It is actually VERY good. And there is sooo much replay value. Every mythic path changes ~30% of the game. I've done 7 play throughs. there's still 4 mythic paths and 200+ classes I haven't used. It's one of those games where every year and a half you play it again and find new stuff.
Yeah, I will definitely try at least one more playthrough in my private time. This time with a good alignment character. I feel like there is so much still to discover :D
Ah a fellow Neutral Evil first timer, I find a lot of RPGs fall into the trap of just having no real content or at least way less of it for evil campaigns which is why I tend to be default good not so much because I have any real aversion to roleplaying a truly vile character but because evil options and campaigns are usually an afterthought unlike Wrath of The Righteous where there's tons of evil content.
@GodOfOrphans Yeah I think I just got lucky with the game choice. Although I did hear some opinions that even in wotr evil stuff is not really that robust. Most content was cut out for a good playthrough. Still was extremely fun tho.
@@McBirdson I think most of that comes from the nigh unanimous opinion that angel is the most developed mythic path so it kinda skews the curve for all the other paths, The late game mythic paths are the only ones I think are genuinely underdeveloped compared to the rest and that's only really because you get them so late in the game that you'll still have spent the majority of the playthrough as something else. The best CRPG for evil campaigns if you really wanna spread your new demonic wings is probably Tyranny. There's no real alignment system just personal and factional reputation but the amount of truly evil things you can do in that game is impressive and the game is built with evil as the expected default so it doesn't have the issues of a lot of other RPGs with evil having the least content of all the options.
@@The_Yukki Can confirm, My only playthrough was mostly evil and I wasn't Dark Urge. So I missed out on a lot of story content, but I got to romance and recruit Minthara, so it was worth it.
When you said it's like a "slightly more hardcore and math-heavy D&D", you're more right than you know. Pathfinder 1e was actually an improved version of D&D's 3.5 edition, which in itself was one of D&D's more numbers-heavy editions. And the stuff you can use in Wrath of the Righteous isn't even CLOSE to the full extent of stuff you can play with in the actual TTRPG. There's a number of official classes outright not available in-game (like the Summoner, the Brawler, and the Swashbuckler), to say nothing of the sheer number of archetypes/subclasses not included in this game. I will say that it is unfortunate that Owlcat didn't try to ease new players in when it came to character creation (easily one of the more intimidating aspects that's likely to push players unfamiliar with PF away), but that complexity also speaks to the sheer level of depth you can find in the system that you won't get out of games like BG3. And if anyone's curious, Wrath of the Righteous and its CRPG predecessor, Kingmaker, are actual Adventure Paths you can play with buddies for an actual Pathfinder TTRPG session (along with their special rulesets, the Mythic Heroes and Mass Combat rules for WotR, and kingdom founding for Kingmaker). Granted, Owlcat adjusted them both to not only better fit a single player experience but also to make it a new experience for anyone who had already played those APs before, so even if you play these games, the APs could still be a new experience for you!
@@McBirdsonI love Pathfinder First Edition but I don't know if I could ever play a tabletop game of it again. I love the Pathfinder CRPGs for being able to let me experience the highs and lows of that crunch again. Now I'll stop before I write another five paragraphs about how great and easier Pathfinder Second Edition is :p
Honestly the adventure path thing is just so awesome for me. There are fans excited about what sort of an adventure path will be adapted next, and I always smile when I see this loading screen tooltip saying "if you want another spin on how the Fifth Crusade can go, pick up the adventure path with friends and try it out". And the best thing is that Owlcat's changes to the adventure paths in both cases are extremely well-received. For example, from what I heard, the Kingmaker antagonist didn't have all that extended backstory in the source material, and the whole bonus act is a completely new addition; and they add a lot of depth and awesomeness to the game.
Wonderful video, mate. Pathfinder WOTR is the second best CRPG i've played (BG3 comes first). I'm almost at 400 hours in the game and the feeling of power in it is beautifully done with the mythic paths, also, i agree with you about the OST in this game, I absolutely love it! It's one of the best things in this game. Listening to Aeon OST got me feeling cosmic (if that even makes sense); the Demon made me feel angry; the legend made me feel like a, well, LEGENDARY; Swarm made me feel like an absolute menace, etc. Even the ones i don't like as much (Azata, Golden Dragon) are beautifully done. Not to mention my favorite, the Mythic power OST, it plays the first time you get your powers and it is a REMARKABLE MOMENT and feeling.
