terry lived to an average of 160 each stock. Peach has this problem a lot since they nerfed all her kill moves you get your 60 for free and then you still have to win 5-6 interactions afterwards. But this matchup its especially bad with GO.
yeah every stock for peach is 1) she gets you offstage with that early/mid % combo and kills early or 2) the opponent slips by and lasts until some move kills raw at high %. Peach has absurdly good coverage but not the speed to keep an opponent locked down if they, for instance, get a chance to jump out and reset. I think in general mute could cover ledge jump and go deeper offstage because it's so critical to avoid that escape/reset. But no peach has that completely figured out, so idk
@@pendalink Peach is very good at interrupting horizontal recoveries, but i dont think she has the tools to stuff low recoveries, and she's too vertically slow to turn float high-low into a real guessing game if the opponent sees her go below ledge they can double jump safely. As Fox I can say its shocking how hard she has to work for an offstage kill in that matchup.
@@letsmakeit110 Indeed. Outside of z-drop/dthrow turnip gimping there isn't much Peach can do vs vertical recoveries below ledge. She simply doesn't have that much freedom vertically like she does horizontally with float. Trying to contest below ledge is just too risky when her own vertical recovery is kinda weak. The best she can do is float at ledge to intercept characters whose vertical recoveries have no/weak hitboxes. Peach having problems killing has always been a problem since at least Brawl though, so it's pretty much part of the character at this point. She has strong combo game but her ideal kill moves (bair, nair and fair) usually end up stale by the time she actually needs them to kill. She also has no confirms at high percent (to my knowledge).
Onex was so close he played so well!!! He's a friend from college we've played many sets together, it's awesome to see him almost beating a top player!!! One of the best players I know!
Judging by how Sakurai fought kasuya, probably designed Terry to be accesibles for not so skill players. I mean, Ryu was good but also hard in smash 4 cause he didn't have aimboton. Or bs comeback mechanics. And he wasn't a popular pick, for that reason in ultimate shotos are the primary pick for mashers.
@nico2electric374 I don't even gonna try to make you understand the difference. If you brain think peach is an easy character to use at mutece's level. The other guy was the regular terry player. That can't even do "hard" inputs properly.