Had amazing time making this video, but not gonna lie, it absolutely kicked my ass, 4 sleepless nights in a row fine tuning every single aspect of the video. I really hope you guys enjoy it! As always, consider liking the video, & subscribing if you haven't already, hoping to reach that ultimate goal of 50 thousand subscribers. Second Channel (Gameplay Clips): ru-vid.com Discord: discord.gg/tSqAghxMA2 Twitter: twitter.com/SynMods Thank you so much for watching and outro has a minor clue for the upcoming video release!
Man as always your video production quality is outstanding. I freaking loved this video along with your gameplay presentation for every mod and also how your game looks. Liked and subscribed.
With quantum computers/more and more CPU cores etc, and bitcoin mining rigs hooked up to a holo-deck / shed with goggles and motion capture/Nuralink technology, do you think we'll be able to render+playback game(s) physics in real time for a truly "unique/ more authentic" experience?
The worst part about Skyrim combat is that until now quest mod authors were forced to use default attack animations so all you got were reskinned giants, wolves and ect. Now with DAR and AMR we can finally build out custom enemies and bosses with there own distinct attack animations and even stages.
One mod I really recommend is the ‘retimed hit frames’ ,It is a game changer I tell you. Basically what this mod does is that it retimes the hit registration to fit animation of the npc so you wouldn’t get hit before he even swings. The mod author shares a gif to clearly show how the animation and hit registration mismatched,and what the mod does. Personally,before using this mod dodging and timed blocking were meaningless because there was simply no time to do so,the hit would connect almost immediately (especially with swords or daggers) but now you do have a chance to actually defend and not just keep the shield raised
This is a great suggestion, I completely forgot adding this, this mod is a core addition and it's super easy to install by ticking the Retimed Hit Frame box in the Nemesis Behavior Engine.
I watch a lot of skyrim mod videos by different creators. But I must say, this is on a whole different level. The music choice, editing, and transitions are very slick and stylish. And your commentary is spot on. Flawless work here, def got my subscription.
One thing though, he needs to break up his sentences. Call me stupid but some were so long and difficult to follow. By the 20th word you forget how the sentence started🙄
Syn, the one man who covers immense amounts of mods in extreme detail and quality. Who will probably never release how the hell he made his game look like that. Seriously man you run the cleanest game I've ever seen and no one knows how you did it. EDIT: one a separate note what magic mode was shown at 5:40
Syn, you make videos that people with 100x your sub/view counts can't compare to. The video visuals, audio, smooth transitions and well done script are all fantastic. Just needed to take a moment to appreciate your content.
Could you possibly consider doing a part 2 that covers the best setup of these mods together? The installing of the mods is easy, but I'm confused on mcm settings, load order, etc. Inpa is the one throwing me off the most, but I'm not the brightest so there is that.
@@SynMods sooo... I couldn't figure it out. WHich one of those mods allows us to do sidestep like in this video or changes attack animations? I am talking about something we see in 4:57 fight with giant berserker edit: Or 7:28
Just want to say this video was amazing. The quality of it, the cinematic shots, your choice of background music and the way you explain the mods great stuff. I've been considering getting back into skyrim recently an this video definetly shed some new and MUCH appreciated light on some of the amazing stuff I need to experience myself
Fantastic video. This showcase makes your SR look like a newly released game, just awesome. Would love to see your full mod list & how you put it together.
Thank you so much for this video, I cannot believe the community has managed to evolve Skyrim so much. I'm currently playing it with all of the stuff you suggested and it is just so much fun. Every time I go into combat I get super excited cause I get to practice this new combat system. It's not exactly like Dark Souls, but it's a thousand times better than the slugfest that is the OG Skyrim, it's really fun just to learn all this new stuff. Can't wait for my Paladin build to start flinging holy fire at enemies, cleaving them in half with my greatsword and boosting my defenses with alteration skills. Great video man, this has really reignited my love for this 10 year old game (almost)
Getting another video so early is a blessing! It took a few years, but I'm so happy that a modern combat overhaul is just a few clicks and mods away, with CGO and TDM at the forefront. The next step is to replace cloak spells with SPID overall, because cloak spells suck and I'm hoping to see a next gen blood mod as a result. And I want to recommend mods like *Melee Power Knockback* and *Knockout and Surrender* , because they add some variety and give you the opportunity to apprehend/spare someone for example.
