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Stop Making Excuses for Fighting Games Lacking Features Challenge (IMPOSSIBLE DIFFICULTY) 

Sajam
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We can just talk about the features we want to exist in the games we like. You gain nothing by making excuses for it but people still do, almost 3 years later.
streamed Jan. 4, 2022
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28 сен 2024

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Комментарии : 531   
@killermelga
@killermelga 2 года назад
For a second I thought this was a 2 year old repost, but then I remembered this is the FGC we're talking about and it all made sense
@CaptinSpyke
@CaptinSpyke 2 года назад
I had a moment of confusion and dissociation like "didn't I watch this years ago? this was like the second or third sajam video I watched. what is going on" then I searched it and felt my bones crumble to dust
@NaoyaYami
@NaoyaYami 2 года назад
Sadly, Japanese developers are often of very traditional mindset (stuff like not looking at what other games do and how they solved some problems years ago, using outdated software and work flow, etc.) often to the detriment of whatever they are making (not only gaming - KyoAni tragedy costed not just priceless lives of many, but also huge part of studio's archives since it was not digital). Hopefully pressure for global audience will discourage developers from releasing games with shitty netcode that only works when you're in the same city...
@Lanzetsu
@Lanzetsu 2 года назад
Exactly the same! I thought "An old video again?" And damn... I am more surprised of myself remembering the first video 3 years ago like it was last month than FCG in the same place regarding this issue.
@Nijwol707true
@Nijwol707true 2 года назад
The fgc is a flat circle. We're stuck in a loop where the same topics are brought back again constantly
@Bladieblah
@Bladieblah 2 года назад
They're all relevant topics that deserve to be revisited from time to time. Rollback has made strides since, many devs make it a priority to include it and get the appropriate praise when they do by creators making videos on those games. Conversely they get flak if they leave it out
@sunwiitch
@sunwiitch 2 года назад
i remember before rollback hit BBCF *everyone* was crying about how our friends wouldn't play the game with us because it didn't have rollback and all that, we *wanted* people to play with us so bad and when rollback finally hit we basically had a party. crazy that it's not just the standard tbh
@chaosedstar708
@chaosedstar708 2 года назад
The bar is on the ground and yet people are so damn eager to pull out their damn shovels. As a PC player I have been wanting not only Rollback but Crossplay for a while but man that feels like asking for something impossible with the current climate. People are whack, just want good games.
@BushidoMauve
@BushidoMauve 2 года назад
Of all the games that deserve cross play, fighting are just the most perfect fit. Hopefully the train comes around.
@NaoyaYami
@NaoyaYami 2 года назад
BuT PC iS FuLl of ChEaTeRZ aNd FiLtHy MoDdErS!!!!1
@feelingveryattackedrn5750
@feelingveryattackedrn5750 2 года назад
Do the devs think that their computer players are fun enough to buy the game alone? Idk why a genre that has literally always had multiplayer games (since arcades) has so many issues providing basic multiplayer features. If overwatch can do crossplay (significantly harder to crossplay FPS games from key/mouse to gamepad) theres no reason that fighters cant do the same. And thats not even touching on how these FPS games are leagues ahead in matchmaking/lobby systems (and they still get complaints about things they do wrong). I really think the no instant rematch feature is the biggest example of all this. As someone that has developed a multiplayer game (although on mobile, but still a real time game) there is no excuse for that not being a core feature.
@NaoyaYami
@NaoyaYami 2 года назад
@@feelingveryattackedrn5750 Instant rematch should be mandatory especially for FGs where you select more than just your character (stuff like palette, control style, assists, assist type, extra moves or movement options). BTW As I've mentioned in another reply, Japanese devs often are too traditional and don't really look at other games to see how they solved problems (often years ago) or what are current trends in the industry and I don't think there are many Japanese-made online FPS games anyway.
@kurtf3441
@kurtf3441 2 года назад
@@feelingveryattackedrn5750 I think the thing with a lot of the more popular genres is since there is/was SO much more competition in the field, most of these QOL issues got fixed pretty quick because if your game sucked, someone else came and did it better than you, and either you had to adapt or close your doors. For the FGC, the big companies are the only ones that have been making fighting games for AGES, and even now most indie fighters have a drastically smaller scene (biggest probably being Skullgirls), so they never really had to fix the "little things" because you didn't have many other options if you wanted to play a fighting game, and especially if you wanted to play specifically something like SF/Tekken. With the current climate in the FGC today, all those years of stagnation are coming to a head
@Rhylum
@Rhylum 2 года назад
"You just want rollback because it's cool to want rollback" No, I live in very rural Canada. In delay-based games I would constantly face laggy matches and have people complain to me that my internet is garbage or to get off wi-fi. I have a fast fibre connection and I use ethernet, but I just happen to live in a place that is far from most people. With Strive, Melee and Type Lumina I've actually been able to play online matches with very few issues. From this point on rollback is simply a feature I want so I can avoid dealing with complainers in delay-based games. If you live in a populated place with lots of players, sure go have fun, but rollback is pretty much a necessity for lots of us.
