I was poor as a child and I didn't have many toys and things like that, but my family got me a Saturn on clearance for my birthday with a bunch of games so the Saturn is my #1 console. I thank god everyday for such a great family.
Your story sounds similar to mine except it was Xmas 92 and my parents got my brother and I sega cd. I was so happy I cried. We didn't have a lot of money either when I was was a child. I often think of all the times my parents went without so they could afford the things my brother and I had. I'm so greatful for such a wonderful family.
At the time the Saturn was almost a laughing stock from Playstation owner kids point of view, just following the current trend. Time prove that European marketing of the console was half of the whole thing and today owning a Saturn and exploring the japanese library is something to behold. And pricey too. In my collection, its kind of the missing link between the Neo Geo AES and the CD Rom PC Engine. I could secure a Neo Geo but still look after a PC Engine unit with RGB boost... Got my Saturn pretty cheap 10 years ago. Games were never cheap though but i could secure a few. Your story is nice my friend because if you still have your original Saturn given by your family and can play stuff like Dodonpachi, Soukyu.., SNK & Capcom versions of their games, youre in for a treat and the PSX kids are long gone with their growing along Crash & Bandicoot nothingness.
I bought one off of a guy who was wanting to really buy some other system or something at the time. I had several of the games that I bought myself. Drakkhen, Virtua Fighter 2, Nights into Days, Mass Destruction, Hexen and a few others. A house Fire claimed mine. Never got another.😥
The Saturn was such a underrated and overlooked console. I got mine at launch and when some friends would come over it would surprise them how much they ended up loving it and many bought one because of it.
When I was younger I really wanted one but my mom was poor. She ended up buying a PlayStation 1 from her coworker for dirt cheap. Till this day I’d still rather have the Saturn back then instead of the PS1.
I'm always a console behind because I'm always broke, I just got a PS3 a while after the ps4 came out. The strange thing is PS1 games are now really expensive (well more than they were a couple of years ago anyway from what I've seen) at least if they're in good condition. I wish I'd looked after my PS2 games better so i can sell them in a few years.
My favourite boutique Japanese game makers. They really were in a class of their own where innovation and gameplay were concerned. I’ll never forget the first time I played radiant silver gun. One of my gaming wow moments !!
Every time I think of the Saturn and this era of sega in particular, I imagine there's a parallel dimension out there somewhere in which Sega's consoles didn't suffer the cruel fate they didn't deserve.
If Sega didn't rush the Saturn and stick to the planned September release, it could have been different. Sega made a lot of weird choices during that era.
Sega deserved everything they got, it was entirely the moronic assholes higher ups fault more focused in fucking up the NA division and vice versa, that fucked up their consoles
american gamers were not focused on “anime” games because america at the time was into badass edgy looking games.... of course when pokemon, gundium, dragonballz, sailormoon came out that changed everything. because america wanted wanted america looking games. then realized oh shit, theres a huge fanbase on anime
@@pacboy24 From Mexico all the way to Argentina, anime has been popular since the 70s, so America actually was into these kind of games, it was Sega's fault if they didn't bring them
I like how the developers of the 3d games made smart use of 2D planes/trickery and focused what power the Saturn had on characters. Worked great in tandem with crt.
One showpiece title for Saturn’s 3D polygon graphics is Zero Divide: The Final Conflict, a fighting game that somehow manages to pull off polygon shading while in high-res 480/60 mode. This was considered impossible and even Sega couldn’t pull it off. The game also features extremely solid walled stages with no glitches or drop-outs. Very impressive work from Zoom, who really managed to use the system’s full hardware to great effect.
It was the last Saturn game i bought during it's official run and it cost less than $20 after tax. Definitely one of the best gaming purchases I've made.
I pulled out my old Saturn last month and started playing Guardian Heroes again! That game is timeless, still as enjoyable as when I first played it in the 90's!
Good luck man. Some of these games are super expensive. I loved my Saturn but decided to trade it in since most of the good games are way over priced!!
I know I’ve praised your Saturn representation on this channel before, but wow, what an incredible episode, SLX! My goal is to own every game you mention in this episode. I have about half already. Luckily, I have every shooter mentioned except for Cotton 2. Unfortunately, the RPGs are gonna hurt, as I only have Panzer Dragoon Saga. This is now my Sega Saturn Buying Guide. I’m gonna watch this over and over. Thanks so much for the content, brother.
SNK are almost always great with not only the technical side of visuals, but the artistic side as well. Dead or Alive games are usually the most visually impressive fighters on whatever system their on. Also, Groove On Fight (and the Power Instinct series as a whole) is insanely underrated.
