I played this one first with my buddy, before 2 came out. Ended up getting 2 and then 1 shortly after for myself, because even if it's a bit simpler, it had a certain cohesive vibe and design that 2 couldn't quite match. Both are great.
In the most recent Battlefront game the Caphex Spy reinforcement class that’s available to the Resistance has a very similar ability. He throws a dart that sends out a scanning pulse that reveals nearby enemies. When outdoors you can press the button again after deploying the dart to call down an orbital strike.
Until you get railed by the tuskens and they take your base. They are literally unhinged on hard. I cant win on that map as rebels or CIS its like being sandwiched.
@@thelastarcadegamer6655 The Gungans and Wookiees as a faction only exist on the campaign missions. In like Instant Action on the Plains map the Gungans spawn from the center command post if it's controlled by the Republic or Rebels as allies to them, same for the Wookiees on Kashyyyk.
The NOSTALGIAAAAA oh my goodness. I remember being a little kid and watching these all the time at my dad’s while playing on our PS2. Much simpler and better times for sure
I just got the Classic Collection and can't find these videos in it, so I'm watching this here on RU-vid for the nostalgia! I just wanted to see the classic video tutorials lol
I just got the Classic Collection and can't find these videos in it, so I'm watching this here on RU-vid for the nostalgia! I just wanted to see the classic video tutorials lol
They were never on the PC version for some reason. I presumed copyright at first but then realized the campaigns still have clips from the movies so who knows why. Maybe just a case of 'PC players are smart enough to figure it out.'
@@morsecode980 No, game design doesn't work like that. Getting down to prone would break the flow of the combat. You can sprint and roll forward in BF2. Movement speed is faster, weapons have faster bolt speed and vehicles are faster as well. BF1 was a slow walking simulator. (I love both games btw.)
Oh wow, I forgot concussion grenades were a thing! I'm used to BF2 just spamming normal grenades as a soldier against a vehicle haha. The clone's EMP effects are a really nice touch I miss in the original though
I remember for a little bit I had no idea what the CPs were for or how to use them, then found the tutorials and had an "OHHHH!" moment. When I first got the game, many a grenades were wasted....
"IN galactic conquest.." never left my head but the rest of these faded. I toyally did a GC playthrough where i would surrender on purpose in order to keep the war going long enough to blow up all planets to see if itd let me blow up the rebel base. Im gonna say it didnt because if it did i'd probably remember achieving something 😂
These games and their modern counterparts are one of the clearest signs of our cultural rot and one of the most obvious indicators that our lives are getting worse
It’s disrespectful to even call the new Star Wars games, battlefronts. They don’t even share the same type of gameplay. The classics selling point was a nonlinear team focused game while the new games are linear cod like focused game. Not to mention how dirty the vehicles were done in the in the new “battlefronts”.