Tbh, I don't care about a vehicle. I care about content. SS Expansion. New POI templates. New faction quests lines. Link exploration to the lore to make it meaningful. When I'm exploring I want to at least have the chance to find something. A piece to the lore puzzle. C'mon Bethesda. Bring it alive.
I want to explore the planets but the distance running between them to find something that isn't special makes it tedious. Once vehicles are in play it will give more purpose amd enjoyment to actually drive around to POIs. Thus I'd imagine POI creation and vehicle creation will be sought out by modders. Hopefully Bethesda do the same and bring in the stuff u mentioned.
The only one I saw was a slightly interesting looking farm one (not wind or solar like current and the modder said he'd add more interesting ones to em and it's been a month and a half basically lol
they should make it so you could turn your boostpack into a jetpack. like being able to do sustained flight, hovering, side to side stuff like that. kinda like the jetpacks mandalorians use
I hope they release like 3-4 dlcs full of lore for this game and add “humanoid”Aliens at some point and/or let us create/lead a new faction of humans on the galactic stage
I'm personally a fan of Bethesda not doing Humanoid aliens in the base game, but I would like one of the DLC to be first contact based, with Aliens becoming an increasingly large part of the Starfield universe from then on
Ngl, I forgot I built a mass amp farm in Jemison’s Arctic region since I stopped playing for a few months. Flailing and launching myself for aggressive thrusting intensifies
It would really be cool to have a battle ship follow you around and hang out in space like in NMS. I have NO idea how that would be modded in but im sure someone smarter than me could figure it out. Thank you SiNKiLLeR for the content! You and a few others are keeping Starfield alive on content!
If the ATV is legit, I would hope they would require a vehicle bay in your ship to use or something. Could still just spawn next to your ship when you land, but I would like to have an in-world justification for how it gets transported. Maybe special larger landing bays that are locked behind a perk that need to be installed or something.
In the Matty Plays interview with Todd he said something that kind of hinted at working on Starfield to try and make it fully seamless. I would imagine this would start with the land vehicles and maybe even eventually allow us to fly our ships inside of planets. Probably just the hopes and dreams of a Starfield fan but if they could make it work just imagine.
@@iwams1 i understand. Whilst i don't think starfield is going to become a genuine gaming phenomena like skyrim has, i do think it's going to keep growing. If open cities became a thing in skyrim, just maybe "open planets" might become a thing in starfield. Unlikely, but with mods almost anything is possible!
Genuinely curious how fast it’ll be because I have a ton of RedAmp stockpiled which let’s me sprint like the Flash. I want the buggy to be significantly faster than that, otherwise I might just end up ignoring it
I don't see it being much fast then that. And if it can't somehow jetpack up over obstacles it makes you wonder. Maybe its the case that its only good for certain planets.
@@SiNKiLLeR_ It would make sense for it to have an inventory, so its like a donkey with you. For the people who dont want to use unlimited inventory space from the options menu.
I think it should be a specific new set of landing bays for ur ships. Where u drive it out and back into. And yes can quickly summon if u get it lost of fast travel etc. Would be really nice to land and then decide to either walk out or jump in your land vehicle
Mad max vaarun convoys, terrormorph packs vs UC platoons and Freestar mech formations. Calling gunship strafes from personal capital ships. Modular military base, town building. Should all be easy things to add
What’s so hard about adding vehicles, if the wheels don’t work or can’t manage the terrain on a planet, just make the vehicle a Hover Craft type vehicle. Caching, No wheels to worry about.
I play Starfield like it is only a ship building game. I was only interested in being able to purchase a vehicle to store on my ship. Disappointing that the vehicle isn't a ship decoration.
Great video! Lets hope Bethesda gets creative with the vehicle design and the ground vehicle does not sound like a noisy modern day combustion vehicle. I hope it sounds futuristic. I'm not holding my breath as we still see 9 mm rounds, shotgun shells in the 2300s and there are hardly any sci-fi weapons.
The lack of sci-fi weapons is truely frustrating. Where the flake cannon from unreal tournament or plasma weapons. So much opportunity for crazy space teach weapons. Im sure mods will cover more vehicles hopefully.
Land vehicles are a good addition, whether your viewers agree or not. As for some of the other complaints, Bethesda does include the lore, but not always in the way people expect to get it. And i know of at least two new factions that modders are working on for future mods. One will be an enemy of the player's Starborn, the other will be an ally, with the possibility of joining them much like you can the Crimson Fleet or the other existing factions.
Both of those sound incredible :) look forward to those factions. It would be cool to see other faction using vehicles as well. Have them ambush you or try chase you down.
It may not look like it but vehicles would benefit the game greatly. It helps us players cope with the fact that we don’t need to be reminded that each map is a carbon copy withe recycled POIs and we are just wasting time running from location too location
Once land vehicles get implemented I would love someone to mod the Halo Warthog.... also ships but the iconic Hog would ve a good start to have an iconic armored jeep to drive around.
Vehicles would be a game changer! Having said that, waiting so long for a game to be released and then waiting another year for the game to be playable is a gaming industry trend that needs to stop.
THEY'RE STILL Deciding whether should they add the vehicle iinto ship carbo to where you can see it in your ship or not but my concern is have they done something about how SF use so much memories
I bought this game of the first day and only played it for about 30 minutes past the flight combat tutorial part and shelved it, I had enough other games to mess with that I decided to come back to Starfield after it was significantly updated. Maybe I'll jump back into it properly after this update...
