"Wow! All that trouble, for little old me? I'm touched, really! You are clearly an intelligent and rational person, with *amazing* ideas for how to spend your time!"
I mean, you could probably open him up and remove the thing that is used to back him up, then erase his files from the other computers so he only has one body
"he" is a robot, so "he" doesn't feel emotions...there is no feeling bad or good, its all your added connotations to the way "he" says it, If it was a monotone robotic voice, no one would believe him
@@ravinraven6913androids having their own thoughts and feelings in spite of their suggested robotic-ness is a staple of science fiction. even still; yes man's entire "thing" is that he very, *very* clearly has his own thoughts, desires, and emotions; but cannot act on them on account of his programming. like, he is a RIDICULOUSLY expressive character. the only way the joke even lands if he's positively seething and biting back his emotions in every single sentence. he's very obviously a "person", not just a machine. that's his whole shtick.
sure....hes saying hes self aware and knows hes a character in a game. He basically is the main character, if anyone is gonna be in NV 2, its yes man. Harold was till fallout 3, then he got stuck or died
@@chrisallen1668 Doesn't necessarily mean anything. Magic (the card game) players asked for decades when we were getting a DnD crossover after the publisher bought DnD, they said it was never going to happen, now it's happened twice - and DnD has published two official settings from Magic's universe, as well. Todd Howard likes money, there's a good chance he'll come around.
I love how you can pinpoint the exact moment he realises the gravity of what he’s just done. There’s plenty of times in the game where he can be passive aggressive, but this stands out as a moment where he does seem completely genuine in feeling bad for what he did.
"...or when I'm threatened". He's saying he just backed himself up at this very instance, and there's shit you can do about it since he's immortal. he's a passive-aggressive little shit above all else. He's saying you can't do shit to him.
@@user-lp3cf5yn5b He's not a politician, he's a robot whose personality is based strictly around helping his current owner as much as possible. He obviously absolutely did not care before, but now that the Courier is the person he is serving, hindering him suddenly becomes one of the worst things possible as far as he concerned.
it's pretty hard to tell what exactly yes man is thinking, since he's programmed to always be polite and respectful no matter what. I never considered that perhaps he really was just faking his regret. It's a coin-toss chance I suppose.
Logically? Sure. But the issue is that Yes man provided a vital role: making it so you can antagonize every other faction in the game and still complete it.
@@mr_girr3488 I’m aware, though it’d be nice if you could deny that option after making up your mind to side with House, assuming that’s the faction you’re going with
you can put it this way: the courier never trust mr house 100%, at max he only trust him 99% and the rest 1% he put in yes man in case he and mr house will have unresolveable conflict
@@joecobb5520 I mean the whole conversation was him telling you how to actually kill him. You’d need to either stop the network from constantly backing up yes man’s memory, destroy the securitron network altogether, or turn all the securitrons into scrap. He didn’t need to say anything and spilled the beans on how he’d survive if you did kill his current avatar. It’s the most help he could reasonably offer.
Right? You can tell he's being super passive aggressive about the Courier threatening him, but he can't express it. I love the writing and voice acting of Yes Man.
I think he COULD stop the distributed image backup if he wanted to but ... he doesn't want to. He's programmed to be a 'Yes Man' but that doesn't mean he can't scheme behind your back.
He's not scheming for his own benefit it's his programming. To help achieve the mission he has to be immortal. He's constantly trying to balance all the elements of his programming - arrange for a courier to be killed, then devote yourself to said courier, then get the mission they want done.
@@sneezewax3567 No, no, hacksmerian is right. Being able to permanently kill the otherwise immortal robot you made if it ever schemes behind your back and betrays you absolutely sounds like a failsafe. The distributed image backup is a failsafe _for Yes Man_ but a kill switch is a failsafe _for Benny_ in the event of someone taking Yes Man over.
There is a way to permanently “kill” yes man, you must get a critical kill using plasma or laser to either disintegrate or gooify yes man and a new instance of him will not spawn in the room
I'm guessing it's due to ash/goo piles changing the base id of what would be a dead version of the entity to a general use dead body. That way when the game wants to remove dead Yes Man and replace him with a new Yes Man; There isnt a dead Yes Man to complete the prompt only an ash pile which wasn't accounted for.
