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Letta Corporation
Letta Corporation
Letta Corporation
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I know starting out in this area can be difficult and tough, but don't be put off! Game development has a space for everybody, which includes you! I'm Letta and my aim is to HELP YOU in your game development journey with my videos. Are you ready to unleash your inner game developer side?
In my channel you'll find comparisons between game engines, tips, tutorials and everything you need in order to be a nice game developer.
I have been creating games for more than 2 years and published some of them in Play Store.
Now that you know a little bit more about me, let's develop games! Jump to the "Videos" section and unleash your inner game developer!


(If you notice a "weird" accent, grammatical errors, etc it's because I'm not a native speaker. But don't worry, there are in-video subtitles for a better understanding!)
Why Godot Developers Don’t Use Unity
8:36
7 часов назад
Godot 4.3 Is Out! (Beta 3)
5:08
9 часов назад
5 Reasons To Use Godot Over Unity
8:08
14 часов назад
Godot… But Prettier - Use Custom Icons!
6:40
19 часов назад
The 5 MUST Use ADDONS for Godot 4
5:03
День назад
4 Reasons Why I Don’t Use Godot
9:38
День назад
Is Godot The Blender Of Game Engines?
9:48
14 дней назад
The 5 MOST Helpful ADDONS for Godot 4
5:39
14 дней назад
The 5 MUST Have ADDONS for Godot 4
5:25
21 день назад
Godot 4.3 Is Out! (Beta 2)
9:48
21 день назад
5 Reasons To Use Godot
9:23
21 день назад
The Reason I Don't Use Godot
12:05
28 дней назад
The 5 Most Amazing ADDONS for Godot 4
8:45
Месяц назад
The 5 Best Games Made in Godot
8:21
Месяц назад
Why I Use Unity Over Godot
9:09
Месяц назад
Why Godot Is SMASHING Unity
9:25
Месяц назад
Godot 4.3: When Will It Be Released?
8:28
Месяц назад
The New Parallax2D Node In Godot 4.3
8:19
Месяц назад
Godot 4.3: Secret New Feature
9:49
Месяц назад
The 5 MUST Have ADDONS for Godot 4
8:09
Месяц назад
The 5 Best Features In Godot 4.3
13:22
Месяц назад
Godot 4.3 Is Out! (Beta 1)
9:42
Месяц назад
Комментарии
@Sanfo228
@Sanfo228 23 минуты назад
I thinked i eas an idiot, then this video popped out
@thatmspaintgirl
@thatmspaintgirl 2 часа назад
You are genuinely incredible stupid.
@lettacorporation
@lettacorporation 6 часов назад
Rodin Gen-1: s.deemos.com/qsPokrhg 50% bonus credits of the first payment using my referral link: hyperhuman.top/r/00884LF3 Get updates @DeemosTech: twitter.com/DeemosTech
@mismatchingshoes5249
@mismatchingshoes5249 13 часов назад
godot haters when the phisics wre correct 🕋🕋🕋
@Pixel8bit14
@Pixel8bit14 15 часов назад
Use the jolt physics engine then
@KFCdoge-od8mp
@KFCdoge-od8mp 17 часов назад
Thx I'm creating a basketball game 👍
@proventus7
@proventus7 День назад
there are plugins with better physics engines (you can literally choose a different physics engine in the project settings)
@Siam_plays_YT
@Siam_plays_YT День назад
10 months after this vid still in early access 💀💀
@karushilpoboutiques
@karushilpoboutiques День назад
I use godot because it takes 2 mins or more to even compile the games at my potato
@Robloxgaming-q5v
@Robloxgaming-q5v День назад
Only hacker can create gta 5
@charlieinslidell
@charlieinslidell День назад
Ball bounces faster therefore do not use. Gotcha. I guess I'm using Godot then!
@Amalyoutouber
@Amalyoutouber День назад
I did it now i name it ritaj city life 2
@Alx-je7oj
@Alx-je7oj День назад
Are you stupid?
