I’d say Dialogue Manager because as you get familiar with Godot and GD Script it’s easier to customize and breakdown compared to Dialogic which is very user friendly but rigid if you were wanting specific dialogue schemes
@@lettacorporation It's pretty clear. Do you not even know what your video looks like when listed? The avatar for the video, the one used for the video's listing, has a controller in it ... along with other symbols. And yet, NOTHING about controllers is discussed.