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[TAS] Madeline in Bullet Hell (Monika's 6D in  

Lmjacks
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This is a Tool Assisted Speedrun of Monika's Reflection D-Side, enjoy! Recent map updates desynced the previous 8:09.991 TAS, so I spent some time fixing inputs in the broken rooms, and improving strats/optimization as I went. aqmlyn (molly) also spent a lot of time optimizing and found the core trigger skip, which ended up saving ~20 seconds on top of all the other strats and improvements. 904 frames saved by me, 1506 by molly. Each room at the start of that section has a trigger to enable core mode, so if the movement looks weird that's why.
Shoutouts to ‪@carrarium‬ for some strat ideas, she's the goat.
I streamed some of the making of this TAS, you can catch me live at / lmjacks
Discord: / discord
Inputs: github.com/fishmcmuffins/D-Si...
Re-records: ~19500 (about 8000 since the start of resyncing)

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28 ноя 2023

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Комментарии : 26   
@ziwuri
@ziwuri 7 месяцев назад
0:57 the fact that you can just instant hyper bhop on a 2 tile block in this game is insane to me
@Lmjacks
@Lmjacks 7 месяцев назад
it's a bit more complicated than that, she needs to fall off the left side first and then hyper in coyote time. this means you start the hyper from slightly below the ground, allowing for landing sooner and also rubbing up against the wall for a frame or two if needed to land in less ground space
@endorianysm3608
@endorianysm3608 6 месяцев назад
​@@Lmjacks..what the hell does that mean
@ziwuri
@ziwuri 6 месяцев назад
@@endorianysm3608 Coyote time = every time you walk or dash off of a platform, you get a few coyote frames during which the game considers you to be on the ground. This allows you to jump, or in this case perform a hyper, in mid-air. Madeline also starts the hyper a little bit below the height of the platform, allowing for a more favorable angle (and "bumping into" the wall a little bit) to land on the platform in time to get a jump off of it. (I'm not a TASer, just an rta runner. Might've made a small mistake somewhere.)
@plexquared1877
@plexquared1877 5 месяцев назад
I think you can do it off of 1
@Baldebot
@Baldebot 4 месяца назад
Why are the spikes at 6:52 gone? Edit: For those curious, it's because the TAS skips the trigger that enables the hot fire mode, which means none of the lava is gonna be there
@thecringequeen31
@thecringequeen31 4 месяца назад
This is such a well put together level. I love the architecture. It reminds me of the original campaign levels
@ChosenOne2524
@ChosenOne2524 6 месяцев назад
Bruh the room at 5:38 fuken jumpscared me
@Ghajestis
@Ghajestis 7 месяцев назад
amazing tas
@Lmjacks
@Lmjacks 7 месяцев назад
thanks!
@xavi_papa
@xavi_papa Месяц назад
Didn’t know demo jumps are a thing but I guess it’s real
@squeal8079
@squeal8079 7 месяцев назад
this video changed my life
@ImNetheN
@ImNetheN 7 месяцев назад
bagner
@kavikababson7681
@kavikababson7681 7 месяцев назад
Very cool
@aaron3440
@aaron3440 7 месяцев назад
Nice
@oliviapg
@oliviapg 7 месяцев назад
banger
@Lmjacks
@Lmjacks 7 месяцев назад
ty oomfie
@snugmarshmallow
@snugmarshmallow 7 месяцев назад
yes!!!!!
@Lmjacks
@Lmjacks 7 месяцев назад
!!!!!!!
@MitchellCFlint
@MitchellCFlint 3 месяца назад
yeah i could do that
@luilong3083
@luilong3083 7 месяцев назад
Do boss speed run pls
@hiiiiiii919
@hiiiiiii919 4 месяца назад
5:51 Yo dude ur barely giving badeline time to even shoot
@soggos732
@soggos732 7 месяцев назад
least impressive celeste speedrun:
@dande3208
@dande3208 5 месяцев назад
it’s a tas but still impressive though
@thecringequeen31
@thecringequeen31 4 месяца назад
Shut it lmao. This is impressive af. Plus this level is very beautiful
@soggos732
@soggos732 4 месяца назад
​@@thecringequeen31 not to be "erm actually" but i said "least impressive celeste speedrun:" as a joke refering to how absurdly impressive celeste speedruns (like this one) are
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