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About the Future Updates and the Countermeasure of Inflation - Toram Livestream Clip 

Aida Shin
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There was some info about the future updates of Toram on the end of October Livestream, which is pretty much the same as explained on the live streams in December where Suzuki P came to the streams. There's still some info that hasn't been covered from this video, but this will be the last upload for this year (though I want to upload it in January if I can).
Anyway, hope your 2024 will be (more) wonderful!
Stream source (timestamped):
• 『トーラムオンライン/Toram Onlin...
Subscribe (to BemmoChan)!:
ru-vid.com...
and
www.youtube.com/@Asobimo_EN?s...
Disclaimer: This is NOT an official clip from BemmoChan. It's just a hobby of mine to do some translation. Therefore, if there's any inaccuracy or mistranslation, or maybe a misuse of English words or sentences, a correction or some will be much appreciated!
00:00 About Nightmare and Ultimate difficulty is not that rewarding
00:53 About the extra rewards
01:03 The problem with the extra rewards
01:15 Maybe a potential new game content?
01:32 About this year, though...
01:40 The players right now are too strong!
02:01 "So, a Guild Maze?" and small fun facts
02:20 "What should we do about the spina inflation?"
03:07 "Increasing the spina cap, no?"
03:25 The problems with the spina inflation from material selling
03:52 About the newbies (apologize, but can't understand what this refers to)
04:02 About the value of material points
04:08 But the problem is...
04:21 "How about putting a cap on material selling?"
04:29 The dilemma
04:50 End Screen
04:57 What the Pillow's doing
Might or might not be helpful:
- Notes that I use to learn some Japanese Toram Terms (got a little progress maybe):
tinyurl.com/ToramJishoKaMo

Игры

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14 июл 2024

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Комментарии : 60   
@laftiskuno1357
@laftiskuno1357 6 месяцев назад
Let the boss randomly attack the town/s now and then. All players can join to fight it for days and earn points base on your performing. Points can be trade in for super cool stuffs.
@coreuser1
@coreuser1 5 месяцев назад
Bots will kill it instantly so more points for bots
@neronah7349
@neronah7349 5 месяцев назад
​@@coreuser1 You're right. The only way to somewhat deter it and nip it would be to have a dedicated team of overseers to periodically monitor what's going on in real time as a character themselves
@johnrambo7897
@johnrambo7897 5 месяцев назад
Ah, remind me of konosuba
@thomaskennedy5728
@thomaskennedy5728 6 месяцев назад
I love how they care so much about playerbase.
@laftiskuno1357
@laftiskuno1357 6 месяцев назад
here how it can work: 1. Random boss attack random town at random time/date 2. It shut down action house while the boss is in town 3. The boss will have a big battle circle around him. He will attack anybody within his battle circle, and those within his battle circle are allow to attack/or support other/etc him to earn credits 4. Boss hp is so high that need the whole town to fight him and will will take couple days none stop fighting to defeat him 5. Players that fight/support other, or debuff boss and such within the boss battle circle earn credits. 6. Credits later can convert for good stuffs that can only be obtain from boss raid/s. This fight is for all players, and because this is base on each player performing to earn their own credits. This could be fun for all players, all levels on the same boss for days.
@fuadzain
@fuadzain 5 месяцев назад
wow very interesting
@Nhan_nguyen271
@Nhan_nguyen271 5 месяцев назад
it sound like konosuba lol, but toram is not that hardware intensive like that before so a raid with the size of whole town ( at least 100-200 people) will be a great barrier for both player and the devs. One thing I would add in is there should be a punishment if can't defeat/ meet the quota for the boss/monster wave like a temporary freeze of market or price spike from npc merchant due to hardship after the "disaster". They can also give out quest like rebuild the town, supply food, and the reward can be city credit score and people can use to buy rare item/ access exclusive zone/ limited boss fight, etc, can also attach a second system like reputation point which allow player to get discount from market tax / merchant goods
@Surcradis
@Surcradis 3 месяца назад
i like this idea
@ShadeofmySoul5768
@ShadeofmySoul5768 6 месяцев назад
ToramOnline is truly a masterpiece ❤ keep on going strong Asobimo☺️💪🏾
@FreuRozen
@FreuRozen 6 месяцев назад
P has valid point. No matter your idea to limit bot advantages it's always make them having more advantages than normal player. Basically you just limiting normal players only and bots still find a way that normal player can't do
@laftiskuno1357
@laftiskuno1357 6 месяцев назад
oh, shut down the auction board every the boss raid the town. Players have to defead the boss to get the auction board open up again:)
@ramchriz8673
@ramchriz8673 6 месяцев назад
Perhaps something more of similar to Eden Eternal back then. Guild wars and Guild territories mechanics. Guilds that won over maps or towns will have particular bonuses to players belonging in that guild. It can be +Rare drop and %drop rate boosts or, spina toll, paid teleportation devices by guilds, etc. A guild can win over and occupy one map every maintenance, for instance. This way, players who already reached endgame content will have something to do. While it is not for newbies and those who are not at endgame, it is something to keep endgame players to keep playing the game other than standing in front of CB all day.