@SiNKiLLeR_ Cheers. It's a bloody failure, and the sad thing is that there are flickers of Genius in the game. You can see that the game could have been incredible. 30 planets max with lots of Skyrim/Fallout 3 content. Now, they must bring us a Tamriel the likes of which the world has never seen. I'm going back to ESO, which is great as long as you can live without rooting around cupboards for loot.
Look I don’t care what people say for me I’m enjoying so far and I think people are forgetting that sometimes yes corporate can be assholes but without me having to think that and actually enjoying for me it felt nostalgia I don’t care about the drama I’m just here for one thing….just enjoying the game
why put vehicles in if there's literally nothing to do in this game? They'd be better off fixing the core issues the game has, these are just bandaids. right now it's a 12,99 game, at best.
I mean I have the ring of swiftness mod that gets me around fine but be cool to have a vehicle but even cooler when modded vehicles start to come so looking forward to that
Can't see vehicles making any difference in the game as it stands today so I assume shattered space is where they will be needed either that or Bethesda has been focusing on the thing
I want more spaceship parts. We have Trident Luxury brand that offers nothing and no intelligent aliens so we can't get their ships. Right now new parts are coming only from mods that's pitiful. About the land vehicles, let them be built from scratch too just like spaceships. Let players build their own vehicle for different landscape and functions.
I don't mind if a vehicle is there either way but if they're going to make the shattered space dlc a single large developed planet vehicles make sense with the size and scope of a single large land to traverse
"Spawning" the Car (loading screen) , going in the car (loading screen) , Starting the car by Pressing "E" vor 5 sec , driveing to the 24th same Tempel shutting the car of, by pressing "E" vor 5 sec leaving the car (loading screen) ,going in the Tempel (loading screen) doing the Tempel mini game... Fast-trevel to "the eye" (loading screen) and seeking more Tempel XD ^^
Dang you must have a slow ssd or playing on an hdd, because the loading screens in my game with my ssd are hardly noticeable being they last 0-3sec at most.
everything indicates that the car spawns next to your ship with your character (no loading screens). Going into the car and exiting should be instant, like when you exit your ship. Could very well have an animation too. In short, most likely no loading screen related to the car, whatsoever.
Way to be a drama queen and over exaggerate the fuck out of all that. I can go from one planet in a solar system and land on another planet in a completely different solar system with one load.
I watched for the info about the buggies and the land vehicles but I stayed for the Tempest (seriously I want to see that Mass Effect ship on Xbox that would make my day! I'm a bit of a ship collector from other games) seriously are there any plans to Port the M9 Tempest over to Xbox?
Sure the vehicle would be fun and handy. But I'd prefer them fix the creations kit and bugs/issue with the game! There's got to be a better system layout or way to use creation kit without all the issue ie game crashing, creation kit crashing, etc. The load order nonsense is whack, I've had nothing but issues trying to play this dayum game since it launched, even before creation kit, but that just made it worse.
I want a ship bay for buggy - no just appear and then inside cant see it... I mean Adnomeda even did that... so cool - then a place to work on buggy and upgrade change colours decals etc. and then drive it out of ship like a ramp or elevator to bring it down but, that would a real step... Drive-out moment....
People are definitely gonna make Halo Warthog skin mod for the buggy probably in a matter of weeks because the leaked footage of the buggy pretty much resembles the Warthog heheh
What yr is startfield set in? 1960? Cuz thats when rovers were cool in 2024 we have destiny sparrows and starwars hover bikes Can someone plz mod in the Destiny 2 Sparrow particularly the Dream breytech 9 it leaves a rainbow trail and reloads your guns while you ride
Yea can't wait for the halo warthog to be added and yea were 100% getting tanks and hover bikes modded in, I would have preferred a hab option instead of just it appears out of no where next to the ship
I have used vehicle mods in former Bethy games and I have my doubts the creation engine will handle any vehicle physics well. The only way I see them cheating this is making the vehicles just hover like in Star Wars no wheels.
I just don’t get why anyone except new players would be excited for vehicles. There’s nothing to explore but the same copy and paste buildings, mines, and caves. And I’m sure the DLC quest will be short and filled with bugs.
Vehicles are not really necessary in this game. when you land you are limited to approximately 4K meters in any direction. So if the vehicle is let’s say four times as fast as running, you going to hit that barrier fast. I have been on some planets where I was able to get out to 5K meters, that was an anomaly, not sure what dictates the barrier. I don’t even think the landing zone is a square which the graphic icon suggests because you can travel in any direction from your ship and you hit the barrier at the same distance ( that suggests a circle).
@@SiNKiLLeR_ at this point, honestly, all the servers at BGS could fail and I'd shrug. There's not one redeeming quality to that entire company or it's leadership after all of their over promised and under delivered products in the past few years. I don't care that Doom "looks good" when Starfield and FO76 also "looked good", and what did that get us? Buying a game from Bethesda at this point is like buying a junk car from the same crap used car salesman you bought your last two lemons that died pulling out of the lot from and expecting to get anywhere but the scrap yard next door. Any artist or dev worth anything left BGS long ago, there's nothing there to save worth it. They are the Boeing of the game industry.
I'm level 79 and I've never left new Atlantis. Every time I land, it's a different game.. lay off the energy drinks. No vehicles are needed. I bet these people couldn't even focus long enough to read a book.
What’s the point in even lying about this lil bro💀 what’s there to do on the starter planet but fight low level enemies and go to the same copy paste POI’s “everytime I land it’s a different game”
i hope anyone sees this, can somebody make a mod that lands my ship further away from my poi , so that i actually have to travel to my location ( goes really well together with starvival mods)