@fatyoshi696
@fatyoshi696 2 года назад
in South America it's also really bad, in most delay based games just finding matches in the first place is a challenge, let alone good connection ones, and if the game isn't very populated its pretty much a lost cause, if I wanted to play blazblue before rollback came out for example, I had to go to a discord and ask people in the US if they were willing to play some games at like 10 frames at best. What's worse, the fgc in Latin America is split in two because Brazil, the only country with a decently sized playerbase, has garbage internet routing with everyone else, so the potential player pool gets even smaller. Rollback on a game is definitely a huge selling point for me, if a game doesn't have it I'm probably better off just messing around with it in a pirated copy
@sneeze4100
@sneeze4100 2 года назад
high five, rural canada bois.
@easygoingdude9990
@easygoingdude9990 2 года назад
Shoutouts from South India dude. We're in the same boat
@mrblooper1994
@mrblooper1994 2 года назад
Dude the amount of crap I have to deal with in strive's lobbies are outrages. Disconnecting from podiums failing to connect to podiums for ages and such. But when the game begins God does it begin. No problem at all. The worst I had today was hitting a zato in the air but rollback got me sent back to being grabbed and that's it
@fatyoshi696
@fatyoshi696 2 года назад
that's absolutely nothing in comparison to how strive is performing in South America, the servers are pretty much dysfunctional, the game takes like 20 minutes just to load up the main menu and another 10 to load the lobbies menu, and that's only if an error doesn't happen somewhere in between that sends you back to the title screen, and even in the rare case that you manage to make it into a lobby or get into a game with somebody, you're very likely to get disconnected within the first 3 minutes. I and a lot of other people pretty much haven't been able to play the game at all for the last month or so, this really needs to get to arcsys's ears
@walterburdzy5408
@walterburdzy5408 2 года назад
Oh shit it's the run back. Hope Sajam is ready for round 3 of this matchup in 2024.
@AntanovOCEFGC
@AntanovOCEFGC Год назад
SF6 just came out, let's hope maybe the anime scene can dodge this bullet in a year you feel me?
@genejas
@genejas 8 месяцев назад
2024, the year when the new fighting just crash when you're trying to get a match
@SunsetSullivan
@SunsetSullivan 2 года назад
Man I just don't get why people bitch about cars with sticky gearshifts. Like its not that big of a deal, you can adjust to it. We called it "delay based driving" and that was how cars were driven. Back in my day we just had to deal with it and that was that, if you got in an accident and died, well RIP bozo you know? All this talk about making it a "standard to have an efficient and well-lubricated gearshift system" is just total zoomer nonsense.
@NaoyaYami
@NaoyaYami 2 года назад
You never know when someone might put a gun to your head and tell you to either perform a hard, input intensive combo in delay-based online fighter, or die.
@TheKazuma410P
@TheKazuma410P 2 года назад
Yeah, and with those stupid new gearshifts we get those dumbos who can't obey traffic law teleporting into you with their cars, one minute you're safe the next you're dead.
@Nofixdahdress
@Nofixdahdress 2 года назад
Can't believe all these spoiled zoomers want rollback break pads. My delay based break pads work fine, I've only been in like 27 accidents this year.
@MacMens0100
@MacMens0100 2 года назад
It's still wild that I could still see a fg get announced and my reaction is "sick is this playable online" when the technology is old at this point
@BushidoMauve
@BushidoMauve 2 года назад
Have you seen a trailer for a fighting game that you were already aware didn't have rollback before hand. Shit hurts. Like " i wish could enjoy this".
@Zevox87
@Zevox87 2 года назад
@@BushidoMauve Yeah, that's basically me with the Persona 4 Arena re-release right now...
@XastherReeD
@XastherReeD 2 года назад
@@Zevox87 We'll know when P4 re-drops. Had the same thing before the DNF Duel Beta. Character trailers and everything looked great, so trying out the beta was a no-brainer. Until they officially confirmed it, though, there was always that small fear of delay-based.
@KittSpiken
@KittSpiken 2 года назад
"Bro, how entitled can you be? You think the movie should have an ending? Real fans don't need or even want closure. Why don't you just make your own movie with a 'complete story arc' if it's so important to you?"
@popcorn82b
@popcorn82b 2 года назад
REAL. I'm SO fucking tired of people pretending an ENTIRE mode of play NOT WORKING is at ALL acceptable.
@dusknerd_
@dusknerd_ 2 года назад
for my 2 cents as a super casual player, netcode doesn't automatically make a game a buy/no buy for me, as I pay attention to everything else the game offers. but if we've already had netcode figured out for this long, and THIS many people are demanding it, it's still pretty inexcusable not to have rollback. like you're just being stubborn at that point lmao
@BeeLy1011
@BeeLy1011 2 года назад
Apparently some games straight up CAN'T have rollback because of how they were developed... But I'm pretty sure P4AU isn't one of them, considering Blazblue could
@djhero0071
@djhero0071 2 года назад
I honestly think ATLUS is just porting P4AU as a “alright, it’s persona’s 25th; here’s some table scraps” and not even giving half a shit about how much that game means to fans and the FGC.
@rinder5
@rinder5 2 года назад
As an even more casual player, I don't even play multiplayer modes. That's why I still haven't bought Strive, but still play Blazblue for it's abyss modes, and have pre-purchased P4U hearing they will have something rpg-like.
@keltzar1
@keltzar1 2 года назад
From what I've seen even casual players need rollback if they want to play online and live in areas that aren't densely populated, that also have good internet infrastructure. If you live somewhere rural, or from the sound of it literally anywhere in the continent of South America, rollback is needed for the game to not feel awful online.
