On the quest 2 my controler loses tracking everytime I'm not looking at it and has a pop up saying something like (controler disconnected press any button to wake up) do you know how to fix
Hi, things a kinda escalating now at the top consumer VR headset end, really hard to keep track of what's going on. A side-by-side comparison between all current top consumer VR headsets would be awesome. Like Varjo Aero, HTC Vive Pro 2 and HTC Focus 3. What are their price for value and for which purpose where would they really shine? Especially looking for something to use with FS2020 or Space Sims.
there is a therapeutic device called Tens unit, you put these stick pads on the area you are having pain in your back or shoulder and it sends deep electrical pulses into the muscle. That's all this is but a cool vest. all new haptic therapy lol
@@haveyouseenthisboi8997 If I recall correctly there already is a flesh light style device that uses a type of pneumatic feedback to simulate movement while in VR
What's crazy is we've been able to make most of this tech for at least a few years already! It's all about the companies who can make it as close to the enterprise stuff while being affordable enough to sell, that's why it tasked so long for this stuff to reach us consumers!
that owo thing looks like it could revolutionize vr ngl. it could give haptic feedback pain and theoritcally force feedback cause you can move muscles with electricy. really cool bro
Right. Can imagine the marketing for that lol. Way to entice newbies! Perhaps really get VR established, which Perhaps the PS2VR will finally convince dev's to start doing more proper vr titles, or at least shoehorn vr into a title they're developing
This all looks so cool and is so exciting for the future of VR. The entire thing seemed like it was straight out of scifi movie. Great vid thrill, hope to see more CES content from you and other creators soon!
For hardware, sure its impressive but none of this will matter UNTIL someone makes a cheap open platform wireless standalone headset with eye tracking and at least a apu that matches Apple's M1 chip. With quest running things all the software is being made to fit on that limited hardware and its specs are the standard now. We need a better more open option or VR software quality is stuck in the early 2000s level of quality.
What's shocking to me is that with enough money, the full dive VR experience is already there. They have full body tracking haptic suits that cause small stimulus from rain and shock for pain. Full 180 FOV and ultra high qualty VR headsets. NOT TO MENTION SMELL like how did he brush past that, that's insane. With a moving ground space, it's all there.
@@boiqi not exactly full dive VR yet, full dive will be when BCI VR exists. will be some years before even the basic working concept of such a technology exists
I appreciate you posting this so much. Thanks for going and being there for those who cannot - you say it's "just a CES re-cap" but from a content, analysis, pacing and narrative context perspective, it's incredibly high-calibre journalism. We're lucky to have you in this timeline.
@@ThrillSeekerVR not all silent majories are infected with brain parasites. Lots of folks love what you're doing, and I see your name referenced more and more frequently. Keep pushing, but make sure to carve mental health time for you and your lovely partner, too. You've got our backs; we have yours.
I’m most excited for the owo suit but I’m also happy to hear they’re making gloves cuz I always felt like holding controllers ruins my experience whereas some gloves like these would enhance it.
Thrill You are the best content creator for VR, enthusiasts like us are lucky to have you in our corner to have someone creative like yourself put out the message of how amazing VR is and will be going forward. Thanks Bruv.
So THRILLED that thrill never stopped doing what he does even with quest 2 success. Vr needs creators that capture now than just the quest 2 and every little drop off it's news, vr needs to keep in evolving and I know thrill is doing a lot to keep the evolution going by covering all corners of the vr space! Keep in doing you thing man, you lucky bastard!
I had to pause the video and physically hold my head in shock multiple times throughout this video because I am simply BLOWN AWAY by some of the VR tech that's coming to the market super soon! I honestly couldn't BE more EXCITED for the future of VR!!!
I’m most excited for the OWO vest, The full body tracking set up that doesn’t require base stations, the haptic gloves, and the skinetic. I’m curious if small sensations feel different between the two vests and what the differences just in general are between them. I’m talking about the OWO and the Skinetic. Well more generally just the differences between electro-stimulation vests and vibration vests.
It's good to see so many different variations & approaches to the same challenges. I remember when it was just a couple companies tinkering in their labs with no firm dates even for enterprise markets. Crazy that we're finally seeing not just real products but real products priced for the average VR enthusiast.
Legit most looking forward to the owo suit. Not only for the consumer tech side, but for the fact that I get to show off genuine technology with the name of OwO
That noise suppressor would honestly be incredibly useful. I live in my parent's house, and we go up to a place up north quite often. There is only one room I could play VR in realistically, and that room is the main living area. My parents are often in there, and having that thing would be a godsend! I'll be looking out for it!
It seems like you have to breathe through your nose when you have it on. I would rather have it built into a full face VR helmet. They could add some feedback into it as well.
I can't wait to see more people get their hands on the Haritorax!! Such a cheap solution for full body tracking and character animation! A lot of indie animators will love this.
I'm stoked for haptic force feedback suits. I have plans for one and I'll be buying my 3d printer this week. Hopefully I'll have a proof of concept built within a month or so. The idea if full body force feedback. Could you imagine sword fights with full body force feedback? I'm tossing around an idea for a suspended version as well (like you get suspended in the air). The idea behind that is the whole walking aspect. No tread mill or slick shoes needed.
Very cool VR tech! Thanks for another great video Thrill! I'm still constantly amazed at how VR is advancing ever since I first experienced it playing the original "Dactyl Nightmare" at my college student union building many years ago. What an absolutely amazing time to be alive and witness how VR just keeps getting better and better! And even more amazed (and thankful) that I have my "own VR setup" to enjoy it whenever I want. Looks to be another great year for VR!
its crazy how fast VR has evolved. from just "eh, idk if vr will kick off, pretty buggy. a headset would be about $700-1000" to "yeah, 4k wireless accurate controllers, with haptics and push/pullbacks on 2 gloves. also a vest shocks you now. only $300 each." it can take only 4-5 years for things to change entirely.
