[Corrections] 2:19 "... feel too stand out..." -> "... feel homogeneous..." It is just purely about my ignorance m( _ _ )m 6:23 "An offline event..." -> "A resolution..." I thought they were talking about an offline event 「オフイベ」(:ofuibe), but it was 「抱負」(:houfu) -------- [Koreksi] 2:19 "... terkesan mencolok." -> "... terkesan mirip." Ini murni hanya ketidaktahuan saya m( _ _ )m 6:23 "Event offline..." -> "Resolusi..." Gua kira mereka lagi ngomongin Event Offline 「オフイベ」 (:ofuibe), tapi ternyata tentang 「抱負」 (:houfu)
If a magic warriors get a new skills at lvl 260 or above, it'll be a a powerful one (But I'll still expect the worst as usual just in case). And they didn't mention about dark power (They might have a plan but intend to be silent, cuz.... Its t4 is a godly insane) which might come along.
Soul Hunter is just too strong as a tier 4 skill that can be used for all weapons. I'm kinda scared of how the t5 would be if they implement it... Tho, I never heard them talk about the dark power skill or a new skill. Probably they forgot they need to add a new skill for it? XD Or Soul Hunter is just too good so it doesn't need one...?
@@AidaShin Well, Who knows....? Since these both trees are always come together, it would be with high probability. I think they just intend to hide the truth to avoid conflicts.
Everything about Meta changing is extremely sensitive to us (Or someone besides us). Even if P. has a plan. It's best to not push his luck any further by provoking them.
What in my mind is gonna be like archer skills three.. The t5 on dark skill maybe just some skill that can provide the drawback when using eternal nightmare?.. like some lifestal for auto attack
I mean they are already have a plan and will be implement the adjustments for Crusher in this January, so yeah. Well, I hope they do adjustment for Magic Blade first...
@@jenex7623 Suzuki P said that Ninja skills are actually buffed indirectly every new weapons is crafttable. He also said that they might add a new Jutsu but he don't know yet what to add and they want to prioritize the other thing first, so yeah...
2:54 nah. As a main halberd myself its not good to put an instant 1 stk for gsw every fight. There are some fights were you want absolutely no GSW at all like a mini boss, unless it only works for Bosses which is I find a really underwhelming buff for halberd. I feel like the buff for Almighty Wield would be instantly casts 3 stks in just one press. Since its only exclusive for halberds only this gives it a more uniqueness.
Instant 3 stack is just too powerful, or maybe too dangerous since it has negative resistance. Well, the negative resistance is not that high if you compared to the other weapon's, but still, if it's an instant 3 stack for halberd, I think it will only be useable for high-skilled player since it's too hard to use. Though, the negative resistance is only for physical and magic damage, so it's still safe if you take some fractional damage and I think halberd refinement also affect a defensive stat (refine reduction damage or something) which affect the fractional damage taken so, tbh idk XD Let's just hope that Suzuki P will bring something impactful for Halberd adjustment
@@AidaShin I dont even think its powerful in some sense? All it does is buff your motion and aspd if they really buffs it by giving one instant stk then all it does is save your finger from another press. It doesnt increase your damage in any what way just lessens the pain. I can only hope they do give something impactful for Halberd. Or just make Halberd+Shield v:
Kayaknya sih klo emng incar dps mnding ambil 2h aja sekalian. 2h rasanya emng didesain buat fokus dmg, mkanya gk bsa pke shield tapi ttp bisa guard sih. 1h bisa dibilang buat playstyle yg lebih serbaguna kyk bsa dipakein sub-shield, sub-dagger dsb. Tpi Suzuki P prnah bilang kalau mau pngin nambahin skill ngedmg buat pure ohs sih di stream yg sama seandainya di masa depan nanti Shutout kena nerf, soalnya Shutout itu satu-satunya skill dmgnya ohs walaupun butuh sekitar 5-10 dtk buat maksimalin dmg yg dmana agak susah dipake ngedmg... Yah, semoga ohs dapat sesuatu di penyesuaian menyeluruh nanti