@Xshinobi2k8
@Xshinobi2k8 2 года назад
I have mentioned a few times that I wished that Arc’s games just had a quick match queuing system and I can’t tell you how many times people in the FGC have told me that having a quick match queuing system wouldn’t work in a fighting game….I’m like, you know that some fighting games already do this successfully right? I just want to select play and be matched with someone.
@illgeteverythingback
@illgeteverythingback 2 года назад
holy shit, literally, all i want is fucking quick match, just get me matched up with literally anyone, dbfz does it and it works, tekken does it, it works, melty does it, it fucking works, lobbies are meant for customs and friendlies and theres no reason not to have it
@tobiderbias2102
@tobiderbias2102 2 года назад
Thats why I stick to Mortal Kombat.
@happycamperds9917
@happycamperds9917 2 года назад
Tbf quick match in +R doesn't work super great. Generally more functional than Strive's lobbies but not perfect. Quick match doesn't automatically make things easier.
@kinginthenorth1437
@kinginthenorth1437 2 года назад
I do not understand Arc Sys's obsession with lobbies? Are they just completely unable to code a match making algorithm? You know, so people just playing random strangers could get matched efficiently.
@illgeteverythingback
@illgeteverythingback 2 года назад
@@happycamperds9917 sorry to tell you but i work in tech and let me tell you it's infinitely easier to do than lobbies, and it doesn't matter because there's no way in hell this far in we shouldn't be having basic features we used to have, it's literally just arrogance at this point
@rasifurefodi8306
@rasifurefodi8306 2 года назад
Why are people against the idea of making their FAVOURITE fighting game playable online? Literally baffling 😑
@sagittario42
@sagittario42 2 года назад
Im not against the idea. Im just pissed that people act like the game is unplayable without a feature(s).
@chancechhet3956
@chancechhet3956 2 года назад
@@sagittario42 Realistically, for some people, having rollback is required to even play the game. My nearest local is more than 3 and a half hours away, and online delay based games Most of my good matches are no less than 4 frames most of the time higher.
@BigVideoStorage
@BigVideoStorage 2 года назад
@@sagittario42 depending, netcode can make a game unplayable. Ive dropped games because I can only play online and having matches freeze/lag constantly is too frustrating
@MegamegamikeG1
@MegamegamikeG1 2 года назад
@@sagittario42 If a game is totally unenjoyable, then it might as well be unplayable
@sagittario42
@sagittario42 2 года назад
@@chancechhet3956 and if thats the case then they need to move on to something with the features they desire. If they want a game they like with certain features they can do a survey or make a peaceful and respect potation to the developers social media.
@Hawko1313
@Hawko1313 2 года назад
oh, a colourblind mode for strive would be so good. some stages just make characters look like a blur
@illgeteverythingback
@illgeteverythingback 2 года назад
i always feel bad when i see someone comment about adding colorblindness options on any game really, that must suck, hope they add it for you guys
@dylansetright3359
@dylansetright3359 2 года назад
Or some stages where Eddy really blends in and Zatos go there on purpose
@roarkviolet1912
@roarkviolet1912 2 года назад
A game that had a big problem with no colourblind options recently was Dead by Daylight which required the killer to be able to track survivors using red scratch marks that appear on the environment as they run because without them its extremely hard to not lose them the moment they break line of sight so it was pretty much impossible for someone who couldn't differentiate red from other colours to even play one half of the game. Luckily they added colour blind options but it took an unacceptable amount of time, the current theory to why they never even acknowledged it until they added it was that they thought it would be exploited to gain an unfair advantage (lmao what) by players who didn't need it.
@CaptainBackpak
@CaptainBackpak 2 года назад
This stuff always bugs me, especially because when new smaller indie titles HAVE these things, people dont play them because they arent their standard favorites.
@BushidoMauve
@BushidoMauve 2 года назад
The indie fighting game ticket has been H O T the past couple of years too. People are missing out on some real winners
@NaoyaYami
@NaoyaYami 2 года назад
This is arrogance talking. Indie devs usually don't have resources to hire popular voice actors or artists, create tons of offline content (like MK/Injustice) and launch an expansive marketing campaign to get a whole world hyped up. Thus, they have to shine with stuff that are ignored by complacent AAA developers, like QoL. It also helps to have a solid netcode when your already small playerbase is spread around the globe.
@janematthews9087
@janematthews9087 2 года назад
@@NaoyaYami I agree! But Them's Fighting Herds. Which ticks all your boxes But no one plays them because "lol poniez ew". So yeah, we're back to "they won't olay it because it ain't the big three"
@HuaIs5foot3
@HuaIs5foot3 2 года назад
@@NaoyaYami Considering Triple-A devs have the resources to make tons of offline content, they sure don't seem to bother these days... You're not wrong. They're getting really complacent and I'm getting really sick of it.
@as95ms98
@as95ms98 2 года назад
@@janematthews9087 TFH is literally the perfect fighting game package. the only thing holding it back is the small roster and the MLP aesthetic which is unfortunate cause all the characters are fantastic.
@chancechhet3956
@chancechhet3956 2 года назад
One feature Id love to see in training mode that I've only seen in the 20XX mod pack for melee is the character status color. More than just frame advantage colors. I'm currently learning Johnny in +R and getting the timing down for some of his air combos are difficult but I can manage it. It would be cool to set things like the "Wait : Green" feature in 20xx where your character is highlighted green when you're no longer in end lag "recovery", I also love IASA colors (Interrupt as soon as) showing off cancel windows. Not a requirement by any means but a cool feature that I thought would be cool.