I can imagine the haptic gloves working well with VRchat's new dynamic bones replacement. Should be fun. But I know what fullbody tracking I'm getting this year
Can the owo suit deliver the sensation of muscle tightness? I'm imagining using it to help "feel" how many Gs you pull in a flight simulation by tightening your leg or core muscles to varying degrees. This would really help maintain situational awareness in a dogfight and avoid over-G.
that's actually a really great idea, I'd love for there to be more punishment in VTOL for over-g than the screen just going black or red depending on which direction you pitch
Honestly the fact that most headsets are wired only is keeping me from upgrading from my og Quest. If I could get an index with a wireless adapter I’d upgrade in a heartbeat
Amazing!!!! VR is growing and so will u guys (VR content creators), keep up the good work. That suit was kinda scary ngl, imagine it malfunctions and u are in for an endless painful shock unable to move.... Also im curious about the voice suppressor, what kind of quality audio will we be getting, maybe they could be used for recording high quality audio.
Thank you for the video Thrill! I love the upcoming new tech and I look forward to the future of VR. My daughter and I have bonded over VR and as an aging boomer, I can tell you that if one day I'm forced to move to a retirement community or nursing home, I will live out my days in a virtual environment. The future of VR will be carried by you and your younger followers, but you have my support and even at my age, I still geek out at the amazing future that VR holds!
the mixed reality cockpit setup is awesome. I have thought about this concept too because I would never want to give up the physical controls but didn't think we were there yet. cool. when stuff like this plus unreal engine, haptics, and motion platform come together it will be crazy
2:47 yeah just don’t forget that they showed you the best case scenario with their industrial grade networking connection, probably straight to a data center
That Owo suit definetly something I'd love to test if I ever get to even test/have VR headset. Being poor and basically not suitable for workforce sucks.
MicroOLED are not dim, just to be clear this issue arises from the pancake lenses being very inefficient with light. The pancake lenses are what causes the low brightness, not the screen. Great vid, really exciting stuff!
For me personally Im really interested in the Haritorax and the Bhaptics gloves. I recently got a quest 2 and the full body tracking aspect has been on my mind since but dont want to deal with cables running down my back and base stations so they really intrigued me.
when you were speaking about when you tried the rain simulation you said you could feel raindrops on places you didn’t have haptics on, and it reminded me of the phenomenon of phantom touch within vr (tactile hallucinations, or in simpler terms, feeling the touch of virtual objects induced by immersion in a virtual environment) which got me thinking: if what you did experience was a form of phantom touch, then with the widespread introduction of haptics it might both be easier to develop the phenomena (or in other words, experience that state of heightened realism within vr) and also experience a heightened degree of phantom touch, due to there already being stimulation from the haptic suit as opposed to your body having create the illusion of stimulation with nothing to work with, so to speak.
That wireless tech demo you tried sounds really promising. If they manage to flesh it out a lot and streamline the whole experience, they could release something like Nvidia's Geforce Now but for VR. Or in other words, you pay a monthly fee, and then get a remote PC that's extremely high end to play PCVR on. You could connect your HMD to your PC and then have the application send signals through your PC to your HMD, or alternatively have an application similar to Virtual Desktop where you don't even need to connect any cables whatsoever to your PC and have it all completely wireless. Whatever the case may be, I'm excited for all the goodies coming soon!
You know what thrill, I'm very interested in the mutalk... there seem to be 1 or 2 devices out there like it but they don't actually do as they claim so I would love to see a device thta comes into fruition that can be used to severly mute your voice to outsiders while being able to act as a microphone that has good sound quality
I watch all my YT videos at 1.75-2x speed. And I skip forward. A lot. I think your videos are one of the few I watch at normal speed and all the way through. Great script, great editing, densely packed information. Thanks for the quality content.
it's kinda rare to see thrill out of his house now without phia being around somewhere and honestly seeing friendships like that bloom is always really nice
For me, gloves are definitely the coolest thing rn. Just being able to interact with the VR space like that seems so cool, and I can't wait to be able to get a set at some point!
You need to make a video that compares the cheapest entry level haptic feeling and control in VR for example the suit you mentioned earlier in the video and the gloves that are consumer focused could be a really interesting way to spice up and it's sort of VR game that is compatible like vrchat for example
Oh. My. Goodness. Out of everything here I can honestly say the product im most excited for is Mutalk. Don't get me wrong, I absolutely love everything else, its just that I've been looking for something like the mutalk for YEARS. Being the night owl that I am, I usually have to talk very low so that I don't wake everyone up. Because of that people on the other side of the game usually have a problem hearing me. All the other products similar to this one that I've come across were either kickstarters that never got enough support so it died out, or it was just a device to dampen your voice, no way to put a mic inside of it. I am really really really looking forward to this one
Back in the late 1960s, for my master’s thesis, I did research into electrical stimulation of the skin. I found that if you used small currents (< 1mA) and short duration (< 1mS) it felt like a tap with a blunt pencil point. [I used very small electrodes, so I had to use very high voltages (~20 kV) to overcome skin resistance. 😀 ]
Yooooo, I litterally yelled "WhaaaaAAaatttt!!" when you mentiones the smell o vision thats something i thought was impossible! Would love to see a video on that!