Games were so creative back in the Saturn/PS1/N64 generation. There were no archetypes to copy so there were no rules, and the graphics capabilities were so far from photorealistic so developers had to try to be creative as opposed to being slaves to an ever converging facsimile of reality
Holy crap, I never noticed just what a massive leap Panzer II was over the first game. It looks like it was made on different hardware. Damn, I need to go back and play that one.
I’ve been wanting to gradually build my Saturn collection, and I have your recommendations to thank and refer to as I go (I collect to play). Your channel rips & tears. Keep up the great work.
The graphics of Dead or Alive were crazy detailed. from each character having actual fingers to the girls batting their eyelashes, the whole experience is smooth as hell.
This is only the personal project of emulator Yaba Sanshiro's author, devMiyax (not an official Sega project), but thought you'd be interested: twitter.com/miyaxdev/status/1140134735634583553 I know SLX is not a fan of emulation. And yes, we could also discuss PolyMega. Check out ModernVintageGamer's recent hands-on from E3.
Appreciated this video and glad you have some hidden gems. But the most notable 2 you missed imo are: 3d graphics in a side scrolling action game: Psychic Killer Taromaru 2d graphics in a side scrolling adventure: Nanatsu Kaze - No Shima Monogatari I'm also partial to how Mr. Bones unique visual flair, though a lot of it was FMV integrated into the background reliance.
I used to have D&D on Saturn, which was STUNNING!. My Saturn drive was dying at that point (you had to spin CD by hand and then quickly close the lid and turn in on), but damn it was great
I had Scorcher! I forgot all about that game! Which is strange because I do remember liking it! But for some strange reason it skipped my mind! Virtua Fighter 2 was technical master piece moving at a smooth 60 fps! Sega Rally and Panzer Dragon 2 were graphically impressive! Nights was phenomenal! X-Men vs StreetFighter, Marvel vs Streetfighter and DarkStalkers 3 were arcade perfect thanks to the 4 MegaByte RAM Cart! I remember I had to get the converter cartridge to play these incredible games! Guardian Heros and Dragon Force were insane games that immensely enjoyed!
Fantastic video. Now we need a part two with sports games, puzzle, flight sim, real time strategy, adventure/visual novel, action-adventure (2D and 3D) and probably rhythm/music games (Digital Dance Mix, DJ Wars, Jung Rhythm, Techno Motor and Saturn Music School 1 and 2).
I'm glad you talked about Astel. This was one of ny first Saturn games I found at a pawn shop, none of my friends had heard about, but was a great looking game.
Great video. I unfortunately sold my Saturn years ago along with some great games like Shining Wisdom and DragonForce. I want to buy one again but collecting all the great games for the Saturn nowadays is just too expensive. Sega needs to make a Saturn mini console next!!
Yes, it's so epic! In Virtua Fighter 5 Final Showdown you can play with the music from previous games. VF2 Akira theme on the VF5 Akira stage, the temple, is amazing!
I'm actually kind of glad that you're able to show respect for "Sonic R", since I honestly don't find it to be one of the worst Sonic games ever made, and it was also one of the first video games that I ever heard actual lyrics in its music (not counting the arcade versions of "Teenage Mutant Ninja Turtles" and "Revolution X", of course).
Not to mention it was graphically very impressive (especially for a fast paced racing game) and pulled off some 3D effects other titles struggled with. But Jon Burton is a coding magician so not a massive surprise. He's got a great channel too called GameHut.
Saturn console of my heart. Never will i feel the same emotion launching and watching the introduction and the first level of panzer dragoon, i think not.
I give the award to Grandia for best looking Sega Saturn game. Back when everyone was saying the Saturn was a 2D juggernaut but couldn't push polygons for shit, along comes little old GameArts to put other developers to shame. Heck, it looked better than many fully 3D Playstation RPG's. Such a shame Sega of America passed on it for a localization... it wouldn't have saved the Saturn but it would've made it's library just a little bit brighter here in the US.
Sonic R should definetely be on the list of some of the best visuals on the Saturn. Back in the day it looked pretty close to an N64 game, and It was impressive. As for the 3D fighters, there's also Anarchy in Nippon, a japanese exclusive made with VF2's engine, but with charcters even more detailed.
I been thinking of getting a Japanese Saturn lately. After watching this video f**k it, I'm getting one because I want to play marvel vs street fighter and xmen vs street fighter. Great video bro.