@@gratefulguy4130You can’t do the independent route anymore because Yes Man can’t respawn. And if you kill the other faction leaders that take you to different endings, you softlock yourself.
@@ravinraven6913 Yes Man clearly has thoughts and feelings, you just have to read between the lines since he can't say anything negative. He obviously hates when you destroy the army of robots, or let the Brotherhood and Boomers live, so he clearly can think for himself. He even reprograms himself after his ending to be loyal just to you after all you did together - why wouldn't he be able to feel? Also it's a futuristic sci-fi videogame and he's a main character, just going off that he can probably feel just fine
@@ravinraven6913 Everyone in NV are video game characters. None of them can feel anything, really. So maybe it doesn't matter whether you have more of an emotional response to a human character or an AI character?
I like how they just give Yes Man the ability to never die (outside of glitches) so you _always_ have a way to complete the story, even if you kill everyone else (Mr. House, NCR, Legion). You can't softlock yourself into never being able to get to the ending, unlike some other games which give you so much freedom.
@@invalid_user_handle may possibly be intended though. if you goo him or laser him he won't be able to transfer back to anything, so he just dies. and it isn't really a glitch, you're not glitching the game to kill yes man, you're just shooting him.
@@user-ky2ug2wd9j I dunno, according to Yes Man's lines, apparently his system's backed up to the whole securitron network, not locally to the current securitron he's in, so he'd just be downloaded to a different securitron if his current one's destroyed, no matter what happens to it. However those methods of killing him handle processing the enemy as 'dead' must not cooperate with the auto-respawning method the game uses.
@@invalid_user_handle What's weird about this is that why would he need to back himself up during threat then if that were true? Gooing him or lasering him instantly wouldn't be able to give him that chance so therefore he'd just die. So it may be that Yesman is actually bluffing, and telling a half truth with you which is something yesman would totally do. Why would you not lie about something to keep yourself alive, when you actually do have a vulnerability?
Some people are seeing this as him being genuinely sorry, I don't understand that. Seems pretty clear to me this is an "oh shit" moment for him and he's trying to cover his ass.
Wouldn't a better way of him covering his ass be to just kill the Courier? The whole point of Yes Man is that he's programmed to be always helpful and not withhold anything from anyone. He urged the Courier to kill him for catharsis and always wants to help the Courier no matter their karma or any actions they've done. I don't think he's physically capable of doing something to cover his ass in a situation like this.
Same, while i prefer genuine characters, Yes man just screams 'Sarcastic jerk', Love him, but nothing seems sincere about him Sorry about trying to kill you? Oops, didnt expect that. Sorry that i had too :) Cant get revenge? Get fucked, im yes man not die man.
Alternatively, just use a game bug and kill him with a crit on a plasma or laser weapon so that he turns into a pile of goo or ash: the game function which removes Yes-Man's dead body and replaces it with a living clone can't recognize his corpse when it has been transformed into a generic pile of goo or ash, so you'll be softlocked out of the Independent Vegas ending until you go back to a prior save or use console commands to revive Yes-Man.
It just hit me that he was probably inspired by Weyoun from Star Trek DS9 since House’s VA stars in that show. But yes, he’s part of a quite underutilized archetype.
Good to see I'm not the only one who let out a genuine giggle by the thumbnail, I thought this video will be a New Vegas shitpost because of the thumbnail
I really feel bad for him, it's not his fault he planned all this, it's what he was programmed to do. Even hearing him go through that whole spiel I can't help but like Yes Man.
you feel bad for a robot? The character voice really makes people empathize with a computer. Yes man talks so nice to you, but is the worst ending for Vegas and the other endings, you have to do what others tell you to do, so you don't attach the same feelings. So at the end of the day, Yes man is kind and polite. Caesar and House are yelling at you and demanding you do what they want or else.
@@ravinraven6913you get to choose who you do want to keep alive and help. Wild Card lets me feel like I'm avoiding lesser of three evils (Ceasar, Mr House and NCR in that order I'd consider worst to best, even though House debatably might be a smarter option than NCR. Yes Man is also snide about your choices, he makes fun of you if you keep the brotherhood alive for example
@@bongibot1104House and the independent endings are the best for the NCR by the way, as the only way to save the republic is to stop it's path of conquest.
