I liked this game in general, but I hated the first officer and how she was the central focus for so much. That's my only complaint, the rest is stellar and I wish they still made games, especially Star Trek games, like this. It really captured the immersion for commanding a capital ship.
Well, that's because this game have silent protagonist, which is a strange choise, considering you play as the captain of a starship. So, the first officer had to do all conversations for the player.
@@Scorch0017 I imagine the idea was that the player will fill in his own lines in his own head-cannon. After all, the captain does communicate directly with the crew by setting the commands and having them executed. Though I agree the silent captain is a strange choice. I guess they had two obvious choices - make the player "just" a first officer, having the captain tell the player what to do and having him execute the orders, or put the player in the captain's seat. I suppose they went for the latter simply because they were worried players wouldn't accept being anything less than the head of the ship. Which is kind of sad, I think the storytelling would work much better if the player was indeed the first officer. Still a great game I replayed a couple of times, though.
It does on the exteriors, the shield effects, ships and weapons are greatl; just not the interiors. Faces today even are quite hard to do correctly and are generally the highest poly parts of a model.