It supposed. But, without strong gravity influence nearby. And to land the planet's surface - even to water - that's just too much for such a vehicle. Also, just imagine, if there would be something hard enough, slightly below the water surface. Landing wouldn't be so good. And they also need to get back somehow, after that. Not mentioned the fact, jemstones and gold aren't really valuable resources, when you can travel in space... Animation is good. But, sadly - the meaning of all this is simply missing.
My guess is that they weren’t either vortex or toxic gas torpedoes. Although Alterra phased out weaponry in the blueprints “following the massacre on Obraxus Prime,” we don’t know if this team has anything to do with Alterra. Probably not. It’s possible that they are poachers, stealing resources from Alterra, or that the planet is now considered a Disputed Territory, because of the Torgal team and their survivor, Marguerit Maida. Whatever the case, this new team may not be under the same rules as Alterra’s teams are. My guess is that the torpedoes were supposed to cause an explosion, but the creature was so big they were like tiny firecrackers in his gut, and nothing besides a mild case of heartburn was the result.
@@brianbommarito3376 any kind of torpedoes, being inside of the creature that size, should, at least, inflict some pain. None of that, though... So, maybe, this guy inside the vehicle was just so stupid, and he used flashbangs?
There's always a bigger fish. Was that the Far Lands at then end? Those used to be a substitute for the void in the earliest builds of Subnautica. Giant cliffs that went endlessly down in the water and went above the water to stop you from leaving the map. This was really well made as well.
@@HYDROCARBON_XD Notice I said used to be. That doesn't mean it can't be referenced. And that dead end was too steep to be the gun island. It's just like the hell hole. That was the path sea dragon's took to hunt reapers but it was eventually phased out as well but that biome vanishing is easy to explain because of how the Aurora really screwed up the landscape. So at some point the biome existed. And we know so little about the void so it's very possible you could stumble across some far lands somewhere.
Okay, this was freaking terrifying! I do not know how I ever completed Subnautica to be honest. I'm literally terrified of the ocean and deep water, if I cannot see the bottom I always feel like something monstrous and nightmarish is watching me from just out of sight, it freaks me out to just imagine that image, and Subnautica plays with that fear. Side note: The idea of a predator using a bio-luminescent lure to attract prey is so underutilized in Subnautica, they could have done something with that to trick the player into thinking the lure was some kind of important resource to have it actually work on the player and scare them the first time, like the angler fish trick in the abyss in SOMA (if anyone's played that and knows what I'm talking about)
That was brilliant! You did an amazing job of capturing the Subnautica experience and spirit, in only seven minutes! This is something I wish I could’ve seen in the actual game, it was that good!
i love this, we know that the gargantuan leviathan is the largest creature to have ever lived on planet 4546B, but there are so many creatures we dont know about so i love seeing peoples own take on other creatures and leviathans, because we dont know whats out there in the void, and thats the most terrifying part
Dudeee, This is so impressive, This whole animation and modeling and texturing and just everything by just around 1-2 people? This is truly a masterpiece and I'm sure I can see a future for you in this field. Very well done and I hope to see more from you! Amazing animation!
This beautifully translates the aspect of Thalassaphobia, both for Subnautica and real life. I always love the fear factor of giant creatures lurking in the deep, dark ocean. Not to mention the Leviathan is stellar. Astounding work my dude.
This was amazing, especially the last part - exactly the kind of incomprehensible display of nature that others (even sometimes subnautica itself) can't seem to grasp well enough to depict. Only constructive critique was that the voice acting on the male character was not great, but its fixable stuff. The reason why it wasnt great was that emphasis were being placed on the wrong words, it was more of an ongoing drawl than a clear sentence, and most importantly the emotion was not there in moments where the character should've been scared out of their wits and in sheer terror. Again, not knocking the voice actor themselves, but with the rest of the quality of this short being so top tier it's worth mentioning, because it's something that can be worked on and changed!
Dude this is really cool, awesome job. Very atmospheric and great attention to detail! Also me and my thalassophobia would like you to know that we hate your guts. 😊
Bro this is the best thing I've seen. Your job at 3D The modeling is simply amazing. I hope you will be hired as a developer for this game. Keep up the good work
Ok lets put the obvious out of the way : this is Amazing. Good storytelling Excellent animation. With that out of the way The end might look obvious but its well made so no complaint but maybe add a bit more if suspense. A part where WE the viewer sée the Monster lurking but not the protagonist. Second the sound. Its as important as the animation itself. And there IS a point during the finale chase that sound liké a Guy having a climax. Still the best subnautica animation i have seen. (French hère sorry for Bad english)
Great story and animation! Both the script and the voice acting left a lot to be desired, but I'll just assume you weren't exactly going for an oscar. LOL
This was really well done, and there was just enough dialogue to make you feel empathy for the characters who had worked hard to get where they were, and were enjoying their exploration, and then had it turn into a nightmare fight for their lives.
I recently started playing subnautica and its dlc, very nice short I remembered the first hours of play in this game, especially in the moment when I finding the adult ghost leviathan.
The animation and storyline is very nice, not the usual loop of some dude being not alone. Yet I do wonder, are you German? You sound very german, I am so I would know.
I may not be easily scared by Subnautica, but if this abomimation was in the actual game then durning trying to lose it i would most likely be as calm as possible, while also shaking all over my body Thats because being in the Dunes so many times made me have balls of steel Overall, fantastic animation