I i traded my Mega Drive & Snes with 40 games in exchange for a brand new Sega Saturn in march 96 along with a copy of Sega Rally and it blew me away, in my opinion its the best racer of the generation, Virtua Fighter 2 had a similar effect when i first played that, no 32bit 3D games in there respective genres looked as good as those 2 games at the time and when i play them today, i find it easy to forget i'm playing technology for the home thats close to 25 years old.
ForTheStyle Even though i had owned a Mega Drive prior to owning a Saturn, it was their 32bit machine & games that made me a what some might call "a Sega Fan boy".
I love your channel! RU-vid finally recommended me a solid channel. I don’t know what it is about Sega games from the 90s but the graphics always put me in a good mood. I miss them being in the hardware game.
You have to beat Guardian heroes so many times to really enjoy it. The story was cool and had some really memorable characters. There were a bunch of unlockables too and never got boring tbh. One of the best beat em ups of all times.
Saturn also had the best "Cel animation" fighter called Ninku. These type of fighters predated 'cel shaded' games in that they actually used hand drawn TV anime cels. Kinda of a double edged sword because they could not be animated as smoothly as traditional 2D pixel animation or 3D polygons but had their own unique look to them. Ones on the Saturn was the exclusive Ninku as mentioned, DBZ Shin Butouden (PS1 had a variant of it with DBZ Ultimate Battle 22 but had worse backgrounds), Bishoujo Senshi Sailor Moon Super S: Various Emotion, which was an updated version of the same game on the PS1 which had been an updated version of the 3DO game. 3DO also had a cel animated Yu Yu Hakusho game. But it was Saturn's Ninku that had the most fluid animation out of all of them.
One thing I never see people talk about is the awesome Saturn audio CD player. The people who worked on that put real effort into something that likely very few people would ever use and even had a cool spaceship screen saver.
I don't think even PS2 with it's dark and interpolated video output could compete with these colorful, smooth and near-HD-looking visuals like in Marvel vs Street Fighter on Saturn. Amazing shit.
Although using a component cable the number of supported 480p games on PS2 is somewhat varied. Anything else would either be 240p but usually 480i with a few rare exceptions. The 480i might explain your observation of fuzzyness, though colors are indeed vibrant in the Saturn. I'm pretty sure there are some hacks/patches you can do to get some games to run at 480p these days. en.everybodywiki.com/List_of_PlayStation_2_games_with_alternative_display_modes
Part of it boils down to poor art direction and programming (most developers weren't used to progressive scan back then), because the sixth generation of consoles was a significantly bigger leap overall in hardware from the fifth than seventh to eighth, or what we're likely to get with PS5, Xbox Anaconda and the Switch's successor. But yeah, the Saturn was exceptionally well-designed for sprites and 2d backgrounds.
@@AlfaRomeoQ All it needs is a modification of a HDMI port and the Dreamcast will put out it's highest internal signal, they use to sell VGA cables for Dreamcast back in the day, it was basically a console PC.
Panzer Dragoon Saga was fantastic. I can´t believe they didn´t develop it till we have nowadays a Panzer Dragoon in a Borderlands, Skyrim, or Fallout style of game. It´s universe, art design, lore, and music, are outstanding, and the options are endless. Imagine a Panzer Dragoon Saga with the power of current systems, actually flying freely with our dragon, with tons of missions, amazing places to explore, hundreds of incredible creatures, lore to discover... I bought the Saturn (well, my parents did of course) just because I saw a commercial in a VHS that came with a magazine, showing the first Panzer Dragoon intro. And since then, I have been obsessed with Panzer Dragoon. And I am 42 years old now.
I never owned a Saturn and I have always been more of a Nintendo guy (although I do have a Dreamcast) but I really enjoyed your video. Great job compiling this list. The Saturn truly was a 2D powerhouse.
As someone who was a big Nintendo fan back in the day, and has owned a Saturn for over a decade now, the machine is truly worth owning, but collecting games for it is a nightmare as prices have gone up considerably on the software from when I started collecting games for it all those years ago. I consider myself lucky to have 53 games for mine, there's still games I'd love to have for the Saturn, but prices skyrocketing puts a damper on getting much further. However, with prices rising, it tells me one thing. That the Saturn has an everlasting appeal, and a machine that is getting more and more popular now, than it was when it was released. People have seen the Japanese side of the library, and that side is most truly impressive. Of the 53 games I own, only 9 of them are US games, the rest, imports.