In many ways, BG3 followed the Kickstarter model. The reason BG3 had such a large budget was the success (and money from) early access. Larian did not expect BG3 to explode like it did. They were hoping to exceed DOS2, but they broke that barrier by 100 times. Larian didn't enter with a large budget, and they didn't have the financial backing of a large studio.
The mythic path system was a REALLY modified version of a existing system in the first edition of pathfinder but was never added to second edition which was a bummer, BUT its being added later this year and playtests begin like 2 weeks from now, and as someone whos been waiting for this for around 2 years im extremely excited i love wotr with my whole heart and am dying to see what the hell the paths are gonna look like
As someone with 700+ hours in this game, and 300+ in the previous one (Kingmaker), plus a love for the ttrpg it's based on... Yeah, I can imagine this game being extremely overwhelming. Bonus points for anyone coming from dnd 5e and just picking a cleric, and having that nightmare of options.
Apparently Owlcat games, the studio behind the pathfinder games is working on 3-4 other games. Also, Owlcat said they want to have future games be fully voice acted. And the newest dlc is fully voiced, even with optional characters.
@@McBirdson I don’t think they’ll be doing anything else for wotr. They announced with dance of masks that it would be the last dlc for wotr before they move onto other projects. I haven’t gotten to the part of the story to play the dance of masks content, but the archetypes it adds are a ton of fun. Nothing insanely powerful that is viable for unfair difficulty but cool flavorful options with some unique mechanics that’s exactly my cup of tea.
I somehow played this game launch week as my first CRPG (but long time D&D fan). Genuinely amazing game (I also progressively turned the difficulty down).
This is my favourite crpg. It actually beats baldurs gate 3 for me. I love crpgs and I have played almost every single one, and this one is the most personally fun. This game is anime levels of epic . Like unreasonably epic .
I'm still hoping that Owlcat makes a RISE OF THE RUNELORDS game, or dives into Pathfinder 2E stuff. The Pathfinder Games are both really good and don't have to hide from Baldurs Gate. Pillars of Eternity 2 Deadfire is also very great, but a bit more buggy :(
I'm an experienced Pathfinder 1e player, who ran this adventure path before it was made into a CRPG. I appreciate your perspective here. The grand scope of the campaign is something I really appreciated, though probably because I became attached to my version of the characters and setting, the changes made the whole experience of the game increasingly uncanny valley to me. Your statement that the story integrated lore, rather than had it as 'interesting tidbits' is very much the thing that attracts me to these RPGs, over something like Skyrim. Although, a part of that is handling. In Skyrim, you fight and defeat the World Eater, potentially severing the cycle of reincarnation for the world itself. It's not like you're not doing significant things, it's just that the game fails spectacularly to acknowledge it. If you're looking for other things that might be interesting to explore in this field, my first recommendation is this game's predecessor, Pathfinder Kingmaker, which does lack a few features added in Wrath of the Righteous, I think does a great job of demonstrating what a character can feel like in this world when they're not meeting and slaying god-like entities, but still have the lore of the world feel real and integrated into their lives.
@@-Lillies Sorry for the curt initial reply. I was on my phone and hate typing there. I would appreciate it if you did mark your comment as a spoiler. You are right, but I do think that the context does still give a vastly different impression of interacting with the setting of Golarion.
Pathfinder kingmaker and wrath of the righteous are direct inspirations of the classic crpg from the late 90's like baldur's gate 1&2, icewindale or planescape torment. The tactical pause and the 6 member team is its trademark, but in pathfinder they also proposed a turn based option for the players who prefer that. I wish BG3 had a tactical pause option for fights...
"Lore is lore and gameplay is gameplay, but in WoTR, line is really blurred" So much. I've always been unsatisfied with the way western cRPGs handle religion - in many fantasy games it's a big part of someone's life, and sometimes gods and churches are even a big part of the plot; I felt it should matter more than just an icon on one's character sheet. Imagine my glee when WoTR gives one not only extra dialogue but also combat bonuses when religion is concerned. This and BG3 made me a very happy person.
