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Stop Crashes & Improve LODs | Complete TexGen & DynDOLOD Guide For Skyrim SE 

biggie_boss
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Put this comment when setting up your executable in MO2 (only put -sse if not using Stock Game/Game Root):
-D:"(MO2 INSTALL DIRECTORY)\Stock Game\Data" -sse
NEEDED MODS ➾➾ www.nexusmods.com/skyrimspeci...
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ADDITIONAL RESOURCES ➾➾ www.nexusmods.com/skyrimspeci...
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#modding
#guide
#tutorial
#skyrim
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25 июн 2024

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Комментарии : 32   
@AzureFailure
@AzureFailure 21 день назад
DynDOLOD must be the most critical mod for my game; I just can't stand the terrible vanilla LOD especially grass disappearing beyond like 30 meters. Thanks for this guide, seems to hit pretty much everything. I've also found Whiterun exterior grass to leave some cells without grass anyway so you see empty patches outside the walls.
@BennyDollaz
@BennyDollaz 21 день назад
Great info as always man. I know you've mentioned that these types of videos don't get that many views but I'm sure there is a good number of people like me that want to learn and get a ton of value from them. Thanks you.
@ARVISO
@ARVISO 20 дней назад
Big thanks Biggie! Looking forward to more helpful guides😁👍🏼
@ajfgaming7387
@ajfgaming7387 16 дней назад
Thank you for this! I was looking for an in depth guide and explanation of everything, very much appreciated Biggie
@igavinwood
@igavinwood 20 дней назад
Informative, helpful and interesting. Thank you. It's left me wanting to know more about setting up modded Skyrim correctly. So far I've got away with a rather piece-meal approach. For instance I had DynDOLOD running without any arguments and didn't even know what it would do. Like the majority I watch a vid, mirror what's said and have next to zero understanding why as long as it works. If I had any suggestion at all for a follow up vid, it would be getting the basics right. File management and MO2 arguments, with the reason why it's that way.
@okNiko
@okNiko 18 дней назад
Been waiting on this one!
@netiturtle
@netiturtle 20 дней назад
idk how useful info this is, but if your LOD objects have occasional blue textures (not purple) it means you have meshes that define parallax texture, but said texture is missing. I ran into this, after making partial use of Tomatokillz Whiterun Parallax pack, and even more partial use of his textures. I liked some of the textures from another mods more, but after regenerating LOD, had the blue textures (its weird in that they only pop occasionally and never when near the object, ie its only LOD that is affected) Took me a while to find the reason
@ogrimzyz8643
@ogrimzyz8643 20 дней назад
Yeah I realised this using the vivid landscapes complex parallax series, it only affected object lod added by mods (buildings added by jks series) for example
@iyreshot
@iyreshot 20 дней назад
Thats why he's the goat...THE GOAT!
@Archangelgamer1997
@Archangelgamer1997 20 дней назад
Dagothwave in the background makes this the greatest tutorial on RU-vid
@russellhowland2803
@russellhowland2803 14 дней назад
MF'in modding class 101 with Biggie_Boss!!
@diegogomez6106
@diegogomez6106 17 дней назад
In the tutorial of Grasscache you missed to tell us what to do with Grass bound records. We create a mod? we disable it? we delete it?
@diegogomez6106
@diegogomez6106 16 дней назад
Not appearing the HD grass option (its unmarkable in grey)...I did all the way the tutorial and i am not that noob....cant figure out how to fix it...Maybe because i did the grass precache on the DEVKit modlist on wabbajack and not on my 1.5.97 modlist?
@yuri5950
@yuri5950 20 дней назад
I installed DynDolod but it caused higher CPU usage and stutter any idea how to fix that
@lorddouglas6659
@lorddouglas6659 20 дней назад
Would I need "mask=mountain" for Majestic Mountains ? How woould one tell ? Great guide by the way. It's been needed since GamerPoets' guide is out of date.
@biggie_boss
@biggie_boss 20 дней назад
Yes if you use the MM lod pack.
@lorddouglas6659
@lorddouglas6659 20 дней назад
@@biggie_boss yes, I use the MM lod pack. Thank you!
@ravandhika5472
@ravandhika5472 20 дней назад
​@@biggie_boss wait, i though it just automatically generated if i use MM lodpack, welp guess i'm gonna re-generate again.. One question what does parent > child check box does?
@jbartpl
@jbartpl 14 дней назад
Rudy`s more dramatic plume just for textures? Because its mesh will overwrite the 3d one from dyndolod resources.
@biggie_boss
@biggie_boss 14 дней назад
Rudy's still looks better
@PetrusEksteen
@PetrusEksteen 21 день назад
Thanks for this, I had no clue about DynDOLOD DLL. What's the difference between the SE and NG version? I'm on 1.5.97 and both seem to support it, but the NG was updated slightly more recently (June `24 versus the SE's April `24). Can I install them on my existing setup without having to re-run DynDOLOD?
@alabboop5342
@alabboop5342 21 день назад
NG is normally for the latest version of the game but since you're on 1.5.97 I'd recommend the former.
@PetrusEksteen
@PetrusEksteen 21 день назад
@@alabboop5342 Hmm alright, I guess I'll try NG first since the page says it's compatible with 1.5.97 but I'll switch to SE version at the first sign of trouble
@alabboop5342
@alabboop5342 20 дней назад
@@PetrusEksteen oh if it says it's fine then it's probably fine 👍
@BrandiUntzGamingChannel
@BrandiUntzGamingChannel 20 дней назад
Use the NG version. Even on 1.5.97. It helps a lot with large references. You may need to quick clean some mods, if it tells you to.
@PetrusEksteen
@PetrusEksteen 20 дней назад
@@BrandiUntzGamingChannel Cheers!
@netiturtle
@netiturtle 20 дней назад
DynDOLOD Resources SE, one that is going on top of load order (lowest priority), can this be packed into BSA, excluding 'DynDOLOD' folder? Asking because I want to pack mods below it into BSA, for better load times. Its supposed to get overwritten by everything, but obviously if its loose, it will overwrite archives. I can't find the answer anywhere, closest is "if you don't know what you're doing, don't do it"
@biggie_boss
@biggie_boss 20 дней назад
The best thing to do is pack it as a BSA and if you see files overwriting it, just verify that the lods the provide are compatible with Dyndolod. If they are, they are safe to overwrite.
@frog6054
@frog6054 3 дня назад
Should we disable Dyndolod resources and DLL after generating the LODs?
@biggie_boss
@biggie_boss 3 дня назад
no
@EVG_guitar
@EVG_guitar 19 дней назад
hi, I'm playing Ultima and lately my character often becomes invisible from 3 of his face, it helps to restart the game,
@hubertET
@hubertET 18 дней назад
Aaaand error - no LOD trees billboards :/ Generating trees LOD in xLodGen fixed this issue.
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