This is honestly a master piece ive watched alot of turtorials and other mod reviews but this right here is a masterpiece, from the transitons to the cinematics wow im honsetly impressed. get this man to 50k!
Thanks ... now I can't sleep because the drums of Skyrim's opening won't stop.. Jokes aside, I really like your video, and I'm so hyped to try these mods.
these look so great together but trying to install for myself all the mods requiring another additional 3 other mods and all that gets too complicated too quick it's been more than a week now and i cant get it all to work. I'd appreciate if you could maybe back this video with some explanation how to install all these mods ?
Just take your time and do it patiently, meet the requirements for each mod in order and take a look on possible conflicts. It takes time and sometimes it's a bit frustrating, but it eventually works.
@@SelTakura Yeah for the basic ones. xD I'm sloppy with load order so not everything works completely right away. I just wanna jump in and play a bit then proceed to install more over time. And damn 400+, that would take a week indeed. lol
The MCM Options for this set up would be appreciated, since at default these mods and UI has issues. Also it may be important to note that zxlice's mods have not yet been updated for AE, so they will not work if you are on the AE version of the game.
My question is: did you install all those mods at the same time? or did you only combine some of them? and if the sekiro combat mod adds the posture, how dose it work with the following mods?
I love the effort you put into these videos. Not only are your modlists amazing and clearly well thought out and tested, but the descriptions you provide, the demonstration, the cinematic theme of the video. You set a whole new standard for mod showcasing that I doubt anyone has, or ever will reach for a while.
Today on learning how to fix Skyrim's barebones combat: just turn it into Dark Souls! Jokes aside, another great video, the effort put into the production is always stunning!
Man the game's already as Souls-like as it can be now. I think it's high time modders started taking inspiration from games with more mobile combat such as the amazing Middle Earth: Shadow of Mordor and Shadow of war. These two games have the most satisfying combat I've ever seen in these kind of games. Skyrim combat can learn and derive so much from these two games' core combat mechanics as well as general gameplay (smooth transitioning between walking running and sprinting, jumping over obstacles in a smoother way instead of the generic jump and float in the air etc etc) I hope one day modders will realise Middle Earth's gameplay and combat for the technical marvel as it is.
@@JamesNalacar thing is, Souls like combat system is very simple, and it took modders so long to achieve it, and it still is kinda janky. I don't think you can expect anything more complex in this games life. Which might be wrong, as it will probably get another release in 2 years
There's a mod for the first person melee First Person it's called "Combat Animations Overhaul 2.0 -SIZE MATTERS "check it out hope it'll suit your taste
wow i am taken back by the quality of this video! after been playing skyrim skyrim since 2011 on and off, and modding it, this is the highest quality videos i have seen. just subbed
Hm? Anniversary edition isn't any different to SE, it's just SE+CC. SE mods should function with anniversary but maybe all that will be needed is a dew updates to mods like skse etc but it doesn't appear to be a full on new variant like SE was to LE
Made my favorite 1st person overhaul video, now my favorite 3rd person too.. if Todd would hire you he would probably resell Skyrim a hundred times more lol
I highly recommend using this mod list synergy if you are playing as a mage. It makes combat 10 timer more fun by blasting my enemies with precise fireballs 🔥
@@blackoutz9425 you can use all of these and some more... I would not recommend using it with combat game play overhaul cause it causes animation errors. The only recommendation is try and error with game play mods
@@blackoutz9425 use Ultimate combat overhaul with TK dogge. Wildcat is also an excellent choice for increasing difficulty. Remember that you need nemesis engine to run all of these
Not going to lie... The intro reminds me of those goofy murder mystery documentaries that would pop on T.V. sometimes lmao. This video is still an excellent mod showcase though!
