Looks like there was a clan of like 15 to 20 players holding the facility for a few hours. Then Bed and crew roll up to take a shot at it, just as another clan came in and tested them. Several times the guards broke off to deal with another threat. Also after SciFri dies you see him 100,000 km away on a planet, he's actually that far away. While all this shit is going on there are miners 60,000,000 km away on this map just minding their business cracking rocks open.
@vorpalrobot that's what I love about Star Citizen. People are fighting over Jumptown and getting into huge battles, while on the other side of the system I can be walking around the city shopping for gear or out in space salvaging some wrecks or running cargo.
Dude... That first raid with the self-destruct... That was one of the coolest things I've ever seen in a game. That was some pure Red-Dawn shit right there...
BuT iT iSnT fInIsHeD!!! Even still 7-8 years away from proper public launch this game blows away everything else on the market $5 says an Elite Dangerous player will somehow find this comment and whine
I laughed so hard cause you know the gunner was panicking after realizing they were taking damage and all they could do was slowly rotate towards their attacker as they died
this is a perfect glimpse of what SC can be when everything works. It shows why SC is unlike any other game. This mix of massive planets, huge variety of ships, ground vehicles, fps, day/night cycles all coming together to create something incredible. I'm so glad the devs won't compromise on their vision and are building the dream game we've always wanted.
Yup, people complain when it takes long but they also complain when you release something that doesn't match their daydreams of what a game should be. This is the first game in over 20 years that's actually innovating. Not just the same old thing we've had for decades only with better graphics but something that will actually match your wildest dreams of what a game can be.
@@gupiwathe critics are basically people who don't like delayed gratification, which as you know is responsible for Cyberpunk releasing early and broken and taking two years to polish to the promised state
@@jamesrosewell9081 Bruh CDPR released it early because they wanted to cash in on the christmas bump and it had already been delayed three times. The devs weren't some perfect story breaking to the players will because they cried so much, it was just corporate greed winning out over time. Development is costly as fuck and they wanted some actual return on investment. Not to mention its well known with success stories like No Mans Sky that you can release a shit product, and so long as you take time to better it, people will forgive you. Star Citizen might well be a great game now, Not my jam so I'll never know, but people badmouth it because Chris Roberts has a horrible track record and its hard to give him a ton of leeway when he's got a shaky track record to begin with. The skepticism isnt unfounded.
@@uberdjura4003 i hate the mentality of releasing a game half assed and then patching it for 2 years to release it in a playable state. Imagine if this was done with other products like cars, we will give you a car with no features but dont worry we will add them later in about a year... NO i want the full product now and you can add more to it to improve it later...
War Never Changes. Seeing a blinding flash outside your ship windows and the boxes in your cargo bay immediately disintegrating before the entire ship goes white and you perish instantly is another reason why Jumptown is the most notoriously dangerous place in Star Citizen history and why BedBananas should really consider being a film director
So how long do you think it's going to take before the guy in charge of this game decides to say fuck it and runs away with the millions of dollars that's most likely going straight into the bank account
Probably the best advertisement of how cooperative gaming in Star Citizen is more exciting than solo playing. Fantastic demonstration of team playing and clever tactics.
This is the way the game was meant to be played, eventually once they've worked out the stability issues this will be a reality. Just need more people on the servers and less game breaking bugs lol
@@kylequinn1963 Honestly when I get a new PC, I'm definitely going to try out SC. I just can't currently because I have a nearly 10 year old Walmart shelf bought PC that's never been upgraded.
@@ctmarine9100sadly its still gonna run like shit. It sucks but its shocking and a trust testament to bedbananas editing that he made this game look so good lol.
@@coffin7904 yeah, I've been watching some recent news for SC every once in a while and it doesn't look pretty except for a few ships. Course that could change but I'm a long ways away from getting it.
This showcases the very best of Jumptown PvP: don’t take any of it too seriously, accept you’re going to die, and have a lot of fun however it plays out. Those are the only rules required to enjoy the event, a lot of players turn up to do the conga line hoping for ‘peaceful Jumptown’. This also shows it’s near essential to go in with some friends, as the number of times they rez’d one another is insane.
