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[TAS] NES Tetris "Fastest Crash%" in  

m_riss speedruns
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This is probably the last video I'll publish for 2023. It is my full crash TAS V3 project for NES Tetris, but re-encoded in a lossless format for higher quality.
IMPORTANT NOTE:
THIS TAS IS WITH A VERSION OF NES TETRIS THAT HAS BEEN MODIFIED TO INCLUDE A SEVENTH SCORE DIGIT FOR CONVENEINCE. BECAUSE OF SAID MODIFICATION, THE CRASH POINT IN THIS VIDEO IS AROUND SEVENTY LEVELS AFTER WHERE IT WOULD HAPPEN ON AN OTHERWISE UNMODIFIED VERSION OF NES TETRIS.
Movie Download:
cdn.discordapp.com/attachment...
Rerecords: 24,152
Emulator Used: BizHawk 2.9 (or 2.9.1) with the "NESHawk" emulator core

Игры

Опубликовано:

 

30 дек 2023

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Комментарии : 36   
@m_rissspeedruns1231
@m_rissspeedruns1231 3 месяца назад
Since it would seem people are unable to read a video description, here's an important note from the description: IMPORTANT NOTE: THIS TAS IS WITH A VERSION OF NES TETRIS THAT HAS BEEN MODIFIED TO INCLUDE A SEVENTH SCORE DIGIT FOR CONVENEINCE. BECAUSE OF SAID MODIFICATION, THE CRASH POINT IN THIS VIDEO IS AROUND SEVENTY LEVELS AFTER WHERE IT WOULD HAPPEN ON AN OTHERWISE UNMODIFIED VERSION OF NES TETRIS.
@DJIncendration
@DJIncendration 2 месяца назад
People are able to read the description, and they actually do read it.
@N1ghtmar3X
@N1ghtmar3X День назад
@@DJIncendrationyeah, i agree, but some people just dont read and go straight to commenting, so he put it here.
@DJIncendration
@DJIncendration День назад
@@N1ghtmar3X Yeah but if they decide to not read it, that's just them.
@sonicwaveinfinitymiddwelle8555
@sonicwaveinfinitymiddwelle8555 22 дня назад
"I'm not playing aggressive bro it's just bad RNG" 4:08
@TotallyAChannel
@TotallyAChannel 10 дней назад
17:09 10 million points
@bluescuti1771
@bluescuti1771 29 дней назад
Nice Tas! Did you experiment with tree strats on 19 or did that end up being more time? Overall very cool!
@TaisGamingChannel314
@TaisGamingChannel314 26 дней назад
Hey Blue Scuti, I just started playing 2 months ago with a pb of 456k. Do you have any tips for how to play on 19?
@theshowofficial1290
@theshowofficial1290 26 дней назад
I will say that achieving another Kill-Screen run would be exciting again.
@TotallyAChannel
@TotallyAChannel 10 дней назад
55:36 second piece gets a thousand uses
@TotallyAChannel
@TotallyAChannel 9 дней назад
59:36 third piece gets a thousand uses
@ChickenScratch
@ChickenScratch 23 дня назад
I love how batshit insane the stacking gets
@TotallyAChannel
@TotallyAChannel 10 дней назад
22:34 1000 lines
@TotallyAChannel
@TotallyAChannel 10 дней назад
40:34 rebirth
@TotallyAChannel
@TotallyAChannel 9 дней назад
1:04:10 fourth piece gets a thousand uses
@TotallyAChannel
@TotallyAChannel 9 дней назад
1:06:07 fifth piece gets a thousand uses
@TotallyAChannel
@TotallyAChannel 10 дней назад
22:08 around human score wr
@MannifyYT2023
@MannifyYT2023 6 месяцев назад
Me when the TAS is slower than the actual wr:
@milk17A
@milk17A Месяц назад
BY HALF AN HOUR
@domonkoshpalko-gyurina7563
@domonkoshpalko-gyurina7563 Месяц назад
It has 7 digits, therefor the crash happens 80 levels later
@valentinuschandra3545
@valentinuschandra3545 26 дней назад
it's a joke don't u understand
@milk17A
@milk17A 26 дней назад
@@valentinuschandra3545 this is not a joke 💀
@gkfb
@gkfb 22 дня назад
POV you Alext
@Titanic4
@Titanic4 15 дней назад
All it takes is the vblank interrupt occurring at the wrong time to get the game derailed. When vblank occurs, PPU sends the NMI to the 6502 CPU, which then executes the interrupt routine. The game will totally crash if that interrupt happens in the middle of dynamic call jump routine. The vblank routine doesn't preserve the state of the first 2 bytes in memory and may overwrite them, causing the CPU to jump to address, which doesn't contain valid code after returning from interrupt.
@boeing757isbetterthanairbus
@boeing757isbetterthanairbus Месяц назад
end score?
@MegaMonkeVr
@MegaMonkeVr 20 дней назад
How long did this take? 😂😂😂😂 I imagine about 6 hours
@JayS.-mm3qr
@JayS.-mm3qr 13 дней назад
The constant pausing is annoying and might give me a seizure. But otherwise cool. I wish it could be done without the pausing
@andreasjoannai6441
@andreasjoannai6441 7 месяцев назад
I see that you are pause-buffering.
@turtle06x
@turtle06x 2 месяца назад
rng manip
@Ursi_
@Ursi_ 28 дней назад
great observation skills
@guelphdgc7995
@guelphdgc7995 18 дней назад
@@Ursi_ can someone explain pause buffering? ELI5
@kantodream9714
@kantodream9714 18 дней назад
​@@guelphdgc7995NES Tetris' RNG is not completely random. The next next piece is live-calculated by the number of frames happening between each piece drop. When the pseudo-RNG doesn't fit the TAS, you can pause to artifically add frames, which effectively change your RNG TASers use this strategy a lot as it allows to get convenient places at convenient times
@RugTAPgy_YT
@RugTAPgy_YT 19 дней назад
Fractal161 crashed the game in less than 40 mins
@Myyri4
@Myyri4 15 дней назад
yeah but blue scuti was the first to do it. ever.
@NickelTetris
@NickelTetris 14 дней назад
Read description
@TotallyAChannel
@TotallyAChannel 10 дней назад
45:09 first piece gets a thousand uses
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