@@Bloodreign1 I'm very glad to own a modchipped/region modded Saturn. Most games are just way too expensive, and I sadly suspect many of them just end up as shelf decor instead of being played.
So many stunners on Saturn! The finest retro 2D visuals along with the Mega Drive and Neo Geo and also many great-looking 3D games despite the system bad rep in that regard. Some of the best-looking Saturn games IMO are: -Layer Section -Astal -Shinrei Jusatsushi Tarōmaru -X-Men vs. Street Fighter -Cotton 2 and Cotton Boomerang -Battle Garegga -Sōkyū Gurentai -Guardian Heroes -Silhouette Mirage -Nanatsu Kaze no Shima Monogatari -Super Tempo -Thunder Force V -Radiant Silvergun -Virtua Fighter 2 -Panzer Dragoon Zwei -Decathlete -Burning Rangers -Scorcher And most of these are just great games period! The Saturn was the console that brought me back into retro gaming circa 2006, I had a MASSIVE crush on it and it remains one of my all-time favorite systems. edit: guess I could also include some of those Saturn pinball games in hi-res but I don't care much about those mostly because I'm more into pinball video games that feel like video games (e.g. Devil Crash MD or Psycho Pinball) but I'm pretty sure that they look great as well! edit2: I didn't play nor watched every Saturn games so far so don't be surprised about the lack of Panzer Dragoon Saga for instance (that I'm sure look amazing).
Part of it was the pressure from Nintendo to stay console exclusive which only started to change towards the end of the generation. Part of it was Capcom's inexperience working with the Genesis hardware. Most of the capcom games on the Genesis were ported by sega, including Strider, Ghouls and Ghosts, Megaman Wily Wars and Final Fight on the Sega CD. Had Capcom worked with Sega to do better ports the Genesis games Capcom did port would have been much better. But at the end of the Generation Capcom did have a better relationship with Sega and this carried through into the Saturn.
The video was all about graphics, but I found myself getting lost in the sound when gameplay was highlighted. Man I loved hearing my Saturn sing, always thought it "sounded" better than my PS1 games.
@@Clay3613 That's nonsense. Saturn chip= 32 channels PCM sampling and FM synth. PS1 chip= 24 channels PCM sampling with on board commpression chip. Stop acting like a fanboy, this information isn't hard to find. They have very similar sound quality but the Saturn does sound a bit punchier due to those extra channels being available. As you can see the Saturn has the more advanced and flexible chip but the PS1 is very efficient with its onboard compression to narrow the sound gap.
That view is incorrect. Saturn chip= 32 channels PCM sampling and FM synth. PS1 chip= 24 channels PCM sampling with on board commpression chip.They have very similar sound quality but the Saturn does sound a bit punchier due to those extra channels being available. As you can see the Saturn has the more advanced and flexible chip but the PS1 is very efficient with its onboard compression to narrow the sound gap.
and for Run and Gun games, Psychic Killer Taromaru and Silhouette Mirage and Metal Slug. Silhouette Mirage has reflection effects on the Skyscrapers of stage 2 that were omitted from the PS1 port. It's also a better playing game than the PS1 port.
Indeed! it's one of the few saturn games that I played back then and it was just a demo disc (that only included the forest stage) but man did it blow my mind!
Great List. I love my Sega Saturn. It may be my favorite system. If you want to see a spiritual successor to Burning rangers or what it could have become. Take a look at Gunvalkyrie on the original Xbox. the gameplay style is eerily similar.
Excellent vid. This shows that you could still make loads more vids showing: - Side by side comparisons of Arcade / Mega Drive / Saturn / Master System / Game Gear games - 60fps Saturn, Dreamcast and Mega Drive videos Your presentation is really nice, and these would look great coming from you. Loved that Sega Rally Arcade / Saturn comparison.
This is only the personal project of emulator Yaba Sanshiro's author, devMiyax (not an official Sega project), but thought you'd be interested: twitter.com/miyaxdev/status/1140134735634583553 I know SLX is not a fan of emulation. And yes, we could also discuss PolyMega. Check out ModernVintageGamer's recent hands-on from E3. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-HNvipcHkN3A.html Digital Foundry also has a preview of PolyMega from E3. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-6p5UXKLniRQ.html
The emulation is actually still kinda rough for Saturn at least relatively compared to the other consoles of the day. I dunno how much you could optimize for cheap processors those devices need to run on. On the other hand it was short lived enough that you could actually fit most of its best games on the thing. Well... If half of them weren't 4 disc RPGs anyway.