From someone who has never ran jumpton but is obsessed with milsim games. I reckon 2 people could take the place. You would have to do it at night, you would have to land very far away and move slowly, you would then have to get to a nearby mountain and scout the facility, check how many people are there, who is going in, who is coming out, how much resistance you are going to face, etc. After all of that, wait for an opening and move in. Since the only way in is the airlock I would try and aquire some explosives on a timer or with a detonator, cycle the airlock with explosives inside and run out last second, blow the inside to smithereens, cycle in and clear it. Then I guess you could get some buddies on to give you air support and exfil. It would be up to them to finish the mission. Once they dominate the sky, a cargo ship moves down to secure the packages. They drop you off where you landed and now you are rich. In theory anyway, I'm sure with the jank of star citizen, not even half of that would work. This does seem like something you need to plan though.
@@sigmaoperator1688 "I'm sure with the jank of star citizen, not even half of that would work." Did you even watch the video? LMAO. What a terrible take
@@sigmaoperator1688 there's one tiny issue with sniper gameplay in the current SC. Any range beyond about 300m results in the player character you're trying to shoot moving jerkily, which looks absolutely normal until you zoom in with a sniper scope and realize they're moving about 5m at a time, mainly to save a significant amount of performance. It's POSSIBLE, it just makes it way, WAY more difficult than an actual milsim. It's on the list of "shit what needs fixed". Then there's the actual issue, ships. They had to literally drop from orbit to make it down without being blasted out of the sky by the pile of ships defending their cashcow.
This is not PVP tho, these are clearly NPCs and a bunch of guys fighting them. Either that or the enemy players are mentally disabled drones which is hard to imagine.
@@jayjay003 it started off kinda scammy tbh, and some people are still butt hurt about it. They took the money they made on big promises and actually expanded rapidly hiring as many as possible to make good on it. Many broken deadlines over the years.
The fact that they took a joke from last video like dropping a tank from orbit to turning it into a viable and effective strategy in this video was the most cinematic and character development thing I’ve seen in video gaming
Atmosphere is top notch. The dogfights, the vehicles, the ground fighting - day and night cycle, weather and lighting, overall gfx and sfx. And the hovering vulture like ships, preying birds - just amazing.
What makes this game is the scale. The ground troops huddling from the eyes of hunter-killer craft while you watch cannon engagements high above. Epic.
@XAYAH the laugh from him and his friends is what was truly makes it special because in the end, they're all together having the time of their lives, having fun
That play where Bed hid in the bed (perfectly on brand) and waited for the pilot to not only do the work of loading the drugs for him but also leaving themselves open to attack AND getting the ship itself was such a masterful play.
@4PM well it is a Sci fi futuristic world you can't really put it to the same expectations as modern firearms js. Stability is likely better, all weapons probably have noise taken into consideration in their base design, caliber and material of ammunition wood likely be different and who knows many guns could be using mass effect style railgun technology which uses energy to launch a metal projectile so you don't know what the developers were thinking when choosing sound design. Plus they're in space where noise resonates differently
I’m not terribly familiar with the gameplay, only have heard of this game through word of mouth and have seemed to stumble upon BedBananas’ vids of them. I gotta say that his videos have become my favorite and most immersive experiences one may have, whether it’s for a bit or roleplay, or even just playing the game. Pulling every clip and moment together in such a fashion that keeps you hooked the whole way through is no easy feat. I was tearing up at the end when he was flying away. If this doesn’t make you enjoy the art that goes into this, nor the passion that one can have in video games, or filmography.. I don’t know what will. This was wonderful. Thank you.
@@captainblastems3367 well said Capt! I was afraid that someone wouldn't recognize how well said his reply was, I should have known I could depend on you.
@@topherak8450 very well said Top! Recognizing proper recognition of a well spoken comment responding to that of a response of a well spoken comment is almost as important as the initial comment itself! Proper recognition indeed!