@BenVhekith
@BenVhekith 2 дня назад
I will now forever use godot. Thanks for bringing me back to punk, punk :P
@exilednivera
@exilednivera 2 дня назад
Why Godot don't use unity? Because why should they? Why unity developers started to use Godot? Cause unity betrayed and will do it again.
@lettacorporation
@lettacorporation 2 дня назад
Well, we will see
@aligulec3164
@aligulec3164 2 дня назад
:D yes yes :D :D
@xenkailx
@xenkailx 2 дня назад
I graduated from animation college and I tooked the science path in my middle school. I'm pretty sure ball bounce visually faster when it's bounce strength getting weaker before it reach a complete stop. lol
@khankotyan6991
@khankotyan6991 2 дня назад
Because they use Godot, obviously
@lettacorporation
@lettacorporation 2 дня назад
Hahahahaha
@NameThievery
@NameThievery 2 дня назад
1. Godot uses C# if you want it to. I just started a project in C# in Visual Studio using Godot. 2. Unity was purchased by an advertising company that has made numerous statements about monetization, both of developers, and about encouraging developers using the engine to integrate more monetization into games. 3. Late last year, Unity announced plans to retroactively modify their license to charge developers per install. They rolled this back due to immediate backlash, fired their CEO, etc. This apparently made developers aware of the "we can change these terms whenever we want" license terms. Some indie devs did the math, and found that the changes would have bankrupted their studios. Years ago, I would have considered Unity for the project I recently started. Now, aiming for something that isn't owned by an ad company that wants to monetize me and my users seems like the only choice worth considering. Also, you left out that there are tons of learning resources for Unity, community to answer questions, vendor lockin in the asset store, etc.
@AppMaker728
@AppMaker728 3 дня назад
No license fees
@AppMaker728
@AppMaker728 3 дня назад
Free that's why
@gonhunter3994
@gonhunter3994 3 дня назад
Cause unity isn't free
@lettacorporation
@lettacorporation 2 дня назад
Well, it is until you start earning a considerable amount of money
@user-ke8ys6eq4y
@user-ke8ys6eq4y 3 дня назад
You can disable that with one click why cant you just say that you dont know how to use godot
@TheaZagata
@TheaZagata 3 дня назад
bruh
@Flat_Erik
@Flat_Erik 3 дня назад
nice video, just one small thing, afaik the (in the near future old) tilemap node will not be removed in the near future, it'll just be not worked on anymore in any capacity (no additional features, support or bug fixes). But i expect from what read that Tilemaps will exist all throughout Godot 4.x
@lettacorporation
@lettacorporation 2 дня назад
Thanks for the info!
@bergenehrlich8309
@bergenehrlich8309 3 дня назад
No
@derrixx9938
@derrixx9938 3 дня назад
Ayo check out this dude's community page he himself said it a week ago that he doesn't use Godot 😂
@lettacorporation
@lettacorporation 2 дня назад
The fact that I don't use it doesn't mean it doesn't have reasons why to use it
@TinaMaughan-dk9kr
@TinaMaughan-dk9kr 3 дня назад
Yeeeees❤❤❤❤❤
@YunimationYT
@YunimationYT 3 дня назад
@I.will.never.tell.u
@I.will.never.tell.u 3 дня назад
Where’s apple?
@AppMaker728
@AppMaker728 3 дня назад
this my new unity
@nibir4878
@nibir4878 3 дня назад
🍭
@DrCheez342
@DrCheez342 3 дня назад
godot is not greedy tho...
@BobManHobbit
@BobManHobbit 4 дня назад
Garbage
@KingofMk98
@KingofMk98 4 дня назад
I wanna like Godot so badly but I just can’t get into it. The workflow never feels good to me compared to Unity
@lettacorporation
@lettacorporation 2 дня назад
Yep, quite different. Still quite good the feeling you get in Godot eventually
@Googet8977
@Googet8977 4 дня назад
I did it
@hasnainraza9963
@hasnainraza9963 4 дня назад
can someone help i added buttons for mobile and in my phone it's not where i placed them ??