It really surprised me when I played. You hear names of some gods, demons or legendary characters early in the game, not knowing that there is a good chance you will meet them. Makes for some really cool moments :)
Truth to be told, it is absolutely no shame to play with easier difficulties and pre-made builds on your first experience with Pathfinder. As you said, there's an insane amount of numbers and choices that all come together and it takes a long time to grasp how it all works, let alone learn how to build for a certain outcome.
@DBinitiate Yeah, the longer I played the less bad I felt about playing on normal and lower. There is just too much to mess up for someone with 0 experience.
I love RPGs, so I played BG3 all the way through as it came out and *finally* finished my first WOTR playthrough (Granted I've been doing another playthrough on it simultaneously but still). And when comparing the two it's weird. I play RPGs for story and choices. BG3 has way more emphasis on presentation and voice acting every line, where as WOTR has considerably less voiced dialogue or fancy character creators. But I don't know if I'll ever play BG3 again. WOTR, despite being less flashy, is way more compelling in its system and choices. Yeah, I suck at the pathfinder system now, but just wait until my 6th playthrough where I RP the Joker as a Mythic Trickster on Unfair difficulty.
This game won my heart in such an unexpected way. I had no idea what i was in for. And at first was like this is janky and confusing. But i kept coming back and learning more. Now it is one of my favorite games ever 😭😭 Daeran my love
Oh I couldn't put it in words better. First couple hours feels janky, but after getting used to all mechanics and animations you just feel right at home.
@@McBirdson I'm still not used to it and I have over 7 days played by act 4. I will always mess up "ok so I'm using a touch spell and if I walk too far my spell won't go off because I'm using a full move action and part of my standard action" 🤣🤣
Thing with owlcat games is that... If you really want to have a smooth experience, you gotta wait 2 years - their games are so bug-ridden it's not even funny.
@@MagmaRiver their games usually are, but surprisingly i've had very little issues with Rogue-Trader even at release. i mean, i still had glitches and bugs here and there, but very few and i can't say they've really marked me. but as always it's hard to say, maybe i've been very lucky, or maybe they did get MUCH better. from my experience, i could recommend to play Rogue-Trader even now.
Be careful-this game is pretty addictive. I spent around 120 hours on my first playthrough. It was incredible, but I barely saw half of the game. The variety of events on different Mythic paths is just amazing. So I'll definitely play it again with different path, different build, different group of companions.
I've been struggling to get into this game on PS5, but the character creation is so damn overwhelming. Finally committed to a Chaotic Evil Gnome Vanguard Slayer... it's going well so far but might restart as a good aligned character just for the first playthrough
I heard it said somewhere before that if Baldur’s Gate 3 is like watching the Lord of the Rings trilogy, playing Pathfinder Wrath of the Righteous is like READING the Lord of the Rings Trilogy. The former is a great gateway into the latter.
It truly is the epitome of RPG for me. A game that lets you grow from a simple man to a demigod while slaying bunch of literal DEMON LORDS? Say no more!
Yeah that's my one gripe with Baldur's Gate. You go through the whole game but still end up feeling pretty underwhelming strength wise. Wotr makes you go through those Mythic Paths and rewards you by having your character feel powerful. It's very cool.
Love pathfinder wotr. And I can also recommend rouge trader from the same company its basically the same but with guns and spaceships set in the warhammer 40k universe.
@@McBirdsonI highly suggest waiting for when they make the complete edition since the game is still buggy ( not nearly as bad as its launch) I really hope the DLC/Enhance Edition fixes the late game Acts because it desperately dropped the ball really badly that it turn a 8/10 to like 6.5.
In my opinion, it's the best CRPG available so far. The writing, the music, the characters (Based Regill and Daeran), almost everything is top tier. The only real downside is its extreme complexity. I learned the Pathfinder system playing Kingmaker (it cost me some headaches) so i didn't went in full blind, but damn it can be obscure at times. But at the same time, that's the reason it's so good, because it allows for a near infinite replayability when it finally click and you get a grasp of it. While BG3's presentation and graphics are much better, at the end of the day it's the mechanics and writing that matters the most for a CRPG. And in that regard, WotR is hands down the best in my book.