The fact that the Esperia Talon just *happened* to circle back to the parakeet symbolism from the first episode, truly cinematic. Hopefully you guys keep making star citizen content on the side cuz it is def some of the best content put out on it.
@@Gigageorge no, they just have done a lot of games in the past and usually move on to a different one after like the 3rd or 4th episode, so I’m just hoping they do more on this one in the future
Guys... no joke... This is the BEST JumpTown video ever made!! All the adrenaline shared right at the beggining, made me feel there too! I'm speechless!
dude i was thinking that the air battle above them was insane and when the one guy says "i feel like a navy seal!" - the adrenaline in my BELLY was pumping dude i felt shit i havent felt in a WHILE watching video games. Ive never played this game, was always afraid of its cost just to run and stuff and then it seems like its always in dev hell and plus im no good at making online friends like these, im just happy to watch a bunch of friends having the time of their fucking lives. And getting INCREDIBLE footage of it at the same time - like very little of this is actually edited, its tons of long shots which are notoriously one of the most difficult ways to film a movie - so its all organic. They should consider using this as like an ad campaign for the game tbh.
@@DekkarJr I just say u a thing: If the pledge to enter the game and your pc specs are not a problem, come as soon as u can. This game has one of the best communities I've ever seen. And the gameplay can be really insane, as we see at this video.
God damn they really nailed the aesthetics of the Talon! The whole process of entering/starting up the ship looks impeccable, especially the screen tiles flipping to active to show the viewport.
I think what's the real mindblowing part about this is that even though so much action is going on at this mountain range elsewhere on the SAME server and "map" there are many other players doing other things, some hauling cargo peacefully across planets, some mining, racing, some shopping at cities. This raid alone would be an entire map and server instance on its own in other games.
Everytime this guy drops a video, even though it's rare for him to, I already know it's gonna have the best editing and be worth watching. They've accumulated millions of credits in drugs to sell, this is amazing.
Holy hell, the amount of effort that went into this masterpiece was insane. Absolutely floored any expectations I had. You sir, are a master of the craft. Can’t wait to see more from you, no matter how long the wait. o7
@Darren Murphy it's very CPU heavy but generally a beast computer ($3,000) can hit 80 fps pretty regularly. My 1070 and crap CPU does about 30 average with lows during high stress etc.
When ship naming is available for all ships you had better call your Talon the Parakeet. Another phenomenal Star Citizen video BedBananas! It was hella fun to watch and looked like an absolute blast to play! 3.18 is around the corner and next year we may even see version 4.0! CIG have done a great job recreating the magic that was the original Jumptown. A little history lesson about Jumptown for those interested: The Jumptown event is based on an old bug/oversight that meant a location on Yela called Jumptown was selling drugs cheap that could be sold to Grim hex for a huge profit, it immediately blew up and everyone would fly to that location to get some easy money, at that time it impossible to just jump to the location, and you had to fly manually there which would usually take about 20 minutes, on approach you would be met with other people working together taking turns buying from the console or orgs holding the location for themselves. Some people would claim to be upholding the law and would kill anyone trying to get drugs, others would defend all so long as everyone played nice. It was patched not long after and now lives on as the Jumptown event. I was lucky enough to take part back then and in one run my constellation was shot down, all engines destroyed, I was saved from complete destruction by another player who took out my attacker and then about 6 other ships showed trying to push my ship back up the hill to Jumptown, so I could sell my goods back at a small loss (no tractor beams or movable drug boxes back then), unfortunately my ship was destroyed by a slightly too hardy push from a freelancer, but it was awesome to see everyone having fun.
Didn't know Jumptown actually came from an economy oversight. Hope they do another one since I missed this last one but had an absolute blast in the first. With the new mechanics they've added since it looks more fun than ever!
