, that by that point, will have been 15+ years in the making.
@PabloMotte
@PabloMotte 6 часов назад
Was there any answer on the 7 player hammerhead vs. 7 hammerheads with blade gunners idea? 7 hammerheads will always dominate a single hammerhead!
@trekie82
@trekie82 4 часа назад
Server blades will be nice to give solo or small groups a chance to use some bigger ships while having more functionality.
@3dVisualist
@3dVisualist 5 часов назад
Great to see devs responding so soon after CitCon. No rest for the wicked!
@CoolPapaKMagic
@CoolPapaKMagic 4 часа назад
I am almost as excited for the sand worm as I am for the PU to be playable again.
@Glathgrundel
@Glathgrundel 3 часа назад
Shai-Hulud ... praise his coming and going.
@phylsorkyrem3615
@phylsorkyrem3615 5 часов назад
Here's hoping we get these features soon, but I also hope CIG takes the time each features NEEDS
@yulfine1688
@yulfine1688 10 минут назад
2030 bud is likely the earliest with a huge amount of copium to suggest 2028 as a possibility and there's still copium to suggest 2030 for 1.0
@kombo074
@kombo074 5 часов назад
I'm really curious what the issue is with the servers right now. It says they are in a degraded state....
@therealearlgrey
@therealearlgrey 5 часов назад
Cool. Thanks. Some interesting info about Citcon stuff.
@connleth_208
@connleth_208 2 часа назад
I'm really happy that they are talking about 1.0. I'm wondering what ships will not make it into the game by launch.
@mateoemanuel3517
@mateoemanuel3517 6 часов назад
im still curious how will bases persist over servers like if i will build a base i will only find it on that server cause at a point all planets will be filled with bases and there will be no resources like i dont understand how it will work
@Glathgrundel
@Glathgrundel 3 часа назад
Mu understanding is that with Server Meshing we are functionally playing on a single shard. You build anything and it gets uploaded to the replication layer and is then part of the whole 'verse. Server hopping is invisible and seamless.
@ragnaroke
@ragnaroke Час назад
I like the idea of claims that are for mining operations. Have the org come in, drop down a bunch of extractors for a week, and drain a node dry.
@FredFenster
@FredFenster 6 часов назад
This year's CitizenCon was more pie in the sky than last year's, but it's still exciting to see the progress they're making with base building!
@jamescossey6372
@jamescossey6372 5 часов назад
I'm wondering how much resources a base can hold. As well as if someone was to raise your base and your stuff is inside of a freight elevator down below, how do they get them out
@orangeclockwork6904
@orangeclockwork6904 5 часов назад
Bring on SC 1.0. Looking forward to building a base and paying my taxes. Thanks for the vid Bored and Zin. Be well everyone.
@gowankommando
@gowankommando 4 часа назад
Wishing you a quick recovery from the "Con Crud"
@akarisanchan5742
@akarisanchan5742 5 часов назад
would be interesting to see how well the ai crew works on a ship whit alot of turrets, or like alot of crew stations and equipment, and also hope they are actually help full and dont miss 80% of the time.
@J6Gaming
@J6Gaming 5 часов назад
Excited to see all the changes coming to SC! Hopefully 4.0 launches smoothly*
@wolfmirebacta8710
@wolfmirebacta8710 5 часов назад
so what's the difference between blades and AI crewmen? I'm guessing crew can take care of the ship and repair, or do menial work like organizing crates from salvaging?
@MasticoreWinter
@MasticoreWinter 6 часов назад
I think all features that use AI will be dependend on the server fps. And we need to see the results of server meshing to know how much performance we will get.
@hawkzulu5671
@hawkzulu5671 5 часов назад
Steal a NPC ship now and you will have turret gunners
@Oh_Foe_Sho
@Oh_Foe_Sho 5 часов назад
It will be nice having AI Blades to be the on the Zeus.
@Glathgrundel
@Glathgrundel 3 часа назад
Yes, we're seriously under gunned as a solo pilot with the Zeus.
@L3-PP
@L3-PP 5 часов назад
I'm hoping the plots wont be absurdly expensive for solos
@Glathgrundel
@Glathgrundel 3 часа назад
I won't be building before 1.0 and that final wipe.