@@thumbwarriordx I'm well aware of a number of inaccuracies in Saturn emulation. What games have you been encountering problems with emulating? According to John over at Digital Foundry, when the PolyMega crew let him get hands-on with their preview unit at E3 2019, they had most of the Saturn library and Playstation library installed and sorted by region to test. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-6p5UXKLniRQ.htmlm27s
@@AndrewThomasSpecialEffects What ever makes you think that? The Genesis / Megadrive Mini was great, and Sega had tons of first party games for the Saturn, unlike Sony for the PS1,
I never understood why Powerslave (Exhumed in my country) didn´t become a franchise. To me that game is almost a 10 over 10. It´s a shooter, but one of the first ones that implemented exploration, platforming skills, and adventure. And that music was outstanding. Everything in that game is out of the scale, not to mention the gameplay and the technical things. I have got the best memories playing that game, right when I was doing the military service.
A 3D fighter I remember from Saturn was Fighting Vipers. I remember it being really cool that you could get armor damage during the fights, and we loved using power moves to bust people though the cages as finishers. I suspect that Megamix game had both Virtua Fighter and Fighting Vipers characters
Darius Gaiden is another 2D shmup on the Saturn that is ABSOLUTELY gorgeous. Even some puzzle games look gorgeous on the machine, Puyo Puyo Tsuu, Puyo Puyo Sun, and the ever so beautiful Cleopatra Fortune, as well as the Sakura Wars based Columns game on the console. Another great Treasure game that is stunningly nice to look at on the Saturn, Silhouette Mirage. I consider myself lucky to have Liquid Kids on the Saturn, as well as Elevator Action, and the other arcade perfect Taito game on the Saturn, Bubble Symphony (an extremely colorful follow up to Bubble Bobble, but stay away from Bubble Bobble/Rainbow Islands on the Saturn and the PS1, the ports are horrible). There's always room for a part 2 of this video, and even a part 3.
Savaki is a game that always impressed me with it's graphics, especially for a Saturn game. It was released at the end of the Saturn's life in Japan in 1998 and while it may look primitive now, it was pretty good for the time. It animates well and the fighting system is pretty complex.
@@natelawrence Yeah... self claimed huge Sega fan, yet I'm ashamed to admit that I didn't have a single Cotton game, including the visually stunning Genesis/Mega Drive version..
Dont forget that even though the common opinion is that the ps1 was better at 3d, the saturn had more powerful floating point processing which means it didn't suffer from the z-fighting, vertex wobbling, and texture distortion problems that the ps1 is notorious for.
Panzer Dragoon Saga just gets better and better visually as well as aurally as you make your way through the game, thanks to heavy use of gouraud shading (notably moving/changing light sources, see Zoah at night for example), VDP2's use for detailed ground, smoke and water planes, and a stunning soundtrack. Flying above Uru at sunset, even without the sound of the wind buffeting you at maximum height, is probably one of the most serene experiences that I've ever had on the Saturn. The analogue pad makes a smooth game feel even smoother - the camera can be subtly panned during battle if you own one, and you can cheat on morphs. :) I like Burning Rangers a lot, but they had to sacrifice a lot to get it to work. NiGHTS was certainly more fluid, and no less a technical achievement. Still, there's a lot of replay value in both. Exhumed is the Lobotomy title that I find myself playing the most by far, it's that impressive. Shining Force III looks ridiculously good as you progress through the scenarios; a lot of the glitching was eliminated for Scenario 2, and given even more bells and whistles. Finally, Sega Rally is excellent; yeah, it loses out in terms of resolution and texture quality as well as lighting in the conversion, but it's brilliantly smooth, fantastic to play and I don't think I've ever seen a rough polygonal edge to the track boundaries - some games 20 years newer can't even boast that.
I would personally say that Last Bronx and DOA looked better than VF2 , although the fact that VF2 can even be compared to them despite coming out 2 years earlier is impressive in itself, and really shows AM2's skill with the machine (they probably felt they had egg on their face, and needed to prove themselves after VF1 and Daytona). Worth mentioning that Shining Force III improved between scenarios, its obvious that by scenario 3 , Camelot had mastered the engine as towns were more diverse , and the texture/transparency work did improve, generally speaking though Grandia was a strong effort too (as were most of Game Arts' other games at the time). One game that should be mentioned is Sega Worldwide Soccer 98 , which is also a strong effort. While it does look a little blockier than Fifa98 on the PS , it animates better , is more colourful and runs extremely smoothly (worlds ahead of EA's own efforts on the system) My overall pick for best 3D on the system would probably go to Burning Rangers, it does have its graphical glitches (I think its an engine issue, as Nights also had its share of polygon clipping), but it pushed the Saturn's VDP1 and VDP2 chips to do some pretty crazy stuff. For 2D fighters, I would probably say Vampire Savior and SFZ3 are the winners, though special mention should go to Astra Superstars too.
