Fun fact: that laugh was recorded by Charles Martinet himself, for a stock sound gallery no less. That means that, indeed, by sheer dumb luck, our good ol' friend voiced both the Improbable Hero and the Spike-Shelled Tyrant.
Well, Tom Taylorson did also voice both Octodad and Chef Fujimoto from Octodad, so this wouldn't be the last time the hero and the villain shared an actor.
Apparently it's stock audio clips Nintendo used, and by weird coincidence, it's a recording of Charles Martinet YEARS before auditioning for Mario! ThomasGameDocs has a more in depth explanation of the history.
When I first heard Boo's laugh is merely Bowser's sped up, I was absolutely shocked. But it makes sense, as many cartridge games back then did use recycled sounds in different speeds to make new ones. I miss Bowser's old near-demonic laugh. The first slowed down sounds like a normal laugh, but believe or not, it is possible to hear that very same sound in the game through a glitch in the Boo level when fighting Big Boo at the top, but it's hard to do so, cause I found it by complete accident.
Actually it sounds even more like Zelda's Majora-possessed skull kid (used on many characters in the 64 titles), hell who knows, maybe it's the same :P Also because of it resembling a Mario ghostly voice, I'd say Mario's voice did it, but that's to verify.
I think there are types of boos in Yoshis story that make a noise similar to the ‘slowed down some’ sound. I miss this old creepy laugh! But I see why they changed it.
That laugh was from a general 6k sound library and Charles martinet (now known as the voice of Mario and others) supplied vocal sounds for that library, and that laugh was from Charles himself. So technically before Mario, this was his claim to fame
Hey not many people know this but they actually used Mario’s laugh for bowser and boo which is why you can hear Mario when it’s slowed the first time because that is the original soundtrack for the laughs
I know it, but the normal speed is Charles, who is Mario's voice actor. He made the recording years before he became the voice of mario, and they sped it up for boo, and slowed it down alot for bowser. What I find weird is that though Charles made the recording years before he became the voice of mario, the normal speed sound a bit like mario...
Both boo and Bowser's sounds are a high pitched and low pitched (respectively) versions of a stock male laughing stock effect done by, and I shit you not, Charles Martinet himself. He recorded the laugh way before Super Mario 64 was even in production.
Comparing Boo's and Bowser's laughing sounds is much like how the Wind Fish crying sound from _Link's Awakening_ resembles that of the roaring sound you hear in the Famicom Disk System version of _Zelda II: The Adventure of Link_ when you encounter the bosses of the first and sixth palaces or when you get Game Over.
soundeffects.fandom.com/wiki/Sound_Ideas,_HUMAN,_LAUGH_-_COMICAL_LAUGH:_MALE I posted this on every comment just because, but that's indeed the voice of charles martinet, who did that laugh for a sound library of 1990, little did he know, that laugh were gonna be used in Japan and he will be Mario's voice by sheer coincidence
No it's not. This laugh, in its original form, came from the General Series 6000 Sound Effects Library. The library is royalty free and a standard in the entertainment industry, thus a lot of people use it for a lot of things.
@@kyubihanyou yes it's original from that, but it was charles martinet who DID the laugh soundeffects.fandom.com/wiki/Sound_Ideas,_HUMAN,_LAUGH_-_COMICAL_LAUGH:_MALE
I'll explain it all. Bowser's laugh was just a sound effect slowed down and coincidentally that sound effect was done by Charles Martinet, the voice of Mario. The boo is the sound effect sped up
Ye but Charles martinet did it years before he became the voice of mario. What i find weird is that the original laugh sounds somewhat like mario even though Charles recorded the laugh years before he became the voice of mario
this is just the laughter after the beta version appeared. nintendo did a second edition, with a lower pitch. people say, Japanese kids played SM64 and got depressive by the high frequencies the composer added! ∆
And another Fun Fact that would be sort of Re-used again with Zelda Ocarina of Time! They made this Low Pitch Ganondorf Laugh and then Sped up the Sound File and just like that? The Sound of the Poes were Born!
As a child that bowser laugh would creep me out like wth is this sound its actually illegal how could they use that laugh even a creator said It could be scary for kids and when they released it they still put the sound in the game💀
I wouldn't be surprised if they used the same sound clip for both laughs. It's common for that sort of thing to be done. When Mel Blanc recorded Daffy Duck cartoons, for instance, he used his regular speaking voice, which was then sped up after recording. The same goes for Alvin & the Chipmunks, which were just sped-up voices of regular singers.
That is only a theory. Plus King Boo is a master of illusions, most boos are. King Boo could of conjure up an enemy that Luigi and Mario have faced which at the time would be Bowser.
Nooo original speed is by non other that Charles martinet, who later became voice of mario. He made the recording years before mario 64, and Nintendo just sped up for boo and slowed down for bowser, which is why the first slow down sounds like mario. The weird thing is, the actual original sounds like madio even tho Charles recorded it before he became the voice of mario...