The scene with the a-2 menacingly hovering above and then starting to drop bombs in the surrounding areas one quadrant at a time while Bed and Lawlman ran for their lives felt like something straight out of a movie. Bed’s astonishing editing and videography mixed with the cinematical masterpiece that is Star Citizen makes for the most entertaining videos on RU-vid. Definitely worth the wait, thank you Bed and crew!
The pink sparks you see in the sky at the end of that part is actually the vfx when a bomb explodes midair. Someone else swooped in and shot it down, saving their lives.
A cinematic masterpiece? What the hell are you talking about? This is a youtube video of an extremely broken video game with some editing. Lol, what the hell are you even on about. WAY overboard.
This video is the single best “commercial” for Star Citizen I’ve ever seen. What a beautiful, exciting, and amazingly detailed game. Too many people can’t look past the bugs and long development to appreciate what we really have here. Edited to add this: I’m not saying there are not tons of bugs and other issues. There’s a TON of large and small problems that can ruin a mission or an entire game session. But, like it or not, it’s an Alpha. No one hides that fact. But when the game works, when CIG gets it right, it is exciting, immersive, and often downright breathtaking. A small example of that is seen in this excellent video.
Ah yes can't get past the biggest issues. The bugs aren't something you should have to ignore, a lot of them have been in the game since the beginning. And why should you get past long development times? Its a huge problem that it's been this long and the game is still effectively a tech demo.
@@bobograndman tech demo? this video just show a small event in a small moon in a solar system with 3 orgs fighting for the area and others players doing their own things in different planets brooooo you call it still a tech demo the last BF is just a FPS game in a small map and the only thing you can do is shoot someone in SC you can do that a lot more and you still call it a tech demo? its stupid the hate this game recive from dump ppl . Have you seen how they load a big ship with a Anti Air vehicule and a tank in another moon into a SHIP with FULL interior and others players walking arround while the ship keep moving into a whole system without loading screen and they drop off these vehicule from orbit to ground without loading screen and these vehicle aswell have interiors, tell me where you can see that kind of tech , gameplay oportunities and freedom , let me tell you something you cant find it anywhere else.
@Peneison people have no idea what a tech demo is but regurgitate the phrase confidently, which only demonstrates that they don't understand what an alpha is. There are 900+ mission instances (865 in 3.17.3 but many added to 3.18. many variations on a theme, but still, dozens of mission types) hundreds of locations, 100+ ships and vehicles, a progression system, looting, selling, hundreds of millions of square kilometers of planetary surfaces. Buggy, incomplete, unstable? Yes. A tech demo? Ridiculous.
@@rhetor4mentor13 well said! I say this often, too many people are aggressively confident in their ignorance. Such a shame, as we could have more fruitful and thoughtful discussions, without all the thought terminating cliches that get bandied about.
I've been playing during the free fly event rn and I gotta agree. As fun as the game is by yourself, I just wish I could convince some of my friends to join me.
@@johan13135 It's not trying to be. Look at the graphical and visual effects in this game, that, and the fact that this is all online. It makes this game an insane contender for one of the best PVP Sci-Fi games out there, even with all of the delayed updates. And do you wanna know why this game might never be finished? Because it's too good at the stage it is, and trying to add more to an already good thing without breaking the hell out of it is difficult. Edit: You talk about how the devs ran out of money. Server costs are hellish these days, you need to be paying your developers, hell, even designers and animators. Think about how much that costs, and how much detail is in the game. With that amount of things you'd need to pay, of course you'd be running out of money.
I miss early PS2. I'd take 2012-2015 Planetside 2 again over anything else out there now. Best FPS multiplayer experience I've ever had; same with my friends. We reminisce all the time over our old Outfit and how much trouble we could stir up in Esamir.