@frowningtap
@frowningtap 4 дня назад
sounds like a skill issue
@MrEliptik
@MrEliptik 4 дня назад
You can self publish on multiple consoles, you have to get access and eventually port the engine yourself if it's not available. For the Nintendo switch, there's a free Godot port maintained by Rawrlabs that I'm using. Of course you first have to get accepted as a Nintendo developer.
@lettacorporation
@lettacorporation 2 дня назад
Thanks for the comment and glad to have you here!
@muhammedadinanma7630
@muhammedadinanma7630 4 дня назад
Tutorial would last ages💀💀💀💀
@IncomeStreamsYT
@IncomeStreamsYT 2 дня назад
Yeah bro
@visheshkumar6044
@visheshkumar6044 4 дня назад
what how the unity one makes sence ?
@Buffalo_Soldier
@Buffalo_Soldier 5 дней назад
Yeah, physics engine in Godot is just... dissapointingly bad.
@Buffalo_Soldier
@Buffalo_Soldier 5 дней назад
And while this short is getting ridiculed cause godot has speed damping turned on by default (which I think is pretty silly), when you start using Godot physics for real and with multiple objects it is glitchy as fck.
@jokerTVR
@jokerTVR 5 дней назад
Stop using Godot because it's using physics are correct. God damn it
@G00MBY
@G00MBY 5 дней назад
Stop using godot or unity, use gbg
@dgs2324
@dgs2324 5 дней назад
You pretty much can write your own RB physics using gravity constant from project settings. For me it's more preferable since I have a better understanding of my objects behaviour
@anishmishra4045
@anishmishra4045 5 дней назад
It is good for hobbyist and simple projects it is definitely not ready for "serious" work. It still has a long way to go and worst thing is their fanboys will never accept it in the end it's your personal preference.
@SiMeGamer
@SiMeGamer 5 дней назад
Define "serious". If you want incredible 3D fidelity like Unreal, you can't. If you want to make huge games in scope, it is harder than Unity. But in terms of seriousness I think it's a completely viable engine. And there are already some non-hobbyists who switched to Godot - including myself. And the more serious developers there are using it, the faster the engine is likely to develop. I have no problem with other engines. I just prefer for my specific work the dev pipeline of Godot. And what do you mean by fanboys not accepting things? I don't know a single person who thinks Godot is somehow comparable to the other two big engines. It is weaker. It has less features. It has less learning resources. But it is extremely comfortable to work with (imo). Would appreciate some clarification because your statement seems more general and worse than the ones you are occusing others of. Godot is just a tool. A means to an end. Just because it isn't the best tool doesn't mean it is a bad tool.
@theexplorer116
@theexplorer116 5 дней назад
​@@SiMeGamerThe thing is what can be done in other engines easily the very thing can be intimidating for Godot as far as my experience since I also made my mind to switch to Godot from Unity but after a while I came back to it realising it's just so tedious to work with especially for 3D but I know it will be a tough competitor in a couple of years. Secondly, the people I'm talking about are found in subreddits and although they are nice but they generally don't discuss the cons as much. Please don't think I hate the engine but videos and people like these who just boast of the engine and say don't use Unity or whatever just makes me cringe.
@SiMeGamer
@SiMeGamer 4 дня назад
@@theexplorer116 agree. People should use what they find comfortable and can get the job done. If someone wants to create their video game in assembly, all power to them. It's a choice. And I think Godot is a very good choice, especially for beginners. It's relatively easy to pick up. It's great for doing something small. And you can learn a lot with it. Can it do huge scale projects? Probably not as well as other engines. But to make something small of very high quality it's a great tool.
@Flipliche
@Flipliche 5 дней назад
So ynow when you bounce a ball and it stops at some point. Yeah
@joseurbanos.domingo6344
@joseurbanos.domingo6344 5 дней назад
"The ball gets faster each bounce" Have you tried throwing a ball in reall life?
