James and Mike play Super Mario Odyssey! Visit ✜ cinemassacre.com/ ✜ www.mikematei.com Read Mike’s Blog ✜ www.mikematei.blog #retro #retrogaming #nes #snes #jamesrolfe #mikematei #atari #playthrough #gameplay #gamereview
No exaggerations: this is one of the best games I've played in a long time. It's just pure fun and not padded with all the BS that usually plagues modern titles.
No it stands for Power, SMB3 has P Switch and P Meter aka Power Switch and Power Meter as well as PWing or Power Wing. Later in SMW we had the P Balloon aka Power Balloon. James was making a joke thats all.
The older I get, the more my interest wanes in contemporary video games; and yet, Nintendo always finds a way to pull me back in. I just bought a Switch for this game, and it was worth it.
Exactly the same happened to me with BotW. I would play a game and quit after a few hours, only play on weekends. I played BotW every day until I did almost everything including DLC. This game was also great, I beat it including Dark and Darker side but didn't get up to 999 moons yet.
I was disappointed by SMO. Nintendo's charm is consistent throughout, but I didn't find the gameplay as compelling as previous 3D Mario titles. Mario is still leagues above most of his competitors, but he has lost some of the spark that made past games so captivatingly joyful to play from beginning to end.
@@jhock9171 yea nah. Not really. But some of our opinions change as time passes. Nothing wrong with that. Your opinion and feelings towards the series has changed but the game is the same as any 3d mario ever, except it looks better. It's still as charming as any of them ever were. Still has the same spark as any mario game. Nintendo nailed it with this one.
@@bmac2814 It is my opinion, of course, but no, I don't think SMO reaches the heights of the Galaxy games or even 3D World. Again, that doesn't make it a bad game, but subjectively speaking, I didn't find it nearly as enjoyable as previous titles. I didn't love the world design and I thought (even for Mario) there was too much of an emphasis on collecting. I appreciate the attempt at open-world Mario, but ultimately it was not for me.
Anyone remember Kid Dracula? Here's a little write up about the Game Boy version on Mike's blog! www.mikematei.com/blog/kid-dracula-game-boy-obscure-gem-mike-matei-blog/
I feel like Mike is really quick to judge something even though it's something he missed because he either wasn't paying attention or skipped the text/instructions.
yes when he does not understand something it must be a glitch or something developers could have made better... Mike said it couple of times in past stream but did not seem to give a second thought cause they clearly select both items... and text skipping... he always does that and ends up missing a ton of content in all games.... never testing the new features/weapons/costumes/unlockables or what ever a game has to offer... Batman:Arkham games or Cuphead just to name 2...
Even though i know this, i end up wasting 20 seconds watching mario show off his outfit twice because my brain wants to confirm which hat or suit i want
I do the same thing. I think it would have made more sense to actually select the outfit pieces with a button, but that's just how I personally feel. Maybe most people have no issue. It's not that big of a deal, though.
In games canon, Mario was only from New York in the original Mario Bros and Donkey Kong. Once Super came out, that was retconned. The whole "Mario is from Brooklyn" thing was invented for Super Show
Jumpman is canonically Mario. He just has the gift of writing immortality. They should make a Mario where he's like really old though. That'd be fun to play.
God this game is too good it just made me want more levels. But every MARIO game makes you feel like that. Hopefully down the line we will get some sequel in 2020 or something. In he meantime I am still playing and continue to admire the scenery all day
I just wish James would care a bit more about these modern games. All the discussions that Mike does about the new releases would be so much more interesting if James would join in more often.
Regardless what you think about the new "gimmick." This game is most definitely different than most Mario games, the only ones Odyssey is similar to is 64 and Sunshine, and it's been a very long time since we've had a game like those. Plus, Cappy is so much cooler than any power-up in the 3D Mario games.
Animal Crackers Yes, it's a Mario game... So what? The game itself is very different from other games in the series. If this was 3D World or part of the New Super Mario Bros. series I'd agree with you. Edit: it seems that guy deleted his comment.
A better example is Breath of the Wild, which actually completely changes the formula of the 3D Zelda franchise (makes it more like the original NES Zelda, but c'mon, that's 30 years old, it's about time they go back to that open world design). I can't speak much on AC, since I haven't played the new game yet, but from what I see, it looks more like an aesthetic change than a gameplay one.
I just noticed that at the festival, Pauline sings the words "Jump, man, jump!". Wasn't the character in Donkey Kong originally called Jump-Man before they changed it to Mario? Another fun little nod to Nintendo history right there :)
my one real criticism of this game is that when you poss... I mean capture things, your hat always changes to the Mario cap, and doesn't stay as the cap you're currently wearing.
The strangest thing about it is that it appears to be a design choice. I believe they did it as a way to express to the player the exact timing which things are happening.
jomb234 Many hats wouldn't work on some captures. Mario's hat is soft and open on the bottom, so it can reasonably stand on top of anything. Now try to imagine how the scuba gear, football helmet, or Dr. Mario's headband would work on something like a Chain Chomp. It just wouldn't.
In my opinion Odyssey's graphics are perfect, they balance between style and cutting edge, this game will not get dated, like for example look at Mario, he isn't hyper realistic he is your good old Mario design just with more details.
I think James means something in this 'style' could have been on Gamecube (there was, it was called Mario Sunshine), but there's no way in hell Gamecube could manage something as complex as SMO, or even Mario Galaxy on Wii.