@@Hekk. Fair. Although act 4 is really good as an angel, aeon or azata (the three mythics i've played so far). But act 5 is... Yeah, pretty mid unfortunately.
@@GarlMemory Tbh a lot of rpgs qualty dips nearing the end. The amount of choices and varity in locales drop a lot in act 3 compared to act 1 in Bg 3 (might also be cause act 1 was incredibly playtested over 3 years). From what i heard its due to them focusing all the ideas and such at the beginning of the project and having to rush nearing the end
@@mithras666 I mean, it's exactly the same in the TTRPG. Maybe you don't like it, and it's perfectly fine, but you can't blame the game for being faithful to its source material.
Great video, great insight, good luck with your budding CRPG journey. For a shorter but still very interesting title i recommend Tyranny, where the bad guys have won and you pick up right at the end of total world domination
I've been playing nothing else but WotR the last month now, such a lovely time sink, but the moment someone mentions Tyranny I get so damn giddy. Few games have you play the bad guy and has so many options for you to be a total twat waffle. But the spell crafting, good lord the spell crafting, so many games would be so much more interesting with that kinda mechanic. It's beautiful, even though it can be better, they were knocking on a very specific door with that one and no one else has answered the damn knock and that makes me sad
I'm able to finish the game on unfair without any problems, because I've almost 500hours into it. So hooked was I. That said, even if it is fun to create the best possible characters and abuse the system as much as you can. I had the most fun when I played it on normal difficulty and made complete jank builds.
Never played? I've done 14 runs(Aivu is best dragon, Azata for the win). But yes, it is an excellent game...Nenio should have been a romance option though. Even lacking romancing the science, it's still a fun game, with loads of options, and some great characters.
@@PotatoBag685I'm pretty sure Oleg (founder of owlcat) mentioned in last podcast he visited that wotr can be considered AA game and from his own words it was from 10 to 20 mil. However surely it's not even remotely close to bg3 budget
That's half right; Wrath of the Righteous is a really good game, certainly one of the best ever - but as for the "never played", I've played 768 hours so far. Gonna give it another go in a month or so, with the last DLC.
Maybe you'll be tempted to try the previous game : pathfinder kingmaker. Same world, different country, different story that took place few decades before.
I gave both Parthfinder CRPG's several tries as a BG1-3, ID1-2, PT, PoE1+2 Veteran and i just couldnt keep on playing them. Im happy for other players who love it but for me it just doesnt create fun.
I played Kingmaker and have yet to play this one but plan to soon. I am a DnD dungeon master for years and it has a similar ruleset so I am familiar with tabletop rpgs. I still had no idea what was going on half the time and had to google the most basic things often. Both of these games are tough to get into but are some of the best out there.
Great video. The CRPG ecosystem is working as intended. BG3 is an excellent entry point to the genre and Larian is absolutely the right choice to make that sort of game (as much as I love Owlcat I would never suggest their games to first timers). Once people have a sense of what a CRPG is and want to dive deeper, they can try Wrath (IMO the best the genre has to offer if you're willing to learn the system) and hopefully enjoy it. Both types of games are necessary. It was absolutely the right choice to just jump in without a guide and try the game out on normal or lower. Enjoy the next 1000 hours of experimentation, Oracle Angel is always a fun run if you're thinking about going LG/NG. If you're looking for more CRPGs to try, I think the Harebained Shadowrun series (Dragonfall and Hong Kong much more than Returns) are excellent. Simple enough system that I would probably suggest that as a first CRPG, but an interesting enough setting/story with sufficient customization options to make replays enjoyable.
I will definitely check these out when I'm free :D Thank you for a quality comment! Love reading those! 100% agree with Larian being a good entry, I probably wouldn't last long in PF if not for a bit of experience with Baldurs Gate :)
If you play a rerun, try the mod Worldcrawl, it randomizes loot and enemies in the game while doing sweeping balance changes such as allowing all mythic paths to spell-book merge and many many more changes that really imo improve the game.