@arcadealchemist
@arcadealchemist 4 часа назад
high precision Head? and also eye tracking. thats like pure love right their tobii
@ridley_skorps
@ridley_skorps 2 часа назад
as a person who mostly plays alone, AI blades would be very helpful
@hirofortis
@hirofortis 6 часов назад
the way they say that, 2 games to get ready to ship, I wonder if that could mean both ready by 2026.
@yulfine1688
@yulfine1688 9 минут назад
Extremely unlikely for 1.0 to ship then, that wouldn't be enough for both castra and terra plus other systems and server and backend upgrades etc, 2028 is likely the earliest for 1.0 and 2030 is probably the more viable date, of course im fine with being wrong but those dates are both more realistic
@jwg72
@jwg72 5 часов назад
I can see why they'd want to hold NPCs back - but with the firefighting dynamics, cargo loading and unloading - it basically limits solo players to solo or two-seat ships (for now).
@yulfine1688
@yulfine1688 7 минут назад
I mean.. cargo isn't really ever a solo job that's just reality.. and as for combat well that's less of an issue with how many ships there are for that
@northernfabricationllc2281
@northernfabricationllc2281 3 часа назад
I don't see base building being out anytime soon though, that being within the next year. But I guess as long as 1.0 is years out then it wont really matter. Seeing as anything to do with base building is 12-18 months or more away, I just don't see it coming before 1.0.
@Thor4013
@Thor4013 4 часа назад
Big thing I'm looking for is server stability n performance improvements
@batonemo6096
@batonemo6096 55 минут назад
Also roads are super required, as long as rhe terrain is as busy as it is. Still cant drive anywhere without getting hung up every 3 seconds
@CMDR_MURR
@CMDR_MURR 2 часа назад
I wonder if theyll do pledges for land claims again. Would be interesting to see the price now. Was hoping to see blades / npc crew sooner, but happy enough to muddle along on my own until then😂
@triskaideka13
@triskaideka13 4 часа назад
will we be able to clear out trees to make way for bases eventually?
@Glathgrundel
@Glathgrundel 3 часа назад
Maybe Rastar will rearrange the trees when we place our buildings or add paved areas.
@wertacus
@wertacus 2 часа назад
I'm really excited about all the 1.0 stuff, but maaaaybe we can focus on A4.0 some more 😅
@UnexpectedInquisition
@UnexpectedInquisition 6 часов назад
NPC Crew 100% needed
@SpaceDad42
@SpaceDad42 6 часов назад
The game will fail without them, along with much more npcs in the universe.
@luftwolf7405
@luftwolf7405 5 часов назад
If I'm looking at the fleets some of the concierges are having, I think NPCs should better become REALLY useful. Otherwise ship wreckyards might get flooded...
@klikk99
@klikk99 Час назад
As long as shards gives us soloers some extra time to get away from being ganked, I don't need them to be perfect
@igorpniak8308
@igorpniak8308 Час назад
Maybe CIG will not make solo player expirience miserable. We can hope.
@slyktech1860
@slyktech1860 5 часов назад
Why has nobody asked them about actual water traversal like swimming or with a vehicle?
@yulfine1688
@yulfine1688 7 минут назад
while there will be swimming and such, water vehicles haven't been planned out yet and aren't really needed because well spacecraft.. so while there will be some later it'll likely be only a few
@Dominus-Noctis
@Dominus-Noctis 6 часов назад
More like GourdGamer this time of year
@AthosRico22
@AthosRico22 5 часов назад
Going both ways on the NPC and Blade implementation time frame. Personally I think they should come with 4.0 and before “1.0”. I don’t really have the ability to sync up schedules with even 3 other people. I know I could just call out for someone to help but tired of people just being an ass at times and betraying, even though I know that is approaching irl behavior. Is there a way to look at someone’s rep as if they are applying for a job?
@Orothrim
@Orothrim 5 часов назад
Hoping the sandworm stuff comes sooner rather than later, but I know better than to hold my breath.
@dakoetawalters9401
@dakoetawalters9401 3 часа назад
I just can’t wait until all that shit from citizen con is in game. It’s gonna be so amazing and I really just want my Polaris.