@DripNZ
@DripNZ 2 года назад
Skullgirls has a different colour character hurtboxes/collision boxes for every game state in training mode. If I’m interpreting you correctly, it has the same thing as 20XX, but it’s an uncommon feature as that’s the only example I have in hand
@Cunt143
@Cunt143 2 года назад
That feature is sick and also +R Johnny is sick hope you're enjoying him
@chancechhet3956
@chancechhet3956 2 года назад
@@DripNZ Oh does it? thats sick. Yeah in 20XX you can set it so the game highlights your character different colors depending on their state. For example the settings I used when I played were ; Green : Wait (Neutral position) Blue : Run (Really good for Capt Falcon to see how long your dashes really are) Orange : IASA (Interrupt As Soon AS) White and red flash for correct or missed L cancel I got deeper into with different fall types being different colors as well but that too much for this discussion.
@chancechhet3956
@chancechhet3956 2 года назад
@@Cunt143 I really am. Sad that I get zoned out like a MF playing him but we are learning. I want him in strive.
@Sheenulus
@Sheenulus 2 года назад
@@chancechhet3956 Just wait until you start getting dove, that's when the true learning begins on Johnny, without a meterless reversal it takes lots of effort IMO. Learning how to deal with the various zoners in the game is the first big hurdle though IMO as well, still haven't found a foolproof way of dealing with Justice after losing the initial interaction.
@Josukegaming
@Josukegaming 2 года назад
I remember that tweet, I left a supportive response and forgot about it until it blew up with so many salty pissy responses, was absolutely hilarious how in denial people were about needing rollback
@CarbonRollerCaco
@CarbonRollerCaco 2 года назад
It's especially venomous there because OP by woman.
@ShardNetwork
@ShardNetwork 2 года назад
Ah yes, the Beaten Wife syndrome of gaming. Where you got so little in the past that you are happy for scraps when a feast is there for the taking if you stop settling. But no... asking for the bare minimum or what has been done before is traitorous heresy.
@lijnat
@lijnat 2 года назад
The other excuse that's annoying is people think the ability to make good game design excuses other faults. "Glorious Japanese devs make the best fighters. They shouldn't need to waste time making good complete packages. Leave that to shit western developers and their shit fighting games" Come on now.
@CarbonRollerCaco
@CarbonRollerCaco 2 года назад
Ah, yes, the bad ol' weeb argument.
@greedsin555
@greedsin555 2 года назад
When I was getting in to fighting games my fave for ages was +R just because it had so much single player stuff we need more of that to
@no_nameyouknow
@no_nameyouknow 2 года назад
Cheers to the PLAY button. Please. I don't see why Fighting games don't want to have this.
@merk2364
@merk2364 2 года назад
Lmao the original video is what brought me here to begin with. If P4U doesn't have rollback I'll still be happy that it isn't trapped on those old systems, but I struggle to see the point in doing this port at all if it doesn't have it especially with how many old arcsys games have been getting it. It has been disappointing to see how slow this genre has been to improve on qol features since it is taking/has taken so long for many devs to even think adding these essential features is necessary. Never mind actually improving upon them in any way.
@NaoyaYami
@NaoyaYami 2 года назад
But isn't rollback for those older games just something that was started by fans in the first place and ArcSys just paid them once they already done most work? I know that at least +R went that route (and IIRC it was first older ArcSys game to get rollback).
@merk2364
@merk2364 2 года назад
@@NaoyaYami I didn't really look into how it happened with those older games, but I would imagine that the engines are similar enough that work on bbtag or something could transfer over to some degree. Hopefully if it was fan driven the inertia of those releases will make them keep doing this in the future if for no other reason than to take credit for it.
@ladjiel
@ladjiel 2 года назад
Hey, i hear that they "consider" to add rollback in to the game So how about we also "consider" to buy the game if it have rollback? Let them taste their own medicine xD
@JozefLucifugeKorzeniowski
@JozefLucifugeKorzeniowski 2 года назад
What goes through these companies' execs heads? "Maybe the demand for rollback will go away?" Yeah it will...when people stop playing fighting games. Is this the idea? Smother the fighting game genre to death instead of include a feature that even amateurs code into their diy free fighting games?
@icecoldyeehaw
@icecoldyeehaw 2 года назад
too many dumb people buy games because of the game having a recognizable IP/developer instead of the game being good or complete see deathloop and any bandai namco game
@arachnofiend2859
@arachnofiend2859 2 года назад
Japanese devs feel its fine playing in Japan and don't think about the experience anywhere else. Meanwhile an American dev in California plays with somebody living in New York and immediately realizes this is unacceptable and something has to be done
@NaoyaYami
@NaoyaYami 2 года назад
There are masterminds in the shadows of fighting games' industry that plan to make the genre go out of favor so they can buy out the developers for cheap. Then they will develop new fighting games with all those requested QoL and basic features and collect their paychecks!
@malcovich_games
@malcovich_games 2 года назад
So the devs/execs said they would "consider" rollback in a game that doesn't have it at launch... guess what's gonna happen? 1. The game has good sales - "See, it didn't need rollback to sell!" -Atlus 2. The game has bad sales - "Because the game didn't sell, we don't have the budget to implement rollback." -Atlus
@CarbonRollerCaco
@CarbonRollerCaco 2 года назад
@@arachnofiend2859 Japan dead seriously completely believes they're the default of all existence and better than everyone else in every way. It's a religion imprinted on them. So "Who cares if those filthy gaijin lag? They're not real people anyway!".