I can't imagine get into pathfinder as your second experience in the genre, especially wrath. Kingmaker is older but way closer to something like BG3 in power level.
Legit better then bg3 such a good game if it had half the budget of bg3 would slay in mainstream. Great writing Great gameplay Great qol Great replayability
It's a very, very difficult game to get into; between the immensely complex systems, and boring several opening hours. But man, oh man, is it ever worth it to stick with it.
Wrong of you to assume - I'm over 1000 hrs in WotR, and only like 10 hrs in BG3 (not a fan of the D&D5e system, much prefer PF). Sass aside - glad you found it!
The problem with Wrath of the Righteous is that there are so much possibilities and content between class, mythic path, romances and choices that I just theory craft my runs but never play the game past act 3 because I don't know what I want to prioritize on my first run :') Since launch I started and dropped at least 5 runs and spent most of the time in the character creator. Great game!
@acrab6527 yeah but its not really the same. I disassociate from mercenaries pretty easily. I had a barbarian mercenary named gronk and after his overly dramatic death under some demons buttocks I did not manage to shed a single sad tear :/
@@McBirdson recently they added poison immunity penetration mythic for assassins, but still does not feel any better. Any pure rogue is just better than assassin, sadly.
@@McBirdson cause you're not meant to fight as an assassin, you're meant to one shot people who don't know you're there. But you can't really stick a whole Metal Gear Solid game on top fo the rest of it, so things that don't specialize in combat suffer a bit.
i know experiment with the build is fun. BUT (that's a big but) sometimes you just have questions, very specific ones. and you can't find the answers anywhere. that's truly depressing. You don't know what went wrong, you just can't find the answer no matter where you look, and then you just ignored it. that's what i feel when playing this game. i have learned most of the ruleset that i need, but it's still impossible to learn every detail about it, because of lack of information provided by the game itself. by the way, what is the point of "grow claws" if you can't always use it. you have to swap to barehand and then after 5 rounds, the the spell quota depleted, and you have to swap back to your original weapon. in addition to that, grow claws doesn't give you more damage. AND you literally have to spend one round to swap weapon. what's the point???
Yeah I won't even attempt pretending to know why some things are the way they are here. I probably know like 5% of this game despite finishing it. On one hand that's such a positive thing, on the other it is very confusing. Definitely rewards people knowing it a 100%, just as much as it punishes people who get confused.
Wrath of the Righteous is indeed a masterpiece, however the combat in Pathfinder games is just so dull, its the only thing that makes me rethink starting a new playthrough all the time.
Rookie numbers, I have 3000 hours and haven't finished it (half-truth, I finished it once... before I bought it, but I do have 3k official hours now without seeing the ending) .
Baldur's Gate 3 is an amazing game, but it isn't doing anything never done before by RPGs, people just need to change their conception of RPGs from shitty open world games to games with actual mechanical and narrative depth
Hey there, really nice video. I'm glad people are dividing into crpgs and wotr i particular. I played this game for over 600 hours i think and if combined with kingmaker it would go up to 1k+ easily. I love the game, but it has it's own flaws. Management systems owlcats make can be somewhat fun on 1st playthrough but starting from second or third they're just boring as hell (thanks god there's mod that allows to auto win all crusade fights). Puzzles are just terrible, period, I'm glad they ditched them in w40k and i hope we'll never see them again. Some dialogues (especially grey ones) makes you think that writers were paid for the amount of words they would write. In middle of the game it's just frustrating to read those, considering they don't really mean anything important you start skipping them. Music becomes really repetitive because half of it comes from kingmaker (same with MC voices) and transitions between tracks feels clunky. Gameplay wise i wish battlefield was somewhat interactive or at least vertical because atm the only thing that really matters is layout and which enemies you're fighting. Optimisation also kinda sux, game requires you to stack all sort of buffs from the middle of the game but it makes your game freeze/stutter, especially in TB. There're a lot of things i love about this game, but my favourite by far is mythic paths and the way they implemented it. I don't even know what kind of system they need to make to get us excited in next pathfinder.