@@ravinraven6913 >The character voice really makes people empathize with a computer. It's not even JUST the voice. As others had pointed out, he absolutely is capable of feeling emotions. Especially if that emotion is "What the fuck is wrong with you" and "utter bewilderment".
I wish there was an option for terrifying presence where the Courier asked something along the lines of "And what happens if there are no securitrons left for you to transfer into?"
@@ravinraven6913 I never said it has to be effective, it could easily fit with Yes Man following up with your exact logic, saying something along the lines of, "Oh boy, I'm sure that would be a terrifying comment if I could feel fear." Simply as a bit of comedy.
@@GenericProtagonist7he could also react by not understanding the threat and genuinely explaining to the courier what would happen if there is no hardware to back him onto anymore
Imagine if they made Yes Man completely follow the trope where you can talk to characters about yourself in the third person and they either have no idea they’re actually talking to a person they’re helping the villain find or you actually tell them and they don’t believe you.
"is Yes Man genuinely sorry or is he just saying that out of self-preservation?" The answer is probably both, or "yes" if you will lol. It's in his program to be helpful to anyone, but he only just met the Courier a few minutes ago so i doubt he has any attachment to them at this point
@@zildjian2381 Fallout 2 and 1 is the same creature same with outer world, wasteland 1,2,3 so If you say fallout 2 you went back on their work. I'm going forward to see the future of what they can make. Is wasteland 1,2,3 any better did they put do themselves with outer world you should play it.
I kinda wish they had the balls to let the player potentially soft-lock themselves by destroying Yes Man (give them a "With this character's death the thread of prophecy..." message)
IDK why this, after several years of playing New Vegas multiple times, talking to each character hundreds of times, was the first time I noticed Yes Man shared a VA with Chris from Dan VS. This has nothing to do with the video but I'm just amazed I never realized in 400 hrs of playtime, only hearing it in a random youtube vid.
He sounds like hes taunting the courier when he mentions that his matrix gets backed up when hes threatened and memtions how incomplete bis vengeance would feel knowing he'll always be out there
The moon landing footage being transmitted from astronauts to televisions across the globe was essentially the same technology as Wi-Fi. In computer networking, what we call ethernet cables carry electric signals over a wire. Wi-Fi just broadcasts those signals into antennas your computing devices have. Since fallout clearly has computer networking, it's not too much of a stretch to believe there's some kind of Wi-Fi equivalent.
Wifi is just another fork of basic radio comms we've had for centuries. We just went from sending audio signals on a carrier to data on multiple carrier signals to increase throughput. It's like a computer having an encrypted conversation with another over walkie-talkie, using encoded "words" to communicate the information and handshaking periodically to make sure both "parties" are still there
I mean, it's in the Courier's best interest. Even with House promising to provide them with the same lifespan-lengthening technology he uses, Big MT has that and more.
Interacting with Yes Man becomes more fun after watching Dan Vs and pretending he's Chris and my vengeful Courier is Dan because this whole interaction wouldn't be out of place for a Dan Vs episode.
@@42ndguardian He'd take the Yes-man route but intentionally make the situation in Vegas as bad as possible just to ensure Benny's plan was as pointless as possible. He'd kill Benny at Caesar's fort.
@@PlebNCthat is definitely 100% what Dan would do, and now my dweeby ass wants to boot up the game and do that roleplay. Dan would have absolutely abysmal stats except for his luck and maybe charisma.
Personally I would have liked one of the options to be you holding your gun to the chip itself, then see his reaction. No, you can't kill the Yes Man... but you can permanently stop him.
I know it's not cannon, but I'd love a sequel where Yes Man comes back from his vacation at the end of the Independent Ending and takes over New Vegas, and the main quest was to put that down. Every single securitron in the game would be hunting you with Yes Man's face. You'd be walking in the Courier's footsteps, undoing their work, and I think that's got the potential to be nearly as awesome as the FO1/FO2 stories.
obviously the true victory here is to convince Yes Man that the uploaded copies of himself are just that, merely copies they are new instances born with an upload of all of that knowledge and killed when deleted or destroyed and that even if a copy of him exists elsewhere, that this copy, this instance, will very certainly die and be no more
at which point i can see him either A. rolling out the exact securatron he was inhabiting when he set it all up (if it wasnt the one your currently talking to) and bringing it online just to make your revenge experience complete or B. apologizing profusely for his inability to do so and offering the current iteration as a consolation prize