@vanakis
@vanakis 2 года назад
I live in a middle of nowhere, in a country, where fighting games are not that popular (besides MK) Not having rollback netcode is a number one reason for me to skip the game. Trying to play a delay based anime fg is basically pointless. BBTAG was so fun for me, but there is nobody to play with. And if there is one poor soul I can connect to, then the connection quality is just horrible. No rollback - no buy
@tongpoo8985
@tongpoo8985 2 года назад
Ye shes right. It's completely ridiculous to release a game without decent netcode these days. Especially since we're still kinda in the midst of the varus. I mean if you buy a fighting game, dont you want to be able to play it with other people?
@RanmaruRei
@RanmaruRei 2 года назад
Virus or not, for me there is no difference. I'm 34 years old, I have no friends irl playing fighting games, I'm an introvert and I live in the middle of nowhere in Russia. So, functional online is the only way for me to experience a match with a living opponent. And more I'm getting older, it's more and more getting essential. I wish I was always young.
@aaronz6236
@aaronz6236 2 года назад
When this popped up in my recommended I honestly thought it was just the algorithm recommending the old video, and I thought why not, I’ll throw it up in the background while I work. Glad to see that the FGC never changes.
@sparki9085
@sparki9085 2 года назад
Always great to hear praise for TFH! Great game I hope more people jump into
@mattbell888
@mattbell888 2 года назад
I liked that edit where you zoom in on the word recommended as he highlights it, good job Moste
@zenzaga2490
@zenzaga2490 2 года назад
i almost feel like when making a fighting game, devs only focus on the gameplay and when they've finished that they dust their hands off for a job well done and ship the game
@zenzaga2490
@zenzaga2490 2 года назад
frame data is really what caps it off for me. its literally in the game already you already made the frame data all you have to do is put up a UI in training mode that pulls some numbers
@rdh_gaming
@rdh_gaming 2 года назад
Rollback netcode is such a blessing, ever since bbcf got rollback I start looking for other fighting game that has rollback and joining discord for games that has low playerbase
@rdh_gaming
@rdh_gaming 2 года назад
I hope capcom update usf4 with rollback
@no_nameyouknow
@no_nameyouknow 2 года назад
But Sajam, having frame data as an option will scare new players. I see this one a lot. No, if they are scared by frame data, they would be scared by the current options anyways.
@wtfbbqgtfo
@wtfbbqgtfo 2 года назад
Preach it brother. We're really asking too much these days for simple shit? It reminds me of cancelling student debt. "No I had it rough so you should have to go through the same bullshit too". We're talking video games at the end of the day. Why is it so controversial? No competitive fighting game player should have the audacity to tell anyone that they don't notice that simple features are missing when they switch over to a different FG. Frame data, Side Switching, Resetting to Left/Right Corner the list goes on and on. It's perplexing to me that people are so adamant about not wanting to add simple shit in games that we are sinking our time into. Must be a GateKeeping OS if I've ever heard one.
@ziggyzz7
@ziggyzz7 2 года назад
I don't understand the "I like playing arcade mode, stop asking for rollback" mindset, like okay, you got what you wanted, lemme get what I want, this doesn't affect you it sounds like
@Drakkyr
@Drakkyr 2 года назад
I seriously can't believe that it's 2022 and fighting game players are still having to fight devs for a complete online package. It feels like the devs are stuck in the mid to late 2000s/early 2010s when it comes to delivering an online experience. I don't think it's unreasonable to want to have features that have been around for almost a decade.
@Yiffbait
@Yiffbait 2 года назад
We're at the point where we have so low standards that TFH (the game I play currently), which still lacks some basic features like ranked play, is the highest standard for fighting game with normal features... Wow
@mattmarshall8639
@mattmarshall8639 2 года назад
Just started playing MK11 after not playing the series since twas a kid and was amazed the frame data is just available in the move lists. It really helped me explain to my friend the basics of frame data
@FaceD0wnDagon
@FaceD0wnDagon 2 года назад
Coming from a mostly MOBA background, it's absolutely nuts how night and day the difference can be.
@fistofsage
@fistofsage 2 года назад
A lot of gamers have weird mindsets in general, especially when it comes to being defensive against a bare minimum feature. Do they even realise how stupid they would sound if we applied that mindset to other products and services that we support in our lives?
@lit_wick
@lit_wick 2 года назад
Another example of a fighting game function I need is training mode! You know who you are
@huevonesunltd
@huevonesunltd 2 года назад
Rollback is the bare minimum, next is crossplay
@Eggroll3s
@Eggroll3s 2 года назад
Lemme justify for Daemon Bride. No ports since examu literally died and there's being a revival with a new version in 2022 called EX again, but only for that new cab that's releasing. Boom, valid excuse
@HhHh-is7wr
@HhHh-is7wr 2 года назад
rollback has been in use for over a decade now, it's just disappointing that it's not in every fighting game now.
@SomniaCE
@SomniaCE 2 года назад
Its wild that the only game that quite literally has *everything* and then some is TFH, a game locked to PC with an art style that unfortunately doesn't have mass appeal...