Dude this is probably the coolest thing I've seen in star citizen, this was genuinely like heart racing movie type stuff. That was sick af. Definitely the best advertisement for star citizen ever lmao if anybody hasn't seen this game at all and really likes this kind of stuff, this is the video I'm going to recommend to them. That was some expert level gaming right there and it really puts into perspective like just how much potential this game has. Y'all did phenomenal lol. Kudos to your computer for not blowing tf up too
this video literally made me buy the game and then refund it because i realised even with my (high tier for 2 years ago but already outdated 3060 and ryzen 5 3600x combo) the game ran like absolute dogshit
@@timtaxevasion the first time you run the game after a patch, the game has to compile shaders, it can take up to 30 mins depending on your cpu. also there are guides that you can read to help you optimize your gaming experience, like settings, page files and what specs you should be aiming for. you need an ssd at minimum to run the game and a decent cpu as the game is more cpu heavy than it is gpu heavy. all in all, keep in mind that the game is in development, so they have not done a lot of optimizations to make the game as playable as a fully released title, but they do add some optimizations where they can. check back during Free-Fly Weeks and see if the performance is better for you.
@@timtaxevasionsorry m8, but your cpu is weaker than a ps5. Your system is probably bottleneck by cpu or ram. 3060 is not high end, but should have no issues with star citizen.
I just find myself gravitating back around to this one every couple months. Still one of the best gaming vids I've ever had the pleasure to watch. Love this, love the crew, wonderful choice of game, stellar editing. Top marks.
The legend himself, has released another Star Citizen movie masterpiece as a Christmas gift. I'm excited to see what they come up with when PES arrives next year.
This video made me go buy this game for me and my little brother yesterday. We spent about 6 hours straight just exploring without completing a single mission and had so much fun!
It's a Sandbox MMO with Theme Park elements, so the majority of the fun is what you can come up with yourselves, so just exploring, or mining, or being a cargo hauler, or a bounty hunter, or pirate, etc is you playing the game just right and completing *your own mission* Welcome to The 'Verse O7 to you and your brother
You're not, believe me these videos make the game look too good. Which is just even more impressive on bedbananas part, making this boring buggy game so impressive looking. Also, here's a part for any more "smart people" that wanna cry about this comment because they have nothing better to do in their miserable lives. Star Citizen is a buggy featureless game. It has raised half a billion and it still has nothing to show for it. No new interesting features. All missions are the same and only change a little in the environment. 99% of missions are PvE and the AI is so busted you might aswell be playing make believe. Seriously my first mercenary mission I was scared thinking I would lose everything. They didn't even come close to hitting me once. Which brings me to the second part, people keep pestering me in the responses about how bedbananas made this game "look good" Incase it's not obvious, cutting out the HOURS of boring gameplay, heavily editing and adding cinematic music that wouldn't be there in the game. The floaty bus ride to the station for instance, seemed cool you think? He fell off it anyways so he had to ride it again which probably took him just 15 minutes of painful waiting. There's probably hours of boring footage he cut out.
@@popelidups9217 I am not being pessimistic, I am stating facts. Not saying the game won't get better but as it is, the game is garbage most of the time.
There are free plays throughout the year, I'd recommend trying one out when they roll around if you don't feel like you want to commit to actually buying the game itself. They usually last a week or two.
just watched this for the second or third time. even a year later its still one of the best unscripted raw gameplay jump town videos on youtube. Amazing production.
Meanwhile another “pro gamer” installs the exact same game, wanders aimlessly around the city and a moon surface for 1hr, then posts a 500 word “review” saying there’s nothing to do and it was all a scam. You genuinely can’t make this stuff up.
@@jwonyoutube most accurate thing ever. or the guy who says "cities are so confusing its impossible to go anywhere there are no directions" when there is clear signage everywhere.
Tbh, this video didn't feel like 45min at all. Bed really is a master at creating pieces of cinematic art that hooks the viewer through out the entire video and STILL manages to leave them wanting more. And not only that, they have managed to do this consistently with every video that I have had the pleasure of watching. I personally got the game because of his first video and I have had a blast journeying throughout the galaxy and making friends along the way.