@AidaShin
@AidaShin 5 месяцев назад
It's good that it would benefit much to the endgame players, but right now, Toram has a problem where the new players are struggling to play the game, and I think if they implement that kind of system, it just makes the game die sooner It might be good if they already fix those newbie problems, but it sounds so complex that I don't think they can implement that kind of system... (I never played Eden Eternal either so I can't say much about it...)
@zerohere0
@zerohere0 6 месяцев назад
they work so hard in too many things at the same time ...but the players will never be satisfied
@AidaShin
@AidaShin 6 месяцев назад
that's how the society (community?) works, I guess :D well, they are expecting more and more requests from the players so that they can add more content and improve their game so people can enjoy their game. It's a win-win solution, I think
@mecanic8137
@mecanic8137 6 месяцев назад
Sometimes it's really their fault, you know how many times they announced something and then they move it to another date? If you don't have what you are announcing ready then don't do it, pvp was announced years ago and it was constantly pushed to later dates until recently that it was finally delivered (it sucks and I saw a lot of people leaving the game because of how bad the pvp is)
@AidaShin
@AidaShin 6 месяцев назад
@@mecanic8137 well, that's why the "latest info update" is just once a month. They announce something so that the players knows that they are doing something and anything that they announce in the stream usually not 100% correct since it still need some consideration (it's written in the skill preview video such as fishing and skill preview, that "the contents that is showed is not final"). They are not officially announce it through the official site-- they upload the teaser video in their channel but that's all. It's just a translator out-of-nowhere that gives you the information that they know so you can also enjoy the info PvP, though, they are also kinda regret implementing it since Toram in the first place is not suitable for PvP.
@mecanic8137
@mecanic8137 6 месяцев назад
I have around 5 years playing this game, and indeed once you get to cap lvl and maximize your equipment and stars there's nothing interesting to do in the game, so PLEASE add something, give us some reason to keep playing, the idea of ultimate bosses having a special drop y good
@yentioe3761
@yentioe3761 5 месяцев назад
Hopefully they add Priest T5 skill for staff with physical type in the future.
@AidaShin
@AidaShin 5 месяцев назад
not sure about Priest with physical type, but they said that the new skill tree "Necromancer Skill" would be something around Staff physical damage, but they said that the Necromancer Skill would be in the far future update since they want to prioritize the balance adjustments in April and some weapon skills that need some additional skills
@humeeesum2126
@humeeesum2126 21 день назад
Bantai kecoak sistem!! 😅
@laftiskuno1357
@laftiskuno1357 6 месяцев назад
cause the town boss raid calculate by performing base on your level. It can be earn by all level from lv 1 to max level.
@naka330
@naka330 6 месяцев назад
But then peeps would just use low lvl char no?
@naka330
@naka330 6 месяцев назад
Basically the same round
@laftiskuno1357
@laftiskuno1357 6 месяцев назад
@@naka330 it is base on credits. Low level die faster, less damage to the boss so earn less credits. Higher level more damage last longer earn more credit. Low level supporters are the same. It is base on how long you last and how much works each players put in to earn credits. The boss just ramping all over town and attack all players within his battle ring for days. Until he get beat by players. No need for party. Just need to be within his battle ring to be able to earn credits through attack, support, etc.