@SomniaCE
@SomniaCE 2 года назад
TFH is too damn good
@hmad898
@hmad898 2 года назад
Skullgirls too, but from what I've seen TFH is definitely the peak in terms of good features.
@AkibanaZero
@AkibanaZero 2 года назад
Tuning a guitar is possible by ear, why do we need these baby mode tuners?
@yourbellboy
@yourbellboy 2 года назад
If the FGC could agree on a 2022 resolution, this must be it.
@mitzi3262
@mitzi3262 2 года назад
I have problems with what sajam defines as standard or essential for some stuff like a training mode for first beta I think as a privilege more than a standard. But training mode during second beta and frame data at launch as standard. However when I say that somebody would call me a shill and nothing gets done.
@yourbellboy
@yourbellboy 2 года назад
@@mitzi3262 Ok, please help me understand 🙏 You're saying that people call you a 'shill' when you say a training mode for a game's first beta is a privilege, and it's upsetting when they shut the discussion down?
@mitzi3262
@mitzi3262 2 года назад
@@yourbellboy Yeah because that's just the way I see it, but I can't get into any meaningful discussion since the conversation devolves into mockery and memes.
@yourbellboy
@yourbellboy 2 года назад
@@mitzi3262 Hold up, testing... I just replied to you twice, but RU-vid silently deleted both replies
@yourbellboy
@yourbellboy 2 года назад
@@mitzi3262 Ok weird, I'll try breaking my reply up First: Yeah, the internet is brutal like that sometimes. You have my sympathy 😵
@ultimateclayton1000
@ultimateclayton1000 2 года назад
Nothing would be greater for a fighter than the world-record speedrun online system that is +R of just opening up the game, going online and into a match in around 9-10 seconds (I'm really not kidding), lowkey hope that Persona 4 Arena and many other fighters not only adds rollback as it should, but also find a way to have +R's online/lobby system that just super intuitive and quick to the point and have little decors and spice here and there, and not fricking Strive's lobby system which is the epitome of "Fashion over Function". Like IMO, the pixel avatars are unneeded, the pixel monitors along with the distance/adventure to them (for both you and your requested opponent, especially jumping up and down the rows) are also unneeded especially in friend lobbies, where you're str8 up playing your friend anyways or have a 3rd player there as well, so what's the point in the avatars and monitors in that specific aspect when you can just hook up a steam invite and go into a +R-esque lobby or character select screen against the other player and have a quick spectator mode, and if you wanna socialize with players it can be through steam's or playstation's messaging. Like Strive added too much fluff and no clear form or any form into just having someone play another person of their choosing in the world (outside of quick match where you're randomly pitted against someone), and many people don't want fluff and just wanna play and press buttons at another guy.
@hungryhedgehog4201
@hungryhedgehog4201 2 года назад
Its like the P2P vs dedicated servers debate all over even with these marketing fakeouts
@marcelvaloir
@marcelvaloir 2 года назад
“It’s cool to ask for rollback” yeah sajam famously rewarded by gatekeepers for asking for better net play
@Pokemonmovemaster
@Pokemonmovemaster Год назад
My favorite one, when someone said "Man, I wish DNF Duel had singleplayer content." was "DFO is the singleplayer. Just play that." If you ignore the fact that DFO is an MMO, it's an always online game, and plays nothing like its fighting game spinoff (DFO PvP =/= DNF) then yeah I guess it's basically the same game.
@FHGryphonIRL
@FHGryphonIRL Месяц назад
The only thing I can think of is that people are just scared of losing the small playerbase their game has. It’s stupid but I kinda get it. Like they’ll defend anything just to try and keep the game looking positive. I don’t play any games without rollback and I’ve been lucky enough that all the games I enjoy just happen to have it.
@adamrussell9573
@adamrussell9573 2 года назад
9:25 didn't arcsys say they were going to add a download function to online where you can record combos and post them for anyone to add to their library in Strive? I vaguely remember that from launch, but has that ever been implemented?
@hmad898
@hmad898 2 года назад
Yes.
@adamrussell9573
@adamrussell9573 2 года назад
@@hmad898 Thank you Hoes Mad, very cool!
@theelusivememe1772
@theelusivememe1772 2 года назад
Yea i wont buy a fighting game without rollback, not because the game wont be good, but because in a couple of months the community will be fed up with lag and the game will become a ghost town.
@RoastedPheasant
@RoastedPheasant 2 года назад
The fact that I will have my 1+2 inputs drop in online tekken unless I use a shortcut button is some jank shit.
@AFSKID
@AFSKID 2 года назад
Every time I try to challenge someone in strive it’s like failed failed failed, so I go to training and it disconnects me from training saying there’s too many people waiting in training? Uh?
@colbyboucher6391
@colbyboucher6391 2 года назад
The problem seems simple to me. Companies that make fighters seem to think most of their money comes from brand recognition (there's some evidence to support that, too, although I think it's not 100% true.) So from a business perspective, would you rather make one game as polished and fully-featured as it really should be, and pray that people recognize what they're getting, or do you pump out two or three games attached to different franchises, each of them cheaper, and have way more guaranteed sales because people go "ooOH Dragon Ball" or whatever? Of course that's not all that's happening, if it was Street Fighter would be the most polished, welcoming fighter on the planet, because it's goddamn Street Fighter.