I remember my first time playing Star Citizen. I thought it was pretty but really boring until I finally found where to set down for my first mission. It wasn't the area that mattered, it was that I found another guy when I was leaving and we, together, spotted one of those rich executive ships near us. We went to check it out and then decided to steal it. So, we did and he flew us to a pirate base where we picked up some other guy and went on pirate missions. On the first mission I entered a satellite while the others kept watch in our stolen ship and when I was leaving several players attacked us as they had the mission to defend it. I escaped while under fire from other ships and I was drifting back to ours to be picked up hoping sitting still for so long wouldn't kill us. We escaped. Then we were sent to clear defenses and mines and halfway through that mission a bunch of players attacked us. We were shooting them down while popping mines and being shot at by the defense platforms and it was just so damn cool. People can talk all the smack they want about this game never releasing. It's a fun game and that's what matters.
bed, you manage to create literal short films every video, no matter how long it takes for a video to go out it's worth the wait every single time, cannot wait for the next one~
The first time, in such a long time I can barely remember, that I have watched and actually enjoyed player generated content. I see so much negativity surrounding this game but instead chose to watch people actually play it. It is so easy to get forget that we are meant to play for OUR enjoyment and not follow a trend or bend to what others say is good or not. Lesson re-learned, I'll keep an open mind about this game from here on out and stop focusing on the negative content. I truly hope that the faith all you backers have placed in this game can truly pay off in the end but it looks like some of you are having a total blast along the way and those memories are kinda priceless.
wow, another banger! so many epic movie quality moments, like Lawman whizzing by in the tank during the orbital drop, to Bed firing a shot from the Ballista while airborne from an orbital drop right before hitting the ground, to the A2 bomber leveling Jumptown and so many other moments in between. this was really, *REALLY* well put together BedBananas and i can see the care that went into this and how you stitched together many Jumptown runs to thread this amazing high octane saga. when it comes to Star Citizen storytelling, you tell it best and you showcase the fun that can be had in-game. O7 to you and the crew and i look forward to more videos from you guys with the updated Jumptown and all the other goodies in alpha patch 3:18 and beyond.
it took one 46 minute video, *one* video about star citizen and now i'm hooked to the game. definitely buying this when i can, see you all star side! o7
I roleplay hard like this when I play alone. You guys turn imagination into reality and it really inspires me to keep playing and having fun on my own. I really don't know how to explain it, what you guys do is outstanding. What a fucking journey.
I think the way you did this was creative. Hiding in the bed bay for him to load all cargo and kill him when he least expects to be invaded...damn...stone cold snake
It's an uninhabited drug lab on a remote moon. Every 30 seconds you can take a drug crate off the machine. Get the drugs to a certain place to sell for tons of money. The machine sits there with a box in it until you grab one, so you need a person or two to pile them up. Then you need to bring in a cargo ship to carry them. This means you need to control the ground outside and the air above. That's it. These guys rolled up on a crew that was holding it for hours. As they were approaching they shot down a few ships, and a few other separate player groups also showed up to take shots at the kings of the hill. They managed to sabotage their way in and kill the insiders. Then they blew up the drugs (no way in hell to carry it out alive), and fought until their death. And other confusing parts of the video? I can try to explain something, especially if you time stamp it for me.
So what they were doing was a drug haul and this is a very popular place as you can see to get the drugs from and they sell for many many amounts of money making in popular and making it so people can raid that place
I am not the least bit familiar with this game. I was under the impression they were fighting AI. It was still soo entertaining . It wasn’t until they opened the text chat and started communicating with people I knew I was wrong. Mind was blown. I have to try this game
Just be aware that outside of scheduled events (such as Jumptown in this video), the game is not as action-packed as you see in the video. Also the game is still in Alpha (i.e. bug ridden).
@@t-mac1236 @G K. has the right of it. Still, super fun game. It's a bit slow if you play solo, but most just mine and/or trade (and from 3.18 onwards, salvage; mining is VERY in-depth, too!) while friends aren't in. Hell, you can just holler in chat for someone to go about with you and 3 out of 4 times you get to make anew friend. The last of the 4 times you make a firend and they shoot you in the head :D
@@jhondidfool haven’t delved in the game yet but I bought it yesterday! Just based on the RU-vid comments everyone seems super friendly and supportive!
