I played a game of this from the Karax side of things. Lots of fun, the moment I saw his plan I chuckled and made sure that the base was untouched and untouchable.
Wow, damn seriously! Energizers speed give Mengsk's bombartment cannons to clear infested build with no army units!? That's impossible! So much firepower from Mengsk's bombartment cannons.
This is my normal playstyle with Mengsk, but I rush out Imperial Witnesses for Mandate and use troopers instead of workers as a just-in-case. tl;dr, Mengsk is broken and never needs to build any combat anything. Suddenly, EVERYTHING EXPLODED
a challenge, win using only his callouts, you can make witness, but only those (aside from labour), you may use the bunker callout, but you cant take the units of the bunker(not even for upgrade) and if the bunker is destroyed you have to transform the troops in labour, what do you think?
@@StannnySCII for real? i mean, the zerg plus the nukes are really strong, the poison....well, it's useful, but not that good and the bunkers can clean something left behind
@@StannnySCII Mengsk's toxic tyrant means that even without making any Imperial Witness you can still get tons of mandate from your ESO. Karax's architect of war gives all his chrono abilities to Mengsk's ESOs.