so sad that magic knife is bound to get nerfed but meh it's not that of a big of a deal since we already have a crap tons of CSPD equipments and xtals, High Cycle and now the recently adjustments for Chain Cast got that covered up
In contrast, Magic Knife that can stack Burst is kinda OP imo. Well, I play Int>Dex mage so I actually don't know how big the impact, but the fact that non-dex mage can do Burst is strong. (Well, there's Qadal that increases 5 stacks of Burst so it's probably not that strong...) And yeah, the new adjustments for Chain Cast really helps a lot for the cast speed even though it doesn't increase your CSPD directly, but that's good enough I think
I see, that why some player not having fun cuz they want to be powerful and too strict with "that class is weak".and the fact is someone gone mad when katana/ths/hb become tank and other class
Yeah, right now I want to play Magic Blade because it sounds fun that you can do both magic and physical damage. But since they made Staff stronger and now Magic Blade somehow feels a lot weaker, I changed my mind. About Katana/THS/HB becoming a tank, I'm not sure if they have the ability to tank-- having a 100% interruption and skills that can mitigate damages. Well, they have immune skills... Idk, but I think if the build is for a solo battle or a build that you use to play with your friends/guildmates, I think that's fine. It's just that it might ruin someone's mood when you play with random. I mean, Katana/THS/HB is a DPS class after all...
@@AidaShin katana is multi role it can be thick and most defensive but lack dmg or you can be assassin full motion and cd that no one knew this is truly how to play katana For example i find guy that tanking with katana he really can endure much dmg and aggro without break like other shield tank and disadvantage is you cant tumble and flinch(katana doesn't have that ailment) equivalent barehand ailment skill is bad
We heard adjustements on almost all classes , but where the ths buff? They honestly didnt get a strong t5 and their ampr is weak af so they are still lacking behind against dps like ktn and dw and qadal mage. Not to mention its the only meele practically tht is still decoy dependant wtf
I don't know if 2h is that weak but I think Suzuki P did say something about an errors when implementing Shutout for THS and they kinda want to fix it later in full balance adjustments, along with Fantasy Song that can be spammed with Adlib which he said that it's actually a bug. Well, he didn't say anything about when they will do it, so yeah. You can check this sentence from the archive (in the description) when Pillow already beat Gordel and entering Draco Town, in case you don't believe it.
Well try to invest more on hp and ampr. Or if full dmg try using berserk. I'm sure none of you use that skill. 2h should be played more tanky but for some reason prefer using gsw. Then complaining about no ampr. In add gear try adding Gordo. 2h has plenty of dmg so investing into ampr, hp and aspd wouldn't hurt
@@reybarracuda2514 i do , my ava is actually +23ampr and most xtals have ampr on me , but once i invest on ampr the dmg gets super low especially with bosses like gg cuz i have to sacrifice all my pp for tht. Now lets be fair, all wpn got access to a skill for ampr like hb chronos+dimension, ktn kairiki , dw is double ampr alrdy, knux got chakra and so on, wut about ths ? They only got rampage which doesnt give mp by default unless u atk it. U see where the problem? Also i have 2 ths one tank and one more glass cannon , the tanky has even more trouble cuz all gear has to be balanced and distributed on hp, ampr, aspd,pp, etc i mean let alone ampr we also dun have a 100%pp skill unlike hb , ktn etc... Im not saying ths is dat bad , but imma be frank i dun find any reason behind buffing hb which is btw my secondary dps and capped as well and leaving ths degrade slowly...
@@JC69420 to be frank they did get an mp recovery skill called gladiate, but yeah you actually need to get hit to use it which people obviously don't want xD. Who knows maybe 2h was made as guard weapon to actually take hits? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UsXXdg1-erQ.html Thank god that there are a players that use the 2h guard function, that also has ampr, imagine if he had gladiate and guard ampr he wouldn't even need decoy