When even the Sith of those old days would treat with a fallen opponent. If Vader was in there, he'd have executed the Grand Marshal and he would not have agreed to any deal.
@@HolyknightVader999nah, any rational Sith which Vader was since he actually was one of the few rule of two Sith to truly believe in the Sith code and the rule of two, unlike Palpatine, would take the general into custody. He’d expose the republic and could be interrogated for more information.
I don't know why but the Lawful Sith Warrior just made more sense, half the "evil" actions you could take didn't make any sense, more often they just were bad tactical decisions or ignoring diplomacy. I mean I get it I'm a sith but maybe this is why we keep losing wars?
Infighting is the main reason sith start to lose and you can call out the empire for it as an empire character in the rise of the Hutt cartel stuff. All the republic classes stories have you cripple major empire operations. Of the empire stories only the bounty hunters end story boss is republic and even than you can kill a dark council member. Both sith classes are fighting other sith and the agents stopping a third party hostile to both sides. It says alot when the only imperial class whose main story is to fight the republic isn't even an imperial
@@vonfaustien3957 That's exactly why for my main character, my Marauder, only does dark side actions if it means strengthening the Empire or weakening the Republic
@@Kruzeda exactly. Going full 24/7 Dark Side feels so stupid. You become little better than a rabid dog. I prefer the Sith Code to the Jedi Code but my main issue with it is because so many treat it as a free pass for doing whatever the hell you want. Yes freedom is the end goal but there are still consequences. That's why after my Republic runs when I played Empire characters I included rules for them, lines they wouldn't cross unless the story itself made them do it without my input or it made tactical sense to do it. Warrior: No killing civilians Inquisitor: Don't enslave others Bounty Hunter: Don't be a Droid with the contract Agent: Limit casualties to bare minimum whenever possible Made them so much more enjoyable and immersive to play.
@@swiftstrike4044 Wow. I play a sith marauder and incorporated that rule as well because of an 'warrior code' my marauder goes by that influences decisions. If there was no challenge to be had then there is no point. Although I also take it a step further and if an opponent shows a noticeable display of honor or some kind of redeeming quality my marauder will let them live. Other than that all other decisions are for advancing the empire. (Side note though, my sith regardless of what's going on tends to execute those who lack respect)
Even if you do follow the light side, you're still Sith, you still believe in the Sith code and the Empire's society. But unlike every other Siths, you don't kill out of pleasure, only when it's necessary. In the Sith society, people who follow that way are looked down upon but they're actually more powerful in personal power and influence than those who just kill everyone around them. It's better to both command respect and fear than just fear. Basically, you're playing like Count Dooku. You use your head rather than fall to your bloodthirst.
...K but in the inquisitor’s case, if you are light side and romancing Ashara Zavros, you literally aim to change the empire into a more light focused empire.
It just doesn't make sense lol, you end up looking like a contradictory moron. You can tell the story is written to be enjoyed one way and then given options for another outcome that ends up being more peculiar and bizarre than anything else.
People get the wrong impression when I say "Light side" Sith. But I agree with you, LS sith made the character feel dangerous as he wasn't consumed by death and destruction or domination but more of a measured cunning and grace. Almost just.
Light and Dark are subjective concepts my friend. One can be shrouded in Darkness but be a very good person, while some of the darkest evils hide amongst the Light. Demons can be good and Angels can be jackasses that kind of thing.
Being neutral is the best way to play hands down. The grays are the true heroes of SW "There is no peace without a passion to create There is no passion without peace to guide Knowledge fades without the strength to act Power blinds without the serenity to see There is freedom in life There is purpose in death The Force is all thing I am the Force"
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
Light side sith warrior produces some really interesting moments. I was really blown away when I tried it for the first time with how empathetic you can be to others despite Sith having a history of being the opposite.