@@t-mac1236 don't be afraid to ask for help in chat. A RU-vid starter guide would help, there's no tutorial. There's also a guide system on the website where you sign up for it and then get paired with a veteran player to show you around.
Dude! I was in that battle!!! I was driving my connie!!! LMOA Awesome to see from someone else's prospective. I remember ya'll hiding and us trying to find you. Also that A2 dropped some missiles after this.
Once again, an absolute masterpiece of epic storytelling, bravo. The cinematic shots, of the dogfight raging above, were my favorite :D . And the ending, again, feels like the adventure has just begun!
I haven‘t played the game, but I watched videos in the last couple of days - this video is BY FAR the coolest thing I‘ve seen. Maybe in a game ever. Really shows the potential that it has. Also I really like your squad, you guys are awesome. Please consider making more videos :)
That was just amazing. That first raid was like an ending scene to a sci-fi buddy action flick, with you and Lawlman going down together after destroying their drugs. 10/10
Wait am I understanding this correctly? You dropped onto a planet, from space, in a tank? Are you freaking kidding me? . Starfield won't even let you land on a planet without fast travel and loading screens. You're telling me that here everything is seamless? The whole thing from tank in a spaceship, to your buddy getting into the tank in the back, and getting dropped out the back of a spaceship, in space, and free falling onto a planet surface? This is incredible
And they flew there from that city planet maybe 20 million km's away... all in the same game space. No loading screen from between waking up in bed at the downtown hotel and taking the subway to the spaceport to get a ship and launch and warp to the moon around the gas giant where the drug lab is.
@@vorpalrobot that is freaking impressive I must say. I always thought this gane was a huge scam, but if the devs are seriously taking this long and so much money because the game will actually be THIS ROBUST, well then I..... Understand kinda. Its almost hard to believe that everything was that seamless. They really need to just hunker down and actually release something tho, you'd think with all that money they'd have a finished game by now.
@@systemrecords9708 calling Star Citizen or SQ42 a scam until it comes out is like the mentality of "guilty until proven innocent". The way they treated Starfield (before launch) and Star Citizen (which is already playable in Alpha and have seamless space to atmosphere travel, ground vehicle and stuff) just proves to you people who call it a scam never tried the game. And to consider the alpha test only cost you to buy a pack which is less than a AAA game and also free during free fly weeks.
@@systemrecords9708 This video isn't some secret dev build. You can buy the game and play this content already. In fact, this footage is like 2 years old by now and taken on a public server.
@@JavInDaUSA I'm only referring to the scope of his video editing. He went next level with the degree of effort he puts into it, starting roughly around back then.
Bedbananas has singlehandedly convinced me to buy this game. I wonder if the devs get excited when he posts, as the player count probably goes up soon after.
they love watching what the community makes so I'm sure they do. their whole goal with the game is to provide an environment that supports this type of emergent gameplay
The first part with them on foot trying to get to the facility and the ships shooting each other, with all the missiles flying was so epic goddamn. And that A2 was terrifying.
the choice of music change @38:10 was so epic, it felt intense hearing that low chorus while the bomber flew above prowling for more, aaah shiversss, felt like a scene out of a movie!!
I never played star citizen, I used to think it was boring and too hard to control but this video was EXCITING! That almost felt like a sci-fi movie. The self destruct one was cool af
@@DaKuhletyp You don't even need to learn the game. I've had friends play with me and they just stick to the first person shooter stuff, which is very simple for any gamer who's played an FPS before. If you log on and ask in chat if anyone wants a turret gunner/FPS personnel you can usually find some takers. No need to learn the hard things like flying ships.
@@gupiwa they have Orgs who do events sometimes multiple times a week. If you just wanna do fps, sign up with them. They do training events and mock raids, and also PVP events and big PVE events as well. The cool part is you only have to play the role you're trained in. You never have to fly. Let the aces deal with that
I've watched this like 3 times in a row. The production on the intros and outros is so moody and good, and the sheer action in the body of the video is perfect SC combined arms badass ludicrousness. You guys are a great crew, and these videos really transmit the fun you're all having.
