That video was definitely on point. I really liked how you've explained the math behind the badge boost glitch. Yeah, now when I think about that, the boosts from brock and sruge seems to swapped at the very least. I can't wait to know more about stat experience and dvs. You're the best at pokemaths😊. Keep it up!
As always, awesome stuff! I was fortunately in the know about ll of the Badge Boosting mechanics, since I've been using them regularly to wreck Kanto. And next up is DVs and Stat Experience! My guy.... Great minds DO think alike!
In prima gen c'è anche un glitch legato alle medaglie: ogni volta che una mossa che modifica le statistiche viene usata, il boost delle medaglie viene riapplicato
Great question! But the badge boost glitch was fixed in stadium (along with a few other gen 1 glitches), and there are no badge boosts at all in link cable battles, so no badge boosts = no badge boost glitch!
So badge boosts are only applied to the active Pokémon you're using in a battle, you send our your Venusaur, he'll get the normal badge boosts from any badges you have collected, and every time he uses Growth he'll get a boosted special and his other stats (that you have badges for) will get the badge boost glitch. But when you switch Pokémon, those boosts are lost and your new Pokémon will just be starting with the base badge boosts (until they use a stat altering move or get hit by one) :)
Unfortunately not! So any type of stat boosting is only temporary and only affects your active Pokémon in battle. So if you have a Pokémon with 20 attack outside of battle (you check their stats in the menu page and attack says 20), if you have Brock's badge when you enter a fight that Pokemon's attack will now by 20 + 12.5% = 22. Then you use defense curl and get the badge boost glitch applied to your attack, giving you another +12.5% taking you to 24. But when you finish the battle and check your stats in the menu, that Pokémon will still show as having attack 20, cus all the boosting was only temporary :) The only way to permanently increase stats is with vitamins, statexp and level ups!
Hey thanks for the comment! Yes the next pokemaths I'm working on is DVs and StatExp (which is the gen 1/2 equivalent of IVs and EVs), and i'll get around to gen 3+ in the future :)
@danielmagallanes8117 I checked the damage calcs and with kakuna at 999 attack and onix with his mod 0 defense of 183, the hyper beam would have one shot, the only explanation for onix surviving is Bruno must have used one X defend (if kakuna low rolled he would have left onix on 6 hp) or more likely two X defends! Il have to try and find my original footage to double check but I reckon that's what happened :D
Not just yet! :D life has gotten in the way but I'm part way through my Blaine video and the next pokemaths, hopefully I can make some serious progress between Xmas and New year's :) thanks for the comment