Sith follow their passions. That passion doesn't have to be an evil one. Which is gow I roleplay my Sith- or horribly corrupted Sithspawn child. Mutated by the dark side so much she ended up shrinking - the power almost killed her. But her convictions allow her to carry the Light Side as well. She doesn't let dogma dictate her life. And she's friends with some Jedi, too.
well it is light because it is what is logical and not what emotional even if it for the greater empire and it's lead to better victory for the user of the darkside
Light Side on the Empire usually means pragmatic, intelligent evil, whereas Dark Side is just cackling insane brutality. On the Republic, Light Side is more about idealistic good, whereas Dark Side is ruthless, heartless pragmatism for the greater good.
light side choices for a sith isn't like choosing light side of the force but just being resonable while using rage and dark side in combat. It seems to me. I think Darth Marr maybe could be called light sith
Light side and darkaide for republic is light for goody twoshoes moral options and darkside alternates between ruthless pragmatism and for the evulz. The sith are the opposite the light options are either moral good options or pragmatic options that benefit the empire while dark side is almost always self-serving and selfish.
@@breezy3176 Yes because that was the smart thing to do he could and would see the bigger picture and he cared about the Empire but he was evil as well
Says" there is fighting all in the factory " but you killed everyone. If imperials dancing on corpses is "fighting " then fighting they sure as hell are
What I like about SwoTor is that it allows the two sides of the force, light and dark, to be a wee bit more nuanced rather than Lawful Stupid vs Chaotic Stupid.
I made sure to play my SW more like Vader. Cold and cruel, but never for whim. As someone once said in a series I saw, "You think violence is a PASTIME? It is a TOOL!"
This game is great, one of those reasons being because it's entirely possible to be light side and a complete and total scumbag, the theme being "You don't need to be dark side to be evil."
Some light side options are definitely far more evil and beneficial. My Sith mostly upheld his own code of respect yet this respect came last to stuff beneficial to the Empire and to follow the Sith teachings which is mostly just avoiding being merciful and stuff. Aka I am mostly dark side but a lot of decisions were neutral or light (70-85% dark and 20-15% light).
I wanted to roleplay as a sith warrior who loves fighting strong opponents but is completely devoted to the empire. I started messing up the story around Dromund Kaas. For example, at Grathan’s estate, I chose to spare the wife and son and kill Grathan becuase he was the stronger opponet, but I think I should’ve just stuck to my mission and killed the woman and the manchild. Any advice for doing this roleplay well? Should I make him more of a tactician who always strategizes to get the best outcome for the Empire, or more of a bloodthirsty warrior who lives to fight challenging opponents?
I play my warrior as a mix of both actually, he's honor bound and follows a strict warrior's code but is 100% Sith, loyal to the glory of the Empire and it's hierarchy [ that's why he always bows to Baras and his superiors but talks with total authority to anyone below him]. He never misses a chance of test himself against other warriors, whether tribal or civilized and as a pureblood has a background related to the nobility which gives him knowledge in military tactics, philosophy and a bit of megalomania of course, at least that's the way I intend to roleplay him. Feel free to check out his campaign on my channel for more ideas. Cheers!
It actually sounds a lot like my inquisitor. My inquisitor values knowledge, and he loves a challenge, may it be in combat or in sheer power of the force he always looks for opponents, even going out of his way to limit the usage of his own power. But when it comes to the Empire, no cost is too great. He wants to see the Empire thrive and prosper, he wants the Empire to last for a long time after he dies, and not let it succumb to the squabbles of certain Sith. When it comes to the Empire he would sacrifice anything in order for it to survive, even his own life wouldn’t be out of the question. Some may call it fanatic, perhaps you’re right. But he thanks his life to the Empire, without him being send to Korriban he would’ve died long ago, without the Empire he would have never become so powerful, and without the Empire, he wouldn’t have anyone to rule over.
In that case, since he's completely loyal to the Empire, the Empire and missions should take priority. Any strong opponents would be a bonus and he could take them on with pleasure as long as it doesn't compromise the mission. My warrior is more of a serious, military type. More like a weapon than a soldier. The Empire comes first, no matter what, and he's strict about the chain of command, following the Sith way. Of course, he likes a tough opponent like any Sith, perhaps the only time he enjoys himself. Personally, he strives for more power always, even though loyal to the Emperor, he'd take the throne in a heartbeat :p
@@madrazz8888Exactly, the Empire and its survival take priority for my Inquisitor. Many of the things he does are for the good of the Empire, even if something is to benefit himself, it most likely will benefit the Empire as well. My Inquisitor would also take the throne, but not in a heartbeat, he would need to plan. But seeing as Vitiate posed a threat to the Empire, Emperor or not, he was an enemy and needed to be eliminated. He also has a certain viewpoint on the Sith themselves. He condemns Sith that only fight for pure sadistic pleasure without any benefit. He does, however, endorse Sith like Marr, who are able to put the Empire before their personal interests. And about the Military, the Empire is a very militarized society and thus my Inquisitor values the chain of command as well, but he is not afraid of hearing criticism from officers, within reason of course
'Once you have made your annoucement, you will be executed.' "I've made worse deals." ..... Like what? No joke if this was reality and not a pre-programmed game, I would not let him die until I'd heard those stories XD
Its a reference to his commitment to his men he's displayed previously. He doesnt mind confessing and being killed for what he did if it means saving the troops under him. He values the wellbeing of his troops more than his own life. He stayed to fight you ignoring the jedi's offers to sacrifice to buy time for his escape for the sake of stopping you and helping his men evacuate. It also suggests he might have some sort of depression or at least sucidal thoughts as he says to the Sith Warrior "you have something I don't anymore." He's fought so long he's got very little fight left in him.