@soldier257
@soldier257 7 месяцев назад
Really dont know why Sajam’s request for being able to select the delay of the netcode isnt a reality since Skullgirls did it like a decade ago.
@kognitox
@kognitox 2 года назад
my number one hated thing in strive is the "Connecting to server" that you can't influence in any way, got an SSD? great wait 5 minutes to connect? oh you got 500gb download? still 5 minutes. such a massively annoying thing to me to have go through like 2-3 times every single time i want to punch someone in the face online.
@DaviddeBergerac
@DaviddeBergerac 2 года назад
Honestly I blame Twitter
@R_got_a_name_change
@R_got_a_name_change 2 года назад
man this really is a time loop
@lololololol3121
@lololololol3121 2 года назад
At least we got parsec for these kind of games
@memorabiliatemporarium2747
@memorabiliatemporarium2747 2 года назад
No instant rematch kills the player
@julianmorgan79
@julianmorgan79 2 года назад
It's in game netcode is wonky but SFV's simple search for ranked and/or casual matches with ping bar options keeps me coming back for its ease of use. Set it in the menu and wait or go to training and wait easy. Strive is all over the place but as far as I remember you could set it to search in training.
@finnickbest7100
@finnickbest7100 2 года назад
My biggest takeaway from this video is that Sajam is subbed to Akito Bass. Love that (Also UNI rollback pls)
@DenzaMan
@DenzaMan 2 года назад
The people who want all these features are the same people who wanted a disc tray and wanted offline Xbox One consoles. Monsters.
@AlriikRidesAgain
@AlriikRidesAgain 2 года назад
Aka "If these Indie Ponies make a more Feature Rich Fighter than your AAA Game don't @ Me."
@heardofrvb
@heardofrvb 2 года назад
But where's Time Attack? Where's Survival mode? Where's Team Battle mode?
@cylondorado4582
@cylondorado4582 2 года назад
I get not wanting a game you like to die, but still. I don't have time to play every game, so I'm not going to spend my valuable time on a sub par experiance.
@dharkhan4739
@dharkhan4739 2 года назад
Like what you are going to like, And just have the honesty to admit it could be better. If you really love a game, you can point out the areas it's lacking in, and politely ask for it to be improved. More people might try it out and come to love the game too. You can't grow a community by putting up walls and defending with all you have.
@megasoniczxx
@megasoniczxx 2 года назад
People REALLY don't like to feel like the game they spent $60+ for has issues so they make up all kinds of excuses as to why it isn't a problem to justify it.
@christianlayne2824
@christianlayne2824 2 года назад
What makes this worse is that some games don't even need stuff like this but still receive it. Some fighting games don't have good online. Some games have online but their mostly a 1 player experience, Fighting games are a multiplayer experience and yet they still don't have this. Any other multiplayer genre that did this would get review bombed out of existence. Fighting games have bad UI name me one modern game from any other genre that has an UI like fighting games. Some fighting games have no tutorial while indie games have tutorials. People like to complain about NRS' balance and how it's trash and about it's story but at least they have functioning up to date fighting games. Like legit I can go and play a ROBLOX FIGHTING GAME and have a better experience why??
@angelodonte
@angelodonte 2 года назад
About the tweet, there are some replies that are very rude. The first part of the tweet is absolutely fine, she is givin her advice, nothing wrong with it. I am questioning the "there is no point...", maybe it's something perfectly fine in English and I am getting it wrong (English second language person) but it sounds like since there is no point in buying it, if you consider buying it you are wrong, your reasons for buying are invalid or something like that. Of course I agree that roll back is better and that we should ask the developer to raise the standard but as jiyuna said buy what you will, play what you will.
@MayJeremiah
@MayJeremiah 2 года назад
i hope this is the year that you can finally stop talking about this. i really like the new analogies you used. gonna use the burger one for sure in my next discussion about this topic.
@karue7581
@karue7581 2 года назад
Imagine getting flamed for not wanting to buy a game with dysfunctional online
@aganaom1712
@aganaom1712 2 года назад
the more time passes, the more anomalous strive becomes relative to how japanese companies think
@The_Meev
@The_Meev 2 года назад
Thankfully ArcSys seemd to be making a full shift towards Rollback to the point of going back and adding Rollback to BBCF and BBTAG, with the only outliers currently being FighterZ, P4 Arena, Granblue, and Xrd. For the first 3, I'm positive it has something to do with the fact that they're owned by different companies like Bandai and Atlus that likely don't want to shell out extra money to add Rollback, and I'm certain that Xrd will get it at some point, just not now because they wanted to focus on BlazBlue first.
@hiroprotagonest
@hiroprotagonest 2 года назад
It has rollback, but it doesn't have good lobbies, or training mode frame data or hitbox display, and felt like reinventing the wheel on ranked matchmaking. It also has a long startup connection that a modder dealt with better than the official patch.
@irvintang2751
@irvintang2751 2 года назад
I think they should change the frame data according to the delays if they go delay base to eliminate “online tech”. Eg if a command grab is 15frames, in offline I will have 15frames to react. But if I’m on a 4frames delay online I will only have 11 frames to react. Because the delays are across the board. It makes a lot of reactable encounters into a read only situation.
