overall great update! though here are some ideas that could be used in future updates zuko rabbits [superbrawl 3] hugh neutron big nate catdog [superbrawl universe] reptar [superbrawl universe] ronnie ann laun loud [superbrawl world] luna loud [superbrawl universe] squidward [superbrawl universe] ren and stimpy goat [superbrawl 4] kid danger [superbrawl 4] angry beavers rocko henry/june snap sanjay and craig [superbrawl 3] po [superbrawl 3] abrasive spongebob [superbrawl 3] arnold [superbrawl universe]
I have a list of questions 1. Will there be any new music, if so, who will compose them. 2. Who voiced the announcer? 3. Is there any changes to the attack moves of characters from the orignal super brawl?
we have a composer on the team, beenibroh, who has already done all sorts of music for the game. the game features MANY changes to the original movesets of veteran characters to have them be more fleshed out and fun
hey um i have a question when i convert package.nw to zip and edit some files and convert it to nw again why does the game show a gray screen and there is a big text saying "NW.js"
This a decent game. My only problem with this game, is that your opponent keeps spamming the same move over and over again, making almost impossible to attack
@@mattp928 Can you also make abrasive classic spongebob and make him do a raging demon as his super? Because i would want abrasive classic spongebob to be like evil ryu since abrasive spongebob was spongebob's evil counterpart.
@@BloxWaveCore97 in 0.2.5 it will have his two melee attacks, and one or two specials. it isn't quite finished yet, but i am adding more as time goes on. i want the punching bag to be more of a crazy projectile-based fighter