@Kyle-sr6jm
@Kyle-sr6jm 4 часа назад
NPC crew are a great way to provide a money sink
@viktorkiss3495
@viktorkiss3495 5 часов назад
The npc crew will be interesting... I hope it will be better than alone.
@andyandreson3989
@andyandreson3989 3 часа назад
Well, at least some questions seem to be kind of answered potentially.
@r92871
@r92871 5 часов назад
AI blades will be a great place holder to keep us tracking while NPC crew get spun up and added in. Do you think my hired crew will accept the medical gown ship uniforms
@DrunkenCitizen
@DrunkenCitizen 6 часов назад
Can't wait to see what 1.0 is when it happens.
@timrehnstrom
@timrehnstrom 2 часа назад
Awesome, really excited for the future of SC!
@andrewboyer7544
@andrewboyer7544 5 часов назад
I wonder if passenger gameplay then is also being pushed back? This is a loop many original ships like the 600i need to fulfill their purposes. I hope the E1 spirit isnt awol till after 1.0.
@AshenMetal
@AshenMetal Час назад
Good to have some clarifications
@cameronphillips3954
@cameronphillips3954 6 часов назад
All I need in star citizen now is a cowboy hat. If that was in the game I think I could die peacefully. 😌
@SpaceDad42
@SpaceDad42 6 часов назад
Wrong game
@psychictoast8481
@psychictoast8481 5 часов назад
Same man, I hope we get more unarmored clothing at some point, and a reason to why we need to wear them. The Leader from Dressed to Kill is probably a similar style to what I want to run.
@Glathgrundel
@Glathgrundel 3 часа назад
If you're planning on farming Quasi Grazers, then you're going need a cowboy hat. 🤠
@cameronphillips3954
@cameronphillips3954 Час назад
@@psychictoast8481 right, space suits are cool and all but I would like some more traditional fashion options
@cameronphillips3954
@cameronphillips3954 Час назад
@@Glathgrundel exactly, how are they going to put a space cow in the game and now let me live out of my dreams of being a space cowboy, make it make sense fr 😌
@WJS145
@WJS145 5 часов назад
I like the AI blades, I’m just thankful that I have buddies that can help me with the rest
@MatthewNickerson
@MatthewNickerson 5 часов назад
yea excited for them to get back to working on the live service meanwile
@Teddy_GPYT
@Teddy_GPYT 5 часов назад
Nice to know they are thinking about 1.0 but lets be honest its years away still. They've got to get squadron 42 out the door still. I am really looking forward to the building stuff though.
@sketto1283
@sketto1283 4 часа назад
Just bring in crafting and base building asap. I can't wait , lol.
@sgtmajorbuzz
@sgtmajorbuzz 5 часов назад
I wouldn't hold my breath on AI blades in 1.0
@batonemo6096
@batonemo6096 56 минут назад
Its definitely interesting to hear them talking about 1.0, and whats coming vs whats not being dealt with prior. Is this rhe start of bug fixing as opposed to new feature development?
@mariobeck3798
@mariobeck3798 6 часов назад
Blades are part of the plan... at the moment... and not every plan will be fullfilled as we know.
@Tainted-Soul
@Tainted-Soul 4 часа назад
I would like to know if the Galaxy is still going to used for base building
@quitethemike
@quitethemike 4 часа назад
A comment! No really thanks for publishing these. The extra news and perspective really helps.
@aswb4338
@aswb4338 5 часов назад
can a player station be moved? just with rcs or normal engines so not at flt speeds i mean
@mmmbe3r893
@mmmbe3r893 5 часов назад
As much as I am exited for the future of the game I just wish live was playable right now, these server 30Ks every 10 minutes are wrecking it for everyone.
@magicallymagic2085
@magicallymagic2085 2 часа назад
Im definitely sad NPC crew won't be 1.0 but I definitely hope it will be 1.01
@Schooterl
@Schooterl 12 минут назад
Well hopefully these blades allow me to solo play with the corsair
@Ltmifune
@Ltmifune 5 часов назад
The insurance news hurts to hear about.
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