@mushmak
@mushmak 2 года назад
Granblue has such a good lobby system don't know why they don't mimic that more The xrd rooms were dope to They could have just made them bigger rooms for Stevie But hey the online is dope for strive at least
@jonathanalexanderfradedaco924
@jonathanalexanderfradedaco924 2 года назад
I know that rollback is and should be a standard for all games, and I believe so, and that stops me from playing other games with bad netcode (tekken and uniclr for example), but p4au is my favourite game, so no matter what I’m still gonna buy it
@Zevox87
@Zevox87 2 года назад
Same, basically. I'm too big of a Persona fan not to buy it. But I do hope plenty of others hold off for rollback, because the only way Atlus (or Sega, whoever is making the decision) will get the message is if they see it affect their wallet.
@ErrantValerie
@ErrantValerie 2 года назад
melty blood type lumina had a pretty rocky launch (for a lot of people) and has not the best lobby system. but i'm willing to deal with a game that (after the 1/13 patch) will only be missing out on parallel battle lobbies because the gameplay is great.
@virusmochi
@virusmochi 2 года назад
Fucking yes, thank you. Why can we not just have lobbies that can run more than one game at a time??? I have been complaining about that since the release of smash ultimate. What a trash online system.
@DavidKyokushin
@DavidKyokushin 2 года назад
Sometimes i scroll on twitter & it's like the meme where the guy is applying clown makeup
@jskw7167
@jskw7167 2 года назад
I netcode was shit but, damn kof 14 lobby was just amazing.
@mosabhdaib7812
@mosabhdaib7812 2 года назад
Thanks to lord Ed Boon for these amazing features in mkx and mk11
@takohma1056
@takohma1056 2 года назад
I never realized how heavily I relied on frame data apps until I played strive lol. The data needs to be in the game lol. Instant replay would be cool and replay take over to practice against situations you didn’t have an answer for. Simple lobbies are wanted a lot from me also. I hate strive lobbies.
@WraxTV
@WraxTV 2 года назад
I ordered a burger once and it had literally no meat on it. The place gave me two free meals as an apology, but still, how you forget that? Guess I wasn't a real fan.
@coolmedina117
@coolmedina117 2 года назад
10/10 outro
@NaoyaYami
@NaoyaYami 2 года назад
Here you are, complaining that Strive has no frame data in training mode. Here am I, wishing Chaos Code had input history in training mode :D
@haydenhyde9395
@haydenhyde9395 2 года назад
Chaos Code chads unite! We'll get the rollback training mode and PC port we deserve some day!
@NaoyaYami
@NaoyaYami 2 года назад
@@haydenhyde9395 I'd love to see that and a proper writer as well. While the game has many good points (beautiful stages, interesting characters, music), I could do without "Chaos Code is a source of infinite energy that could destroy whole universe" kind of thing (also it was discovered/created by a guy that builds lolita-fashion androids..). I've just 100%'ed achievements on steam and will definitel miss some characters.
@TyreeseTheAscendedOne
@TyreeseTheAscendedOne 2 года назад
Probably not related to the video but I'm about to play Strive online for the first time
@ryangalloway3107
@ryangalloway3107 2 года назад
I want rollback. I want to press a button that searches for a match. I want to alt+tab.
@presorchasm
@presorchasm 2 года назад
Yo I saw that tweet a few days ago and remembering the IMMENSE amount of copium some of these guys are huffing
@ApexGale
@ApexGale 2 года назад
i fucking love uniclr but i don't play it because no rollback
@demiurge2501
@demiurge2501 2 года назад
Its out baybee
@mandatorycorpaccount
@mandatorycorpaccount 2 года назад
The ending is pure gold :D
@TheVentrexian
@TheVentrexian 2 года назад
People really showing us they really are clowns deep down. If your game doesn't function online it's not worth playing imo, especially in a never ending pandemic. Joined the fgc proper when KI 2013 came out and was surprised that other bigger games weren't doing it. Hate Japanese fighting game devs straight up ignoring platforms like PC and Xbox, no crossplay and multiplat means I'm not playing the game either.
@JameboHayabusa
@JameboHayabusa 2 года назад
I think from now on when I see someone defend bad practices in fighting games, I'm going post a picture of a shirtless old dude and this video.
@headbreakable
@headbreakable 2 года назад
what if they don't make new fighting game anymore? I guess that's why people denfend their games, it's not like other type games, like FPS...there's so much you wouldn't notice some studio closed.
@MrOtus
@MrOtus 2 года назад
Evergreen video
@NintenNessLucas64
@NintenNessLucas64 2 года назад
Im buying P4U because I can't get that game feel anywhere else. Same thing with Under Night. It was the same way with GGXXAC+R, BBCF, KOF98UM and KOF02UM, but I was lucky enough that those games got rollback after the fact. Would UNI and P4U be made infinitely better with rollback? A thousand times YES. No one should have to wait for a fighting game to WORK PROPERLY. But alas, I am a stupid Atlus fan.
@Epinael
@Epinael 2 года назад
As a huge fan of Soul Calibur, god SC6 is missing so much. I was playing Guilty Gear, and UNIST for a bit as a break, then booted up SC6; god is it barren. No game tutorials or combo tutorials (that I could find), Bad Net code, lobby system sucks. I love this game, but I'd love it so much more if we could just have at least a few of the features that other games have.
@Mr.Faust3
@Mr.Faust3 2 года назад
no but FR I refuse to buy Persona until rollback patch until then Atlus already got my money from the OG on Ps3
@Sakaki98
@Sakaki98 2 года назад
Gamers just never seem to get tired of hating themselves.
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