I agree, DoA and Last Bronx are much more impressive visually than VF2, especially their backgrounds. Your comment reminds me that SegaLordX didn't touch on sports game graphics in this video! I think it's the only genre he skipped.
21:58 The (player's) weapons in Quake are just bitmaps in the Saturn port, just to be clear. It is absolutely a great port, though, and a fantastic Saturn showcase.
Hell of a lot of work went into this video. Honestly, I had a hard time disagreeing with any of it. I'd have put Astal as best of it's category (and 2nd best overall), I'd have specifically mentioned Christmas Nights, but those are minor nits. I'd have found a way to include Digital Pinball: Necronomicon, but in what category? Again, a minor nit. Fantastic job!
Play it. It's a great game. I just played it for the first time recently with Psuedo Saturn Kai and a burned CD-R. Hint: Save up for the best gun and only buy that. The other one is trick and is a waste of time and money because it will constantly miss.
Excellent video! I agree with everything you said here. The JP Saturn was my favorite in that era and nothing came close to its 2D and hr-res 3D masterpieces. Virtua Fighter 2, Dead or Alive and Last Bronx showcase what's capable on the system: 60 fps of hi-res goodness with zero input lag. In 2D, it's unbeatable, especially when equipped with a memory cart. X-Men vs Streetfighter and Vampire Saviour were arcade perfect--with no loading time! And those Treasure games... oh my! You could literally port those games with no modification and they will look good to this day. Panzer Dragoon Zwei and Suokyugurentai were phenomenal. Sega Rally, Virtua Cop 1/2, Virtual On and the 2D Sega arcade ports look outstanding. I just love the system.
Yup! SO many great-looking Mega Drive games and the Mega Drive is actually the sole main system of its generation that can deliver on all fronts at once: resolution + graphics + sprites + scrollings + performance + special effects... Games like Streets of Rage 2, Super Fantasy Zone, Panorama Cotton, Ristar, Flink, Red Zone, Thunder Force IV, Alien Soldier, Mickey Mania, Batman & Robin or the whole Sonic series demonstrate this. And some homebrews look fantastic as well as do Pier Solar or the forthcoming Xeno Crisis. And a Master System video about this topic would be nice, too!
I like your positivity. And as a Saturn fan, I really loved the video. Disagree with Wipeout XL and Loaded. Because those were games where, when in direct comparison, the PS won, hands down.
And still looks good today. Visuals combined with that amazing soundtrack give the Panzer Dragoon series a sense of atmosphere many other games could only dream of.
I totally agree, even though the first game looks a bit rough, comparing it to other rail shooters it visually stands out more than something like Starfox/Lylat wars 64 with it's dark blurry visuals. I just beat the original PD on hard the other night and unlocked a faster framerate mode, I had no idea it existed all these years.
I remember watching that opening cutscene from the 1st one and having my lil highschool brain blown away. And the soundtrack coming through my aiwa 5 speaker stereo just sealed it for me!...shit im gonna go play now
Great selection, of course you can't talk about every Saturn game in existence, but you did a great job at showing a lot of contenders, and your selection deserves respect. Well done !
@@marakarthegreat The Saturn version uses the 4mb RAM cart and has frames of animation even the arcade verison doesn't have for some reason. I believe Thawks walking backward animation is a good example. It just looks and plays best of any of the home ports.
The Dreamcast port was based on the PlayStation port with its animation flaws and 3D hit boxes which changed the way combos were done. It's still a decent version but the Saturn version was done from scratch and fixed T.Hawk's back walking animation. Like Vampire Savior, Zero 3 even restored animation frames cut from the arcade version! The unique resolution may be offputting at first in that the characters look slightly chunky, but they animate beautifully! It's the best port hands down.
zero 3, not alpha 3. i thought the same. alpha indicates it came out in the american market. this game was never released for the US, only JPN. and yes it was a MASTERPIECE. forget no slowdown but the sprites were larger than the arcade! it looked so incredible especially if you played the game on an RGB monitor like one of those sony pvm's
This is why I got a Saturn instead of a PS1 back in the day, especially because of the gorgeous 2D animated games it had, compared to the PS1's (mostly) 3D games.