@derrixx9938
@derrixx9938 5 дней назад
1. Yeah okay 2. You don't wait for compilation because GDScript is an interpreted language, which also means that it's much slower than C# 3. Can't say that because for me more tutorials = easier to get into, and Unity has the biggest game engine community out there 4. Yeah of course they're supportive - 'cuz they're a cult that will crucify you if you say anything bad about Godot. Saw that with my own eyes Godot wil be great in several years, but currently if you're planning on developing games as something bigger than a hobby - then Godot won't get you a job
@Integroabysal
@Integroabysal 5 дней назад
No for real , godot is easy , and the scene layout is easy to get in to game dev , i unironically improved my gamedev skills by buying a godot course on udemy , but i just can't make myself use godot :D im a 3d pleb and i saw how much time it takes to make something in 3d compared to unity or unreal , and GDscript is easy but at the same time its a python like language and that alone is enough to turn me from learning it since its super high level language , i can't see a 3d rpg developed in Godot and for it to not be terrible at optimization. And i don't know what ppl fap so hard at it being lightweight , i mean yeah unreal is 35gigs , but it has everything you will ever need to develop a game in it , same with unity yeah unity is like 7 gigs , but at the same time it has 10x what godot has , and godot itself is so lightweight just because it's a naked engine ,and when you start to add plugins to it, it's not that lightweight anymore , about supportive community i would disagree :D if the community was so supportive 99.9% of the games on godot would not have like 10 CCP on steam XD
@derrixx9938
@derrixx9938 5 дней назад
@@Integroabysal I would like to add that trying other engines broadens your horizons. I'm a Unity developer, and after trying Unreal,I learned a lot of new concepts that I apply in my Unity games
@Integroabysal
@Integroabysal 5 дней назад
@@derrixx9938 Yeah i agree , as a game dev we must be flexible to learn anything new , many roadblocks that we encounter on our way can be solved by knowing how other engines handles same stuff that you want to make, and you can improve the game architecture by knowing how things work in other engines witch will only benefit :) but for godot, ppl really start hating on it , at least my gamedev friends are a bit fed by ppl that spam how great godot is under unreal/unity related videos/tutorials :)
@Zeppy366
@Zeppy366 3 дня назад
Brackey is using godot and hes making guides on godot too!!
@Sk4lli
@Sk4lli 3 дня назад
2: first typed GDScript is not much slower than C#, but you can just use C#, that's what I'm doing, I prefer coding in C# and the improved performance over untyped GDScript is a big benefit.
@AppMaker728
@AppMaker728 5 дней назад
Unity runtime fees suck I don't care for Unity 6
@Integroabysal
@Integroabysal 5 дней назад
Like you will ever make 200k on your game with godot XD keep dreaming bro :)
@AppMaker728
@AppMaker728 5 дней назад
@@Integroabysal dude i went to unity website they got runtime fees still they lied to y'all they got a runtime fee calculator i told y'all
@AppMaker728
@AppMaker728 5 дней назад
@@Integroabysal what if i do make 200k than i have to pay runtime fees the game i'm making might make 200k i'm no finished yet i'm making the game art
@AppMaker728
@AppMaker728 5 дней назад
@@Integroabysal you sound like a hater i can give you a link to this guy's channel Godot games do make more than 200k stop talking what you don't know
@Integroabysal
@Integroabysal 5 дней назад
@@AppMaker728 I wish you good luck on that , and yeah you can just pay for unity pro and upgrade it to 1 mil :) ppl really over reacted on the runtime fee , it was aimed at mobile market where genshin is making billions and giving unity 10k a year , it was never aimed at solo/indie dev companies that are barely reaching the threshold of unity pro , yeah it was aggressive at first but unity went back on 90% of the stuff.
@cristianinujazznight3044
@cristianinujazznight3044 5 дней назад
Yeah~~~~~ but, I would not say that. The thing is: If fits your needs.