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Texture Compression and Settings - UE4 Materials 101 - Episode 9 

Ben Cloward
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In this video, we go over several of the texture compression settings available in Unreal Engine 4 includeing the default DXT1/DXT5 setting, the Masks Setting, the Normalmap Setting, the Grayscale Setting, and the BC7 Setting. We go over the quality versus memory size trade-offs and what each option is best used for. We also discuss many of the texture format settings
Download the textures used in this video:
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Learn more!!
Web Resources
docs.unrealeng...
docs.unrealeng...
en.wikipedia.o...
en.wikipedia.o...
wiki.polycount....
joostdevblog.bl...
coronarenderer...
stackoverflow....
Shader Book Recommendations
www.bencloward...
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Learn to write shaders in HLSL:
• HLSL Shader Creation 1...
• HLSL Shader Creation 2...
• HLSL Shader Creation 3...
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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Li...
Background Music
Speo - Horizon
• Speo - Horizon [Tasty ...

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16 окт 2024

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