@laftiskuno1357
@laftiskuno1357 6 месяцев назад
This is super fun on Final Fantasy XI. It took us 3 days or so to beat the boss. That event put everybody level cap back to level 1 as soon player attack him. We die like trash:) one hit and we get send back to town. We just run back out and fight again, and again. Some have to log out to go to work and other real life things, and come back and continue to attack the same boss:) It is super fun, because 1 boss open up for everybody to enjoin.
@Surcradis
@Surcradis 3 месяца назад
this inflation really sucks now. legendary silk is now 300-400m now. how im supposed to get that much of money without using bot and stuff?
@D-corpse12
@D-corpse12 6 месяцев назад
not related to this vid but was the 2h skill a mistranslation from sakura ranmen invincibility?
@AidaShin
@AidaShin 6 месяцев назад
if you are talking about the translation on the stream, yes (sorry about that) I didn't hear what the skill name was and (it's actually Ouka Ranman, or for the English version) it's Sakura Ranman. I saw the Japanese comment that says something about the THS skill so I assumed they were talking about THS new skills, but I was wrong m( _ _ )m
@D-corpse12
@D-corpse12 6 месяцев назад
@@AidaShin it's ok u alrd doing enough work for us on streams :v
@nimrodamraphel
@nimrodamraphel 6 месяцев назад
Aw ... Well I was hoping for a better future for 2h.
@D-corpse12
@D-corpse12 6 месяцев назад
@@nimrodamraphel well the long part is over let's just hang on for just extra 1-2months and hope for the best :'v
@TraumereiGustang
@TraumereiGustang 5 месяцев назад
Gimana kalau sistem reputasi? Jadi setiap beberapa map diwakilkan dg reputasi save pointnya, misal di dataran rakau ada drop mat, kalau mau jual di papan harus ada minimal reputasi sofya berapa gitu Reputasi bisa didapat macem2 terutama dri quest dan side quest, rasanya npc2 di kota jrang di lirik juga side questnya kan, kayak lefina, zono, dll , tiap iten jga macem2 reputasinya. Kayak kalau mau jual jelly butuh reputasi hora yg lumayan tinggi Reputasinya gampang diperoleh tpi juga ada resetnya, biar bot itu tiap akun baru ada skill farming nggak langsung mulung seenak jidat Tapi ya nggak tau lah😂 yg jelas banyak kekurangannya juga sistem itu.
@AidaShin
@AidaShin 5 месяцев назад
kalau mau ngasih saran ya jangan ke saya pak :v Ke twitter terus pos pake "#toramrequest" biar dibaca sama developernya, atau gak ya kirim lewat "Kontak -> Komentar" dalam gimnya. Sistem reputasi keknya seru sih karena bisa bikin quest NPC lebih worth untuk diambil, tapi gimnya jadi lebih "maksa" buat pertahanin reputasi yang jatuhnya bikin pemainnya capek, padahal gim, khususnya Toram, itu tujuannya buat pelepas stres. Jadi, agak ragu sih buat mereka terapin
@laftiskuno1357
@laftiskuno1357 6 месяцев назад
Why not the ability to glow? Like glowing equipment. This way all players can tell you done like a lot of ultimate rounds on bosses where ever you go:)
@AidaShin
@AidaShin 5 месяцев назад
Yes! I also think that it might be a good thing to implement, but I once heard something about the "3D rendering of the weapons would be a problem if they are stacked" or something like that, and "the game itself is light-weight (low size etc) because the weapon's rendering is just one time" It was when they talked about the PvP player's rewards. Though they said that they need to do more research about it so they would be able to do something similar to it, but I don't know...
@laftiskuno1357
@laftiskuno1357 5 месяцев назад
@@AidaShin how about the ability to have pet out at all time so everybody can see your pet wherever you go? This way we can tell the players have a lot of experiences with ultimate fights:) The system is already there. Just make it so that players can show off their pets everywhere they go. Only for those that done so many ultimate fights can have this option. Pets that are allow to show off base on the overwhelming ultimate battles of that area.