Best Charactet alignments IMO Warrior = Lawful Evil Inquisitor = Neutral Evil Bounty Hunter = True Neutral (pay me) Knight = Neutral Good Consular = Neutral Good Trooper = Lawful Good Smuggler = Chaotic Good Imp Agent is hard to place because they can be so enigmatic. I usually start as a Lawful Evil patriot who slowly becomes disillusioned with the Empire and eventually becomes a more Neutral operative.
Yeah I wouldn't mind this being made into a devil may cry style game. The crazy shit you could do with Force powers, light sabers, and guns (for the non force users) would be insane.
Lightside Sith: A cool and cunning manipulator. Darkside Sith: I KICK PUPPIES FOR FUN LOL OK!!! Lightside Jedi: Boyscout. Darkside Jedi: Chad Lightsabercock.
I rejected the guy's offer because I thought I could get the balmorrans and Pub soldiers to testify instead of him so listening to him was a lousy deal. Apparantly that isn't an option
Damn i wish there was a option to play as a mute and let the actions do the talking. Wouldn't that make the scariest sith, the one who gets the job done without saying a word
Communicates with pre-prepared flash cards: "Surrender or perish!" "Give me the access code!" "Ouch! I stubbed my toe!" "I need a new power cell for my lightsaber." "I'll have the Roasted Mon Calimari Squid with chilled Blue Whiskey."
Am I the only one honest enough to admit that the only reason why I even bothered with this mission is because Darth Lachris was interested in my lightsaber?
I loved Balmora. The music. The story. The 1st time you get a Real challenge. And yet, some people to this day, refuse to play SWTOR because it feels like you are "on rails". Pff
Exposing the Republic is a far more significant blow to them than just be the regular _twirling mustache villain_ and kill everyone in the room with no further payoff.
Lawful Evil on the Alignment character that is common in Dungeons and Dragons means that the person does evil shit but they *do* have a level of "Honor" or code of conduct. They will obey the letter of the Law, but not the spirit, and are usually very careful about giving their word. If a Chaotic Evil Character does evil stuff for the Lols or for destructions sake. A Lawful Evil character does evil shit for pragmatic reasons. Lawful Evil Characters are typically Tyrants, Dictators or Devils. "Peace through tyranny." is a common saying amongst Lawful Evil Characters.
This game really did have little consistency or sense in what was considered light side or dark side. I get how sparing the civilians and surrendering troops is a good thing but your character is doing it for incredibly selfish and evil reasons.
Lol, Swotor's morality system is really bizarre. So the "light side" decision is to not execute everyone. Ok... except you're still fighting for an evil empire that enslaves and murders everyone it runs into.
its not like the republic was any better under Chancelor Saresh and the empire can be good kinda..... sometimes .... 2 out of 10 times ? ^^ but at the end of the day its going for galactic domination so yeah what do you expect ?
Jesus Christ is lord of all! God bless you all! Nothing, and I mean NOTHING, is too difficult for the Lord our God, with Christ, ALL things are possible!
Dabasaurous Rex that's... not something I expected to read on a Star Wars video, but I appreciate it all the same. Thank you for the sentiment, brother. God bless.
jesus was a human we humans created idiotic ideologies to consume this world with hatred and fear mmmm let it fester mmmmmmmmmmmm jaehaehaeh humanity is depravity jaehaehehaehhaehaehae trolololololololololol!