Glad you liked the vid! I'm not much of a cRPG player but pathfinder managed to pull me in until the end. Yeah, the game isn't perfect, and some of the stutters and fps drops can even be seen in the video, as I just couldn't manage to get footage without it. I also enjoyed the crusade system, but I can see how that can get annoying pretty quick given a second playthrough. I personally only wish companions were a bit more responsive to players actions. SPOILER FOR PEOPLE WHO DIDN'T PLAY: For instance it got almost annoying that Seelah was treating me like I'm the second coming of Christ for 99% of the game, even though I was clearly evil in most situations. I could sacrifice soldiers, kill innocents and lie, but Seelah is always all sunshine and rainbows towards me. It's almost like during the Abyss chapter Herald of the Inheritor - even with his limited in-game time - managed to see through me within couple dialogue choices. Not Seelah though, nuh uh.
BG3 has nothing on Wrath in it's Epicness ! the siege of Drezen it self is more epic then the final battles of act 2 and act 3 in BG3 combined. you literally assault 3 layers of walls and a keep. you can even use bio weapons with no regard with friendly fire. also you start the most whole some "i can fix her" romance in video games
I am morty interested in playing this game, enen more than BD# but I think BD3 is easier so I started it ==> I would prefer Divinity Original Sin 3 on scale of BG3. No hate :P
Something to know about Owlcat's games. NEVER play them on release. Wait a year until they're actually playable. Don't get me wrong. Those guys make tremendous games in terms of the creative side (dialogue, writing, art, story, lore, etc.) and they're very much worth your time if you're into crpg's. However, they're some of the worst when it comes to releasing unfinished, undercooked, and truly broken games. Do yourself a favor and spare yourself a lot of frustration. If you don't, expect to have to restart saves, playthroughs, and deal with quest and game breaking bugs by the dozens. Give it a few months to a year until they get their s*** together on the technical side of the games they release before purchasing.
@@McBirdson Happy to add something to the review. Really liked the video! 😁 I remember being so incredibly frustrated on WotR by an act 4 bug that would inevitably cause a game crash when traveling to the Abyss. It made the game literally unplayable. I later learned that wasn't limited to my experience, but to most of the player base. That particular bug was patched pretty quickly, at least. But that was just one example of dozens of bugs that game had on release. At least with WotR, they've continued to patch and polish the game. Most of the annoying QoL and quest/game breaking bugs seem to have been dealt with. With Kingmaker, they flat out gave up on it and it's still pretty messed up. I'm a big fan of Pathfinder and tabletop RPG's in general, so I got both games on release thinking that Owlcat's experience making Kingmaker would have translated to a more polished experience on Wrath of the Righteous. That was my mistake. For their next release, I'll wait a few months until they've patched it up. There are great games in there. They just need to test them better before releasing.
No shame to turn down. I am experienced with d&d and played a lot of old balduts gate and even nvn 2(based on d&d 3.5 wich pathfinder rules are based on) my build couldnt finish pathfinder kingmaker. Atm i am taking a break from wotr because the cringe dialogues were getting on my nerves a while. The gameplay and visual style is stunning and story is really good. Dont get me wrong. But some Jokes and dialogues end up make me feel embaressed for the writers😂Does someone know what i mean?
Like so many modern CRPGs it's a prisoner of nostalgia. It's the one genre where devs don't seem to understand you don't have to copy everything older great games did to take inspiration from them. It's like if a modern FPS just copied the gameplay and presentation of Golden Eye or Perfect Dark note for note instead of understanding those games were developed under certain limitations that don't exist anymore.
One is a turn-based, D&D based game. The other is a real-time with pause, Pathfinder-based game. People say TV died, I say even YT and streaming has died based on the quality of the content people like this guy make!!!!
WotR also has a turn-based mode and so does the previous Owlcat Pathfinder game, Kingmaker. However, it did not have it on release, a modder created it and Owlcat bought it from them.