They have free fly weeks a few times a year. Great occasion for trying it out for free and see if you like. You just need to create an account. I feel like either you love it or you hate it. And it has some amazing and terrible stuff. Pros: -Some epic and unique moments -Amazing views -Very detailed ships and environment -Lots of way to play it -Getting better gameplay, content and playability each update Cons: -Frustrating bugs -Obviously not as polished as a released game -No tutorial and some stuff is hard to understand in the begining -Long development -Some ships having ludicrous pricing Subjective: -Hardcore and steep learning curve -Long gameplay sessions to get stuff done -Costs $45 -Scope of the game expanding as they get stuff done so it feels like, and I think it will be, in perpetual developement -No one has tried to make a game of this scale before with so intricate gameplay, so it's a bit of a gamble
It's still rough around the edges but coworkers are making it fun. Game crashed on us twice in one session but it's a paid tech demo that would be incredible if fully realized and optimized.
It's cheaper than the annual Call of Duty or Battlefield. The thing is, if you bought Cyberpunk 2077 or any other broken AAA release, you would have been better off spending the $45 on Star Citizen instead.
46 minutes of insane carnage and dramatic sequences...one of the best action videos I've ever seen of Star Citizen on RU-vid. Watching y'all felt like i was there with you. Awesome work.
38:40 Simply incredible, from the smoke and flying rubble, to the weather changing due to the newly relased snow, ice, and water. The level of detail is incredible!
This is my go to vid for when people who haven't heard of SC want to check it out. I, of course, give them all the caveats but still, can't deny how bad ass and unique this is.
i second what Beasty just stated, and dont let the ship prices scare you. The only thing you need is a cheap starter package, everything can be bought in game.
It's why so many people spend insane amounts of money to support the project. I myself have put in nearly a grand over the years to support development lol
It's broken barely playable garbage that isn't worth giving any money to. These "moments" are heavily edited, 99% of the game is trying to finesse your way around game-breaking bugs. It's far better watching people make videos than actually play it. Trust me.
the bombing from orbit is incredible. This is what EVE was aiming for with Dust 514 integration with EVE. It never happened, but Star Citizen might achieve it one day.
yeah i have faith in this as it was the only project with this scope. no other studio can handle such feats right now. considering the time and resource it needs to make it fully realized.
I love star citizen becoming a game, where you seriously have to brainstorm ideas on how you want to succeed in a mission or such, bedbananas´ video shows this and is such a masterpiece,
I don't really ever comment but this video is probably one of the most exciting pieces of entertainment I have experienced in a while!!! Absolutely Wonderful Work To Anybody Who Worked On This!!!
It's getting better at performance. Unless you're gaming at 64k or something an average video card will do. Fast ram, good CPU and an SSD are more important.
@@Gigageorge no it's not dx12. They've ripped out the CryEngine rendering code and replaced it with a more modern implementation. "Gen 12" was just a catchy name years ago. It still uses DX11, though they are relatively quickly expected to switch to vulkan now. No performance gains, I'm pretty sure the old renderer is still in there running parallel at the moment, so maybe slightly worst performance. The new renderer means vulkan perf improvements, but also they can find optimizations now that it's working. They didn't bother optimizing yet, just copying the old renderer's capabilities.
It still make me smile when I hear ppl saying the game is a scam (or there is no IG content yet)... looks like none of these have ever stepped into it.
the sheer amount of footage you must have had to go through for 45 minutes of star citizen footage must have been INSANE. but at the same time, you and your group are so damn well coordinated that you actually have huge sequences that don't need much cutting. Masterul editing with some of the best group play out there, truly a video and an accomplishment you should be proud of! and a great choice in picking the Talon.
I've never played the game before, but I can safely say that the Esperia Talon is by far my favorite ship simply because of how it works and the design of it.