@AidaShin
@AidaShin 5 месяцев назад
@@laftiskuno1357 i don't know how to explain it well, but it once got answered by suzuki p himself and he said no. Something like "if there's 100 people in the same spot and all 100 of them calls their pet out, it would be very heavy for the server to process"
@laftiskuno1357
@laftiskuno1357 5 месяцев назад
@@AidaShin hehe, Thanks!
@renchan9571
@renchan9571 5 месяцев назад
Yeah, probably need something like "badge of honor" For players who have done ultimate bossing a lot, Especially for those who often soloing bosses wherever they go
@wilhelmyoung4276
@wilhelmyoung4276 5 месяцев назад
I'm also worry about the price of legend silk and ornament and other weapon piercers, the price of legend silk now rise to 350m comparing the price of half year ago(160m), it is terrible. Why not just sold the piercers and legend silk and ornament directly in the orb store in a certain number of orbs? like they did it before for every weapon's piercer for 70 paid orbs, they can also do it in legend silk and ornament.
@okuraycato5730
@okuraycato5730 6 месяцев назад
GM P also handling iruna?
@AidaShin
@AidaShin 6 месяцев назад
He once said that he was one of the Operation Team in the Iruna and the skill "Qadal" from Iruna and some other stuffs was made by him
@sadlife7710
@sadlife7710 6 месяцев назад
​@@AidaShin Yes Qadal is from iruna under the Enchanter Class.
@kuhaku9546
@kuhaku9546 6 месяцев назад
Susah sih kalo lawanya bot, mau di ubah berkali kali pasti di cari celahnya trus
@kuhaku9546
@kuhaku9546 6 месяцев назад
gk ada yg bisa membuat sistem yg mutlak bebas bot sih
@frielleainsworth71
@frielleainsworth71 6 месяцев назад
They should delete those x99 crystals in market...
@magikarp7764
@magikarp7764 6 месяцев назад
Well they could by limit every xtal into x1 capacity but then you can only hold x1 for each slot even in storage and of course on CB I think from that alone would cause inflation unless you turn everything into P2w like TWOM where it limit your inventory unless you pay for bag expansion Edit : like not permanent one the monthly one 😂
@Zhym01
@Zhym01 6 месяцев назад
woah i rarely see someone talk about TWOM, is it popular now again?@@magikarp7764
@lacz7244
@lacz7244 6 месяцев назад
Hope they will add ranking, since player known as adventurer, they should add like Adventurer rank system 😅 hahaha, and also like Tower floor bosses features, for a change abit environment.
@lacz7244
@lacz7244 6 месяцев назад
Also daily world bosses, kinda like whale but raid bosses
@AidaShin
@AidaShin 6 месяцев назад
You can share your thoughts and read by the Operation Team themself if you tweet with #toramrequest in the Twitter or via in-game "Contact Us -> Comment". For me, though, it makes the game less casual and become more competitive. It might be good for some people, but even right now there's so many "-1 dte only" party recruitment which makes the game less fun (at least for me-- well it makes the farming easier, but... idk) and with the rank system, I believe that those kind of party recruitment would get even crazier and makes the game much less fun. I don't know, maybe if it's just a mere title that doesn't give any bonuses; just an achievement to flex, I think it would be fine. For the daily thing, Suzuki P once said that the game is not designed to be played daily like the other Asobimo games or any other gacha games that has daily quests. Toram should be played as freely as you want. Though, there's still a 'login one hour' achievement, but within that one hour, you are free to do anything. Not like the other games that has daily which makes you spend your one hour in pretty much the same thing over and over again-- well, you can gain more rewards to do gacha, but gacha (the avatar one) in Toram is purely for cosmetics so it's for the paid players (well, there's a piercer gacha, but the f2p players can still do it with the free orbs from the orb shards from the livestream present or daily login in event) Thus, daily world bosses won't be implemented, but they are now improving the raid boss system and will make more new raid bosses in the future said from the last year Bemmo Chan last livestream. Let's just hope the best for them
@user-up7fm6wc8t
@user-up7fm6wc8t 6 месяцев назад
​@@lacz7244i think there will be no such thing as ranking system, P said it long ago..
@laftiskuno1357
@laftiskuno1357 6 месяцев назад
yet, kinda suck. It is harder for normal player but still easy for the bots, when they are making it harder.
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