@@andersonrosa6645 I don't know if you know the difference between a game "Having a certain mode" and a dev team ADOPTING a mod made by some fans who were never involved in designing the game and have no idea how the actual code looks. The game was originally DESIGNED for real time with pause. Meaning that all of the mechanics of the game were BALANCED for RTwP, and using the turn based gimmick would simply make the game UNBALANCED. A game that is designed for RTwP throws a lot of fights at the olayer because all them are meant to be finished quickly. If you add a slow tactical turn based system for a game that was designed for RTwP, you make it extremely boring and slow for no reason. Unless you redesign the whole game and the encounter frequency and type. Which was not done ... they just adopted a mod to placate the fan base.
@@mustno3 That's your opinion. My opinion is based on having played this game with several mods that attempt to close the gap with TT rules, and honestly they've been quite successful(you are entirely free to disagree though). The biggest difference lies in the action time among all combatants, especially when it comes to movement and synchronous action resolution. That's a greater ordeal than actually making the game turn based, *because that's basically how TT goes anyway since it also is turn based,* excepting some of the limitations a video game brings.
Wrong. I have played Wrath of the Righteous and I absolutely hate it. I even bought the deluxe edition (or whatever it's called). I think my distaste has less to do with the game and more to do with Pathfinder being so needlessly complex. It seems like it's just complexity for complexities sake. Also, a lot of the writing was not really to my liking. On top of that, the Unfair difficulty is actually unfair. Seelah (the tank) gets one shot on unfair. How the fuck are you supposed to play a game where the tank gets one shot? It's ridiculous.
People liking something that you don't appreciate them "wrong" you know. It makes then different than you. Its fine not to like the game but when you say shit like this you just sound like an asshole.
I despised this game. Pathfinder doesnt lend well to a video game. My real life pathfinder GM who has been playing for 30 years even told me that. 5th edition DND I can understand as a choice for a video game. Pathfinder no. Why? It isn't well balanced, it's overcomplicated, and it isn't meant to be a video game. You know there are class options you wouldn't ever pick, don't deny it. So why have 5000 options for character creation when most options aren't good? I saw a video that said it was an intro to this game for new players. It was 2 hours long. That's because pathfinder isn't streamlined or particularly well made (like this video game which is janky and full of bugs). I say this as someone who has been playing the tabletop version for a few years every week. If you want the Pathfinder experience go play first edition in real life. This game isn't good. Also they need a build planner. Playing Pathfinder without planning your build is stoopid. Try playing wizard or sorcerer and you'll quickly realize many of your spells become useless at higher levels. From my experience you're really screwed if you choose bad spells. Easy to make bad choices in a game with so many pointless options.
Be very wary about trying this game because it'll take you 2 hours to learn at least and then you won't be able to refund it on steam. Happened to me and then I didn't like it.
I've finished Kingmaker and WotR on Unfair, and both were a miserable experience. The encounter design is bad, scaling is bad, some really over-the-top enemies in terms of stats, and 99% of the choices of how to build a character are trap choices. You absolutely need to spend 5 minutes pre-buffing before actually starting any map, I know there is a mod to address that, but still. Any mythic path outside the Angel that I've tried felt undercooked. BG3 is better balanced, all classes are viable, and technically is much more impressive. I love both BG3s and WotR OST, I think the latter is a little better. The one thing that I would really give WotR the edge is that BG3 is a bit too easy.
I mean unfair is not meant to be fun as far as I know. When it comes to general difficulty of the game, it is a bit all over the place. I assume that I had to turn down the difficulty in more demanding fights out of my own lack of experience with pathfinder, but it's true that some encounters are disproportionately harder than others even on normal.
@@thewingedserpent5823 I don't care about the naming. I do expect games to also be play-tested and balanced in respect to their highest difficulty, and it is pretty damn clear to me that both Kingmaker and WotR weren't really play-tested with the disparity in difficulty between encounters. Kingmaker was worse in this regard (save-scumming in the tutorial mission to pass 2 bandits? cmon...), but WotR is also problematic, especially in the first 2 acts. The problem with playing in lower difficulties is that past a certain point you just steam-roll the game, and I have my own personal problem which I don't consider myself finishing a game unless its on the highest difficulty.
General consensus in the community so far is that any difficulty above Normal or Core is pushing it. The games difficulty is fairly customizable too, so your suffering is your own fault. This ain't Dark Souls m8