I love every mod in this video, though i won't be using any of these since i love skyrim aiming system much more than target lock system, i also used Wildcat since it came out and i love it! but i'll switch to Valravn the next time i play skyrim Great video, thank you for making it.
It's a shame some of these aren't working because of the Anniversary Edition. Been trying to replicate what I see here, but can't happen until some of the mod authors return, or someone else takes on their work. These mods definitely boosted the game's quality of life, no doubt. Your video alone pushed me to get back into the game. Good show!
love to see every video improving from upload to upload the editing on these are amazing really well done :D on a diffrent note, what armor mod is that at 5:29 ?
Everybody show you mods, tell us noobs how to install these mods!!! What should i overwrite in what order should i install them!! If my skyrim looked like this and played like this i would only play skyrim, make a tutorial video please!!! 🥺
Hey just found your channel it’s amazing. Content of great quality ! Also what is the mod of your magic stuff ? When you fight that giant and send him a spell that make a giant ball and make lots of damage.
This is what I have been looking for. Every time I try to go back and play Skyrim I just can't anymore. I just get bored, the combat was never anything special in Skyrim, these mods make it an entirely fresh experience. Now to wait for a TDM update.
He uses Rudy ENB for Cathedral Weathers. Specifically Zangdars Edit which is available as an optional file on the Rudy ENB for Cathedral Weathers page.
Amazing video! Skysa is our future. Btw guys, Can anyone tell me a giude or where to read how to make grass distance and seamless transition in LODs like in video? Looks awesome
My God! All it needs it forward movement while the attacks anims play. this is great. Double jumps, backflips, an ai buddy that can do it also, air combos, jumping attacks, timed counter attacks, enemies get stunned on hit, spin attacks
I know you have a newer combat overhaul video, but this one is absolutely fantastic! These mods easily make the combat the most fun part of Skyrim. Only thing is that I can never seem to get any hitstop mods to work, but that's kind of nit-picky as the Elder Souls and SkySA combo makes the animations have more "weight" and fluidity to them anyway. I get my ass kicked a lot more often when I make realistic mistakes like allowing myself to get backed into a corner. It's really really cool. Thank you!
Very nice video man, just descovered your channel, some quallity content right there. Editing, narration, all superb, good job. On another note I am really tired of these third person animation and combat related mods (related to third person). I don't want my fking game to look and play like WoW. First person view all the way! Immersion above all else.
THese mods have nice ideas. Big problem is, it makes an already easy game for the player even easier. These features needs to apply to the NPCs. Player doesnt even need to block since NPCs are so slow. Players can literally run around NPCs in circles while striking NPCs several times before NPC takes another strike. Combat is so lopsided. 0 suspense.
Absolutely, did you even see the author get hit once in this video? Nah he's 100x more maneuverable than the enemy and even allowed to reflect spell projectiles (which would be a L100 skill in any perk tree, if that) for free. This just makes the combat look cooler, doesn't make it any harder.
@@lobones4373 you're out of your mind! doesn't matter what the AI is if they're too slow they're going to get their butt kicked no matter what! there's no substitute for speed.
This whole video is fricking awesome bro, I literally stumbled on this video while watching other Skyrim videos. The attention to detail, and the combat mods are amazing. Are there mods that greatly enhance the look of blades swords or similar katana/nodachi type weapons?
I do appreciate all the work that modders put into Skyrim and trying to make it better but no matter what you do to your game. No matter how full you pump it with mods. A LIE WILL REMAIN A LIE - Aldia, Scholar of the First Sin
Time to take a second look at ultimate combat and inpa sekiro. A lot of the mods here don't apply to VR but the combat is so compelling I'll have to try it out again. Amazing quality. Normally I can't sit through a 20 minute video but the pacing, narration, and eye candy made it eeeasy. Subbed!
Thank you for this awesome vid, I was able to put together a very souls-like revamp of skyrim's combat system... I aslo included blood and gore mods which made it all even more badass.