They really did made sure all ages could enjoy this game and all skill levels too, because usually with modern games Jame's seems clumsy unless it's spelled out for him
Don't mean to be rude James, big fan, but when you said the game was intuitive for you climbing etc. There was literally a big arrow next to it telling you to go up :P
That's just part of the good design. The arrow was totally there, but it was subtle. James didn't realize he saw it, but he did and it made him think to climb the pole.
You can put more than one item of clothing on at a time, you just hit A when you are done selecting. just move the cursor to what you want to be wearing both hat and clothes then hit A.
If they made an actual Mario game where you could play as Jerry Seinfeld, it'd be the greatest. It might even make me feel less miserable about getting my dad killed in a wildebeest stampede.
Cinemassacre full on agree. I was disappointed at how easy it seemed to be. Then I kind of caught on to the fact that the game seemed to be pushing me to complete the story before really hunting for all the moons. Not sure how I feel about that. Kind of liked it in the old games when you could get them all on the way and be a completionist about it. But the way better levels show up after you beat bowser.
Jeremiah I actually really like that the story is easy and fast and the real game comes afterwards. As a kid there was tons of stars in super Mario 64 that I couldn't ever beat and I never actually got to see the end as a kid. I think this style makes it easier for children to actually get fulfillment at seeing the end and collecting the easy moons but then it also has a challenge for veterans.
You know you can play each level until you get most of the moons and only then move on to the next level, right. That's what im doing, i have around 300 moons and im in the snow level. No reason to rush through it!. And yeah i know more moons will open after the end of the game, but still there's a lot to do
Yeah I totally get why they were doing it. Nintendo is softening things up a bit to be accessible to players that enjoy a lower difficulty. And they certainly kept the more difficult sections still in the game. I've found a couple of levels I still can't ace. I just felt like by pushing the more challenging levels all the way to the end of the game, it made me enjoy the story less. Because the last levels of the main story didn't really present as much of a challenge as say the last levels in 64 or sunshine it felt much less satisfying to beat bowser and therefore the game as a whole, even if I still do get a lot of satisfaction from some of the timer and puzzle challenges. It's still all there. I just kind of liked when it was structured and every level and star was a variation of the map with a specific challenge in mind. Seemed like a more fluent way to construct it. Still overall though, easily one of the best games of the year. Great to have a new good mario game.
Wish they would've commented on the "1 up girl" song during the New Donk festival. That whole thing is incredible. James was loving that part but they seemed to not even notice the song.
The scene of the all of those workers disappearing into the light kind of reminds me of the opening scene of Joe vs the Volcano. Also loved how they mentioned that they wish they could play DK on top of the Empire State building and sure enough at the end of the video they were doing it lol
I noticed in the video something I missed when I played this part myself: the guy saying "jump man jump" right before the donkey kong part. In the original donkey kong game mario was called jumpman
My headcanon says that "Jumpman" is in fact the father of Mario and Luigi, and he's the one that had the rivalry with Donkey Kong, who is Cranky Kong now.
"You don't have extra lives anymore, instead there's this heart meter." The heart meter has been there since Mario64. What does it have to do with extra lives? Nothing. Also, no, they didn't "give Mario's hat a name, because everything needs to have a name now". Cappy is his shapeshifting sidekick.
These comments turned me into an alcoholic again. -What does it matter that they aren't good at games? It's not a competition. -If you played many games, you might get less excited about newer games. Age doesn't really matter. -If you like Odyssey; Great, have fun. If someone doesn't like Odyssey; Hey, hope you find something that does.
Yeah, and if they are bad at games, only the new ones. Those fucker can beat something like Ghost's and Goblin's and Super C, which I never played, but i'm sure I would suck at it hard :D
The audio from the webcam is ALWAYS slightly off by like a second, but now it's off by like 2 seconds in this one. You can hear the audio in the room with you guys isn't always matched to the game audio
Hey mike. Love ya man and agree with you Nintendo can do some silly shit, but this “dumb thing” is on you. You don’t hit A when you pick the item you want. You just press down and select the body part then hit A when you’re done selecting your whole outfit. Admittedly, it’s tough not to just hit A out of instinct, but you don’t have to actually go into the closet twice if you can get past that.
The festival quest and its payoff have to be not only one of the best moments in Mario history, but as well in video game history in general. That scene is so awesome when you complete that quest.
Doesn't that just bug you that they think they've found a huge problem that only Nintendo does, take a moment to address it, when they in reality just completely didn't realize you can choose an outfit before exiting? BAAAAHHHH
This game has made me turn my head even more than Breath of the Wild did. If there's a Switch Pro or something similar in the works, I'd probably wait for it
You get it? That must be part of why it's called Super Mario Odyssey. From Mario's home, where there is only fantasy and chaos - our world looks so strange to him. How we all line up day by day in our gray suits and follow each other into our cycle of life and death, doing it over and over again with no end or relief. Kinda like how Vaas says: "The definition of insanity is doing the same thing over and over again, expecting different results." Mario's world looks insane to us, but to him, our world must look just ass odd.
The answer to why Mario doesn't look like real people is very simple. He's not human, he's a videogame character. An icon. Watch the movie Wreck It Ralph, it should make more sense after that.
I love you both, and I can kinda see what people are saying by “please be more enthusiastic about the game”, but at the same time, nobody in real life would be screaming and jumping out of their chairs when they see a dinosa...........actually now that I think about it, maybe that’s an exception, but keep doing what your doing guys. ;)